I had actually been threatening to quit TOR about 2 weeks ago but instead I decided that maybe I needed a change of pace so I rolled a Jedi Knight and tried a new story and a new class to see if that would help. Unfortunately after tonight I finally sucked it up and unsubbed from the game. I can't watch my character "double jump" while trying to use force sweep or continue to repeat animations for skills over and over without the skill ever going off anymore. I remember another MMO that had the exact same issue with skills that would "hitch" or lag and never work and it was Champions Online. It took them a long time to finally figure out that their shitty code was causing the problem and finally fix the issue. I'm not willing to wait for Bioware to figure the issue out as it ruins the game for me. Oh well, back to Eve.
Nice to be called "too nice" instead of a rude expletive (I lost count how many I was called today).
lol that's because the fanatics are really rabid in response to anything that remotely looks critical. Mister Rogers would set off these people. I've read your blog in the past, you've always come off very nice which isn't a bad thing by any means. I just think you were too generous to Bioware in your critique of SWTOR. The bugs, the UI issues, the lack of commonly accepted common features that are in mmo-rpgs, the graphical issues.
In my personal opinion it is almost as if Bioware followed a flow chart on how to make a bad mmo-rpg. I've said it before and I am still boggled that I find myself thinking that, no matter how many times I've said it. I guess in the end the lesson learned is that even with a lot of examples around you past and present, and a ton of cash to throw at it, you can still screw up when designing an mmo-rpg.
I wish Bioware well and hope they learned from this experience but right now I think they are in a bit of the denial stage to learn from this. Bioware has joined my short list of developers that I won't rush out to snag their next release quickly, the other being Funcom.
The reality is, like I said in the blog post 10 days ago, I enjoyed my time in SWTOR. I do not regret buying the game, nor playing. I simply do not want to continue playing for the reasons I gave. I've left the door open to the possibility of playing again if the issues are fixed, OR if more content is added.
There are major issues with SWTOR as it pertains to its status as a MMORPG, and there are major issues in a general quality sense. In the end, they missed the mark -- for me.
The shocking thing was, how little I missed SWTOR in those 5-6 years I didn't play it. There was no zone, new levels, story or anything I felt I wanted to return and see. I guess this lack of emotionally captivating me longer is where I feel this game does not function for me.
This thread is a bit confusing considering the OP thinks SWTOR has been around for six years.......
I'm going to assume he meant SWG? And if that's the case....the rest of the responses don't make sense.
So one way or another it's an "I'm quitting" thread, and to that I say....play what you ENJOY, that's what games are FOR.
The reality is, like I said in the blog post 10 days ago, I enjoyed my time in SWTOR. I do not regret buying the game, nor playing. I simply do not want to continue playing for the reasons I gave. I've left the door open to the possibility of playing again if the issues are fixed, OR if more content is added.
There are major issues with SWTOR as it pertains to its status as a MMORPG, and there are major issues in a general quality sense. In the end, they missed the mark -- for me.
I tend to check back in on a game in about six months or so to see how it has changed/improved. I'll probably do the same around the begining of fall for SWTOR. Back to goofing off in LotRO until GWII releases while I keep an eye on the development of Pathfinder.
Comments
Op is not alone found this on the offical site, linking to a community haha read the Replys.. everyone is out....
http://www.keenandgraev.com/2012/02/14/copy-gold-leader-out/
I had actually been threatening to quit TOR about 2 weeks ago but instead I decided that maybe I needed a change of pace so I rolled a Jedi Knight and tried a new story and a new class to see if that would help. Unfortunately after tonight I finally sucked it up and unsubbed from the game. I can't watch my character "double jump" while trying to use force sweep or continue to repeat animations for skills over and over without the skill ever going off anymore. I remember another MMO that had the exact same issue with skills that would "hitch" or lag and never work and it was Champions Online. It took them a long time to finally figure out that their shitty code was causing the problem and finally fix the issue. I'm not willing to wait for Bioware to figure the issue out as it ruins the game for me. Oh well, back to Eve.
Keen's to nice, though he covered the points well enough.
Nice to be called "too nice" instead of a rude expletive (I lost count how many I was called today).
Keen
http://www.keenandgraev.com
lol that's because the fanatics are really rabid in response to anything that remotely looks critical. Mister Rogers would set off these people. I've read your blog in the past, you've always come off very nice which isn't a bad thing by any means. I just think you were too generous to Bioware in your critique of SWTOR. The bugs, the UI issues, the lack of commonly accepted common features that are in mmo-rpgs, the graphical issues.
In my personal opinion it is almost as if Bioware followed a flow chart on how to make a bad mmo-rpg. I've said it before and I am still boggled that I find myself thinking that, no matter how many times I've said it. I guess in the end the lesson learned is that even with a lot of examples around you past and present, and a ton of cash to throw at it, you can still screw up when designing an mmo-rpg.
I wish Bioware well and hope they learned from this experience but right now I think they are in a bit of the denial stage to learn from this. Bioware has joined my short list of developers that I won't rush out to snag their next release quickly, the other being Funcom.
The reality is, like I said in the blog post 10 days ago, I enjoyed my time in SWTOR. I do not regret buying the game, nor playing. I simply do not want to continue playing for the reasons I gave. I've left the door open to the possibility of playing again if the issues are fixed, OR if more content is added.
There are major issues with SWTOR as it pertains to its status as a MMORPG, and there are major issues in a general quality sense. In the end, they missed the mark -- for me.
Keen
http://www.keenandgraev.com
This thread is a bit confusing considering the OP thinks SWTOR has been around for six years.......
I'm going to assume he meant SWG? And if that's the case....the rest of the responses don't make sense.
So one way or another it's an "I'm quitting" thread, and to that I say....play what you ENJOY, that's what games are FOR.
President of The Marvelously Meowhead Fan Club
I tend to check back in on a game in about six months or so to see how it has changed/improved. I'll probably do the same around the begining of fall for SWTOR. Back to goofing off in LotRO until GWII releases while I keep an eye on the development of Pathfinder.