Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Review from two friends at work.

135

Comments

  • PurutzilPurutzil Member UncommonPosts: 3,048

    *Waves hand* You will like the voice acting *waves again* You will like it well.

  • TheCrow2kTheCrow2k Member Posts: 953

    Originally posted by page

    Three of us played the open bata. I dropped out from playing SWTOR because of the Voice acting. I could not take Bioware playing the game for me any longer.

    Both friends were playing the pre-release on Friday and admit that they are already hitting the space bar and are getting annoyed with the Voice acting.  Both are StarWars fans and trying there hardest to like the game.  But you could tell that something is wrong.  I'm sure you know the look on someones face when they are hiding disappointment.....I would probably be with them if I were a hard core StarWars fan, but I'm not.

    What do you think, honestly ?

    Hardcore Star Wars Fan here and Ive followed this game since it was just a rumor.

     

    That said I am very dissapointed with what has been delivered. The Voice acting is ok, it might work better if the storylines (Ive been playing Jedi Knight and Bounty hunter thus far from the start of early acccess) were not so weak.

     

    The whole game feels like its on rails not just the space flight & speeder ride parts. The areas are so enclosed & there is generally 1 path through the map of unscalable terrain obstacles to get you to your next quest destination, yes sure there are some side paths with "secrets" to find but they arent that hard to find and they do not really take you that far from the railway track of your main storyline or next quest so there is not much to really see. The maps also feel quite small.

    Gameplay itself is standard fare although the UI is a bit clunky IMHO they could refine it and gameplay would benefit. 

    The World feels dull and lifeless, theres generally quest NPC's and enemies on maps & little else. Even the hub areas which have other NPC's are quite lifeless with most just standing around.

    In closing my copy of the game will apparently not reach me until January 4th according to Amazon, but I find myself indifferent to the situation. Infact I regret I made the decission to cancell my order too late as it had already shipped. I expected more from Bioware and unfortunately in this case possibly their biggest game to date comes up short feeling as though they did not really do their best work.

  • Delerious1Delerious1 Member Posts: 72

    Full VO is the logical next step in mmo/game evolution as far as I am concerned.  In real life when you talk to people you don't see chat bubbles.

    IMHO, 10-15 years from now when the technology is there to support it there will be mmo's and single player games that are predominantly first person perspective and utilize glasses/goggles to offer a highly detailed VR experience in games.  Imagine playing Metroid in true 360 first person with realistic field of view and you ARE Sammus and the graphics are amazing and you really feel like you are there.  This is an experience that isn't possible at the present time, but in 10-15 years?

    I really thought the movie Gamer had some good ideas.

    Another big step will be integrating basic wireless motion sensor technology into computers and gaming systems that instead of relying on a stupid control have belts, wrist wraps, head wraps etc that can more or less translate your physical movements into the VR world.  So if you lift your leg up while looking down in-game you'll see your knee raise up etc.  This would also allow the game to use your movement in game at actual speed.  Unfortunately for alot of people this would really raise the bar for athletic requirements in games, but even if just your head and hands are true motion sensed it would be a huge step up over current games.

    Anyhow.  My point is that full VO is a GOOD thing and it can only add to the potential immersion of a game.

    Compare Skyrim to Super Mario Bros.  The leap in technology and immersion is VAST.  Now imagine that same difference playing a game 10-15 years from now...

    Anything that moves gaming forward and increases immersion and can appeal to our collective sense of sight, sound, smell, movement etc is a good thing.

     

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by MindTrigger

     

    It doesn't even have to be a freaking sandbox.  Quit acting like there is SWTOR and Sandbox games with nothing in between.  Let's face facts here.  Bioware has been telling us for a long time now, indirectly, that this game was made to be a WoW-clone cash cow.  These companies aren't making games for gamers.  They are making games that make maxium profit for their executives and investors.  McDonalds makes billions per year, and there is nothing good about their food.  "Artists" like Gaga are making a fortune but that doesn't mean her music has any redeeming value other than being trendy.  Frankly if you point at something and tell me it is awesome because the masses love it, I will run the other direction as fast as I can because I have learned that there will invariable be nothing of substance there.  So here we are.  Gamers who used to demand an intelligent product, stuck with the mundane.

    You *can* build a deep and interesting themepark game you know.  The best upcoming example is The Secret World.  The raved previews it got a couple weeks back from every large gaming website that reviews MMO's prove it.  I posted links to many of the previews in the TSW forums on this site.  They talk about how rich the game world is and how alive everything feels.  They talk about it being packed full of adventure and how the game world itself reveals the story because of how interesting it is.  You don't just *want* to explore a game like this, you feel blissfully compelled to and there are interesting puzzles and clues all over the place.  You LIVE the story, you don't just watch it.  

    By contrast, SWTOR throws you in this sterile, vanilla, contrived Star Wars setting and shoves a story made for 10-13 year olds down your throat. The world feels dead, and other than the occasional holocron you may find, there is no reason to explore. Often you are met with various invisible walls and on-rails map design when you explore anyway which is a huge turn-off. Look at crafting.  What, crafting wasn't stupid-simple enough in previous themepark games that Bioware needed to make it even more trivial and mundane?

    I would be prefectly happy with a themepark that wasn't insultingly shallow. The problem is that themeparks are just "dumb" now.  I don't know how else to put it.  SWTOR takes the themepark mindset to the ultimate conclusion.  The only way it could be more themepark would be if you just strapped yourself into your chair at home, and watched the game play itself like some sort of virtual Disneyland ride.  There is no substance, and I'm sorry to report that for many of us this "incredible story" people are bragging about is as deep as a children's short story book complete with simplistic art.

    "There must be another way.  We can't just let those people die!"

    Someone here tell me that Essles was anything other than weak.   Tell me that instance seemed like something worthy of a game that is marketed to an MMO audience in 2012 and made to last until 2017 (assuming a five year life span) or so.  It sucked.  The story slowed the whole thing down with mind-numbingly simple concepts, and mouth-breather dialog response choices.  The combat?  Oh look a complete and utterly static set of mobs to kill.  And another, and another and another.  Are these guys bolted to the floor?


     

    What they really said is that this is a KOTOR clone, even if it have too many Wow features added for my taste.

    Still, the game is made for Bioware fans and that is easy to see. If you don't like Bioware why even bother trying it?

  • rznkainrznkain Member Posts: 539

    Originally posted by page

    Three of us played the open bata. I dropped out from playing SWTOR because of the Voice acting. I could not take Bioware playing the game for me any longer.

    Both friends were playing the pre-release on Friday and admit that they are already hitting the space bar and are getting annoyed with the Voice acting.  Both are StarWars fans and trying there hardest to like the game.  But you could tell that something is wrong.  I'm sure you know the look on someones face when they are hiding disappointment.....I would probably be with them if I were a hard core StarWars fan, but I'm not.

    What do you think, honestly ?

     can;'t feel sorry for you or your friends or anyone else who is whining about the cut scenes now it was WELL known for along time now what it was gonna be like and anyone who has ever played a bioware game understands they do this in pretty much every single one of there games.You chose to buy it anyway so no one at all to blame but yourself.

  • alexminoalexmino Member Posts: 132

    It's definetly different, no mmo has had this much focus on story, the closest is honestly wow, and they don't force you to listen to the story.

    If your friends are star wars fans, or kotor fans, and they don't like this, i think they are lying about being fans, honestly.

    Once they stop talking, it doesn't have any less gameplay than any other mmo.

  • rznkainrznkain Member Posts: 539

    Well another thing thats been said many times over the span of alot of games ever since WoW came out this is the me generation they want everything asap and wasting time listening to a story,having to work hard for gear for there char or anything else they don't have time for.Not sayin it as a diss but just as the way it is now.Also the game isn't even officially released yet WoW was pretty void of content when it came out I am sure bioware will add in tons of stuff and I am sure alot of it will not be this VO driven as it just won't be possible and I am sure they will open the world up more and more.Still alot of years to go and alot of stories and things to be seen and discovered.

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Originally posted by MindTrigger

     

    It doesn't even have to be a freaking sandbox.  Quit acting like there is SWTOR and Sandbox games with nothing in between.  Let's face facts here.  

    Let's do that

    Bioware has been telling us for a long time now, indirectly, that this game was made to be a WoW-clone cash cow.  

    That is a lie.

    These companies aren't making games for gamers.  They are making games that make maxium profit for their executives and investors.

    You mean a company wants to make a profit? Who would have thunk it? And here I thought companies were just making these games and spending all that money and time for the hell of it. Sorry, but no one is going to spend millions just to make your perfect game that no one would care to play.

     McDonalds makes billions per year, and there is nothing good about their food.

    Another opinion. If there was nothing good about their food those billions would be spent at Burger King or Wendys.

     "Artists" like Gaga are making a fortune but that doesn't mean her music has any redeeming value other than being trendy.

    More opinion.  I don't like that music either, but that is what the massses want otherwise no one would buy it.

     Frankly if you point at something and tell me it is awesome because the masses love it, I will run the other direction as fast as I can ......

    First and only fact you present in this entire rant.

    ....because I have learned that there will invariable be nothing of substance there.  

    So be it, but that statement is not always true. Elvis and the Beatles were trendy at one time and yet their music has stood the test of time. Star Wars itself was trendy back in the 70s and people still regard those first films as classics. I don't always follow the masses either(I HATED Avatar) but I won't ignore something just because the masses like it. I at least give it a chance.

    So here we are.  Gamers who used to demand an intelligent product, stuck with the mundane.

    To me, games have come leaps and bounds from what they once were. My first gaming system was an Atari 2600 and there isn't a game from the bunch that I would say is on par with what is out today. I still like to play them every couple of years for nostalga sake, but that is it. The crude graphics and simple nature of them all just bores me after an hour.

    If "cerebral" is your thing there is plenty of options out there. You just aren't looking. Arkahm City is hardly a kiddie game and neither is Skyrim.

    You *can* build a deep and interesting themepark game you know.

    One just has been built. It's called The Old Republic.

     The best upcoming example is The Secret World.  The raved previews it got a couple weeks back from every large gaming website that reviews MMO's prove it.  I posted links to many of the previews in the TSW forums on this site.  They talk about how rich the game world is and how alive everything feels.  They talk about it being packed full of adventure and how the game world itself reveals the story because of how interesting it is.  You don't just *want* to explore a game like this, you feel blissfully compelled to and there are interesting puzzles and clues all over the place.  You LIVE the story, you don't just watch it.  

    How many bad previews have you seen from soon to be released games? Even Star Trek online got good previews.

    By contrast, SWTOR throws you in this sterile, vanilla, contrived Star Wars setting and shoves a story made for 10-13 year olds down your throat.

    I didn't know that decapitation,violence and romance was for 10 year olds now. If you don't like story then play any of the other boring leveling games that are out there. This is the first MMO that I have ever played that actually managed to make leveling a fun experience, as compared to the boring and monotonous grind of past MMOs.

    The world feels dead, and other than the occasional holocron you may find, there is no reason to explore.

    Not sure what worlds you were on, but they were plenty alive to me.

    Often you are met with various invisible walls and on-rails map design when you explore anyway which is a huge turn-off.

    Every game has invisible walls. Even in SWG, the holy grail of gaming to haters on this site, had invisible walls. There is only so much world you can create. Thankfully TOR has 17 worlds to explore and many of them are larger than most games on the market. IF you played TOR and got past the starter worlds you would know that.

     

    Look at crafting.  What, crafting wasn't stupid-simple enough in previous themepark games that Bioware needed to make it even more trivial and mundane?

    There is no way you could have experienced the crafting system with that remark. You can say you don't like it, but is not simple nor stupid. It isn't as complex as SWG, but it is by a large better than what is in most themepark games. Had you actually played the game you would know that.

    I would be prefectly happy with a themepark that wasn't insultingly shallow. The problem is that themeparks are just "dumb" now.  I don't know how else to put it.  SWTOR takes the themepark mindset to the ultimate conclusion.  The only way it could be more themepark would be if you just strapped yourself into your chair at home, and watched the game play itself like some sort of virtual Disneyland ride.  There is no substance, and I'm sorry to report that for many of us this "incredible story" people are bragging about is as deep as a children's short story book complete with simplistic art.

    As opposed to the "story' in other games? What was so complex about the story in World of Warcraft? Who is this "us?" That tiny percentage that rage on these forums and hate everything that is being made? You people are impossible to please and there isn't enough money on the planet to make the type of game you guys want.

     

     

    Currently Playing: World of Warcraft

  • rznkainrznkain Member Posts: 539

    Originally posted by Honeymoon69

    Originally posted by Cthulhu23

    Originally posted by page

    Three of us played the open bata. I dropped out from playing SWTOR because of the Voice acting. I could not take Bioware playing the game for me any longer.

    Both friends were playing the pre-release on Friday and admit that they are already hitting the space bar and are getting annoyed with the Voice acting.  Both are StarWars fans and trying there hardest to like the game.  But you could tell that something is wrong.  I'm sure you know the look on someones face when they are hiding disappointment.....I would probably be with them if I were a hard core StarWars fan, but I'm not.

    What do you think, honestly ?

    I think you are trying too hard to prove to people that voice acting doesn't work in an MMO.  Don't take this the wrong way, but I don't care about your opinon, nor that of your friends, regarding the voice acting.  I joined this game with two of my raiding buddies from WoW, and all three of us were what I would consider hardcore players.  The type of guys that would rush to level cap by not reading the quest text so that they could begin the endgame stuff as soon as possible.  

    We've been playing TOR for four days now.  I played in beta.  The other two guys just played for the first time the this week.  We LOVE the voice overs.  Both of my friends commented that for the first time in an MMO, they don't care about the experience bar.  The voice acting has taken the level grind away from them altogether. 

    So, I guess what I'm saying is, your opinion isn't shared by all.  And it's most likely not shared by the majority of players that play this game.  So enjoy your text base quests in whatever other game you play.  We'll stick with the good stuff.

     

    if u are really hardcore u wouldnt be reading this forum and u would be 50 by now but ur not stop lying.



             Go back and read what he said he said in WOW what part of that didn't you understand or did you just skip it all but 2-3 words like you would a WoW quest? It's not for everyone  but I can say I been playin WoW since release i cannot really tell you more than a handful of quests or storyline that I actually paid 1 single bit of attention to its click run click turn in none of it meaning anything other than just getting to that next lvl not caring one bit about the quest chat.Problem is so many have been trained now by WoW to play a mmog that way anything thats different they cannot take it because they are so  used to being on the same click get quest click run back asap kill kill kill that they have no patience at all now to actually wanna hear or listen to a story.

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    As to the OP, I have friends at work an in other walks of life that LOVE this game. Doesn't mean much but then so does all second hand "accounts." We won't know the true success of this game until the sub numbers come out. I do think there will be a lot of haters crying in their beer when they find out this won't be the huge flop that they were hoping for. Of course their retort will most likely be" Well, it didn't surpass WOW so therefore it is a failure."

    Currently Playing: World of Warcraft

  • NBlitzNBlitz Member Posts: 1,904
    I don't like sci-fi, I never even finished a damn Star Wars movie and you know what?

    I couldn't peel myself off from the game this past weekend. The further I levelled, the more I wanted.

    If you enjoy the ride then THIS is the MMORPG for you.
    The fun doesn't start at end-game!
  • SlampigSlampig Member UncommonPosts: 2,342

    Originally posted by rznkain

    Originally posted by Honeymoon69


    Originally posted by Cthulhu23


    Originally posted by page

    Three of us played the open bata. I dropped out from playing SWTOR because of the Voice acting. I could not take Bioware playing the game for me any longer.

    Both friends were playing the pre-release on Friday and admit that they are already hitting the space bar and are getting annoyed with the Voice acting.  Both are StarWars fans and trying there hardest to like the game.  But you could tell that something is wrong.  I'm sure you know the look on someones face when they are hiding disappointment.....I would probably be with them if I were a hard core StarWars fan, but I'm not.

    What do you think, honestly ?

    I think you are trying too hard to prove to people that voice acting doesn't work in an MMO.  Don't take this the wrong way, but I don't care about your opinon, nor that of your friends, regarding the voice acting.  I joined this game with two of my raiding buddies from WoW, and all three of us were what I would consider hardcore players.  The type of guys that would rush to level cap by not reading the quest text so that they could begin the endgame stuff as soon as possible.  

    We've been playing TOR for four days now.  I played in beta.  The other two guys just played for the first time the this week.  We LOVE the voice overs.  Both of my friends commented that for the first time in an MMO, they don't care about the experience bar.  The voice acting has taken the level grind away from them altogether. 

    So, I guess what I'm saying is, your opinion isn't shared by all.  And it's most likely not shared by the majority of players that play this game.  So enjoy your text base quests in whatever other game you play.  We'll stick with the good stuff.

     

    if u are really hardcore u wouldnt be reading this forum and u would be 50 by now but ur not stop lying.



             Go back and read what he said he said in WOW what part of that didn't you understand or did you just skip it all but 2-3 words like you would a WoW quest? It's not for everyone  but I can say I been playin WoW since release i cannot really tell you more than a handful of quests or storyline that I actually paid 1 single bit of attention to its click run click turn in none of it meaning anything other than just getting to that next lvl not caring one bit about the quest chat.Problem is so many have been trained now by WoW to play a mmog that way anything thats different they cannot take it because they are so  used to being on the same click get quest click run back asap kill kill kill that they have no patience at all now to actually wanna hear or listen to a story.

    Wait, whaaaat?

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • moosecatlolmoosecatlol Member RarePosts: 1,531

    Originally posted by ktanner3

    As to the OP, I have friends at work an in other walks of life that LOVE this game. Doesn't mean much but then so does all second hand "accounts." We won't know the true success of this game until the sub numbers come out. I do think there will be a lot of haters crying in their beer when they find out this won't be the huge flop that they were hoping for. Of course their retort will most likely be" Well, it didn't surpass WOW so therefore it is a failure."

     {mod edit}

    "Oh my life is completely void of purpose, I must have another WoW clone, please do not ignore me Bioware, God of Mediocrity!"

     

    It's just desparing to see that so many people were too weak to resist a temptation, instead they choose to finacially feed the beast, the same beast whom wants to condemn this world to silence. That may be the worst but not the only reason people deserve hate SWtoR subscribers. Another is that you willfully accept this game, by doing so, you tell developers everywhere, "Yes, this is what we all LOVE to play." This not only hurts the "MMO genre", but also hurts the Star Wars franchise, a franchise that will not likely ever release a good game from here on out. That not only saddens me because I'm a huge starwars fan, but greatly disappoints me, and each and every one of you who partake in success of these mediocre games help strengthen their hold on the genre.

    Once in a while you could just say no, and maybe even directly tell those developers to actually create something new and interesting with their exorbitant funding.

     

    This one is more American focused, but for once in this generation I would love to see some spine from those that call themselves human beings.

     

    Just gonna leave this gem here for the still uninformed. https://docs.google.com/document/d/1xjisu18X6s7lPtAsIQg5Ol3KJjymPT2az1kasQVwGiw/edit

    If you believe that all this hate is undeserved, then you are truly a fool amongst fools. Oh look at the time *Invisible wrist watch check* It's past my bedtime. (New record, only used "WoW Clone" once! *High five*)

  • rznkainrznkain Member Posts: 539

    Originally posted by Slampig

    Originally posted by rznkain


    Originally posted by Honeymoon69


    Originally posted by Cthulhu23


    Originally posted by page

    Three of us played the open bata. I dropped out from playing SWTOR because of the Voice acting. I could not take Bioware playing the game for me any longer.

    Both friends were playing the pre-release on Friday and admit that they are already hitting the space bar and are getting annoyed with the Voice acting.  Both are StarWars fans and trying there hardest to like the game.  But you could tell that something is wrong.  I'm sure you know the look on someones face when they are hiding disappointment.....I would probably be with them if I were a hard core StarWars fan, but I'm not.

    What do you think, honestly ?

    I think you are trying too hard to prove to people that voice acting doesn't work in an MMO.  Don't take this the wrong way, but I don't care about your opinon, nor that of your friends, regarding the voice acting.  I joined this game with two of my raiding buddies from WoW, and all three of us were what I would consider hardcore players.  The type of guys that would rush to level cap by not reading the quest text so that they could begin the endgame stuff as soon as possible.  

    We've been playing TOR for four days now.  I played in beta.  The other two guys just played for the first time the this week.  We LOVE the voice overs.  Both of my friends commented that for the first time in an MMO, they don't care about the experience bar.  The voice acting has taken the level grind away from them altogether. 

    So, I guess what I'm saying is, your opinion isn't shared by all.  And it's most likely not shared by the majority of players that play this game.  So enjoy your text base quests in whatever other game you play.  We'll stick with the good stuff.

     

    if u are really hardcore u wouldnt be reading this forum and u would be 50 by now but ur not stop lying.



             Go back and read what he said he said in WOW what part of that didn't you understand or did you just skip it all but 2-3 words like you would a WoW quest? It's not for everyone  but I can say I been playin WoW since release i cannot really tell you more than a handful of quests or storyline that I actually paid 1 single bit of attention to its click run click turn in none of it meaning anything other than just getting to that next lvl not caring one bit about the quest chat.Problem is so many have been trained now by WoW to play a mmog that way anything thats different they cannot take it because they are so  used to being on the same click get quest click run back asap kill kill kill that they have no patience at all now to actually wanna hear or listen to a story.

    Wait, whaaaat?

     Whats confusing you?  I have played WoW since release I never have paid any attention to the walls of text quests in WoW it was in response to the OP complaining about all the VO.I was sayin those draw me into the game and have me doing more than just rushing to kill mob A and racing back to pick up another quest that I do not bother to read before I click accept.

     

      And no WoW wasn't my first mmo I started with UO and Eq1,AO,Daoc,AC1 etc etc,.Bioware is known for heavily storydriven and voice acted games anyone who is complaining about it now after its been widely known only has themselves to blame.

  • RaxeonRaxeon Member UncommonPosts: 2,288

    Originally posted by orgash

    wow some of you guys really need a ban for rabid fanboism/trolling but at the end of the day some people love audiobooks wheras others love paperbacks/hardbacks and some love videobooks (well movies but  hey)  so i can see how some hate the voiceacting and would quit over it.

    TOR has the best audio/cutscene of any mmorpg but then bioware have had a ton of practice at it..did i like it ? not at all i prefer to read text and can immerse myself with my own imagination and so used subtitles and the spacebar but i can fully respect why others prefer TORs way of doing it...like anything in any game some will hate others will love different features.

    As for bioware playing the game for you i do agree..with other themeparks like WoW i felt less constricted prolly because it was/is text based and my imagination just seemed a little more free to roam whereas with the cutscene method it felt like an interactive movie..but hey each to their own

    turn on subtitles then and turn off voice overs i think you can do that (voice volume)

  • RavenRaven Member UncommonPosts: 2,005

    Well I must say I was skeptic I have a few friends who have tried SWTOR way before it was in beta and the reviews werent good they kept telling me that it just didnt cut it, I trust these guys we have played MMOs for years and our interest has always been aligned.

    Now this weekend I have decided to try it, I had no expectations I wasnt really very interested in the game to begin with, I didnt follow the whole holonet stuff ( hell I didnt even know about the second class stuff ). And I must say I am sold on it, I have never played a game that was that polished before release.

    The voice acting is really good, I am a person that gets really bored reading text and 9 times out of 10 I simply just skip the text on the quest on every single MMO I have played so far and only focus on the objective. Here I really feel I am being part of the quest I could tell you for instance the story on the first 2 planets for the Bounty Hunter because it was really interesting, and sometimes I even felt bad with some of my actions, really immersive.

     

    image

  • PelaajaPelaaja Member Posts: 697

    Originally posted by ktanner3

    As to the OP, I have friends at work an in other walks of life that LOVE this game. Doesn't mean much but then so does all second hand "accounts." We won't know the true success of this game until the sub numbers come out. I do think there will be a lot of haters crying in their beer when they find out this won't be the huge flop that they were hoping for. Of course their retort will most likely be" Well, it didn't surpass WOW so therefore it is a failure."

    It'd be lovely if you could elaborate this hater definition.

    Are all or only some posters that give critical remarks about games haters? And all or some opposite remarks giving posters are all fanboys? There can't be any objectivity?

    I felt bad when I couldn't join my friends in SW:TOR. If I hadn't played beta I would've probably gotten in, now I just couldn't stomach it. The reasons are actually written all over these boards too.

    And by the way, it's much easier to read MMORPG.com when you don't take posts here personally but rather try to find what that person is trying to say and skip the obvious stress-posters. But then again, who am I to tell you how to read Internet.

    To OP: It's not enough to be a SW fan to play this game. You also need to be a MMO fan and I'm not sure if there's millions of people for that. And no, you won't really catch the WoW audience in whole because there was many of those who aren't into it for life. It's kind of ex-Hippies, it was fun back then but they would never go back.

    image

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Pilnkplonk

    Originally posted by vardar

    You, the people that hate, the people who corrupt, the people that are negative, you are the end of MMO gaming as we know it, and will put us back to playing Atari...

    what?! i don't even...

    actually it's pretty much the opposite it's all the people in beta who didn't complain, didn't give critical feedback, it's one of the reasons we are getting a rehash of the same stuff year after year after year

  • TamanousTamanous Member RarePosts: 3,030

    Originally posted by Raxeon

    Originally posted by orgash

    wow some of you guys really need a ban for rabid fanboism/trolling but at the end of the day some people love audiobooks wheras others love paperbacks/hardbacks and some love videobooks (well movies but  hey)  so i can see how some hate the voiceacting and would quit over it.

    TOR has the best audio/cutscene of any mmorpg but then bioware have had a ton of practice at it..did i like it ? not at all i prefer to read text and can immerse myself with my own imagination and so used subtitles and the spacebar but i can fully respect why others prefer TORs way of doing it...like anything in any game some will hate others will love different features.

    As for bioware playing the game for you i do agree..with other themeparks like WoW i felt less constricted prolly because it was/is text based and my imagination just seemed a little more free to roam whereas with the cutscene method it felt like an interactive movie..but hey each to their own

    turn on subtitles then and turn off voice overs i think you can do that (voice volume)

    lol this.

     

    People whining endlessly that they have to wait and entire MINUTE to watch cut scenes. Most don't even last that long. You can turn off voice and turn on subtitles and convert the game into the mindless "ignore all quest logs and use map" game all the new gens with zero patience like.

    I guess they are too stupid to realise this and still need to whine on the forums.

     

     

    You stay sassy!

  • BergirBergir Member Posts: 299

    Originally posted by sanosukex

    Originally posted by Pilnkplonk


    Originally posted by vardar

    You, the people that hate, the people who corrupt, the people that are negative, you are the end of MMO gaming as we know it, and will put us back to playing Atari...

    what?! i don't even...

    actually it's pretty much the opposite it's all the people in beta who didn't complain, didn't give critical feedback, it's one of the reasons we are getting a rehash of the same stuff year after year after year

    Good point.

    EDIT:

    I just wanted to elaborate on that a little, i think too many people use beta as a taste tester, and or 95% of the testers were Blizz employees who told Bioware exactly what they wanted to hear, "don't change anything it's awesome dude!"

  • NaughtyPNaughtyP Member UncommonPosts: 793

    The class quests are great. I had not problem listening to those from start to finish, since they are about you and the story is actually pretty interesting.

    But the non-class quests, I found those dreadfully painful. A whiney NPC telling me to fetch 10 data cores isn't any better than a whiney NPC "texting" me to fetch 10 data cores... I completely understand why people are skipping these. /shrug

    Enter a whole new realm of challenge and adventure.

  • UnlightUnlight Member Posts: 2,540

    Originally posted by Vorthanion

    It's amazing how a few people on this site truly do feel threatened by this game.  They praise GW2, despite the fact that it also is focusing primarily on story.  Hypocrites.  I'm getting tired of people whining about a game that was never meant for them, as if by force of exhaled vitriol, they can somehow change the game to suit them or make others quit so they can feel better about their unpopular views on what constitutes a fun game.  What I really can't understand is your obsession with a game that you hate, it's like some kind of twisted hate / co-dependency thingy and it's creepy.

    Incorrect.  GW2 is all about gameplay.  A solid story only creates a frame for it.  This is the opposite of what SWTOR is hoping to achieve because story in that game is clearly the centerpiece.  Gameplay is there to support it.  GW2's approach is more traditional in this respect and SWTOR's, more innovative.  Time will tell how well this innovation fares.

    When you try to stir up hostility between these two communities, at least use arguments that have some grounds in reality.

  • spizzspizz Member UncommonPosts: 1,971

    Originally posted by Valgar1

    The story is what make's this game.

    I for one love it, RPG's are suposed to be about story's and this is the first MMO to actually make you feel like a quest is a quest.  (AoC had it for the first 20 lvl's).

    So to each is own i guess.

    This counts maybe for singleplayer rpg´s but for mmos a story alone isnt enough to get you going, especially if its all handheld. People even explore the whole world, they just watch vidoe squences, get quests and looking on their map where exactly to go. Content, immersion,exploration of the world,  Humor !, interaction with ppl and the world itself is what is very important for  an mmorpg.

  • KaocanKaocan Member UncommonPosts: 1,270

    Originally posted by spizz

    Originally posted by Valgar1

    The story is what make's this game.

    I for one love it, RPG's are suposed to be about story's and this is the first MMO to actually make you feel like a quest is a quest.  (AoC had it for the first 20 lvl's).

    So to each is own i guess.

    This counts maybe for singleplayer rpg´s but for mmos a story alone isnt enough to get you going, especially if its all handheld. People even explore the whole world, they just watch vidoe squences, get quests and looking on their map where exactly to go. Content, immersion,exploration of the world,  Humor !, interaction with ppl and the world itself is what is very important for  an mmorpg.

    Hmm, I'm finding lil stat bonus boxes by exploring, Bonus quests outside the hubs, special mobs that are nasty to solo but give great rewards hidden around corners on the path less traveled....am I playing a different game than the rest of you or am I the only one willing to go out and look for content 'off the rails'??

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • AnubisanAnubisan Member UncommonPosts: 1,798

    Originally posted by Kaocan

    Originally posted by spizz


    Originally posted by Valgar1

    The story is what make's this game.

    I for one love it, RPG's are suposed to be about story's and this is the first MMO to actually make you feel like a quest is a quest.  (AoC had it for the first 20 lvl's).

    So to each is own i guess.

    This counts maybe for singleplayer rpg´s but for mmos a story alone isnt enough to get you going, especially if its all handheld. People even explore the whole world, they just watch vidoe squences, get quests and looking on their map where exactly to go. Content, immersion,exploration of the world,  Humor !, interaction with ppl and the world itself is what is very important for  an mmorpg.

    Hmm, I'm finding lil stat bonus boxes by exploring, Bonus quests outside the hubs, special mobs that are nasty to solo but give great rewards hidden around corners on the path less traveled....am I playing a different game than the rest of you or am I the only one willing to go out and look for content 'off the rails'??

    They just want a sandbox game and are upset that no AAA studios will make one for them. Yet they trash-talk any indie dev who tries to make a game for them... I don't think they will ever find a game that satisfies them. Some people are impossible to please.

Sign In or Register to comment.