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You who won't play...

PyyrhusPyyrhus Member Posts: 6

If you won't play, why talk about it? Or are just just one of those WoW fanboy's who are to lazy to have a challenge? They should also waypoint every quest your on too right? You should get a free level every 100 hours, wether your playing or not. Amazing drops should come from low lvl mobs?

 

If you can't use the whole broker system, then your just a complete dumbass. However, having to stare at a blank wall for hours on end to sell useless items, is a bit boring. That's why you save your items until you goto bed or something, then goto your apt. put em up for sale and leave em. Apparently you can't think either...

Comments

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    I talk about it when peoples like you ask questions.

     

    If it can help you feel better, I find WoW to be a lot worser then EQ2 or EQ, personal tastes.  CoH is a close to the perfect MMORPG as I ever see any, despite the fact it have nearly nothing outside of solo and grouping.

     

    I am prolly more hardcore then 99% of the persons playing the MMORPG, yet, I dont spit on casuals, they are the average player and they need to find the game FUN, yet, not at the expense of folks who have more time to spend.  If you lose any player group, you lose a LOT everytime.  The casuals want peoples like me in the game, if only to laugh at the fact I am level 94762854 and have played more time in the last week then they play in the last 3 months.  I can help them, we can chat, and most importantly, they find an acceptable excuse to play just a little more when they see me.  I want the casuals around, even if they are all in Crushbone, this is fine, they can be better then me in Crushbone, I dont care much, I aint hunting there much except if I group with them.  See, the devs need to stop thinking in an absolute way, ranking everything from best to worst, you shaft 95% of the players when you do so­. 

     

    A casual who spend 50 hours in Crushbone should be better then me in Crushbone, this is fine, I can hunt and maybe achieve the same ''uberness level'' in like 30 hours in Crushbone myself(eh, my ego, might be longer althought, need to self flatten myself here), but if I dont, I dont deserve to be good in Crushbone, and my 94762839 extra levels after the level cap should all be trivial if helping me at all in Crushbone.  A casual love to know I will be online when he will be on, and wonder what happen if I was not!  Same is for everyone, if someone is doomed to be ghetto, you are missing that person.  However, the casual will prolly be more uber then me in Crushbone because someone like me rather show Afterlifers they are noobs in Sebilis then be uber in Crushbone, and this is fine, you motivate peoples to achieve goals, and real raiders will only smile when they see how much stuff I attain in Sebilis while they go raid more, those that dont smile are not real raiders and they should, by all mean, compete with me and make fun rather then raid and be angry bitching at all the time.  At least half the raiding folks are not real raiders and should not raid, they dislike it, they darken the mood for everyone around, including the real raiders...that aint helping anybody.  Peoples should do what they care for.

     

    Everyone need to be ''uber'' at something.  You can do it WoW style *puke*.  You can do it EQ style *sigh*.  Or you can do it by making more then 1 uberness developpment system with many levels caps.  Levels caps by protecting old zones make sure they are never pointless and useless, someone want to developp in the old zone, sure, going to the new aint gonna help, you need to go there and developp your local uberness.  Some zones should be fast to ''MAX'' the local uberness, some should be impossible.

     

    A casual wont cry because he dont see this or that dungeon, as long as they can reach nice stuff and accomplish stuff, same as everyone else.  I dont care of whatever happen in DragonLands, dont care at all.  However, what happen in Sebilis do matter, and if a Dragonhunter is better then me in Sebilis while he never hunt in Sebilis, I dont see the point to developp my toon if I dont go in DragonLands.  Same with everyone else on the server, they need to be able to reach some goals.  ''Maxing'' in the last dungeon range for solo and grouping should be impossible, however, when you add a new expension, the max could be the highest amount a player did attain by that time(since the new dungeon is the new impossible to max), you can even put that player name beside it so folks will compete to see their name beside a maxed stat limit before next expension!

     

    Shafting any players groups is not working, and if SoE didnt understand, Blizzard neither understand, and CoH may or not have understand, but they surely act like clowns with Issue 3.

     

    EDIT PS: I play EQ for years, I play EQ2 for 1 week, WoW for 15 hours, DAoC for 2 weeks and CoH for 5 months.

    - "If I understand you well, you are telling me until next time. " - Ren

  • WickesWickes Member UncommonPosts: 749

    God I wish I understood what you’re saying. I think I like it, but I can’t be completely sure =) Anyway, it’s good you speak your mind and give your honest non-fanboy take on things. And btw, on the chance that it’s what you mean, although I am only somewhere around halfway between casual and completely hardcore, I totally agree that the completely hardcore people and content for completely hardcore people are essential to the kind of game I want. That’s what kept EQ1 going so well for so long ... people just don’t understand that. Real game-players need worthy goals which they can attain, but they also need goals that they can try to attain but know they might never reach. THAT’S what gets the juices flowing.

  • ZenNatureZenNature Member CommonPosts: 354

    For Pyyrhus;

    If you won't play, why talk about it?

    I've heard many people that have played it and discuss it, and many people that have not played it and discuss it. It is the nature of forums like you are on, that people communicate their opinions on various topics. I think you have come to the wrong place to be disrupted by people speaking about their opinions one way or another. We talk about it because that is the purpose of where we are.

    Or are just just one of those WoW fanboy's who are to lazy to have a challenge?

    I think your criticism is inaccurate. I have seen many challenges present themselves in the WoW world, but the nice thing is it isn't a challenge to find the fun in the game. This was a huge challenge for me in EQ2 - it simply wasn't fun. I don't consider myself a 'fanboy' - I play many various games with great interest. Maybe you would because I defend WoW when I feel the game or it's players are inaccurately criticized. But why do you think people play WoW because they're too lazy for a challenge? Why do you think anyone would pay $15 to sit around with as much effort as it would take to watch TV (just an example of something that is no challenge) or play any other game for free, if it didn't offer some level of challenge to the player? Aren't you being too lazy to assume the interest in WoW is somehow related to the lack of a challenge?

    They should also waypoint every quest your on too right? You should get a free level every 100 hours, wether your playing or not. Amazing drops should come from low lvl mobs?

    I haven't seen any game do what you are speaking of. That would take away any challenge, would it not? Thereby proving all games (unless you know of one with the above features), including the ones by which WoW fanboys are fond of, have an element of challenge to them that you can prove all on your own. The way I see it, you have sufficiently countered your own initial argument. It's fun responding nonetheless though image

    If you can't use the whole broker system, then your just a complete dumbass.

    The broker system in EQ2 is an easily-used system, however calling anybody a dumbass for not being able to use it is a little extreme. Not requiring a broker system at all to be completely functional is an even better system in my opinion image And considering the NPC broker will not be discovered until a player decides to enter a tradeskill instance, or the player-selling system will not be fully recognized until a player purchases a merchant board for his room, it's not any big wonder why most players that might not have any interest in crafting, artisanry, or their room, don't recognize how to use these features right away. It has a greater learning curve then several other methods of artisanry on the game market.

    However, having to stare at a blank wall for hours on end to sell useless items, is a bit boring.

    Agreed! image You should try staring at the blank wall for hours on end NOT trying to sell something lol (also known as meditation) Oddly enough, I still find that more interesting then EQ2.

    That's why you save your items until you goto bed or something, then goto your apt. put em up for sale and leave em.

    I think this is a more obvious fact that everyone is well-aware of then you give them credit for. The fact is many people don't like leaving their computer AFK in-game all night, each night they want to sell something, you can get periodically disconnected and not have much selling capability at all, it takes any interactivity enjoyed by many to actually sell your things making the only way to sell personally is to spam the chat channels with ads, and it just wasn't necessary to require such a thing from players. But it's not only obvious they designed it with this in mind, but it's obviously a silly way to handle being a merchant. Of course there are some people that would enjoy it - that's what personal opinion is for. But trying to act like people haven't thought about it until you posted it is a little naive on your part. In fact, I think the idea that you are required to leave your character sitting in your apartment to sell something while you're away is everyone's exact problem with the design.

    Apparently you can't think either...

    All of us can think, we all are intelligent people in being able to post our opinions on various topics just like you can... I just wish we could all show a little further maturity in posting such rude statements towards strangers. Your statement was 'apparently' in some conscious or unconscious effort to offend someone you never met... Did you think about that before posting?

    At any rate, no offense taken here image Just try and be more considerate. It makes the forums a lot more constructive. I'm not a moderator or anything, but I know common courtesy can do wonders for a conversation.

  • RazorbackRazorback Member, Newbie CommonPosts: 5,253

    Im just glad I am not intelligent enough to understand any of this image

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  • nowarrantynowarranty Member Posts: 75

    I think that soloing being the main part of WOW makes an MMORPG useless in itself. You're meant to group in these games, not be some anti social.

    I have not played either of these games, I am going by reviews and playing EQOA.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433



    Originally posted by nowarranty

    I think that soloing being the main part of WOW makes an MMORPG useless in itself. You're meant to group in these games, not be some anti social.
    I have not played either of these games, I am going by reviews and playing EQOA.




    But who exactly say I dont want to group?

     

    I want to solo when I am LFG and refuse all offers I dislike until something please me.  I dont want to be trapped in a game where I have to group the lamest players, I want a nice solo OPTION that is 100% independant from the grouping game, in fact solo and grouping could be 2 differents games and I would be extremely happy myself.

     

    I wont group rude folks, and you should know, when you are hardcore, rude folks get a lot more frequent.  I wont waste my time waiting for a group to become a reality or build a group, I want to play NOW!

    And finally, I want to be able to leave a group for any reason, someone is praising the fact everyone need to group for X, I want to quit that lame a$$ opiniated fool ASAP, I dont have to bear his lame opinions.  After leaving the group, I need a nice SOLO option until I get a better group, even if it take 10 hours for a group to happen, I need to be able to solo for 10 hours, and at some levels and some hours, it can be indeed quite long on a tuesday morning.  If I need to AFK because I have diarhea, I want to be able to do it without feeling bad for the group, and that is FINAL!

    WoW is a joke for non-casuals, a very crude and lame joke.

    - "If I understand you well, you are telling me until next time. " - Ren

This discussion has been closed.