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The rush is getting old already

So I've just done a few walkthroughs of Black Talon and the most commonly seen word in chat is spacebar...and it's more often than not abbreviated or capitalised.

It's starting to get old.

But it's not just that.

It's the constant need to rush through the flashpoint as well. There's no organisation, just impatience. It's easy, yes, and many have done it umpteen times, but calm down people. Also, don't forget there will be people that haven't run it. Someone may just want to see the scripting and take their time.

Personally, one of the things that I liked in beta was that grouping seemed slowed down a bit. It was a nice change. So many MMOs of the past 8 years have been all about completing objectives and rushing on to the next. SWTOR is currently speeding that up even further, and it's not the fault of the game, but of the community.

I really hope this doesn't become the norm for all flashpoints or I'm going to lose interest in what I think is a good game. I just don't want it to be a rushed game.

Slow down and enjoy people. It's not really a long mission...as some people have been claiming...is it? I suppose it is if 45 minutes is a long time. I don't think it is.

All hail the Pixel, for it is glorious Orange!
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Comments

  • StonesDKStonesDK Member UncommonPosts: 1,805

    As been mentioned time and time again

     

    The best part of an MMO is other people. It's also the worst.

     

    It's the reason why many concepts simply is impossible to carry through to reality.

  • ElikalElikal Member UncommonPosts: 7,912

    Originally posted by holifeet

    So I've just done a few walkthroughs of Black Talon and the most commonly seen word in chat is spacebar...and it's more often than not abbreviated or capitalised.

    It's starting to get old.

    But it's not just that.

    It's the constant need to rush through the flashpoint as well. There's no organisation, just impatience. It's easy, yes, and many have done it umpteen times, but calm down people. Also, don't forget there will be people that haven't run it. Someone may just want to see the scripting and take their time.

    Personally, one of the things that I liked in beta was that grouping seemed slowed down a bit. It was a nice change. So many MMOs of the past 8 years have been all about completing objectives and rushing on to the next. SWTOR is currently speeding that up even further, and it's not the fault of the game, but of the community.

    I really hope this doesn't become the norm for all flashpoints or I'm going to lose interest in what I think is a good game. I just don't want it to be a rushed game.

    Slow down and enjoy people. It's not really a long mission...as some people have been claiming...is it? I suppose it is if 45 minutes is a long time. I don't think it is.

    I SO agree! I mean, the game is out, what 3 days? And people rush like it closes down in a week! Terrible. Not that I am much surprise with the mentality these days. I tend to make these now as duo with a friend, so we take all the time we want.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • IcewhiteIcewhite Member Posts: 6,403

    Originally posted by Elikal

    I SO agree! I mean, the game is out, what 3 days? And people rush like it closes down in a week! Terrible. Not that I am much surprise with the mentality these days. I tend to make these now as duo with a friend, so we take all the time we want.

    Aim gun at your own foot, squeeze trigger.  Complain how much it hurts.

    :shrug: You can't stop people from doing it.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • jinxxed0jinxxed0 Member UncommonPosts: 841

    Originally posted by Starpower

    As been mentioned time and time again

     

    The best part of an MMO is other people. It's also the worst.

     

    It's the reason why many concepts simply is impossible to carry through to reality.

    Couldn't have said it better myself.

  • jerlot65jerlot65 Member UncommonPosts: 788

    This is why being part of my guild makes the game.  If my guild had not chosen to move to SWTOR I would have still bought the game and played through the solo content.  But being in the guild is what makes any game that much better.  I would have rather played full time in a mmo like LOTRO or AOC with my guild rather then play full time in SWTOR,GW2, or Secret World WITHOUT my guild.

    The above poster is right, people are the best and worst thing about MMO's.  So having people you enjoy playing the game with makes a huge difference.

    image
  • HerodesHerodes Member UncommonPosts: 1,494

    It is a problem with people who already do know the story and are impatient enough to dictate other peoples experience. Now I didn´t play this game (Die, EA! Nao!), but from what I see and read the story reminds me a bit of GW1: when you do it for the first time, you want to read/listen what this part is about.
    Just ignore them.

    As for becoming the norm for all flashpoints: I have an idea, but I hope it doesn´t. ;)

  • holifeetholifeet Member Posts: 532

    I'm so glad some people agree. I might have to start being stubborn and refusing to spacebar.

    I certainly will be when I try a new flashpoint. I wonder how many groups I'll be dumped from?

    All hail the Pixel, for it is glorious Orange!
    .
  • jerlot65jerlot65 Member UncommonPosts: 788

    Originally posted by Herodes

    It is a problem with people who already do know the story and are impatient enough to dictate other peoples experience. Now I didn´t play this game (Die, EA! Nao!), but from what I see and read the story reminds me a bit of GW1: when you do it for the first time, you want to read/listen what this part is about.

    Just ignore them.

    As for becoming the norm for all flashpoints: I have an idea, but I hope it doesn´t. ;)

    I can agree.  The thing is there mutiple ways of playing it.  answer differently...or even watch house abounty hunter reacts compared to a inquisitor.

     

    BTW, why are people running balck talon more then once on the same character.

    image
  • IcewhiteIcewhite Member Posts: 6,403

    Originally posted by returnintor

    Ultimately, MMOs are not about whether the story is interesting but whether the world in which that story is told is interesting.

    What's the story with WoW's power-grinding heroics for badges then?

    Here's an instance; it's clearly to your benefit to rush every second for maximum repetitions in minimum time.

    Ok, got your gear?  Time to complain about how boring the whole routine was.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • ClassicstarClassicstar Member UncommonPosts: 2,697


    Originally posted by holifeet
    So I've just done a few walkthroughs of Black Talon and the most commonly seen word in chat is spacebar...and it's more often than not abbreviated or capitalised.
    It's starting to get old.
    But it's not just that.
    It's the constant need to rush through the flashpoint as well. There's no organisation, just impatience. It's easy, yes, and many have done it umpteen times, but calm down people. Also, don't forget there will be people that haven't run it. Someone may just want to see the scripting and take their time.
    Personally, one of the things that I liked in beta was that grouping seemed slowed down a bit. It was a nice change. So many MMOs of the past 8 years have been all about completing objectives and rushing on to the next. SWTOR is currently speeding that up even further, and it's not the fault of the game, but of the community.
    I really hope this doesn't become the norm for all flashpoints or I'm going to lose interest in what I think is a good game. I just don't want it to be a rushed game.
    Slow down and enjoy people. It's not really a long mission...as some people have been claiming...is it? I suppose it is if 45 minutes is a long time. I don't think it is.

    And you realy think people will take your advice hehe...dream on my friend:P

    Hope to build full AMD system RYZEN/VEGA/AM4!!!

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  • XzenXzen Member UncommonPosts: 2,607

    Originally posted by holifeet

    I'm so glad some people agree. I might have to start being stubborn and refusing to spacebar.

    I certainly will be when I try a new flashpoint. I wonder how many groups I'll be dumped from?

    The problem is not with you. Keep playing the way you want to play. They took the time to put in the story and VO so enjoy it.

  • DarkPonyDarkPony Member Posts: 5,566

    Just played through it for the very first time with a flatmate of mine. I had a completely different experience because we both enjoyed the group conversations but he was going for DS and me for LS so we were constantly bro-bitching at eachother over the outcomes. Even if you still get points for the side you pick, simply competing with those rolls is a blast.

    p.s. Simply the most entertaining low level instance I ever played; the music, voice overs and choices make it so unbelievably much better than anything any other game threw at me at level 10.

  • AbdarAbdar Member UncommonPosts: 400

    Get in a guild that will take the time to let others read, or get used to it.

    I knew this would happen after a couple times of playing through these.. and honestly.. I became one of the spacebar people.. I've done this story already. It's only going to get worse as time goes on with alts and such.

  • LinkofpowerLinkofpower Member UncommonPosts: 27

     

    BTW, why are people running balck talon more then once?

    Free gear, group environment. It's the reason the end game content of every MMO is DUNGEONS DUNGEONS DUNGEONS -- grinding gets boring, questing is fun, but there is only so much saving of the universe to be done -- running a dungeon provides constant challenge (even once you know the fights, a botched mechanic can wipe you) -- provides a chance to actually take on a challenge with other people, and most importantly, breaks up the monotony of "kill 10 imperial soldiers, set off this bomb." that most quests boil down to.

     

    As for OP: Honestly, the lack of spacebarring is why I canceled my preorder, The first time you do it, sure, that's fine, watch the movie, enjoy the story -- But in the beta I ran a dungeon with the same group of people 3-4 times and they wanted to watch it EVERY SINGLE TIME.

    It turns a quick 20 minute run of a dungeon into an hour and half long wait fest to watch the SAME conversations you've seen half a dozen times -- for people who only have an hour or two to play, that's the difference between getting a meaningful shot at equipment via multiple runs, and.. getting one run done. -- double so goes for endgame content, many many hours of raid time are going to be lost in boss cutscenes and conversations becuase there will always be THAT ONE GUY who doesn't skip, despite it being the sixth week you were working on taht dungeon.

    Watching them the first time is fine, but OBNOXIOUSLY forcing your grou tp do it every time is.. painful.

  • AbdarAbdar Member UncommonPosts: 400

    Originally posted by Xzen

    Originally posted by holifeet

    I'm so glad some people agree. I might have to start being stubborn and refusing to spacebar.

    I certainly will be when I try a new flashpoint. I wonder how many groups I'll be dumped from?

    The problem is not with you. Keep playing the way you want to play. They took the time to put in the story and VO so enjoy it.

    This is where PUGS will start /kick ing you.. already read a couple posts about people going through their first time and getting kicked cause they don't rush through.

  • jerlot65jerlot65 Member UncommonPosts: 788

    Originally posted by Abdar

    Originally posted by Xzen


    Originally posted by holifeet

    I'm so glad some people agree. I might have to start being stubborn and refusing to spacebar.

    I certainly will be when I try a new flashpoint. I wonder how many groups I'll be dumped from?

    The problem is not with you. Keep playing the way you want to play. They took the time to put in the story and VO so enjoy it.

    This is where PUGS will start /kick ing you.. already read a couple posts about people going through their first time and getting kicked cause they don't rush through.

    ya a "couple of posts".  couple of people out a million?  Not hardly an epidemic,  Also most of those posts are probably from people who actually never experienced it but trather think it will happen so claim that it did.

    image
  • bunnyhopperbunnyhopper Member CommonPosts: 2,751

    Originally posted by Icewhite

    Originally posted by returnintor

    Ultimately, MMOs are not about whether the story is interesting but whether the world in which that story is told is interesting.

    What's the story with WoW's power-grinding heroics for badges then?

    Here's an instance; it's clearly to your benefit to rush every second for maximum repetitions in minimum time.

    Ok, got your gear?  Time to complain about how boring the whole routine was.

    How exactly does WoW alter his case? WoW has not set itself up to be all about teh story, or about world simulation. It is an accessible shiny grab with high end raids and e-gear competition.

     

    Tor has tried to push the story element and for me the poster is right, within the remit of mmorpgs a scripted story gets boring really fast. The real "story" of mmorpgs should be unique to the individual within a dynamic and deep game world.

    "Come and have a look at what you could have won."

  • DarLorkarDarLorkar Member UncommonPosts: 1,082

    Sorry, but thats why people that might like a game to last for a while try to avoid pre and launch and mostly the first month or 2.

    Just a fact that you get the majority of the rush to end game and the people that will be gone from the game at the end of the first 30 days.

    All they do for a game or coommunity, (other than make the devs some cash) is make the game worse for others.

    It  just is the  norm now. Lots of people treat each and every game as if it were a single player game, and we just have to accept that.

     

  • ZarynterkZarynterk Member UncommonPosts: 398

    Originally posted by jerlot65 

    BTW, why are people running balck talon more then once on the same character.

     

    Uhhhh because this game copied WoW and its incessant need to rehash the same f*cking content, over and over and over again...

    image

  • jadedlevirjadedlevir Member Posts: 628

    People have different taste. You may like sitting through cutscenes, but if this is a complaint, obviously theres a lot of people that don't. Now, you can say "why buy swtor then?", but there's a lot of reasons. Perhaps someone likes SW and simply wants to play it like it's wow, where the entire game is end-game raiding. Or maybe their guild transfered over, and their guild has their own objectives. There's also a lot of people that enjoy games for the achievment type goals: being the first guild/player for example. Or perhaps they've already done that content adn don't want to sit through it again. This comes with all mmo's, and I don't see the reason to scoff at these people...they paid money to play the game, and it's not a single player game.

    I think everyone knew this was going to happen, just saying. Best advice in any sandbox or themepark: get together with like minded people.

  • holifeetholifeet Member Posts: 532

    Originally posted by jerlot65

    Originally posted by Herodes

    It is a problem with people who already do know the story and are impatient enough to dictate other peoples experience. Now I didn´t play this game (Die, EA! Nao!), but from what I see and read the story reminds me a bit of GW1: when you do it for the first time, you want to read/listen what this part is about.

    Just ignore them.

    As for becoming the norm for all flashpoints: I have an idea, but I hope it doesn´t. ;)

    I can agree.  The thing is there mutiple ways of playing it.  answer differently...or even watch house abounty hunter reacts compared to a inquisitor.

     

    BTW, why are people running balck talon more then once on the same character.

    I have done BT a few times, but that was more to get a few pieces of gear and because I enjoy it. I like to see how the story pans out with different people; the choices they make and the results. Much like you said.

    I've given up on it with my main now though. The rush in the last run through I did was more than I could bear. One group member cared nothing for their health and was rash time after time. It got so bad on one boss that I feared we might even wipe, and that shouldn't happen on BT. On the jedi fight people were staying with her on her major attack even when at low health, just to speed up the flashpoint.

    I think the saying 'more haste, less speed' is so very relevant here.

    All hail the Pixel, for it is glorious Orange!
    .
  • sgelsgel Member EpicPosts: 2,197

    Originally posted by holifeet

    So I've just done a few walkthroughs of Black Talon and the most commonly seen word in chat is spacebar...and it's more often than not abbreviated or capitalised.

    It's starting to get old.

    But it's not just that.

    It's the constant need to rush through the flashpoint as well. There's no organisation, just impatience. It's easy, yes, and many have done it umpteen times, but calm down people. Also, don't forget there will be people that haven't run it. Someone may just want to see the scripting and take their time.

    Personally, one of the things that I liked in beta was that grouping seemed slowed down a bit. It was a nice change. So many MMOs of the past 8 years have been all about completing objectives and rushing on to the next. SWTOR is currently speeding that up even further, and it's not the fault of the game, but of the community.

    I really hope this doesn't become the norm for all flashpoints or I'm going to lose interest in what I think is a good game. I just don't want it to be a rushed game.

    Slow down and enjoy people. It's not really a long mission...as some people have been claiming...is it? I suppose it is if 45 minutes is a long time. I don't think it is.

     

    But didn't you expect to get people from WoW in TOR?... 

    ..Cake..

  • SpankthetoadSpankthetoad Member UncommonPosts: 83

    On the 20th i will be getting the game. I hope to Join a Guild to do things with and part of that is seeing the cutseens.  I mean why rush though it. It not like the game is going anywhere.  If i get kicked from a pug o well not the first time i am sure it will not be the last.  I personally think people who rush through a game while missing out on the story shoud slow down and enjoy the ride.   As far as seeing a cutseen many times try to think of a movie you have seen many times but still enjoy.

     

    Spankthetoad

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    Hence why its important to join a good guild . Im the type that tells people to piss off when it comes to dictating how I play a game that I paid for. First question to ask before joining a group should be on this issue. If its one that likes to speed thru everytthing then dont join the group.

    Currently Playing: World of Warcraft

  • SpankthetoadSpankthetoad Member UncommonPosts: 83

    Very good answer

    Spankthetoad

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