oh yes there was a reasonning,player felt everybody would want to be the savior (jedi etc)so in this optic to maker sure there wouldnt be too many jedi some went to the evil side,the joke is almost everybody had that same thinking!guess where the majority of player went!yep empire !this is so stupid a reason i would laugh if it wasnt a very important problem now ,this is why i always say to game dev ,1 player in faction x then the other get one player for the first month,why this way? it keep a relative balance.
Age of SIth? reminds me of AoC the first year. tortage was great, tried all the classes but nothing was right beyond 20. SWToR is missing features that are state-of-the-art for mmo's, bugs, pvp weak, the only real fun part are the class storylines. Triion had its problems with Rift but they have been trying to keep up, EA has shown very little effort at making things right. i was in beta, they removed a lot before launch, i waited 1 month before i started and STILL things are as they were in beta. unreal.
How the hell you even made a comparison between AOC and SWTOR during the launch? AOC hardly had any content beyond lvl 20, the content gaps were huge and people had to rely on grinding mobs to level up. There was no end game, broken and lagfest PVP, empty promises of features printed on abck of box which never made into the game till to this date. Loading screen..loading screen and more loading screens.. not to mention horribly long laoding times and constant crashes.
Every MMO ahs bugs on release, every themepark MMO has PVP patched on as a second thought, but to say SWTOR is like AOC...hand over to me whatever it is that you are smoking.
How? Well you said it actually... Broken lagfest Ilum pvp and pvp in general?
A lot more "hardcore" players rolled Sith characters.
"Hardcore" players will get to level cap faster
Game came out roughly a month ago.
The number of level 50 Sith is higher than level 50 republic
Who would have thought
It will balance out a little in time (I'm guessing Imps will always have a slight edge on most servers)
And my chars are all Republic, not because I like Rep better but because I knew more people were going to play Sith and I like to be on the under-pop side.
You can discredit the forums all you like, but in the game players like me who actually play the game as well as others have posted facts of what is being experienced right now.
Poo poo it all you want, but no matter how you slice it, its a damn shame and sad.
The curse of the major IP I guess.....I do love SWTOR though even with all its faults, but then again I am playing Imperial so I am very happy except for the lack of Republic opponents in PvP, which results in long PvP que times and no PvP in contested areas of worlds.
Like I said, the PvP servers were tha most popular.
There are 100+ server in SWTOR so even if you want to gather enough data to support all the whining by imperial side, you just cna not do it. A vocal minority on forums does not translate to mass exodus as you were trying to prove with your original post. Hyperbole and exaggeration never makaes a solid argument.
100+ servers plus 100+ layers, whenever I logg in Im usually loggin into instance world 64 or higher. But hey my experience half the servers interested in pvp. Cut the 1.7 million and youll end up with 800k players by fall. Then its a slow decline from thier.
Im not at the level cap yet, and I knew going in the Republic side was going to be the minority. So naturally i rolled Republic.
I really enjoy PvP, and to be honest, I love my insta-warzones. I (obviously) havent experienced Ilum yet, but you couldn't pay me to be part of this "mass exodus". I woulkd much rather be on the underdog, than just be part of a mindless zerg. I really enjoy RvR type games, and i have found, winning with the zerg, really isn't a whole lot of fun, and losing with a zerg is pretty depressing as well.
Losing against superior numbers definetly takes its toll, and i get that, However, winning with the undermanned side, i really like. Yes, its hard, but all we hear about is how easy MMOs are these days, and yet folks find themselves on the losing side, and so begins the "mass exodus". Hell if i was on the Imp side just rolling through the Republic, I'd switch, I've done it before. DAOC and Warhammer.
As i said, i haven't played Ilum yet, so i don't know how bad its going to be, but if it is that bad, i would probably just cancel my sub prior to joining the zerg, in my opinion, its just not that fun.
Age of SIth? reminds me of AoC the first year. tortage was great, tried all the classes but nothing was right beyond 20. SWToR is missing features that are state-of-the-art for mmo's, bugs, pvp weak, the only real fun part are the class storylines. Triion had its problems with Rift but they have been trying to keep up, EA has shown very little effort at making things right. i was in beta, they removed a lot before launch, i waited 1 month before i started and STILL things are as they were in beta. unreal.
How the hell you even made a comparison between AOC and SWTOR during the launch? AOC hardly had any content beyond lvl 20, the content gaps were huge and people had to rely on grinding mobs to level up. There was no end game, broken and lagfest PVP, empty promises of features printed on abck of box which never made into the game till to this date. Loading screen..loading screen and more loading screens.. not to mention horribly long laoding times and constant crashes.
Every MMO ahs bugs on release, every themepark MMO has PVP patched on as a second thought, but to say SWTOR is like AOC...hand over to me whatever it is that you are smoking.
How? Well you said it actually... Broken lagfest Ilum pvp and pvp in general?
So that makes SWTOR like AOC? i have been doing PVP in illium and apart from recent exploit fiasco it is more stable than AOC's highly advertised seiges which never worked.
*rolls eyes*
You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi
lolmac ,wow has shown it wont balance out people on the lower side will want to be on the winning side and will go to the winning side faction be it empire or republic depending on server cause some server have more republic then empire(a lot more)
You can discredit the forums all you like, but in the game players like me who actually play the game as well as others have posted facts of what is being experienced right now.
Poo poo it all you want, but no matter how you slice it, its a damn shame and sad.
The curse of the major IP I guess.....I do love SWTOR though even with all its faults, but then again I am playing Imperial so I am very happy except for the lack of Republic opponents in PvP, which results in long PvP que times and no PvP in contested areas of worlds.
Like I said, the PvP servers were tha most popular.
There are 100+ server in SWTOR so even if you want to gather enough data to support all the whining by imperial side, you just cna not do it. A vocal minority on forums does not translate to mass exodus as you were trying to prove with your original post. Hyperbole and exaggeration never makaes a solid argument.
100+ servers plus 100+ layers, whenever I logg in Im usually loggin into instance world 64 or higher. But hey my experience half the servers interested in pvp. Cut the 1.7 million and youll end up with 800k players by fall. Then its a slow decline from thier.
big pvp zones should be counterbalanced with intelligent AI mobs on the lower pop side, so that worst case scenario if no one was on other side at all the players would still have a challenge to beat the other side.
The whining on the official forums is so bad, it's starting to make this forum look downright positive, lol
Looks like the BW devs are in full retreat from their forums, and I can't say I blame them. Some of those posters are genuinely toxic.
Some bored PVP'ers have found out that if they are flagged for PVP on a PVE server, they can gank PVE'ers from the opposite faction by running into their aoe attacks while those unflagged players are fighting NPC's. Classic 'sploit !
I'm sure the good ship SWTOR will sail on regardless. However, it will be very interesting to see whether a "mass exodus" of PVP'ers actually makes any significant difference to the overall population. That's provided they actually DO unsub, not just threaten...
Let's be honest people, when Guild Wars 2 comes out, most pvpers are going to move from TOR to that. Who would honestly choose the current implementation of pvp in ilum over GW2? Anyone looking for pvp is going to move on.
Then you have the pve'rs. Any serious pve raider isn't going to be looking for the challenging content from SWTOR. Their current raid encounters are a complete joke. Either buggy as hell or so easy you can clear a hard mode in a few attempts. Plus, they try to cover up poor boss mechanics by giving every boss a quick enrage timer, it's pretty sad. So eventually the guilds who are looking to promote their name as the best pve guilds are going to move back to WoW or find a game that offers challenging pve content, not this one.
All you are left with are the fanbois, which no one cares to listen to anymore, or the people who enjoy leveling alts for the story, which is the only redeeming and worthwhile aspect of the game.
The hardcore PVPers always leave the quickest from any of these game. That's what elitists do lol
Saw this same stuff happening when WoW went live with the honor system and it was common for entire guilds to roam the landscape hoovering any and all opponents they saw to "grind" points.
If you happened to be on a server with a population imabalance, if you were on the light side you got farmed, that's how true open world PvP works guys. Dunno why people think it would possibly work any different, the only way to make truly "fair" and "balanced" PvP is to instance and cap the population.
The first failure on BW's part here was to actually listen to PvPers insisting on open world PvP...
Oh so you know of a way to do true open world PvP without getting mired in a zerg fest? Please, do elaborate!
Three faction pvp is a start, but implementing a true population cap for each side while in ilum would have been a far better idea then what BW did in having a total cap on the ilum zone. Empire would fill up almost the whole zone with a fraction of republic in ilum, and then the next ilum instance would spawn, rinse and repeat. So then Empire could zerg over and over in every single instance. Anyone should have been able to say, hey that's not a very good idea lmao.
Oh so you know of a way to do true open world PvP without getting mired in a zerg fest? Please, do elaborate!
3 factions.... doesn't get rid of it but sure as hell alleviates it a lot... hell they could of even done like Aion and had the third faction be NPC and like someone else mentioned on a planet like illum have the npcs assist the lower pop faction.
Sorry but pvp will never truley work in 2 faction MMOs never has never will
Comments
Wow tha's a jump in logic, how did you come up with that?
In Bioware we trust!
Care to show us how you arrived to those numbers?
You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi
WANT TO KNOW THE REASONNING !
oh yes there was a reasonning,player felt everybody would want to be the savior (jedi etc)so in this optic to maker sure there wouldnt be too many jedi some went to the evil side,the joke is almost everybody had that same thinking!guess where the majority of player went!yep empire !this is so stupid a reason i would laugh if it wasnt a very important problem now ,this is why i always say to game dev ,1 player in faction x then the other get one player for the first month,why this way? it keep a relative balance.
looks like its time to roll a republican.
INSTANT QUEUES!!!
How? Well you said it actually... Broken lagfest Ilum pvp and pvp in general?
My theory
A lot more "hardcore" players rolled Sith characters.
"Hardcore" players will get to level cap faster
Game came out roughly a month ago.
The number of level 50 Sith is higher than level 50 republic
Who would have thought
It will balance out a little in time (I'm guessing Imps will always have a slight edge on most servers)
And my chars are all Republic, not because I like Rep better but because I knew more people were going to play Sith and I like to be on the under-pop side.
100+ servers plus 100+ layers, whenever I logg in Im usually loggin into instance world 64 or higher. But hey my experience half the servers interested in pvp. Cut the 1.7 million and youll end up with 800k players by fall. Then its a slow decline from thier.
Im not at the level cap yet, and I knew going in the Republic side was going to be the minority. So naturally i rolled Republic.
I really enjoy PvP, and to be honest, I love my insta-warzones. I (obviously) havent experienced Ilum yet, but you couldn't pay me to be part of this "mass exodus". I woulkd much rather be on the underdog, than just be part of a mindless zerg. I really enjoy RvR type games, and i have found, winning with the zerg, really isn't a whole lot of fun, and losing with a zerg is pretty depressing as well.
Losing against superior numbers definetly takes its toll, and i get that, However, winning with the undermanned side, i really like. Yes, its hard, but all we hear about is how easy MMOs are these days, and yet folks find themselves on the losing side, and so begins the "mass exodus". Hell if i was on the Imp side just rolling through the Republic, I'd switch, I've done it before. DAOC and Warhammer.
As i said, i haven't played Ilum yet, so i don't know how bad its going to be, but if it is that bad, i would probably just cancel my sub prior to joining the zerg, in my opinion, its just not that fun.
So that makes SWTOR like AOC? i have been doing PVP in illium and apart from recent exploit fiasco it is more stable than AOC's highly advertised seiges which never worked.
*rolls eyes*
You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi
In Bioware we trust!
lolmac ,wow has shown it wont balance out people on the lower side will want to be on the winning side and will go to the winning side faction be it empire or republic depending on server cause some server have more republic then empire(a lot more)
marcus you got the advantage in a way,no diminishing return for you there are so many different foe lol
So your saying you don't know got it..
In Bioware we trust!
big pvp zones should be counterbalanced with intelligent AI mobs on the lower pop side, so that worst case scenario if no one was on other side at all the players would still have a challenge to beat the other side.
The whining on the official forums is so bad, it's starting to make this forum look downright positive, lol
Looks like the BW devs are in full retreat from their forums, and I can't say I blame them. Some of those posters are genuinely toxic.
Some bored PVP'ers have found out that if they are flagged for PVP on a PVE server, they can gank PVE'ers from the opposite faction by running into their aoe attacks while those unflagged players are fighting NPC's. Classic 'sploit !
I'm sure the good ship SWTOR will sail on regardless. However, it will be very interesting to see whether a "mass exodus" of PVP'ers actually makes any significant difference to the overall population. That's provided they actually DO unsub, not just threaten...
Let's be honest people, when Guild Wars 2 comes out, most pvpers are going to move from TOR to that. Who would honestly choose the current implementation of pvp in ilum over GW2? Anyone looking for pvp is going to move on.
Then you have the pve'rs. Any serious pve raider isn't going to be looking for the challenging content from SWTOR. Their current raid encounters are a complete joke. Either buggy as hell or so easy you can clear a hard mode in a few attempts. Plus, they try to cover up poor boss mechanics by giving every boss a quick enrage timer, it's pretty sad. So eventually the guilds who are looking to promote their name as the best pve guilds are going to move back to WoW or find a game that offers challenging pve content, not this one.
All you are left with are the fanbois, which no one cares to listen to anymore, or the people who enjoy leveling alts for the story, which is the only redeeming and worthwhile aspect of the game.
I seriously doubt it'll have any serious effect.
The hardcore PVPers always leave the quickest from any of these game. That's what elitists do lol
Saw this same stuff happening when WoW went live with the honor system and it was common for entire guilds to roam the landscape hoovering any and all opponents they saw to "grind" points.
If you happened to be on a server with a population imabalance, if you were on the light side you got farmed, that's how true open world PvP works guys. Dunno why people think it would possibly work any different, the only way to make truly "fair" and "balanced" PvP is to instance and cap the population.
The first failure on BW's part here was to actually listen to PvPers insisting on open world PvP...
No, the first failure on BW's part was turning to WAR's devs for input on open world pvp, and having a Mythic dev in charge of class implementation.
Oh so you know of a way to do true open world PvP without getting mired in a zerg fest? Please, do elaborate!
Three faction pvp is a start, but implementing a true population cap for each side while in ilum would have been a far better idea then what BW did in having a total cap on the ilum zone. Empire would fill up almost the whole zone with a fraction of republic in ilum, and then the next ilum instance would spawn, rinse and repeat. So then Empire could zerg over and over in every single instance. Anyone should have been able to say, hey that's not a very good idea lmao.
3 factions.... doesn't get rid of it but sure as hell alleviates it a lot... hell they could of even done like Aion and had the third faction be NPC and like someone else mentioned on a planet like illum have the npcs assist the lower pop faction.
Sorry but pvp will never truley work in 2 faction MMOs never has never will
http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html
I think this pattern of 2-faction pvp problems will soon open some eyes and they will acknowledge that at least 3 factions are needed.......
^^ This will happen when pvp x realm hits and repubs get zero wait time for pvp while empire has 30 min waits.
I dont understand why more players want to play Sith? Is it just because they look cool or do they have an advantage over the Republic?
Doesn't make sense
I play Republic, though I am only level 14 and I ma having a blast.