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Nice Rig? Want the BEST possible graphics out of this game? look here!(Nvidia only sorry)*updated* n

13

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  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by miagisan

    ok some places the graphics (shadows) are hi res...i took this in front of the republic fleet cargo hold area, yet 10 steps away, the shadows are blocky.....odd.

    in very specific spots in the game you will see smooth shadows depending on how the lighting is.. but id say about 90% of the time the character shadows will be a blocky mess.. so I just leave them off

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    ya if it is closed environment they shadow are better often if its wide open space it is bad but i bet when we openworld pvpve we wont notice lol

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by drbaltazar

    ya if it is closed environment they shadow are better often if its wide open space it is bad but i bet when we openworld pvpve we wont notice lol

    which would mean its got a similar issue to skyrim since in there the look of the shadows is directly linked to the draw distance.. but at least in skyrim you can adjust these parameters to make them look decent...

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Deewe

    Thx OP, so far I never found the need to OP my actual PC... till our post ;)

    np:) let me know what settings work best for you:)

  • SouldrainerSouldrainer Member Posts: 1,857

    Originally posted by sanosukex

    Originally posted by Souldrainer


    Originally posted by sanosukex


    Originally posted by Souldrainer


    Originally posted by sanosukex


    Originally posted by Souldrainer

    Why is it asking me to pay for WinRar?  I thought WinRar was free?  I did a clean install about 6 weeks ago, and had WinRar running just fine prior.  I have not needed to compress anything until now, so lo and behold, WinRar is asking for money to compress my freeware.

    Is there a place to get the Nvidia Inspector freeware program without paying someone to get it?

    download 7-zip its free and can decompress anything no need for winrar

    http://downloads.guru3d.com/NVIDIA-Inspector-1.94-download-2612.html

    theres another link for inspector

    Ty. It works.  Game runs much smoother and looks much better with these settings.  I am running a single slot 560GTX superclocked and 8GB RAM.  Any other tips?

    which settings you currently using?

    High textures, shadows off, bloom on, grass 50%, trees 30%

    nah I mean in nvidia inspector which AA settings you using from my guide

    Same as you but with 4x Sparse Grid instead of 8x.

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  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Souldrainer

    Same as you but with 4x Sparse Grid instead of 8x.

    4x Sparse takes a lot of power to run.. right now I switched to 16x CSAA (4 + 12)  AND 2x spars grid

    with tihs I get 60 fps even with shadows on.. flickerings on edges is some places is a little worse but still looks good overall

    I'd also turn bloom off unless you really like it.. they seem to have fixed the issues with hologram npcs not showing up

  • sanosukexsanosukex Member Posts: 1,836

    I added a link in my OP that gives more in detailed information for sparse grid anti-aliasing(SGSSAA)

  • DeeweDeewe Member UncommonPosts: 1,980

    Just wondering how does the game compares with in game AA, now the option is there?

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Deewe

    Just wondering how does the game compares with in game AA, now the option is there?

    In game AA blows compared to Sparse grid.. I have stuck with 4x MSAA and 4x SGSSAA gets me the best mix of performance/looks on my system.. 2xsgssaa doesn't get rid of all the shimmering which bugs me but 4x pretty much eliminates it. With the ingame AA set to high i still get jagged edges all over and horrible shimmering while moving

     

    slower system id try 2x msaa and 2x sgssaa and see if your system can handle it but it still looks better than high AA settings ingame

  • sanosukexsanosukex Member Posts: 1,836

    I updated the orginal post since I found SGSSAA looks a lot better with MSAA rather than CSAA... seems sgssaa doesn't mix as well for whatever reason with CSAA. I also did some testing with vsync off to see how much SSAA frame hit was vs sgssaa. It's actually pretty crazy with my current setup of 4x sgssaa and 4x msaa and shadows off and shader complexity at low I average around 70-85 fps and with shadows on I could stilll usually maintain close to 60 fps.. with just 2x2 SSAA and supersampling transperency not only does it look worse that my current setup but could hardly hold a constant 60 fps with shadows off.. sparge grid supersampling is really an awsome full screen supersampling form of AA. 

     

    Also with 4x sgssaa you will get a good amount of blur effect you need to set your LOD bias in nvidia inspector to at least -2 to counter this.. currently I use -2.5 and works great.

  • SouldrainerSouldrainer Member Posts: 1,857

    Originally posted by sanosukex

    I updated the orginal post since I found SGSSAA looks a lot better with MSAA rather than CSAA... seems sgssaa doesn't mix as well for whatever reason with CSAA. I also did some testing with vsync off to see how much SSAA frame hit was vs sgssaa. It's actually pretty crazy with my current setup of 4x sgssaa and 4x msaa and shadows off and shader complexity at low I average around 70-85 fps and with shadows on I could stilll usually maintain close to 60 fps.. with just 2x2 SSAA and supersampling transperency not only does it look worse that my current setup but could hardly hold a constant 60 fps with shadows off.. sparge grid supersampling is really an awsome full screen supersampling form of AA. 

     

    Also with 4x sgssaa you will get a good amount of blur effect you need to set your LOD bias in nvidia inspector to at least -2 to counter this.. currently I use -2.5 and works great.

    Ty for the update.  By MSAA you mean 4X multisample anti alaising, right?  Not seeing MSAA verbatim in inspector settings.

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  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Souldrainer

    Originally posted by sanosukex

    I updated the orginal post since I found SGSSAA looks a lot better with MSAA rather than CSAA... seems sgssaa doesn't mix as well for whatever reason with CSAA. I also did some testing with vsync off to see how much SSAA frame hit was vs sgssaa. It's actually pretty crazy with my current setup of 4x sgssaa and 4x msaa and shadows off and shader complexity at low I average around 70-85 fps and with shadows on I could stilll usually maintain close to 60 fps.. with just 2x2 SSAA and supersampling transperency not only does it look worse that my current setup but could hardly hold a constant 60 fps with shadows off.. sparge grid supersampling is really an awsome full screen supersampling form of AA. 

     

    Also with 4x sgssaa you will get a good amount of blur effect you need to set your LOD bias in nvidia inspector to at least -2 to counter this.. currently I use -2.5 and works great.

    Ty for the update.  By MSAA you mean 4X multisample anti alaising, right?  Not seeing MSAA verbatim in inspector settings.

    yup msaa= multisample anti-aliasing:)

  • grndzrogrndzro Member UncommonPosts: 1,163

    I'm sorry OP but you are not going to get the best GFX quality out of Nvidia. ATI has better high settings

     

    16x SSAA + Edge detect + EQAA + Morphological (FXAA) + Alpha sharpening +24x HQAF + Trilinear +-3 LOD + 1 flip que.

    PWNSNVIDIAANYTHING

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    i play the game with the graphics the developer gives us. BW wanted this graphics so the game can run in every low end computer? just like WoW did, with the difference that WoW did that over 7 years ago when there were no "killer machines" and the games at that time had no high end graphics either... thats a huge difference in technology for the past 7 years or so compared to what we can have now.

     

    My graphic card is very good with its default settings. just saying what i think about that.





  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by grndzro

    I'm sorry OP but you are not going to get the best GFX quality out of Nvidia. ATI has better high settings

     

    16x SSAA + Edge detect + EQAA + Alpha sharpening +24x HQAF + Trilinear +-3 LOD + 1 flip que.

    PWNSNVIDIAANYTHING

    heh ATI does have better LOD range(pretty sure they can do better than nvidias +-3 though) but overall it's not going to be a huge difference overall my friend has nice crossfire setup and game looks pretty much the same once he tweaks radeon pro..  either way just trying to help people out:) 

    It's almost impossible to subjectively compare image quality of ATI/AMD and nVidia graphics cards using video games. If the graphics engine favors an nVidia card....such will produce the best image quality.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by rojo6934

    i play the game with the graphics the developer gives us. BW wanted this graphics so the game can run in every low end computer? just like WoW did, with the difference that WoW did that over 7 years ago when there were no "killer machines" and the games at that time had no high end graphics either... thats a huge difference in technology for the past 7 years or so compared to what we can have now.

     

    My graphic card is very good with its default settings. just saying what i think about that.

    I really don't understand what the point of this post is doesn't make any sense at all... anyway  if the engine is capable of much better AA and you have the setup that can handle 60 fps with something like SGSSAA why the hell would you not use it? looks a million times better than ingame AA

     

    on a side note wow supports all these forms of AA as well and looks a ton better with them than anything you can do with ingame settings

  • grndzrogrndzro Member UncommonPosts: 1,163

    Ati Tray Tools has more settings than Radeon pro.

    For ATI users I reccomend grabbing ati tray tools from Softpedia the beta version

    Turning on the Alpha tweaks(last 4 tweaks in advanced tweaks>AA/AF methods

    Starting with 2xssaa + Edge detect + EQAA,

    Flip que 1 in 3d settings/additional  Tick AA optimization. Drop LOD to at least -1

    Use 8x AF no Trilinear for now. Turn it on if you have FPS to spare, be sure to check the Trilinear optimization box in 3d settings

     

    From there raise settings till you are at 40-50 fps. It's a MMORPG you do not need more FPS. 

    2x SSAA + Edge detect + EQAA gives some nice anti alaising so add trilinear AF, then 4x SSAA to get better quality till you reach your lower limit for frames per second.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by grndzro

    From there raise settings till you are at 40-50 fps. It's a MMORPG you do not need more FPS. 

    on my system the difference between 40fps and 60 fps is very very noticable... but probably depends on person and system.. when im getting a steady 60 fps the game feels so smooth but when it dips feels very choppy to me. So I adjust to what I can maintain a steady 60 fps.. which isn't to hard with my setup

  • grndzrogrndzro Member UncommonPosts: 1,163

    Originally posted by sanosukex

    Originally posted by grndzro

    From there raise settings till you are at 40-50 fps. It's a MMORPG you do not need more FPS. 

    on my system the difference between 40fps and 60 fps is very very noticable... but probably depends on person and system.. when im getting a steady 60 fps the game feels so smooth but when it dips feels very choppy to me. So I adjust to what I can maintain a steady 60 fps.. which isn't to hard with my setup

    Do you adjust your render ahead limit to 1?

    I find 40-50 is perfectly fine if there is less mouse delay.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by grndzro

    Originally posted by sanosukex


    Originally posted by grndzro

    From there raise settings till you are at 40-50 fps. It's a MMORPG you do not need more FPS. 

    on my system the difference between 40fps and 60 fps is very very noticable... but probably depends on person and system.. when im getting a steady 60 fps the game feels so smooth but when it dips feels very choppy to me. So I adjust to what I can maintain a steady 60 fps.. which isn't to hard with my setup

    Do you adjust your render ahead limit to 1?

    I find 40-50 is perfectly fine if there is less mouse delay.

    its at 3 right now ill try 1 though

  • CavodCavod Member Posts: 295

    This is a pretty nice write up.  I made some of these changes on my own but your recommendations really fleshed it out for me.  It's a shame the post keeps getting pushed off the front page.   Maybe a sticky is in order? idk

     

    How did the pre-rendered frames adjustment work out for you?

    We really need separate forums for every newly launched game. There can be the anti-<MMO> one and there can be the 'what general discussion should be' one. All the lamenting can happen together where each can find solace in like minded can't-move-on-ers leaving the rest of us to actually move forward and discuss meaningful and relevant topics.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Cavod

    This is a pretty nice write up.  I made some of these changes on my own but your recommendations really fleshed it out for me.  It's a shame the post keeps getting pushed off the front page.   Maybe a sticky is in order? idk

     

    How did the pre-rendered frames adjustment work out for you?

    it honestly doesn't seem to effect my system at all.. I went and tried 8 which is max for nvidia then tried 0.. honestly did not notice a single difference but ill do some more testing and if I find anything concrete ill add it to my OP...

     

    one thing i did find is there are certain spots.. especially certain caves that destroy your fps no matter what your setup is.. in particular if the cave area has dust or smoke effects it litterally will take me from 110 fps with vsync off obviously down to 45 fps.. I looked over on official forums and theres hundreds of pages on this issue so hopefully they will fix this.. 

     

    oh another odd thing I found having the grass slider all the way to 100% in korriban can have big impact on your fps but on tython it didn't which I found strange since tython was all grass and korriban is just a few patches od dead weeds here and there... found on korriban I just turned grass off since it looks like crap there but on tython it looks fine so i leave it at 50%

  • cukimungacukimunga Member UncommonPosts: 2,258

    Gonna have to try this out, I'm just running on regular graphics.. It runs smooth for the most part but I do see jaggies. TBH after playing a while I kinda got used to the jaggies and crappy shadows, but I'm not a graphics whore either.  

     

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by cukimunga

    Gonna have to try this out, I'm just running on regular graphics.. It runs smooth for the most part but I do see jaggies. TBH after playing a while I kinda got used to the jaggies and crappy shadows, but I'm not a graphics whore either.  

     

    jaggies i can get over to an extent(but game looks a ton better with none at all:) ).. but shimmering drives me crazy and when its real bad it actually gives me a headache... i'm just glad i can run sgssaa on this game since it effectivly elimates this at 4x while 2x sgssaa does a decent job 4x is really needed to eliminate it almost completely

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