Guild Wars 2: We hate MMOs too, so come play ours!
Guild Wars 2: Bigger than Oprah
Guild Wars 2: Come at me bro!
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
Guild Wars 2: Where Pissing Excellence Isn't Good Enough
"Don't mistake a fun game for a good game... Checkers is fun to play but its not exactly the highest point of gaming design... and definatly not worth $60 plus $15 a month"
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
All the races and classes fight the same races and classes because God forbid we assume the player population is anything more than juvenile.
Why is it too much to ask the lazy devs of today's mmorpgs to be able to actually feel like I am NOT playing a video game when I look at this stuff. GW2 pvp looks like it should be quarter fed at the arcade.
All the races and classes fight the same races and classes because God forbid we assume the player population is anything more than juvenile.
Why is it too much to ask the lazy devs of today's mmorpgs to be able to actually feel like I am NOT playing a video game when I look at this stuff. GW2 pvp looks like it should be quarter fed at the arcade.
Wtb Dark Age of Camelot 2.
I love the fact that DAOC whiners get to whine. They are worse then the Pre-NGE whiners for SWG. If you like your game so much, go play it.
Guild Wars 2: Taking a dump and naming it DAOC
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
All the races and classes fight the same races and classes because God forbid we assume the player population is anything more than juvenile.
Why is it too much to ask the lazy devs of today's mmorpgs to be able to actually feel like I am NOT playing a video game when I look at this stuff. GW2 pvp looks like it should be quarter fed at the arcade.
Wtb Dark Age of Camelot 2.
Maybe other games have mirrored classes and races out of lazyness or whatever reason, but GW2 is doing it because it adds something to the gameplay. Instead of having an automatic opposition to it based on other games, you need to understand why ArenaNet has made this decision for GW2.
The most obvious reason for having mirrored races and classes is balance. GW2 wants to have balanced, competitive, e-sport quality PVP, so having different races and classes on each side is just throwing that right out the window.
Unlike other games, GW2's World PVP pits your server against two other servers. Not only does this eliminate faction imbalances, it goes even further by ranking the servers at the end of each 2-week match and pitting them against new, equally balanced servers. Instead of always being faction A vs B&C (or server A vs B&C), the competition will be fierce and varied as you won't know from match to match whether you're the big or little server. You'll also see new opponents with new strategies each time.
So right there, there's a point to having mirrored opponents. You're pitting one server against another. It doesn't make sense to have different races and classes.
But GW2 goes beyond that. GW2's PVE world is designed to be 100% completely cooperative. They want to make it so other people can never harm you, never compete with you, and to make you want to see them because it makes your experience more fun. Having different factions with different races and classes would hurt that type of game. Having everything cooperative also benefits the PVE experience because it keeps them from having to make separate content for each faction. You can play with any friend of any race, and do any DE anywhere in the world.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it."-Jeff Strain, co-founder of ArenaNet, 2007
Guild Wars 2: Finally, you are looking for people to play with, not classes
"Don't mistake a fun game for a good game... Checkers is fun to play but its not exactly the highest point of gaming design... and definatly not worth $60 plus $15 a month"
All the races and classes fight the same races and classes because God forbid we assume the player population is anything more than juvenile.
Why is it too much to ask the lazy devs of today's mmorpgs to be able to actually feel like I am NOT playing a video game when I look at this stuff. GW2 pvp looks like it should be quarter fed at the arcade.
Wtb Dark Age of Camelot 2.
DAoC 2: Finally, a new game that'll run on my Commodore Amiga!
DAoC 2: Finally, a new sandbox game! My cats and I have been complaining that there aren't enough sandbox games, these days. My cats and I like to play in a sandbox, build sand castles, and dare other people and their cats to capture our sand castle.
DAoC 2: Finally, a new game that'll appeal to the hardcore crowd! It'll have open-world pvp, total non-instanced gameplay, perma-death, and my cats and I will be able to gank people whether they're asleep or offline, entirely. Real men will never log off, though.
Guild Wars 2: Will probably never be ^this^ "cool", but that's alright with me. This is most likely due to the fact that I fall in with the "juvenile" crowd, as opposed to the "hardcore" crowd who are the authority on what all MMO's should truly be like.
Comments
Guild Wars 2: Didn't Need $300+ Million.
BOYCOTTING EA / ORIGIN going forward.
Guild Wars 2: Improviing the mmo in mmorpgs.
Guild Wars 2: doesn't charge small fortunes over the course of 5 years
Guild Wars 2: Beware the Butterflies!
Guild Wars 2: Why I called in sick today
Guild Wars 2: Why I called in sick this week
Guild Wars 2: God I need a job where I can work from home
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
Guild Wars 2: We hate MMOs too, so come play ours!
Guild Wars 2: Bigger than Oprah
Guild Wars 2: Come at me bro!
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
Guild Wars 2: Keep TOR Fans Away From The Windows
Guild Wars 2: Where Pissing Excellence Isn't Good Enough
"Don't mistake a fun game for a good game... Checkers is fun to play but its not exactly the highest point of gaming design... and definatly not worth $60 plus $15 a month"
Guild Wars 2: We'll Still Be Playing Six Weeks After Launch.
Guild Wars 2: I can't believe it's not butter!
Guild Wars 2: It's replayable
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Guild Wars 2: We're DEFINITELY not in Azeroth anymore
GW 2: COPY PASTE WOHOO READY FOR PVP
All the races and classes fight the same races and classes because God forbid we assume the player population is anything more than juvenile.
Why is it too much to ask the lazy devs of today's mmorpgs to be able to actually feel like I am NOT playing a video game when I look at this stuff. GW2 pvp looks like it should be quarter fed at the arcade.
Wtb Dark Age of Camelot 2.
Guild Wars 2: If they're in game, you can actually kill sharks with laser beams attached to their heads *pinky to grin*
Guild Wars 2: mmo++
Guild Wars 2: Huh? ..what? whats a trinity?
I love the fact that DAOC whiners get to whine. They are worse then the Pre-NGE whiners for SWG. If you like your game so much, go play it.
Guild Wars 2: Taking a dump and naming it DAOC
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
Maybe other games have mirrored classes and races out of lazyness or whatever reason, but GW2 is doing it because it adds something to the gameplay. Instead of having an automatic opposition to it based on other games, you need to understand why ArenaNet has made this decision for GW2.
The most obvious reason for having mirrored races and classes is balance. GW2 wants to have balanced, competitive, e-sport quality PVP, so having different races and classes on each side is just throwing that right out the window.
Unlike other games, GW2's World PVP pits your server against two other servers. Not only does this eliminate faction imbalances, it goes even further by ranking the servers at the end of each 2-week match and pitting them against new, equally balanced servers. Instead of always being faction A vs B&C (or server A vs B&C), the competition will be fierce and varied as you won't know from match to match whether you're the big or little server. You'll also see new opponents with new strategies each time.
So right there, there's a point to having mirrored opponents. You're pitting one server against another. It doesn't make sense to have different races and classes.
But GW2 goes beyond that. GW2's PVE world is designed to be 100% completely cooperative. They want to make it so other people can never harm you, never compete with you, and to make you want to see them because it makes your experience more fun. Having different factions with different races and classes would hurt that type of game. Having everything cooperative also benefits the PVE experience because it keeps them from having to make separate content for each faction. You can play with any friend of any race, and do any DE anywhere in the world.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007
I got a good one.... stolen from MattVisual
Guild Wars 2: Finally, you are looking for people to play with, not classes
"Don't mistake a fun game for a good game... Checkers is fun to play but its not exactly the highest point of gaming design... and definatly not worth $60 plus $15 a month"
DAoC 2: Finally, a new game that'll run on my Commodore Amiga!
DAoC 2: Finally, a new sandbox game! My cats and I have been complaining that there aren't enough sandbox games, these days. My cats and I like to play in a sandbox, build sand castles, and dare other people and their cats to capture our sand castle.
DAoC 2: Finally, a new game that'll appeal to the hardcore crowd! It'll have open-world pvp, total non-instanced gameplay, perma-death, and my cats and I will be able to gank people whether they're asleep or offline, entirely. Real men will never log off, though.
Guild Wars 2: Will probably never be ^this^ "cool", but that's alright with me. This is most likely due to the fact that I fall in with the "juvenile" crowd, as opposed to the "hardcore" crowd who are the authority on what all MMO's should truly be like.
SANDBOX!!!!!!!
Guild Wars 2: 30% less crafting suckage than the leading brand
I'm not going to go through 12 pages, but has some already done:
Guild Wars 2: This time it's personal.
Guild Wars 2: Where San-Mesmer Shouts "Mes-ma-ru-me-ha!" At Charrgeta.
Guild Wars 2: Asura Tested, GLaDOS Approved.
Guild Wars 2: Norn! Your's is the bear spirit that will claw out the very sky!
Guild Wars 2: Keyboard Charr (seriously, with all the instrument emotes in GW1, Charr NEED a /keyboard!)
Guild Wars 2: Sylvari presented by Pale Tree Garden Network
Guild Wars 2. For when Deathwing simply isn't enough dragon for you.
And how could we forget...
Guild Wars 2. That's a big chicken.
Oderint, dum metuant.
GW2: Making a new race (sylvari if nobody knew what i was talking about)
Guild Wars 2: We won't force you to roll a non-Caucasion in the expansions.
Or
Guild Wars 2: like progression? F^> you!
C