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  • MetentsoMetentso Member UncommonPosts: 1,437

    Originally posted by Starpower

    Originally posted by Metentso


    Originally posted by Starpower

    By this account all MMORPGs are alike. I can think of many games that has the same basic attacks, debuffs, boss fights and the holy trinity.

     

    Why WoW is used is beyond me. Everybody is doing it discounting sandbox games.

    Have you looked at the pic at all? They didn't even bother changing half of the names.

    If the pic is legit, of course. Which i find it hard to believe.

     

    Why would calling it something else make any difference? It still does the same thing. If I have a shield and i call a skill 'bash' does it really make sense to call it 'slam' in another game??

     

    MMORPGS have copy pasted the same skill sets since it's beginning. Renaming them for them only to have the exact same effect isn't going to disguise that

    It wouldnt make any difference really, its the combat system that matters. But it shows how little they cared. It has surprised me. 130 milion dolars to that? Ok.

  • StonesDKStonesDK Member UncommonPosts: 1,805

    Originally posted by Metentso

    Originally posted by Starpower


    Originally posted by Metentso


    Originally posted by Starpower

    By this account all MMORPGs are alike. I can think of many games that has the same basic attacks, debuffs, boss fights and the holy trinity.

     

    Why WoW is used is beyond me. Everybody is doing it discounting sandbox games.

    Have you looked at the pic at all? They didn't even bother changing half of the names.

    If the pic is legit, of course. Which i find it hard to believe.

     

    Why would calling it something else make any difference? It still does the same thing. If I have a shield and i call a skill 'bash' does it really make sense to call it 'slam' in another game??

     

    MMORPGS have copy pasted the same skill sets since it's beginning. Renaming them for them only to have the exact same effect isn't going to disguise that

    It wouldnt make any difference really, its the combat system that matters. But it shows how little they cared. It has surprised me. 130 milion dolars to that? Ok.

    Define care. What you care about doesn't translate to what they should care about, nor does it translate into what I as a gamer should care about. You have to realize that the thoughts you have about things are yours alone. You may share the same sentiments with a group of people but that does not make you right or wrong.

  • YamotaYamota Member UncommonPosts: 6,593

    haha what other proof do you need that Bioware has heaviliy copied WoW.

  • LafinatuLafinatu Member Posts: 48

    Originally posted by Starpower

    Originally posted by Metentso

    Originally posted by Starpower

    Originally posted by Metentso

    Originally posted by Starpower

    By this account all MMORPGs are alike. I can think of many games that has the same basic attacks, debuffs, boss fights and the holy trinity.

     

    Why WoW is used is beyond me. Everybody is doing it discounting sandbox games.

    Have you looked at the pic at all? They didn't even bother changing half of the names.

    If the pic is legit, of course. Which i find it hard to believe.

     

    Why would calling it something else make any difference? It still does the same thing. If I have a shield and i call a skill 'bash' does it really make sense to call it 'slam' in another game??

     

    MMORPGS have copy pasted the same skill sets since it's beginning. Renaming them for them only to have the exact same effect isn't going to disguise that

    It wouldnt make any difference really, its the combat system that matters. But it shows how little they cared. It has surprised me. 130 milion dolars to that? Ok.

    Define care. What you care about doesn't translate to what they should care about, nor does it translate into what I as a gamer should care about. You have to realize that the thoughts you have about things are yours alone. You may share the same sentiments with a group of people but that does not make you right or wrong.

     Well then what makes you more right then them? I think you need to take your own advise.

    High Five FTW!

  • StonesDKStonesDK Member UncommonPosts: 1,805

    Originally posted by Lafinatu

    Originally posted by Starpower


    Originally posted by Metentso


    Originally posted by Starpower


    Originally posted by Metentso


    Originally posted by Starpower

    By this account all MMORPGs are alike. I can think of many games that has the same basic attacks, debuffs, boss fights and the holy trinity.

     

    Why WoW is used is beyond me. Everybody is doing it discounting sandbox games.

    Have you looked at the pic at all? They didn't even bother changing half of the names.

    If the pic is legit, of course. Which i find it hard to believe.

     

    Why would calling it something else make any difference? It still does the same thing. If I have a shield and i call a skill 'bash' does it really make sense to call it 'slam' in another game??

     

    MMORPGS have copy pasted the same skill sets since it's beginning. Renaming them for them only to have the exact same effect isn't going to disguise that

    It wouldnt make any difference really, its the combat system that matters. But it shows how little they cared. It has surprised me. 130 milion dolars to that? Ok.

    Define care. What you care about doesn't translate to what they should care about, nor does it translate into what I as a gamer should care about. You have to realize that the thoughts you have about things are yours alone. You may share the same sentiments with a group of people but that does not make you right or wrong.

     Well then what makes you more right then them? I think you need to take your own advise.

    I'm sharing an opinion just like everyone else. I never claimed I was right and I always take my own advice. I do try and add some facts to a lot of my posts though just to switch it up

     

    What else do you want to know

  • MetentsoMetentso Member UncommonPosts: 1,437

    Originally posted by Starpower

    Originally posted by Metentso


    Originally posted by Starpower


    Originally posted by Metentso


    Originally posted by Starpower

    By this account all MMORPGs are alike. I can think of many games that has the same basic attacks, debuffs, boss fights and the holy trinity.

     

    Why WoW is used is beyond me. Everybody is doing it discounting sandbox games.

    Have you looked at the pic at all? They didn't even bother changing half of the names.

    If the pic is legit, of course. Which i find it hard to believe.

     

    Why would calling it something else make any difference? It still does the same thing. If I have a shield and i call a skill 'bash' does it really make sense to call it 'slam' in another game??

     

    MMORPGS have copy pasted the same skill sets since it's beginning. Renaming them for them only to have the exact same effect isn't going to disguise that

    It wouldnt make any difference really, its the combat system that matters. But it shows how little they cared. It has surprised me. 130 milion dolars to that? Ok.

    Define care. What you care about doesn't translate to what they should care about, nor does it translate into what I as a gamer should care about. You have to realize that the thoughts you have about things are yours alone. You may share the same sentiments with a group of people but that does not make you right or wrong.

    If i would find it on a cheap FTP chinese game from a small company, it would make me smile and move on, but from Biowere, from the biggest budget in histori of MMOs, and for a Star Wars MMO, i find it very surprising and very low, and unaccpetable.

    It is my oppinion of course, shared or not with a group (i quite didn't get what you meant).

  • MargulisMargulis Member CommonPosts: 1,614

    Originally posted by stayontarget

    Not related but interesting none the less.

    http://i.imgur.com/RAXHh.jpg

    http://i.imgur.com/NZQne.jpg

    wowwwww...................................

  • AdamantineAdamantine Member RarePosts: 5,094

    Originally posted by clankyasp

    what a waste of half a billion dollar....

    I am not aware anybody ever claimed SWTOR would have cost 500 Million $ to make ... thats almost twice the amount of the highest estimate I heard about that, and even that estimate is generally viewed as unlikely. SWTOR has cost probably something between 80 and 150 Million $ (compare with WoW: 30 Million $).

  • StonesDKStonesDK Member UncommonPosts: 1,805

    Originally posted by Metentso

    Originally posted by Starpower


    Originally posted by Metentso


    Originally posted by Starpower


    Originally posted by Metentso


    Originally posted by Starpower

    By this account all MMORPGs are alike. I can think of many games that has the same basic attacks, debuffs, boss fights and the holy trinity.

     

    Why WoW is used is beyond me. Everybody is doing it discounting sandbox games.

    Have you looked at the pic at all? They didn't even bother changing half of the names.

    If the pic is legit, of course. Which i find it hard to believe.

     

    Why would calling it something else make any difference? It still does the same thing. If I have a shield and i call a skill 'bash' does it really make sense to call it 'slam' in another game??

     

    MMORPGS have copy pasted the same skill sets since it's beginning. Renaming them for them only to have the exact same effect isn't going to disguise that

    It wouldnt make any difference really, its the combat system that matters. But it shows how little they cared. It has surprised me. 130 milion dolars to that? Ok.

    Define care. What you care about doesn't translate to what they should care about, nor does it translate into what I as a gamer should care about. You have to realize that the thoughts you have about things are yours alone. You may share the same sentiments with a group of people but that does not make you right or wrong.

    If i would find it on a cheap FTP chinese game from a small company, it would make me smile and move on, but from Biowere, from the biggest budget in histori of MMOs, and for a Star Wars MMO, i find it very surprising and very low, and unaccpetable.

    It is my oppinion of course, shared or not with a group (i quite didn't get what you meant).

    Then let me explain it you as plain as I can. What you care about doesn't matter. They didn't make this game for you. They kept all skills the same because they do not care about what you feel and why should they? You are one person. The reason why i brought up "a group of people" is to illustrate that no matter who agrees with you in this thread or other threads on the internet, there is absolutely no reason why Bioware should cater to things you care about

     

    They made the game they wanted to make. If you do not like it, find it lacking in features or similar to the game that shall not be mentioned you have the right to move on. You have the right to be disappointed but Bioware is in no way obligated to make the game the way you like it.

     

     

     

     

  • Honeymoon69Honeymoon69 Member Posts: 647

    other than dumping $$$ into voice acting u think BW got anything better than the rest of mmo DEV? of course they have to copy everything from the other mmo.

  • TardcoreTardcore Member Posts: 2,325

    Originally posted by Zeal77

    After viewing approximately 746 threads like this one: here is how I interpret them~

    Rawr! It's not like WoW!

    Rawr! It's a WoW clone!

    Rawr! It doesn't play like WoW!

    Rawr! It's too much like WoW!

    Rawr! It's not polished like WoW!

    Rawr! I'm sick of WoW!

    Rawr! Why isn't this like WoW?!?

    Rawr! I'm going back to WoW!

    You left out

    Rawr! At least in WoW I can roll a toon that looks somewhat like Yoda.

    image

    "Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  • AdamantineAdamantine Member RarePosts: 5,094

    Originally posted by Hrimnir

    But sweet jesus i can't stop laughing.  [...]

    For the record: threads like this have occured since over a year ago. We all knew the Jedi Knight is highly inspired by the WoW Warrior, even back then. Its not so surprising, either. These attacks are mostly pretty generic.

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by allegria

    Took me 5 minutes of staring that that to see it, wow.

    On the abilities, RIFT did a similar thing...  that is pretty convincing but I don't think many expected TOR classes to be new/different unique what with the mirrored thing anyway. Not suprised.

    True, but there are some key differences between TOR, WoW, and Rift

     

    http://www.riftgame.com/en/classes/warrior/paragon.php

    http://www.riftgame.com/en/classes/cleric/justicar.php

    ^ Tanking cleric

    http://www.riftgame.com/en/classes/rogue/riftstalker.php

    ^ tanking rogue

    http://www.riftgame.com/en/classes/mage/chloromancer.php

    ^healing mage

     

    WoW players will see WoW everywhere. That is Rule #1 of playng mmorpg's after WoW. Just like Rift players will compare GW2 dynamic events to Rift events. It is just going to happen.

     

    WoW players have a extremely narrow view of how they view the mmo world. TOR could have tons of other differences and all they will focus on is the few similarities.

  • Chile267Chile267 Member UncommonPosts: 141

    Good writers copy. Great writers steal.

  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433

    So what? You're saying they shouldn't have a charge ability, or an ability that causes aoe stuns. Nor should they have any big boss monster fights?

    Sorry, but I've played WoW for 5 years, I have a lvl 45 vanguard in TOR as well as an assassin in the upper lvl 20 range and I don't find that this game plays like WoW at all apart from the obvious stuff.

    Combat has a completely different pace and that is indeed caused by the groups of mobs attacking you. Not that the different pacing is always a good thing either mind you, WoW didn't have many of the activation time issues that plague some abilities in TOR.

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • monarc333monarc333 Member UncommonPosts: 622

    And why do I not have a problem with the comparison?

  • skulljoeskulljoe Member Posts: 89

    I love the "thats what 90% of MMOs are about!".

     

    The guy plays WoW, Warhammer, Rift and Runes of Magic and gets insta experience from all themepark MMOs on the market.

  • StonesDKStonesDK Member UncommonPosts: 1,805

    Originally posted by monarc333

    And why do I not have a problem with the comparison?

    For several reasons

     

    1. You are not disillusioned with the current MMO genre, on a mission to trash every game that wasn't "that old special game"

    2. A sandbox fanatic

    or

    3. A burnout from playing the genre too much.

     

  • FrostWyrmFrostWyrm Member Posts: 1,036

    Originally posted by tawess

    Originally posted by Metentso

    The picture is not altered? That's a carbon copy! I can't imagine a company with a record budget not bein able to design a unique combat system. And it's STAR WARS ffs, get some inspiration! jesuschristfenton!

    I fail to see the point... If you can offer a set of abilities that people feel familiar with why in the long tooth would you do a lot of wonky stuff with it "just to be different". Were i get my education that is called "art school crap" and widley regarded as a bad idea, never put form before function. And since it would not have finctioned better if it did +2% fire damamge and +3% electrict damage i fail to see how they woudl have made it different.. You need a main attac, a cone attack, a AoE attack, some form of self buff and so on and so forth.

     

    But do elaborate please how you think that they could have done it better.

    I know this wasn't addressed to me, but if I had time to sit down and think about it for a bit, I'll bet I (and a lot of other people) could come up with some great ideas that are either new, or uncommonly used enough that it would be new to a lot of people. Sadly I'm at work right now so time for posting is limited.

    Maybe I'll get back to you.

  • teakboisteakbois Member Posts: 2,154

    Originally posted by Puremallace

    Originally posted by allegria



    Took me 5 minutes of staring that that to see it, wow.

    On the abilities, RIFT did a similar thing...  that is pretty convincing but I don't think many expected TOR classes to be new/different unique what with the mirrored thing anyway. Not suprised.

    True, but there are some key differences between TOR, WoW, and Rift

     

    http://www.riftgame.com/en/classes/warrior/paragon.php

    http://www.riftgame.com/en/classes/cleric/justicar.php

    ^ Tanking cleric

    http://www.riftgame.com/en/classes/rogue/riftstalker.php

    ^ tanking rogue

    http://www.riftgame.com/en/classes/mage/chloromancer.php

    ^healing mage

     

    WoW players will see WoW everywhere. That is Rule #1 of playng mmorpg's after WoW. Just like Rift players will compare GW2 dynamic events to Rift events. It is just going to happen.

     

    WoW players have a extremely narrow view of how they view the mmo world. TOR could have tons of other differences and all they will focus on is the few similarities.

    WoW has a healing clothy (holy/disc priest)

    A tankiing leather class (Druid)

    It actually does not have a tanking chain class though.  But does Rift have a healing Plate class?

     

    mage, rogue, warrior, and cleric in Rift is just cloth, leather, plate and chain.  One game has 32 talent trees, the other has 30.  Rift lets you mix and match more, WoW has better trees.

     

  • StonesDKStonesDK Member UncommonPosts: 1,805

    Originally posted by skulljoe

    I love the "thats what 90% of MMOs are about!".

     

    The guy plays WoW, Warhammer, Rift and Runes of Magic and gets insta experience from all themepark MMOs on the market.

    Lets face it, the ones that isn't are sandbox games or hybrids of other genres thrown into the mix.

     

    Assuming there's a hidden message in that post about how the above is "different" then It really isn't fair to compare two seperate subgenres as they cater to two different audiences

  • teakboisteakbois Member Posts: 2,154

    As for the original post

     

    SWTOR has the most fun and fluid combat (yes yes, I know the animation delay bug, I almost never experience it though) since WoW.  Maybe copying from WoW was a smart move?  Oddly enough, I onsider the warrior classes to be the least fun, and its the one that did the most direct copying.

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by teakbois

    WoW has a healing clothy (holy/disc priest)

    A tankiing leather class (Druid)

    It actually does not have a tanking chain class though.  But does Rift have a healing Plate class?

     

    mage, rogue, warrior, and cleric in Rift is just cloth, leather, plate and chain.  One game has 32 talent trees, the other has 30.  Rift lets you mix and match more, WoW has better trees.

    WoW also has a 7 eyar head start. Don't worry 1 year and counting and Blizzard terrible for all of 2011. That will not be changing in 2012. I hope your not counting on Pokemon and Pandas to save WoW? Deathwing sure as hell was no ICC and did not even dent TOR's launch.

     

     

  • nerovipus32nerovipus32 Member Posts: 2,735



     

    .........................

  • LafinatuLafinatu Member Posts: 48

    Originally posted by Starpower

    Originally posted by Lafinatu

    Originally posted by Starpower

    Originally posted by Metentso

    Originally posted by Starpower

    Originally posted by Metentso

    Originally posted by Starpower

    By this account all MMORPGs are alike. I can think of many games that has the same basic attacks, debuffs, boss fights and the holy trinity.

     

    Why WoW is used is beyond me. Everybody is doing it discounting sandbox games.

    Have you looked at the pic at all? They didn't even bother changing half of the names.

    If the pic is legit, of course. Which i find it hard to believe.

     

    Why would calling it something else make any difference? It still does the same thing. If I have a shield and i call a skill 'bash' does it really make sense to call it 'slam' in another game??

     

    MMORPGS have copy pasted the same skill sets since it's beginning. Renaming them for them only to have the exact same effect isn't going to disguise that

    It wouldnt make any difference really, its the combat system that matters. But it shows how little they cared. It has surprised me. 130 milion dolars to that? Ok.

    Define care. What you care about doesn't translate to what they should care about, nor does it translate into what I as a gamer should care about. You have to realize that the thoughts you have about things are yours alone. You may share the same sentiments with a group of people but that does not make you right or wrong.

     Well then what makes you more right then them? I think you need to take your own advise.

    I'm sharing an opinion just like everyone else. I never claimed I was right and I always take my own advice. I do try and add some facts to a lot of my posts though just to switch it up

     

    What else do you want to know

     You're preaching homie. Try reading your post again if you think otherwise.  They didn't do anything that you yourself aren't doing. Just stating their opinion but you think you some moral high ground and start peaching. The simple fact is you don't.

    High Five FTW!

This discussion has been closed.