It depends what you are looking for. The game is very much on rails for the most part, so if you're looking for a really open-ended MMORPG this probably isn't it.
That said, some of the stories are very fun to play, the combat is pretty smooth, and the VO/cutscenes are good. It depends what you're into really.
It depends what you are looking for. The game is very much on rails for the most part, so if you're looking for a really open-ended MMORPG this probably isn't it.
That said, some of the stories are very fun to play, the combat is pretty smooth, and the VO/cutscenes are good. It depends what you're into really.
It would have been nice to see 2 Rails at least. For example:
Red Rail LIne (Dark Side) - Planet A ---- C ---- E ---- G ---- H
Blue Rail Line (Light Side) - Planet A ---- B --- D ----- F ---- H
With opportunites to cross back and forth depending on where you are falling on the Morality Scale (controling the lIght and Dark options).
Maybe they will expand upon such in future expansion. It just seems a waste to provide 'choices' that really do not do much in the game world. Even something as simplistic as EQ's old faction reputation system, to determine which quests you can get and who is and is not hostile to you would be nice. Is that atleast in TOR now?
Comments
It depends what you are looking for. The game is very much on rails for the most part, so if you're looking for a really open-ended MMORPG this probably isn't it.
That said, some of the stories are very fun to play, the combat is pretty smooth, and the VO/cutscenes are good. It depends what you're into really.
Are you team Azeroth, team Tyria, or team Jacob?
Unless someone has been living under a rock for the past five years, this is all common knowledge.
Helps to look into things ahead of time.
How about this, get off the starter planet.
Shadow's Hand Guild
Open recruitment for
The Secret World - Dragons
Planetside 2 - Terran Republic
Tera - Dragonfall Server
http://www.shadowshand.com
It would have been nice to see 2 Rails at least. For example:
Red Rail LIne (Dark Side) - Planet A ---- C ---- E ---- G ---- H
Blue Rail Line (Light Side) - Planet A ---- B --- D ----- F ---- H
With opportunites to cross back and forth depending on where you are falling on the Morality Scale (controling the lIght and Dark options).
Maybe they will expand upon such in future expansion. It just seems a waste to provide 'choices' that really do not do much in the game world. Even something as simplistic as EQ's old faction reputation system, to determine which quests you can get and who is and is not hostile to you would be nice. Is that atleast in TOR now?