I have a lvl 34 Assassin (Deception), and a lvl 20 Operative (Healing tree)
Operative is more of a support role on PVP. They get some pretty impressive stab abilities like shiv and backstab, and can also shoot at decent distance. The issue I take with operative is DPS, and your effectiveness in general, suffers greatly when attemping to fight, and also heal yourself and others.
Operatives burn through energy so quickly and even when you have cool off abilities to regain it fast, it is difficult to manage. The bottom line is, even if you solely concentrate on DPS (Which is a bad idea in terms of team work), operative is not going to lay the smack down on other players like the Assassin can.
Assassin owns. If played well it's great at stunning other players and also plays decent support when helping players carry the huttball, or in another aspect, they also make amazing forward runners in huttball where if they have the ball and an opportunity they can be at the goal line before you know it. They also do great DPS depending on your spec, and at the end of the day, they are great at burning players down and especially good at finishing them.
IMO, fighting feels more personal when playing an assassin, because we concrentrate on only one or two players when fighting in a fray, whilst the agent tends to range out to a larger spectrum and supports as many allies as possible.
It really comes down to if you want to play more of a support hybrid (Operative), or a DPS Maniac with good offensive capabilities, and fewer but useful support abilities (Assassin)
Both classes require a LOT of efficient /quick skill management in order to be effective, and both are classes that if played well, can easily end up at the very top of Warzone rankings.
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I have a lvl 34 Assassin (Deception), and a lvl 20 Operative (Healing tree)
Operative is more of a support role on PVP. They get some pretty impressive stab abilities like shiv and backstab, and can also shoot at decent distance. The issue I take with operative is DPS, and your effectiveness in general, suffers greatly when attemping to fight, and also heal yourself and others.
Operatives burn through energy so quickly and even when you have cool off abilities to regain it fast, it is difficult to manage. The bottom line is, even if you solely concentrate on DPS (Which is a bad idea in terms of team work), operative is not going to lay the smack down on other players like the Assassin can.
Assassin owns. If played well it's great at stunning other players and also plays decent support when helping players carry the huttball, or in another aspect, they also make amazing forward runners in huttball where if they have the ball and an opportunity they can be at the goal line before you know it. They also do great DPS depending on your spec, and at the end of the day, they are great at burning players down and especially good at finishing them.
IMO, fighting feels more personal when playing an assassin, because we concrentrate on only one or two players when fighting in a fray, whilst the agent tends to range out to a larger spectrum and supports as many allies as possible.
It really comes down to if you want to play more of a support hybrid (Operative), or a DPS Maniac with good offensive capabilities, and fewer but useful support abilities (Assassin)
Both classes require a LOT of efficient /quick skill management in order to be effective, and both are classes that if played well, can easily end up at the very top of Warzone rankings.