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Dear BioWare, I really want to love your game...

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  • CalerxesCalerxes Member UncommonPosts: 1,641

    Originally posted by Loekii

    Originally posted by Deewe



    COMMUNICATION


    1) Please stop the PR bull*.

    Players aren't dumb and mindless sheep. When you praise your game for being so awesome, innovative and so on you are just making all of you @BioWare/LA/EA look like fools. It's fine to sell your game, but please be honest towards your present and future customers, well at least if you are trying to build a long term relationship.

    And keep in mind we are all parts of more or less large social network.
    2) Please tune down the speech tone

    Might sound a harsh, still too often some of your people speech felt like spoken down to the masses from a pedestal.

    Would you have delivered a truly impressive MMO, you could vent yourselves on how great is your game design. For now the burden of proof is in your camp. People will accept much more easily your youthfulness errors if you are more candid. Pardon me if I'm wrong but it's the feeling you are giving, at least to me.
    3) Improve the communication

    Step into the pit more frequently, answer to more hot topics, give feedback to the players. Never ever hide behind the see no evil mindset. Too often players will get more frustrated by a lack of answer than a NO can't/won't do.

    If you don't know better take Trion World as reference, whether you like or not their game, they have one of the best communication/marketing team MMO wide, especially considering their lower budget. BTW do not look further, you have a great and talented person among your troops, Emmanuel Lusinchi, is the kind of communication medium you need atm*.

     

    Well said.

     

     

     

    Of course Trion has the best communication/marketing team they have a mediocre games falling like a lead balloon and they need players to stay, going from 99 servers to 36 in under a year and many of those servers are low pop is the sign of a well received game flourishing? and don't get me on Trion's marketing BS what happened to "a truly dynamic world"  and "moves the genre on the day it ships" and also "how do they need 63 trial servers? just call it server merges Trion we are not that dumb". Gamers have very short memories because the same dirt that is flinged at Bioware was thrown at Trion in its early days the only way you judge this game is in 6/12 months and see how its doing then. So why should Bioware listen to a few "we know more about making games than you Bioware" when they have the servers full of people playing and enjoying their game?  

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • ThurinThurin Member Posts: 3

    The game is not more then a MMO with coop and chat channels. 

    Pretending it is anything more than that is lying to yourself.

  • outfctrloutfctrl Member UncommonPosts: 3,619

    Where is fishing?  I WANT MY FISHING!!!

    /quit

    ;-)

    Allot of what the OP posted will be in the game later.  I am willing to wait, since I love playing this great game. 

    image

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  • SorrowSorrow Member Posts: 1,195

    LOL

    Well BW not only thinks we are stupid and don't know anything about making a good game, they came out and said it three times during beta.

    On three different phases during beta various project leaders responded to beta tester feedback by posting that we the testers were stupid and that they know more than us and are making the game they want to make and if we don't like it tough, that we as beta testers were only there as bodies for them to work out server loads.

    Sadly they couldnt even get that right.

    I pretty much knew last June that this game had zero chance, but I tried to believe, tried to force myself to like it just didnt happen.

    image

  • winterwinter Member UncommonPosts: 2,281

    Originally posted by Sorrow

    LOL

    Well BW not only thinks we are stupid and don't know anything about making a good game, they came out and said it three times during beta.

    On three different phases during beta various project leaders responded to beta tester feedback by posting that we the testers were stupid and that they know more than us and are making the game they want to make and if we don't like it tough, that we as beta testers were only there as bodies for them to work out server loads.

    Sadly they couldnt even get that right.

    I pretty much knew last June that this game had zero chance, but I tried to believe, tried to force myself to like it just didnt happen.

      A) its not perfect but its still doing pretty good with numbers still rising and new content being added monthly for a game you say has no chance.

      B) Please post link to these devs messsages saying the players were stupid. Some times players are indeed stupid. It would be interesting to see what the players were asking for. Maybe a complete reversal of the game to SWG 2.0 sandbox style which it never advertised to be.

      I'm enjoying the game for what it is. its not everthing it could have been, but its not the Great Fail most haters swear up and down it is either so I take this all with a grain of salt. Especially when unknown forum strangerX posts statements with no proof to back it up.

  • DaRoamerDaRoamer Member Posts: 249

    Originally posted by grounnn

    Originally posted by Snaylor47


    Originally posted by grounnn

    Oh come on now, in a few months we can be expecting GW2 and this game was just a stepping stone.

    So what happens when you play it for 300 hours over a 30 day period?

     

    Seriouly though GW2 has until July at the very least that gives TOR 5 months to polish up and release content. Also GW2 is B2P so its not like you have to quite one or the other.

     

    And because we play video games for five hours a day you can't say time is an issue.

     

    If content is an issue for you then why not wait a few months for a couple content patchs pay 15$ a month get your fun out of it and go play GW2?

    I plan to do the reverse with GW2 myself, Play SWTOR get bored after a few weeks then play GW2 till I can play some more TOR.

     

    Video games arn't women/men you're aloud to see others.

    I've played my fill of SWTOR, I didn't like it, simple as that. I'll follow it like I do with any other mmos, but I'm not going to pay for it anymore.

    I never said time was an issue ever, I just stated in my earlier conversations that the game doesn't have nearly enough content that is worth while. I've made 3 level 50 characters in a 1 month span and I'm bored of the game.

    I never compared video games to men/women so I don't know where that analogy even fit in the conversation. Although, you're right in the fact that we can play other games and indeed I have. I decided to look into Wakfu, and I'd have to say I'm more interested in Wakfu Online than paying $15 a month for SWTOR.

    Playing a game that you didn't like for 300 hours sounds awful.  What you were being punished for?

    Seriously, no game is every going to have enough content for you if you play that much in such a short amount of time.

    Having said that I'm calliing BS on doing all the same quests on each of the 3 characters.  You might do SOME of the same quests but not all of them.  I'm level 39 and I've skipped half the content on the last 6-7 planets because I was getting overlevelled.  On my first republic alt I'll still have a lot of content I've never done.  Then there is the imperial side which is all different quests.

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  • DeeweDeewe Member UncommonPosts: 1,980

    Originally posted by Snaylor47

    Originally posted by Loekii


    Originally posted by Deewe



    Let's take a few guesses:


    • Basic UI should be smoothed out, at least a bit, pretty soon. Addons for much more later

    • Combat delay shall be fixed/tweaked in a 3 months delay, 

    • Character customization will get some luvin through let's say orange items and maybe gear dyes if we are lucky.

    • Many of the annoying bugs features that are easily tweakable will be fixed.

    • Ok, PvP might still sucks for quite a long time, as it needs hours of work. Especiall open world PvP.

    • Space sim isn't going to blow our minds before at least 6 months.

    • And PvE will stay as THE guy decribes it so well :p"

      • One of the problems of other MMOs combat is that you often have scenarios where you have multiple heroes beating on a single enemy. That just isn't very Heroic" - James Ohlen, Studio Creative, Director and Lead Designer, Bioware."

    And in 6 months they can add things they kept from the launch like the already done companions. Personnaly I expect to see them unlocked with the legacy system. We'll see...

     

     

    It does sound like a reasonable estimate.

     

    However, given BW's propensity to be inflexible, I would not get my hopes up too much, as most of those things, are things they they previous seemed to suggest were not needed -- until they noticed customers started to demand it.   So it would not surprise me to see BW dragging their feet, or putting out the minimum effort for it.

     

    Basically, I have not seen BW demonstrate the willingness to break from 'their view', and to adapt to what customers may want.   I am not talking about radical changes to the game, but rather about not putting in basic things like a customizable UI, more diversity, and better focus on the 'non-story' aspects of their game.   In Development it was all 'story, story, story', yet in release we see 'we are addressing non-story deficiencies'.

     

     

     

    I disagree, After watching the whole "Things to come" Video I am pretty happy with the development because they seem to be focusing on more non-story based things like Customizable UI and gameplay elements. I also think its a little unfair to judge their flexablility this early in the games lifespan.

    Seeing the latest video I would tend towards the same direction. Still in the past, since 2008 they've been pretty much inflexible.

    Ex: They knew the space sim blows, still not only they kept wasting $$$ and time on it AND they put quite a big emphasys too.

     

     

    Also I'm not sure I'm supposed to expect great things from a manager stating:

    "We knew that there was going to be people who wanted us to fail. But that's just the nature of the game. If you're going to build a huge game and try to go out to a lot of people, you're going to have people who just react poorly."

     

     

  • SovrathSovrath Member LegendaryPosts: 32,976

    Originally posted by Deewe

     

    Also I'm not sure I'm supposed to expect great things from a manager stating:

    "We knew that there was going to be people who wanted us to fail. But that's just the nature of the game. If you're going to build a huge game and try to go out to a lot of people, you're going to have people who just react poorly."

     

     

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • DeeweDeewe Member UncommonPosts: 1,980

    Originally posted by Sovrath

    Originally posted by Deewe



     

    Also I'm not sure I'm supposed to expect great things from a manager stating:

    "We knew that there was going to be people who wanted us to fail. But that's just the nature of the game. If you're going to build a huge game and try to go out to a lot of people, you're going to have people who just react poorly."

     

     

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    That's something you can say to your wife, friends, colleagues but not to a mass media.

  • DrakxiiDrakxii Member Posts: 594

    Originally posted by Deewe

    Originally posted by Sovrath


    Originally posted by Deewe



     

    Also I'm not sure I'm supposed to expect great things from a manager stating:

    "We knew that there was going to be people who wanted us to fail. But that's just the nature of the game. If you're going to build a huge game and try to go out to a lot of people, you're going to have people who just react poorly."

     

     

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    That's something you can say to your wife, friends, colleagues but not to a mass media.

    Why not?  it's one of more honest things they have said.   Much better than their  "Oh we know what you want just believe in the bioware."  type respones.

    I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.

  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by Deewe

    Originally posted by Sovrath


    Originally posted by Deewe

     

     Also I'm not sure I'm supposed to expect great things from a manager stating:

    "We knew that there was going to be people who wanted us to fail. But that's just the nature of the game. If you're going to build a huge game and try to go out to a lot of people, you're going to have people who just react poorly." 

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    That's something you can say to your wife, friends, colleagues but not to a mass media.

        Why not?  All he said basically was, "Hey, not everyone will like the game just like anything else in life.  Unfortunately that means some will be jerks about it too."  Personally, I find it very refreshing that they are being honest and not telling us "I just don't understand why some people are acting the way they are about this game.  It just doesn't make any sense."  Anyone offended by his statements may just need to re-evaluate themselves and see if the real reason is that he was hitting a little too close to home with his statement.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • DeeweDeewe Member UncommonPosts: 1,980

    Originally posted by Drakxii

    Originally posted by Deewe


    Originally posted by Sovrath


    Originally posted by Deewe



     

    Also I'm not sure I'm supposed to expect great things from a manager stating:

    "We knew that there was going to be people who wanted us to fail. But that's just the nature of the game. If you're going to build a huge game and try to go out to a lot of people, you're going to have people who just react poorly."

     

     

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    That's something you can say to your wife, friends, colleagues but not to a mass media.

    Why not?  it's one of more honest things they have said.   Must better then their  "Oh we know what you want just believe in the bioware."  type respones.

    Because he looks like he's blaming others for their failure: look they wanted us to fail, they didn't even let us try nor gave us the benefits of the doubt.

  • SovrathSovrath Member LegendaryPosts: 32,976

    Originally posted by Deewe

    Originally posted by Sovrath


     

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    That's something you can say to your wife, friends, colleagues but not to a mass media.

    I find it refreshing for developers to say what they mean. As I get older I find that I'm starting to bristle over Marketing speak. But it's not he first time someone's created something and noted that there were bound to be critics.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • DeeweDeewe Member UncommonPosts: 1,980

    Originally posted by Sovrath

    Originally posted by Deewe


    Originally posted by Sovrath


     

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    That's something you can say to your wife, friends, colleagues but not to a mass media.

    I find it refreshing for developers to say what they mean. As I get older I find that I'm starting to bristle over Marketing speak. But it's not he first time someone's created something and noted that there were bound to be critics.

    Like when they say they knew people would not like the space sim and they kept working on it?

    Or like when they state they are aware the mod system is inferior to appearance tabs, and they keep it?

    Or even when they post on the beta forums the beta testers are only here to test bugs and they don't take into account their feedback?

     

    Hrmmm not sure. And before you ask, don't trust me? Google is your friend.

  • DrakxiiDrakxii Member Posts: 594

    Originally posted by Deewe

    Originally posted by Sovrath


    Originally posted by Deewe


    Originally posted by Sovrath


     

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    That's something you can say to your wife, friends, colleagues but not to a mass media.

    I find it refreshing for developers to say what they mean. As I get older I find that I'm starting to bristle over Marketing speak. But it's not he first time someone's created something and noted that there were bound to be critics.

    Like when they say they knew people would not like the space sim and they kept working on it?

    Or like when they state they are aware the mod system is inferior to appearance tabs, and they keep it?

    Or even when they post on the beta forums the beta testers are only here to test bugs and they don't take into account their feedback?

     

    Hrmmm not sure. And before you ask, don't trust me? Google is your friend.

    You know it's wierd.   Normally I love it when a devs make a game that they want to make and not what someone else wants, but for some reason the SWTOR devs have and contuine to sound like arrogant ba.... ales.  

    Honestly I just think it's because they were all arrogant and cocky about this "great" game they were making but instead of being awesome and different like borderlands, bioshock, or skyrim.   We got this game that isn't different enough to not feel like wow but is lacking so many basic wow features that is just isn't good enough to be a better wow.  All I can think is they are arrogant and lazy that they believe that the bio and SW badges will sell the game... which it did honestly.   I just wished they would have tried as hard to design good gameplay systems and to program them, as they did to find actors and market the game.

    I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.

  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by Deewe

    Originally posted by Sovrath

    Originally posted by Deewe 

    Originally posted by Sovrath  

     

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    That's something you can say to your wife, friends, colleagues but not to a mass media.

    I find it refreshing for developers to say what they mean. As I get older I find that I'm starting to bristle over Marketing speak. But it's not he first time someone's created something and noted that there were bound to be critics.

    Like when they say they knew people would not like the space sim and they kept working on it?

    Or like when they state they are aware the mod system is inferior to appearance tabs, and they keep it?

    Or even when they post on the beta forums the beta testers are only here to test bugs and they don't take into account their feedback?

     

    Hrmmm not sure. And before you ask, don't trust me? Google is your friend.

        Having a blast with the Space Sim, so I personally am glad they kept it.  I do however hope they add a separate system that has more depth for the people that like it.  There have been hints in this direction already too.

        Personally, I think the mod system is FAR superior to an appearance tab.  Every game I have played to date with an appearance tab felt so stale.  At least now I can work a little to keep the gear I want.

        As for the beta testing comments, that does not surprise me a bit.  Trusting the word of a few thousand people instead of following their vision for the game and interpreting the "metrics" is stupid.  Now that the game is live though, it will be necessary for them to listen to the player base, which we have already seen a couple times now in fixes.

     

        All in all, it is still refreshing to see some honesty coming out of a devs mouth instead of vain glorious marketing bull.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • DeeweDeewe Member UncommonPosts: 1,980

    Originally posted by GMan3

    Originally posted by Deewe

    Originally posted by Sovrath

    Originally posted by Deewe 

    Originally posted by Sovrath  

     

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    That's something you can say to your wife, friends, colleagues but not to a mass media.

    I find it refreshing for developers to say what they mean. As I get older I find that I'm starting to bristle over Marketing speak. But it's not he first time someone's created something and noted that there were bound to be critics.

    Like when they say they knew people would not like the space sim and they kept working on it?

    Or like when they state they are aware the mod system is inferior to appearance tabs, and they keep it?

    Or even when they post on the beta forums the beta testers are only here to test bugs and they don't take into account their feedback?

     

    Hrmmm not sure. And before you ask, don't trust me? Google is your friend.

        Having a blast with the Space Sim, so I personally am glad they kept it.  I do however hope they add a separate system that has more depth for the people that like it.  There have been hints in this direction already too.

        Personally, I think the mod system is FAR superior to an appearance tab.  Every game I have played to date with an appearance tab felt so stale.  At least now I can work a little to keep the gear I want.

        As for the beta testing comments, that does not surprise me a bit.  Trusting the word of a few thousand people instead of following their vision for the game and interpreting the "metrics" is stupid.  Now that the game is live though, it will be necessary for them to listen to the player base, which we have already seen a couple times now in fixes.

     

        All in all, it is still refreshing to see some honesty coming out of a devs mouth instead of vain glorious marketing bull.

    Even James Ohlen Disagress with you:

    "Will this system provide you as much options as the appearance tab you are asking for? No it won’t. But it definitely provides a whole lot more visual customization than a purely drop driven MMO as you can modify the equipment you find/buy in the game with any fitting mod you buy/find/craft."

    BTW he said that before Blizzard unveiled the transmogrification ;)

     

    And for the space sim you know you can play it for free in CWA, right?

  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by Deewe

    Originally posted by GMan3


    Originally posted by Deewe

    Originally posted by Sovrath

    Originally posted by Deewe 

    Originally posted by Sovrath  

     

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    That's something you can say to your wife, friends, colleagues but not to a mass media.

    I find it refreshing for developers to say what they mean. As I get older I find that I'm starting to bristle over Marketing speak. But it's not he first time someone's created something and noted that there were bound to be critics.

    Like when they say they knew people would not like the space sim and they kept working on it?

    Or like when they state they are aware the mod system is inferior to appearance tabs, and they keep it?

    Or even when they post on the beta forums the beta testers are only here to test bugs and they don't take into account their feedback?

     

    Hrmmm not sure. And before you ask, don't trust me? Google is your friend.

        Having a blast with the Space Sim, so I personally am glad they kept it.  I do however hope they add a separate system that has more depth for the people that like it.  There have been hints in this direction already too.

        Personally, I think the mod system is FAR superior to an appearance tab.  Every game I have played to date with an appearance tab felt so stale.  At least now I can work a little to keep the gear I want.

        As for the beta testing comments, that does not surprise me a bit.  Trusting the word of a few thousand people instead of following their vision for the game and interpreting the "metrics" is stupid.  Now that the game is live though, it will be necessary for them to listen to the player base, which we have already seen a couple times now in fixes.

     

        All in all, it is still refreshing to see some honesty coming out of a devs mouth instead of vain glorious marketing bull.

    Even James Ohlen Disagress with you:

    "Will this system provide you as much options as the appearance tab you are asking for? No it won’t. But it definitely provides a whole lot more visual customization than a purely drop driven MMO as you can modify the equipment you find/buy in the game with any fitting mod you buy/find/craft."

    BTW he said that before Blizzard unveiled the transmogrification ;)

     

    And for the space sim you know you can play it for free in CWA, right?

        My point with the Mod System, is that you actually have to work for the look you want.  I like that.  It feels a lot better to me than keeping one look even though the gear itself is much different.  Wow and other games with an appearance tab always annoy the crap out of me because I know the look should change and it doesn't.  Personally, I think this system is actually an improvement on the "Appearance Tab".

        As for the Space Sim, like I said, I am happy with it and I am glad it is in the game.  I do hope they add a parallel system that is more in-depth, as they have hinted at, but as it stands right now, I prefer having it to not having it.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • DeeweDeewe Member UncommonPosts: 1,980

    Originally posted by GMan3

    Originally posted by Deewe


    Originally posted by GMan3


    Originally posted by Deewe

    Originally posted by Sovrath

    Originally posted by Deewe 

    Originally posted by Sovrath  

     

    Yeah, but he's not wrong. Anyone who creates anyting is going to have supporters and detractors. The more people you try to reach the more supporters and detractors you will get.

    That's something you can say to your wife, friends, colleagues but not to a mass media.

    I find it refreshing for developers to say what they mean. As I get older I find that I'm starting to bristle over Marketing speak. But it's not he first time someone's created something and noted that there were bound to be critics.

    Like when they say they knew people would not like the space sim and they kept working on it?

    Or like when they state they are aware the mod system is inferior to appearance tabs, and they keep it?

    Or even when they post on the beta forums the beta testers are only here to test bugs and they don't take into account their feedback?

     

    Hrmmm not sure. And before you ask, don't trust me? Google is your friend.

        Having a blast with the Space Sim, so I personally am glad they kept it.  I do however hope they add a separate system that has more depth for the people that like it.  There have been hints in this direction already too.

        Personally, I think the mod system is FAR superior to an appearance tab.  Every game I have played to date with an appearance tab felt so stale.  At least now I can work a little to keep the gear I want.

        As for the beta testing comments, that does not surprise me a bit.  Trusting the word of a few thousand people instead of following their vision for the game and interpreting the "metrics" is stupid.  Now that the game is live though, it will be necessary for them to listen to the player base, which we have already seen a couple times now in fixes.

     

        All in all, it is still refreshing to see some honesty coming out of a devs mouth instead of vain glorious marketing bull.

    Even James Ohlen Disagress with you:

    "Will this system provide you as much options as the appearance tab you are asking for? No it won’t. But it definitely provides a whole lot more visual customization than a purely drop driven MMO as you can modify the equipment you find/buy in the game with any fitting mod you buy/find/craft."

    BTW he said that before Blizzard unveiled the transmogrification ;)

     

    And for the space sim you know you can play it for free in CWA, right?

        My point with the Mod System, is that you actually have to work for the look you want.  I like that.  It feels a lot better to me than keeping one look even though the gear itself is much different.  Wow and other games with an appearance tab always annoy the crap out of me because I know the look should change and it doesn't.  Personally, I think this system is actually an improvement on the "Appearance Tab".

        As for the Space Sim, like I said, I am happy with it and I am glad it is in the game.  I do hope they add a parallel system that is more in-depth, as they have hinted at, but as it stands right now, I prefer having it to not having it.

    Jut wanted to step in to apologize for being a jerk yersterday.

    In fact James Ohlen replied to me on the forums about the appearance tabs and while I disliked the content of the answer, it was one of the time I do appreciated his honesty.

    That being said, character's look through mods are, atm, seriously limited, especially while levelling characters. For example I have a hard time finding pants that suits my top on my Sith Warrior and now I'm stuck with an orange/brown top and a grey skirt.

     

    For the space sim I'd rather not have anything what they delivered. Even the space map is poorly executed. And why deliver this when players can already play CWA for free?

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