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If you won't play, why talk about it? Or are just just one of those WoW fanboy's who are to lazy to have a challenge? They should also waypoint every quest your on too right? You should get a free level every 100 hours, wether your playing or not. Amazing drops should come from low lvl mobs?
If you can't use the whole broker system, then your just a complete dumbass. However, having to stare at a blank wall for hours on end to sell useless items, is a bit boring. That's why you save your items until you goto bed or something, then goto your apt. put em up for sale and leave em. Apparently you can't think either...
Comments
I talk about it when peoples like you ask questions.
If it can help you feel better, I find WoW to be a lot worser then EQ2 or EQ, personal tastes. CoH is a close to the perfect MMORPG as I ever see any, despite the fact it have nearly nothing outside of solo and grouping.
I am prolly more hardcore then 99% of the persons playing the MMORPG, yet, I dont spit on casuals, they are the average player and they need to find the game FUN, yet, not at the expense of folks who have more time to spend. If you lose any player group, you lose a LOT everytime. The casuals want peoples like me in the game, if only to laugh at the fact I am level 94762854 and have played more time in the last week then they play in the last 3 months. I can help them, we can chat, and most importantly, they find an acceptable excuse to play just a little more when they see me. I want the casuals around, even if they are all in Crushbone, this is fine, they can be better then me in Crushbone, I dont care much, I aint hunting there much except if I group with them. See, the devs need to stop thinking in an absolute way, ranking everything from best to worst, you shaft 95% of the players when you do so.
A casual who spend 50 hours in Crushbone should be better then me in Crushbone, this is fine, I can hunt and maybe achieve the same ''uberness level'' in like 30 hours in Crushbone myself(eh, my ego, might be longer althought, need to self flatten myself here), but if I dont, I dont deserve to be good in Crushbone, and my 94762839 extra levels after the level cap should all be trivial if helping me at all in Crushbone. A casual love to know I will be online when he will be on, and wonder what happen if I was not! Same is for everyone, if someone is doomed to be ghetto, you are missing that person. However, the casual will prolly be more uber then me in Crushbone because someone like me rather show Afterlifers they are noobs in Sebilis then be uber in Crushbone, and this is fine, you motivate peoples to achieve goals, and real raiders will only smile when they see how much stuff I attain in Sebilis while they go raid more, those that dont smile are not real raiders and they should, by all mean, compete with me and make fun rather then raid and be angry bitching at all the time. At least half the raiding folks are not real raiders and should not raid, they dislike it, they darken the mood for everyone around, including the real raiders...that aint helping anybody. Peoples should do what they care for.
Everyone need to be ''uber'' at something. You can do it WoW style *puke*. You can do it EQ style *sigh*. Or you can do it by making more then 1 uberness developpment system with many levels caps. Levels caps by protecting old zones make sure they are never pointless and useless, someone want to developp in the old zone, sure, going to the new aint gonna help, you need to go there and developp your local uberness. Some zones should be fast to ''MAX'' the local uberness, some should be impossible.
A casual wont cry because he dont see this or that dungeon, as long as they can reach nice stuff and accomplish stuff, same as everyone else. I dont care of whatever happen in DragonLands, dont care at all. However, what happen in Sebilis do matter, and if a Dragonhunter is better then me in Sebilis while he never hunt in Sebilis, I dont see the point to developp my toon if I dont go in DragonLands. Same with everyone else on the server, they need to be able to reach some goals. ''Maxing'' in the last dungeon range for solo and grouping should be impossible, however, when you add a new expension, the max could be the highest amount a player did attain by that time(since the new dungeon is the new impossible to max), you can even put that player name beside it so folks will compete to see their name beside a maxed stat limit before next expension!
Shafting any players groups is not working, and if SoE didnt understand, Blizzard neither understand, and CoH may or not have understand, but they surely act like clowns with Issue 3.
EDIT PS: I play EQ for years, I play EQ2 for 1 week, WoW for 15 hours, DAoC for 2 weeks and CoH for 5 months.
- "If I understand you well, you are telling me until next time. " - Ren
God I wish I understood what youre saying. I think I like it, but I cant be completely sure Anyway, its good you speak your mind and give your honest non-fanboy take on things. And btw, on the chance that its what you mean, although I am only somewhere around halfway between casual and completely hardcore, I totally agree that the completely hardcore people and content for completely hardcore people are essential to the kind of game I want. Thats what kept EQ1 going so well for so long ... people just dont understand that. Real game-players need worthy goals which they can attain, but they also need goals that they can try to attain but know they might never reach. THATS what gets the juices flowing.
Im just glad I am not intelligent enough to understand any of this
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"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
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"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
I think that soloing being the main part of WOW makes an MMORPG useless in itself. You're meant to group in these games, not be some anti social.
I have not played either of these games, I am going by reviews and playing EQOA.
But who exactly say I dont want to group?
I want to solo when I am LFG and refuse all offers I dislike until something please me. I dont want to be trapped in a game where I have to group the lamest players, I want a nice solo OPTION that is 100% independant from the grouping game, in fact solo and grouping could be 2 differents games and I would be extremely happy myself.
I wont group rude folks, and you should know, when you are hardcore, rude folks get a lot more frequent. I wont waste my time waiting for a group to become a reality or build a group, I want to play NOW!
And finally, I want to be able to leave a group for any reason, someone is praising the fact everyone need to group for X, I want to quit that lame a$$ opiniated fool ASAP, I dont have to bear his lame opinions. After leaving the group, I need a nice SOLO option until I get a better group, even if it take 10 hours for a group to happen, I need to be able to solo for 10 hours, and at some levels and some hours, it can be indeed quite long on a tuesday morning. If I need to AFK because I have diarhea, I want to be able to do it without feeling bad for the group, and that is FINAL!
WoW is a joke for non-casuals, a very crude and lame joke.
- "If I understand you well, you are telling me until next time. " - Ren