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So i played the overhyped Tera....

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Comments

  • PsyMike3dPsyMike3d Member UncommonPosts: 388

    Originally posted by Purutzil

    Oh no, having to play smart and not being able to mindlessly spam spells and all? Bad game for involving pros and cons to attacks!

     

    As a side note... how did you play beta when its not even open today? O.o

    i won a key in a giveaway.... that gives you access in the closed beta test.....

  • PivotelitePivotelite Member UncommonPosts: 2,145

    Originally posted by Purutzil

    Oh no, having to play smart and not being able to mindlessly spam spells and all? Bad game for involving pros and cons to attacks!

    As a side note... how did you play beta when its not even open today? O.o

     He's playing the EU beta probably. :P

     

    More screenshots because I feel like it.

     

    imageimageimageimageimageimage

     

     

    image - We won 4/5 and made a lot of money off these guys lol, deathmatches seem to be my primary source of income.

    image

  • PivotelitePivotelite Member UncommonPosts: 2,145

    Originally posted by dr4ygon

    The game does open up considerably after the starter island (island of dawn?), but yes in terms of the stand still combat that some classes have to endure it can be frustrating and cumbersome, I had my self imagined a more free and hyper combat but it's actually a lot slower and frustrating than I had imagined, I sometimes get into combat and start going to myself ...come on come, move already, so in that respect the combat needs some work and more freedom should be given in terms of movement.

     I have to say it really depends on the class, and as you progress, glyphs, crystals and gear can increase movement speed significantly as well as combos, using certain skills after one another increases speed dramatically.

     

    Dodges/Blocks also can be used mid-attack, but classes like the sorcerer or archer don't have either so it can feel very clunky.

     

    An example would be slayer, something just feels like it is missing until you get overhead strike, but than you get it and that move chains into everything, has huge knockdown and activates twice as fast when used after another skill in a combo. You also get a glyph that has a 50% chance to reset cooldown on overhead strike whenever you use it.

    image

  • KrayfishKrayfish Member UncommonPosts: 147

    Originally posted by Pivotelite

    Originally posted by dr4ygon

    The game does open up considerably after the starter island (island of dawn?), but yes in terms of the stand still combat that some classes have to endure it can be frustrating and cumbersome, I had my self imagined a more free and hyper combat but it's actually a lot slower and frustrating than I had imagined, I sometimes get into combat and start going to myself ...come on come, move already, so in that respect the combat needs some work and more freedom should be given in terms of movement.

     I have to say it really depends on the class, and as you progress, glyphs, crystals and gear can increase movement speed significantly as well as combos, using certain skills after one another increases speed dramatically.

     

    Dodges/Blocks also can be used mid-attack, but classes like the sorcerer or archer don't have either so it can feel very clunky.

    I agree, it does depend on the class really, the casters in particular are frustrating in this regard as they should really be the class with more freedom, being cloth and all.

    image

  • XasapisXasapis Member RarePosts: 6,337

    Originally posted by dr4ygon

    ...

    I agree, it does depend on the class really, the casters in particular are frustrating in this regard as they should really be the class with more freedom, being cloth and all.

    Seeing as there is little CC, I don't see how the melee classes would catch up to you in PvP if the game played differently.

  • PivotelitePivotelite Member UncommonPosts: 2,145

    Originally posted by dr4ygon

    Originally posted by Pivotelite


    Originally posted by dr4ygon

    The game does open up considerably after the starter island (island of dawn?), but yes in terms of the stand still combat that some classes have to endure it can be frustrating and cumbersome, I had my self imagined a more free and hyper combat but it's actually a lot slower and frustrating than I had imagined, I sometimes get into combat and start going to myself ...come on come, move already, so in that respect the combat needs some work and more freedom should be given in terms of movement.

     I have to say it really depends on the class, and as you progress, glyphs, crystals and gear can increase movement speed significantly as well as combos, using certain skills after one another increases speed dramatically.

     

    Dodges/Blocks also can be used mid-attack, but classes like the sorcerer or archer don't have either so it can feel very clunky.

    I agree, it does depend on the class really, the casters in particular are frustrating in this regard as they should really be the class with more freedom, being cloth and all.

     I am not sure how they open up as you level, but most classes start getting a lot quicker and feel more fluid, i've only played melee classes though because this game shines in that department imo.

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  • PurutzilPurutzil Member UncommonPosts: 3,048

    Originally posted by Pivotelite

    Originally posted by Purutzil

    Oh no, having to play smart and not being able to mindlessly spam spells and all? Bad game for involving pros and cons to attacks!

    As a side note... how did you play beta when its not even open today? O.o

     He's playing the EU beta probably. :P

    Yeah, i just realized that after. XD

     

    I have a feeling some stuff will be changed in the game to make things 'smoother' for some classes but I just honestly don't see it being changed massively. I think its just cause I do like fighting games to a certain degree that I have grown use to the whole 'pro/con' mechanics in which you can't be careless with what you do or you suffer for it.

  • rexzshadowrexzshadow Member Posts: 1,428

    Originally posted by PsyMike3d

    Originally posted by Vryheid

    I'm sorry but I'm not sure why you bothered to make a thread about this if you only spent an hour playing the game. Any serious review should give a game at least 10 hours to try out before making a serious judgment. As for what this "adds" to the genre, Tera is supposed to have the best combat system ever seen in an MMO. Most of your review should be discussing it. I couldn't care less if the areas were enclosed.

    The best combat system ever seen in an MMO??? r u kidding me??? Of course i support the idea of aimming and not autotarget but TERA doesnt do it the right way. And of course you don't need 10hours to judge a clone... doesnt worth it

    This pretty much show your pretty bias against the game, judge a clone? Clone of what? Want ot name me other open world no faction FFA mmorpg that use action combat? I'll give you a minate.


    Originally posted by mmoguy43

    I could see all that which was described in the OP by watching the first look videos. The only thing that sounded newish and slightly promising was the political system by I never saw how it actually worked.

     

    Not really to yell at the OP or anyone specifically but,

    What the hell does it take to for an MMORPPG to be more than "just another MMO clone"?

    When its not a mmorpg any more, because obviously the most core concepts of mmorpg isn't even good enough anymore for most people.


    Originally posted by PsyMike3d

     

    1st of all i dont want and i dont care to take me serious.

    2nd, i didnt say the game is crap, i said nothing new, that is totally different.

    3rd, and 1 hour was enough for me, i just couldnt play more i found nothing interesting to keep going. 

    i just feel lucky i was able to test the CBT and form my opinion and shared it in this forum. i knew that many ppl wouldnt agree with me of course but thats why forums are for...

    1. Why the hell did you make the thread if you didn't care what we thought.

    2. Nothing new.... right lets all pretend that the combat system doesn't exist

    3. Obviously you have speical power that allow you to know how a game is after 1hr.

     


    Originally posted by Snoepie

    Originally posted by Xasapis

    Out of curiocity, how do you classify a game into the PvE or PvP region?

    if the main structure of a game is designed around pvp..

    Games like Doac, warhammer, darkfall online

     The fact Tera's combat is at its best in PvP doesn't make it a PvP focus game? Tera is pretty  PvP heavy, 24hr guild war, opne world PvP, soon server vs server.


    Originally posted by dr4ygon

    Originally posted by Pivotelite


    Originally posted by dr4ygon

    I agree, it does depend on the class really, the casters in particular are frustrating in this regard as they should really be the class with more freedom, being cloth and all.

    This is what Action Combat is, take the best 2 action combat games out there (also 2 hardest) monster hunter and god eater burst and also demon soul and dark soul as well. All these have have root system, yet those are some of the hardest and best action combat out there, why? Because the root make you think, you have to measure risk and reward with every attack. Its not there coz of bad programing or to make it feel clucky, its there because thats one of the defining feather of action combat.

     

    This game quest system is standarded, its a bit dull and stall but its not bad. Since when have standarded been bad? Also to everyone out there who don't understand that Dev teams have something call a budget and deal lines. Blue Hole is a brand new company, i'm sorry if they don't have the money or time blizzard has to make Tera. They have limit resource and they decide to pour it in to their combat and polish it up, so questing got glimped. No game is released perfect, at least they doing their best ot fix it, 1-40 quest revamp is or will be out soon. I like the fact that they decide to focus on what they were trying to sell their game as rather than do a medicore job at trying to prefect everything.

    Also OP you don't seem to understand what hype means, out of all the mmorpgs coming out Tera is the least hyped and last known game compare to SWTRO,GW2,TSW,and Archage. And also the most bashed as well (no idea why) by players (who most never play Tera) and reviewers who like you decide to play about lvl 11 and decide they know the future of the game. So if you call that hyped than GW2 might as well be christanity.

  • KrayfishKrayfish Member UncommonPosts: 147

    Originally posted by Xasapis

    Originally posted by dr4ygon


    ...

    I agree, it does depend on the class really, the casters in particular are frustrating in this regard as they should really be the class with more freedom, being cloth and all.

    Seeing as there is little CC, I don't see how the melee classes would catch up to you in PvP if the game played differently.

    I never really looked at it in that respect, but you are right.

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  • PsyMike3dPsyMike3d Member UncommonPosts: 388

    [Mod Edit] not going to change my opinion that this game will have probably the same fate as SWTOR or Aion...

  • El-HefeEl-Hefe Member UncommonPosts: 760

    Originally posted by PsyMike3d

    [Mod Edit] not going to change my opinion that this game will have probably the same fate as SWTOR...

    that's good news for BHS, and EnMasse then.  2 million copies and the 2nd most subs in the US.  i think they'll take it. 

    I've got the straight edge.

  • evictonevicton Member Posts: 398

    Originally posted by PsyMike3d

    [Mod Edit] not going to change my opinion that this game will have probably the same fate as SWTOR or Aion...

    So your predicting its gonna break the 2 million sold mark faster then any game before it. I'm pretty sure En Masse would be quite happy if it were to suffer that fate.

  • PsyMike3dPsyMike3d Member UncommonPosts: 388

    Originally posted by evicton

    Originally posted by PsyMike3d

    [Mod Edit] are not going to change my opinion that this game will have probably the same fate as SWTOR or Aion...

    So your predicting its gonna break the 2 million sold mark faster then any game before it. I'm pretty sure En Masse would be quite happy if it were to suffer that fate.

    Ye im predicting it will sell a lot the first months...

  • rexzshadowrexzshadow Member Posts: 1,428

    Originally posted by PsyMike3d

    [Mod Edit] not going to change my opinion that this game will have probably the same fate as SWTOR or Aion...

    Whatever all th ese prophets are saying, are not going to chance the fact that they should stick to predicting the lottery.

  • VyethVyeth Member UncommonPosts: 1,461

    Originally posted by PsyMike3d

    Originally posted by evicton


    Originally posted by PsyMike3d

    [Mod Edit] not going to change my opinion that this game will have probably the same fate as SWTOR or Aion...

    So your predicting its gonna break the 2 million sold mark faster then any game before it. I'm pretty sure En Masse would be quite happy if it were to suffer that fate.

    Ye im predicting it will sell a lot the first months...

    No one knows for sure.. But I will go out on a limb and just re-assure everyone that it will of course not end up being in the same bracket as WoW.. No modern MMO has duplicated the steady success as WoW and never will.. Despite that though, just like Aion and Rift, the game will no doubt establish a decent size but loyal fanbase..

    Chances are it will launch with around 20 servers, and be down to around 7 by years end.. Just my guess..

  • rexzshadowrexzshadow Member Posts: 1,428

    Thats much better anylsis, ya i doubt any mmorpg now days will last too long just because of the ever growing market. I mean i got ot hand it to maplestory, for a F2P game that thing has been around for a pretty damn long time. I think 7 year is pretty good, by than graphic be on a whole new lvl and possibly new game mechanic we never though of, we all move on ^_^

  • emotaemota Member UncommonPosts: 413

    Originally posted by PsyMike3d

    Today i've managed to play tera after 20min of queue(high population is always good for an MMO).

    So the character creation was good,simple, nothing new though...

    The characters models are awsome.

    Then i logged in, after a meaningless cutscene, the environment was pretty good and the music also.

    But then i realised that there was a minimap showing all the area(that wasnt a good sign) but i decided to investigate it more.

    I tryed to explore more the area and i realised that i can't fall of the cliff, cause TERA has a linear environment that you only follow a path.

    I took a quest and i tryed the battle cause i've heard that this makes the game unique and worth buying... So i completed few quests that where totally copy paste from ALL the mmos out there, the other thing that was really bad was EVERY time i used a spell or an attack my character staying still, for example you can't run and use a spell, your char staying still every time you attack........

    I couldn't play more than 1hour and after that i uninstalled it... this game has NOTHING AT ALL to offer to the MMO genre.

    Linear questline like Aion - No exploration - overhyped combat system(looks like Dragon Nest a bit)= i give this about 3months of life till mass exodus...

    I pity those who bought it really... i hope you will enjoy it but clearly if you've played many MMOs you know im right.

    I dont want to offend ppl with this thread ..obviously if you are new to the MMO genre u will probably enjoy it

    I just want to alarm those who are playing years MMOs not to expect anything for this.

     

    [IM NOT PLAYING WOW(it died for me when TBC released) IM JUST WAITING FOR DARKFALL 2.0 ]

     

    good gaming to all :)

    Seriously, you played for less than 1 hour and you rate the game, awesome, thanks for that. Gees!

  • rexzshadowrexzshadow Member Posts: 1,428

    Originally posted by emota

    Originally posted by PsyMike3d

     

    Seriously, you played for less than 1 hour and you rate the game, awesome, thanks for that. Gees!

    Thats pretty much what Tera players deal with all the time. And they call this game hyped with so many people constantly bashing it. Don't see this kind of shit in GW2 forums.

  • PivotelitePivotelite Member UncommonPosts: 2,145

    Originally posted by rexzshadow

    Originally posted by emota


    Originally posted by PsyMike3d

     

    Seriously, you played for less than 1 hour and you rate the game, awesome, thanks for that. Gees!

    Thats pretty much what Tera players deal with all the time. And they call this game hyped with so many people constantly bashing it. Don't see this kind of shit in GW2 forums.

     Nevermind the fact people hyping TERA played it to level 30 atleast. Lol, none of them played GW2 yet. It just makes me disregard anything the person says when they call TERA "hyped".

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  • Sector13Sector13 Member UncommonPosts: 784

    Originally posted by rexzshadow

    Originally posted by emota


    Originally posted by PsyMike3d

     

    Seriously, you played for less than 1 hour and you rate the game, awesome, thanks for that. Gees!

    Thats pretty much what Tera players deal with all the time. And they call this game hyped with so many people constantly bashing it. Don't see this kind of shit in GW2 forums.

    You will once more people get to try it and see it aint as good as people say it is either.

  • Sector13Sector13 Member UncommonPosts: 784

    Originally posted by Pivotelite

    Originally posted by rexzshadow


    Originally posted by emota


    Originally posted by PsyMike3d

     

    Seriously, you played for less than 1 hour and you rate the game, awesome, thanks for that. Gees!

    Thats pretty much what Tera players deal with all the time. And they call this game hyped with so many people constantly bashing it. Don't see this kind of shit in GW2 forums.

     Nevermind the fact people hyping TERA played it to level 30 atleast. Lol, none of them played GW2 yet. It just makes me disregard anything the person says when they call TERA "hyped".

    So, there is a level requirement to meet before saying the bad points of a game?

  • PivotelitePivotelite Member UncommonPosts: 2,145

    Originally posted by Sector13

    Originally posted by Pivotelite


    Originally posted by rexzshadow


    Originally posted by emota


    Originally posted by PsyMike3d

     

    Seriously, you played for less than 1 hour and you rate the game, awesome, thanks for that. Gees!

    Thats pretty much what Tera players deal with all the time. And they call this game hyped with so many people constantly bashing it. Don't see this kind of shit in GW2 forums.

     Nevermind the fact people hyping TERA played it to level 30 atleast. Lol, none of them played GW2 yet. It just makes me disregard anything the person says when they call TERA "hyped".

    So, there is a level requirement to meet before saying the bad points of a game?

    No, I did not state that, although id say 30 is a good level if I did.

     

    I said, the people hyping TERA have actually played it, while people hyping GW2 have not. Why do you linger in here so much...Im always wondering since you have little interest in this game judging by your posts.

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  • EzhaeEzhae Member UncommonPosts: 735

    Originally posted by emota

     

    Seriously, you played for less than 1 hour and you rate the game, awesome, thanks for that. Gees!

    Well... And how many hours one needs to play something to discover that They simply don't like it? Non-constructive, pointless bashing aside, I played to 25th lvl in beta and didn't like the game. I came to terms with it, simply realizing it's not what I'm looking for in MMO. 

    The combat felt slow and not really more dynamic than hotkey based MMOs offer ( dynamic combat is not exactly same thing as no tab-target combat, everything just felt slow paced due to how character is rooted in place for attacks, taking away from the mobility outside of the class specific "dodge" moves) 

    The world was pretty typical and not much different from other Korean MMOs like Lineage or Aion. 

    The quest system/UI was exactly the same, based on exactly the same ideas and themes, so was the crafting (tho i admit, the buffs on gathering were nice touch, but same time made me wonder how big of a role will gathering random junk just for the buff will pay in later game)

    And i dislike the oversexualized artstyle.

     

    Simple as that. Some people will like it, some won't. It is a bit of a "niche" game for people who enjoy the eastern style of both gameplay and game-art. On the big minus side however it's also a licenced title, which means the western publishers won't have much freedom in terms of changing certain aspects of the game, and I feel it's what may hurt the game the most in the long run. 

     

  • rexzshadowrexzshadow Member Posts: 1,428

    Originally posted by Ezhae

    Originally posted by emota


     

    Seriously, you played for less than 1 hour and you rate the game, awesome, thanks for that. Gees!

    Simple as that. Some people will like it, some won't. It is a bit of a "niche" game for people who enjoy the eastern style of both gameplay and game-art. On the big minus side however it's also a licenced title, which means the western publishers won't have much freedom in terms of changing certain aspects of the game, and I fell it's what may hurt the game the most in the long run. 

     

    Not going to bother with the other stuff since thats how you feel hey how you feel. At least you don't try to shovel down how you feel down someone throat.

    Although the last statment is kinda off, EME was created for the sole purpose of westerization. EME has tool and power to make changes to the game for its western user. First thing already changed is outlaw system and guild wars and having PvP and PvE servers. They do listen to feed backs and change the game acoordingly which is hella lot more than what over ported games do. They want to basically make a verison for western and verison for eastern with the core concept the same but little thing that make the player database different.

  • Sector13Sector13 Member UncommonPosts: 784

    Originally posted by Pivotelite

    Originally posted by Sector13


    Originally posted by Pivotelite


    Originally posted by rexzshadow


    Originally posted by emota


    Originally posted by PsyMike3d

     

    Seriously, you played for less than 1 hour and you rate the game, awesome, thanks for that. Gees!

    Thats pretty much what Tera players deal with all the time. And they call this game hyped with so many people constantly bashing it. Don't see this kind of shit in GW2 forums.

     Nevermind the fact people hyping TERA played it to level 30 atleast. Lol, none of them played GW2 yet. It just makes me disregard anything the person says when they call TERA "hyped".

    So, there is a level requirement to meet before saying the bad points of a game?

    No, I did not state that, although id say 30 is a good level if I did.

     

    I said, the people hyping TERA have actually played it, while people hyping GW2 have not. Why do you linger in here so much...Im always wondering since you have little interest in this game judging by your posts.

    If you're going to judge me based on my previous posts then you can find the post where I clearly explain my opinion on TERA. Just because I am really critical to a game doesn't mean I hate it or wont play it, I just see a game for what it is. The main reason I am interested in GW2 over TERA is simply cause it is B2P. If TERA was B2P then it would be a day 1 buy for me but it's not and I think a lot of the choices Bluehole and EME are doing are the wrong choices. Though if I have extra money when TERA comes out and there is nothing coming out in the near future that interests me then I would consider picking it up a few weeks after release cause I have no interest in dealing with the mass crowd that will disappear within the first week or 2.

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