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KOA: ...so you can't die actually?

ShorunShorun Member UncommonPosts: 247

Hey folks!

I know there has been a lot of discussion about Kingdoms of Amalur: Reckoning in other Threads (and I read Previews as well), but it seems I am the only one who is bothered by the fact  that YOU CAN'T DIE.

Every time I die I just simply click on "revive" and I stand up again. The enemies don't even regenerate their health - no, you just stand up and keep on fighting. That takes the whole challenge out!

 

I didn't even notice a loss of experience or money in case of death. No, you just stand up and fight again like nothing happened.

 

Does anyone know if this is demo-only? This is the only major reason I didn't buy Fable 2 and Fable 3.

Comments

  • fenistilfenistil Member Posts: 3,005

    Huh? Really?

     

    Havent experienced this cause I never died game was so easy. (at least with class / build I played).

     

    This sucks hard.  Well that kind of thing would bug me very very much.

     

    Well big turn off for me.

  • ShorunShorun Member UncommonPosts: 247

    I couldn't find any Previews dealing with that!

    I just hope there will be mods for that, because the game itself is really nice!

  • SlampigSlampig Member UncommonPosts: 2,342

    Wait, are you talking about the demo?

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • ShorunShorun Member UncommonPosts: 247

    Originally posted by Slampig

    Wait, are you talking about the demo?

    Yes!

    Is the death-system different from the retail version? That's what I wanted to know.

  • DeathspankDeathspank Member UncommonPosts: 139

    Originally posted by Shorun

    Hey folks!

    I know there has been a lot of discussion about Kingdoms of Amalur: Reckoning in other Threads (and I read Previews as well), but it seems I am the only one who is bothered by the fact  that YOU CAN'T DIE.

    Every time I die I just simply click on "revive" and I stand up again. The enemies don't even regenerate their health - no, you just stand up and keep on fighting. That takes the whole challenge out!

     

    I didn't even notice a loss of experience or money in case of death. No, you just stand up and fight again like nothing happened.

     

    Does anyone know if this is demo-only? This is the only major reason I didn't buy Fable 2 and Fable 3.

    ****SPOILER ALERT*****

    Hmm interesting, i never noticed this as i never died during the demo, with all the health potions and the obvious ease you would expext at the starting levels. Did you die inside or outside the Well of Souls? cause id guess that entire level would be considered a tutorial and they probably removed perma death. Though this could also be a nod to the story where you are basically brought back from the dead at the start so how could you possibly die again?

    *****END SPOILER*******

     

    Guess they are mirroring the new Prince of Persia where you just can't die and you're basically taking part in an interactive story. Something you will also see in other games like Modern Warfare where the cinematic experience > realism (endless enemies)

     

    Though i would still give this game a try (my gripes are mostly with the camera) as it has a story penned by Salvatore and his Dark Elf Trilogy is one of my all time favs.  

  • Kaijin2k3Kaijin2k3 Member Posts: 558

    Dungeon Siege 3's demo has the same thing: when you die, you revive back in place. This is because it did not allow saves in the demo. On release, this was removed (you had to reload).

    However, the DS3 demo actually explained this. I'm assuming they have the same setup for the KoA demo (as it also does not allow any saves). However, I do not think KoA actually made mention of it?

    I'd wait until release and see if it is true or not.

  • LaserwolfLaserwolf Member Posts: 2,383

    Eh, when has death really ever been an issue in these types of single player games? As long as you make sure to use your save in Skyrim, it's even less of an inconvenience than in KoA. Honestly having it actually make sense within the lore is kind of a plus. The game still blows, but not because of this.

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  • kashiegamerkashiegamer Member Posts: 263

    Interesting. I remember reading an article somewhere from gamasutra about 'Saves'. One of the topics tackled by the article is about people using Saves too much in games like Skyrim because of bad decisions--which he questions whether is it better not to have saves (thus just reviving) or continue with the gameplay and immersion but face the continuous saves and loads.

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  • KhrymsonKhrymson Member UncommonPosts: 3,090

    Now this I didn't know about, because the demo was so dern simple.  Just another reason not to waste my money on this garbage!

     

    When will developers stop treating everyone like children that can't think for themselves and give us games with better challenges and penalties...le sigh

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by Khrymson

    Now this I didn't know about, because the demo was so dern simple.  Just another reason not to waste my money on this garbage!

     

    When will developers stop treating everyone like children that can't think for themselves and give us games with better challenges and penalties...le sigh

    Uhm... jumped the gun quite a bit there. We're talking about a demo,  not the full version.  Its  highly doubtful they'll be letting people self rez in place when they die when the full version releases.



  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by maskedweasel

    Originally posted by Khrymson
    Now this I didn't know about, because the demo was so dern simple.  Just another reason not to waste my money on this garbage!
     
    When will developers stop treating everyone like children that can't think for themselves and give us games with better challenges and penalties...le sigh
    Uhm... jumped the gun quite a bit there. We're talking about a demo,  not the full version.  Its  highly doubtful they'll be letting people self rez in place when they die when the full version releases.



    I would be amazed if players couldn't save their games at any point or if there weren't frequent saves though. It's not like they're trying to recreate Demon Souls here.

    I can not remember winning or losing a single debate on the internet.

  • SovrathSovrath Member LegendaryPosts: 32,938

    Since there are no saves in the demo my guess is that you just "revive".

    doing a search I found a board where they some people indicated that the revive was just for the demo and that in an IGN review this was found:

     

    lordcooler2829 asks... What is the AI like? From what I have seen it does not look very difficult in the battles.



    Colin answers... As the game eases you into combat (especially during the linear introductory dungeon), the AI feels a little static and unintelligent. But it quickly becomes apparent as you start to wander around the Faelands that that's simply not true. The arcadey feel of Reckoning's combat gives you plenty of control, and you're going to have to use all of the tools in your arsenal to stay alive as enemies become stronger, more powerful and, above all else, smarter. All I can say is save often and keep auto-saves on, because difficult enemies are common (as are blade fodder, admittedly).

    http://ps3.ign.com/articles/121/1216517p3.html

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

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  • KhrymsonKhrymson Member UncommonPosts: 3,090

    Originally posted by maskedweasel

    Originally posted by Khrymson

    Now this I didn't know about, because the demo was so dern simple.  Just another reason not to waste my money on this garbage!

     

    When will developers stop treating everyone like children that can't think for themselves and give us games with better challenges and penalties...le sigh

    Uhm... jumped the gun quite a bit there. We're talking about a demo,  not the full version.  Its  highly doubtful they'll be letting people self rez in place when they die when the full version releases.

     

    And honestly how many times do games in their demo form drastically change...hardly ever!  At most there are small perfomance updates and bug fixes, but in general a demo represents what the final version will be like.  

    There have never been miracle patches that will suddenly make everything for the better or harder.  Its just wishful thinking.  Besides, even if this instant ressurection is removed, there are far too many other glaring and blatant rip-off issues that have already told me its not worth it!

  • rznkainrznkain Member Posts: 539

    Originally posted by Shorun

    Hey folks!

    I know there has been a lot of discussion about Kingdoms of Amalur: Reckoning in other Threads (and I read Previews as well), but it seems I am the only one who is bothered by the fact  that YOU CAN'T DIE.

    Every time I die I just simply click on "revive" and I stand up again. The enemies don't even regenerate their health - no, you just stand up and keep on fighting. That takes the whole challenge out!

     

    I didn't even notice a loss of experience or money in case of death. No, you just stand up and fight again like nothing happened.

     

    Does anyone know if this is demo-only? This is the only major reason I didn't buy Fable 2 and Fable 3.

      If you had done some looking around on the main website on there forums you would have seen that Auto Rez is ONLY in for the demo..

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by Khrymson

    Originally posted by maskedweasel


    Originally posted by Khrymson

    Now this I didn't know about, because the demo was so dern simple.  Just another reason not to waste my money on this garbage!

     

    When will developers stop treating everyone like children that can't think for themselves and give us games with better challenges and penalties...le sigh

    Uhm... jumped the gun quite a bit there. We're talking about a demo,  not the full version.  Its  highly doubtful they'll be letting people self rez in place when they die when the full version releases.

     

    And honestly how many times do games in their demo form drastically change...hardly ever!  At most there are small perfomance updates and bug fixes, but in general a demo represents what the final version will be like.  

    There have never been miracle patches that will suddenly make everything for the better or harder.  Its just wishful thinking...

    Again, you're jumping the gun.

    1) All settings were locked for the demo, graphics, difficulty..  no savegames, a timer on how long you can play.

    2) If you've ever tried dying in the KOA demo, theres no reloading, nothing, you just pop right back up... it will not be like that in the live game,  as stated by Sovrath above, you will find difficulty, you will die, you will not just die and get to pop back up.

    3) Others have already commented that this is a mechanic in games that do not have a save-state for the demo.

     

    Things obviously aren't going to be drastically different... but its obvious there will be differences.



  • rznkainrznkain Member Posts: 539

    Originally posted by Khrymson

    Originally posted by maskedweasel


    Originally posted by Khrymson

    Now this I didn't know about, because the demo was so dern simple.  Just another reason not to waste my money on this garbage!

     

    When will developers stop treating everyone like children that can't think for themselves and give us games with better challenges and penalties...le sigh

    Uhm... jumped the gun quite a bit there. We're talking about a demo,  not the full version.  Its  highly doubtful they'll be letting people self rez in place when they die when the full version releases.

     

    And honestly how many times do games in their demo form drastically change...hardly ever!  At most there are small perfomance updates and bug fixes, but in general a demo represents what the final version will be like.  

    There have never been miracle patches that will suddenly make everything for the better or harder.  Its just wishful thinking...

       They have actually said on there forums Curt esepcially that the demo was cut and chopped out of the game about  3-4 months ago and thats where alot of the bugs people are seeing are coming from.But hey why would I belueve the CEO of the company and not random ppl online.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    Originally posted by Khrymson

    Now this I didn't know about, because the demo was so dern simple.  Just another reason not to waste my money on this garbage!

    ill take not dying over not jumping any time

     

    When will developers stop treating everyone like children that can't think for themselves and give us games with better challenges and penalties...le sigh

    agree completely with this

     





  • KhrymsonKhrymson Member UncommonPosts: 3,090

    Originally posted by rznkain

      But hey why would I belueve the CEO of the company and not random ppl online.

    Because everything a CEO / Producer / Director / Developer / ETC of a company says is honest and exactly how it will be ~ take Peter Molyneux for example. 

  • SovrathSovrath Member LegendaryPosts: 32,938

    Originally posted by rojo6934

    Originally posted by Khrymson

    Now this I didn't know about, because the demo was so dern simple.  Just another reason not to waste my money on this garbage!

    ill take not dying over not jumping any time

     

    When will developers stop treating everyone like children that can't think for themselves and give us games with better challenges and penalties...le sigh

    agree completely with this

     

    ok guys, the game requires saves and it gets hard. see quote above.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by Khrymson

    Originally posted by rznkain



      But hey why would I belueve the CEO of the company and not random ppl online.

    Because everything a CEO / Producer / Director / Developer / ETC of a company says is honest and exactly how it will be ~ take Peter Molyneux for example. 

     

    I just don't know why people are so deadset on hating everything to the point of paranoia.  We don't care if you're going to play, but you've already made 2 very shady claims.  

     

    In summary:

    The game is childish or for children because you can't die.

    CEOs, Producers, Directors, Developers, all lie, proven by Peter Molyneux.

     

    Both of which are sensationalism to say the least. 



  • warmaster670warmaster670 Member Posts: 1,384

    Originally posted by Deathspank

     

    Guess they are mirroring the new Prince of Persia where you just can't die and you're basically taking part in an interactive story.

    This is a BS claim, the only difference between the new PoP and anything else of the same is you dont have to run all teh way back to where you died to try it again, all it did was make the game much more enjoyable by not wasting your time.

     

    Absolutely no different than alowwinf saves whenever you want or having quicksaves.

    Apparently stating the truth in my sig is "trolling"
    Sig typo fixed thanks to an observant stragen001.

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