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A healthy rant



I would say GW2 is mostly hyped by players not the developers. The developers has been so transparent with their work and the amount of footage  you can watch and read, this hype is not based on basless assumptions/hype.  


Think so?

Anet opened up the hate with the manifesto video. They basically trash talk the genre under a thinly veiled "we're here to innovate" theme.

You have to realize how much this has shaped the attitude of so many GW2 fanboys.

"If you hate mmos, you'll really wanna play GW2" Really? This is like a war cry for every troll and hater to bandwagon GW2 and trash everything else.

And you wonder why we have threads about people not wanting to play this game because they are wary of being stuck with a community of douchebags.

Anet validated every jaded, burnt out, treadmill slave and basically said its not your fault for playing that way, its the game's fault for allowing it. So much easier to not have to take responsibility for your own actions when you can just blame the developer. Its Blizzard's fault that you jumped on the gear treadmill right? You had no choice, and no other gameplay options were viable. Not because you wanted the best gear. No. Its because you were forced to repeat content because of bad game design.

Don't worry, Anet will liberate you from those awful companies with their evil agendas. They remove instanced raiding and progressive gear stats and say "We fixed it". IMO fixing a game mechanic by removing it really isn't innovative. There isn't anything wrong with raid progression through attaining stronger gear. Its when people compulsively play this way without any self regulation that it can be problematic. So Anet removes it and the blind can suddenly see. Its a miracle!

Play for fun is their mantra. Has this really become such a groundbreaking idea? I'm pretty sure tens of millions of gamers around the world do this already. So why does GW2 get to tout this as their innovation? They are catering to a group of gamers that haven't played a game for fun in years. Now these people have been reminded that games are meant to be fun and feel the need to save us all. Because if they weren't having fun, then surely the rest of us were just as miserable.

But how do you convince people that they aren't having fun and GW2 will save them? Talk as much shit about the people who are having fun with mmos that are currently out. Call them sheep, mindless, rabid fanboys. Whatever it takes to convince themselves that they are making the right choice.

Sorry, just needed to get that off my chest. I feel better haha. Sometimes a good rant clears the cobwebs for a while.

I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.

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Comments

  • WhiteLanternWhiteLantern Member RarePosts: 3,319

    /clap

    /clap

    /clap

     

     

    /raises glass in salute to a brave soul

     

     

     

     

     

     

     

    /popcorn

    I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  • SweetrollSweetroll Member Posts: 28

    People have been begging for innovation for years, all culminating in the humaliating performance of Bioware absolutely shamelessly copying and then failing at being WoW. Something which the SW IP began with the NGE resulting in at least 1 developers suicide.  To say that GW2 devs have some how manipulated players into thinking the genre needs innovation is retarded. Anyone can see how uncreative and downright pathetic the MMO industry has become.

  • EdeusEdeus Member CommonPosts: 506

    I like that.  But I would say removing the gear progression thing isn't letting the blind see, but making everyone blind, so we are all the same.

    image

    Taru-Gallante-Blood elf-Elysean-Kelari-Crime Fighting-Imperial Agent

  • VryheidVryheid Member UncommonPosts: 469

    The irony is that these people have probably spent so long without having fun in an MMO that they're going to have a bad experience in GW2 no matter how great it ends up being.

  • MMOarQQMMOarQQ Member Posts: 636

    Poignant points and observations.

    Now let's wait and see how many take this as an insult to their character and intelligence, or pounce upon it to denigrate the game and bolster their own.

  • Meerkat93Meerkat93 Member Posts: 61

    I dislike Anet fans for the same reason I dislike Ron Paul supporters.

     

    Anet fans seem to get offfended when you state some flaws about this game, subjective or otherwise. While this happens in most other MMOs GW2 is by far the worst that I have seen.

     

    I can't really explain it.

     

    Needless to say I expect a whole lotta QQing release.

     

    Edit: I kinda can explain now.

     

    My problem with GW2 fans is that they think that its only Anet who is making their game fun and everyone elses game is nothing more then a carrot on a stick. I think thats pretty ignorant to assume that someone doesn't play a game like WoW because they enjoy the classic RPG type combat unlike GW2 action based.

  • EdeusEdeus Member CommonPosts: 506

    Originally posted by Meerkat93

    I dislike Anet fans for the same reason I dislike Ron Paul supporters.

     

    Anet fans seem to get offfended when you state some flaws about this game, subjective or otherwise. While this happens in most other MMOs GW2 is by far the worst that I have seen.

     

    I can't really explain it.

     

    Needless to say I expect a whole lotta QQing release.

    Naw.  I may not be reading (or trolling) the GW2 forums, but FFXIV had one of the most epic fans vs critics fights around.  I was there, I saw it all and lived to tell the tail on other MMO's!

     

    image

    Taru-Gallante-Blood elf-Elysean-Kelari-Crime Fighting-Imperial Agent

  • RobsolfRobsolf Member RarePosts: 4,607

    I've gotta say, with that thread title, I came in here assuming it was gonna be the opposite.  Kinda like when somebody says, "I'm not trolling, but..."

    That was actually, yes, a healthy rant!  Almost literally, here:

    "Its when people compulsively play this way without any self regulation that it can be problematic. "

    And that's why I don't.  I WILL NOT raid-grind for gear.  I'm up for any raid that sounds like fun, but I'm not gonna keep pulling the lever over and over til' the fish biscuit pops out.  (Hmmm... out of context, that sounds like sexual innuendo...)  Either way, I'm perfectly happy with non-raid grinded gear which gives .0002% less protection or does .0005% less dps, thank ya very much.

    I'm looking forward to GW2, to see if they manage to remove some of the mechanics that have always bugged me about MMO's and replaced with (hopefully) something better.  But unlike many I've seen on this board, I don't feel the need to constantly troll every other game that has come out since GW2 was announced.

    And I certainly agree; every game has its cheerleaders that come out trashing other up and coming games, but the GW2 crowd is certainly in a league of their own.  Maybe it's just a case of this forum being loaded with GW2 fans and thus most that are spewing bile are usually GW2 fans by default.  But either way, it's certainly not just a typical case of new MMO venom...

  • EdeusEdeus Member CommonPosts: 506

    Originally posted by Robsolf

     (Hmmm... out of context, that sounds like sexual innuendo...) 

    It needs more tits! ;)

     

    But generally I agree with you.

    image

    Taru-Gallante-Blood elf-Elysean-Kelari-Crime Fighting-Imperial Agent

  • DannyGloverDannyGlover Member Posts: 1,277


    Originally posted by SweetrolI
    People have been begging for innovation for years, all culminating in the humaliating performance of Bioware absolutely shamelessly copying and then failing at being WoW. Something which the SW IP began with the NGE resulting in at least 1 developers suicide.  To say that GW2 devs have some how manipulated players into thinking the genre needs innovation is retarded. Anyone can see how uncreative and downright pathetic the MMO industry has become.

    you are definitely entitled to your opinion. keep in mind my op is a rant. I have no intention of debating or defending a rant. it is what it is. enjoy :)

    I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.

  • RobsolfRobsolf Member RarePosts: 4,607

    Originally posted by Edeus

    Originally posted by Robsolf

     (Hmmm... out of context, that sounds like sexual innuendo...) 

    It needs more tits! ;)

     But generally I agree with you.

    image

  • DistopiaDistopia Member EpicPosts: 21,183

    /standing ovation :)

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • BarCrowBarCrow Member UncommonPosts: 2,195

    Originally posted by DannyGlover

     






    I would say GW2 is mostly hyped by players not the developers. The developers has been so transparent with their work and the amount of footage  you can watch and read, this hype is not based on basless assumptions/hype.  



     



    Think so?

    Anet opened up the hate with the manifesto video. They basically trash talk the genre under a thinly veiled "we're here to innovate" theme.

    You have to realize how much this has shaped the attitude of so many GW2 fanboys.

    "If you hate mmos, you'll really wanna play GW2" Really? This is like a war cry for every troll and hater to bandwagon GW2 and trash everything else.

    And you wonder why we have threads about people not wanting to play this game because they are wary of being stuck with a community of douchebags.

    Anet validated every jaded, burnt out, treadmill slave and basically said its not your fault for playing that way, its the game's fault for allowing it. So much easier to not have to take responsibility for your own actions when you can just blame the developer. Its Blizzard's fault that you jumped on the gear treadmill right? You had no choice, and no other gameplay options were viable. Not because you wanted the best gear. No. Its because you were forced to repeat content because of bad game design.

    Don't worry, Anet will liberate you from those awful companies with their evil agendas. They remove instanced raiding and progressive gear stats and say "We fixed it". IMO fixing a game mechanic by removing it really isn't innovative. There isn't anything wrong with raid progression through attaining stronger gear. Its when people compulsively play this way without any self regulation that it can be problematic. So Anet removes it and the blind can suddenly see. Its a miracle!

    Play for fun is their mantra. Has this really become such a groundbreaking idea? I'm pretty sure tens of millions of gamers around the world do this already. So why does GW2 get to tout this as their innovation? They are catering to a group of gamers that haven't played a game for fun in years. Now these people have been reminded that games are meant to be fun and feel the need to save us all. Because if they weren't having fun, then surely the rest of us were just as miserable.

    But how do you convince people that they aren't having fun and GW2 will save them? Talk as much shit about the people who are having fun with mmos that are currently out. Call them sheep, mindless, rabid fanboys. Whatever it takes to convince themselves that they are making the right choice.

    Sorry, just needed to get that off my chest. I feel better haha. Sometimes a good rant clears the cobwebs for a while.

    Come on now...aren't you too old for this shit?

  • blognorgblognorg Member UncommonPosts: 643

    Originally posted by DannyGlover

     






    I would say GW2 is mostly hyped by players not the developers. The developers has been so transparent with their work and the amount of footage  you can watch and read, this hype is not based on basless assumptions/hype.  



     



    Think so?

    Anet opened up the hate with the manifesto video. They basically trash talk the genre under a thinly veiled "we're here to innovate" theme.

    You have to realize how much this has shaped the attitude of so many GW2 fanboys.

    "If you hate mmos, you'll really wanna play GW2" Really? This is like a war cry for every troll and hater to bandwagon GW2 and trash everything else.

    And you wonder why we have threads about people not wanting to play this game because they are wary of being stuck with a community of douchebags.

    Anet validated every jaded, burnt out, treadmill slave and basically said its not your fault for playing that way, its the game's fault for allowing it. So much easier to not have to take responsibility for your own actions when you can just blame the developer. Its Blizzard's fault that you jumped on the gear treadmill right? You had no choice, and no other gameplay options were viable. Not because you wanted the best gear. No. Its because you were forced to repeat content because of bad game design.

    Don't worry, Anet will liberate you from those awful companies with their evil agendas. They remove instanced raiding and progressive gear stats and say "We fixed it". IMO fixing a game mechanic by removing it really isn't innovative. There isn't anything wrong with raid progression through attaining stronger gear. Its when people compulsively play this way without any self regulation that it can be problematic. So Anet removes it and the blind can suddenly see. Its a miracle!

    Play for fun is their mantra. Has this really become such a groundbreaking idea? I'm pretty sure tens of millions of gamers around the world do this already. So why does GW2 get to tout this as their innovation? They are catering to a group of gamers that haven't played a game for fun in years. Now these people have been reminded that games are meant to be fun and feel the need to save us all. Because if they weren't having fun, then surely the rest of us were just as miserable.

    But how do you convince people that they aren't having fun and GW2 will save them? Talk as much shit about the people who are having fun with mmos that are currently out. Call them sheep, mindless, rabid fanboys. Whatever it takes to convince themselves that they are making the right choice.

    Sorry, just needed to get that off my chest. I feel better haha. Sometimes a good rant clears the cobwebs for a while.

    I didn't really like the manifesto video, but GW2 still looks good to me. When it comes down to it, a company has to self-promote. If you go in for a job interview, you need to sell yourself some, even if it feels a little weird. Are you just going to walk in and say, "Yeah, I'm okay, I guess, so you should hire me." The manifesto video served its purpose... it got a lot of people excited about the game. Did they oversell it? Yeah, but you kind of have to in this market.

     

    I only watched it once, and it seemed a little shameless, but understood that they needed something dramatic right out the gate. Since then, they've toned it down. They just needed to get GW2 really out there in a big way. To be honest, I think they will deliver on most of what they are promising. They do have some pretty good ideas that seem to stick out in a market that has grown rather stagnant.

     

    Their whole "fun" angle is just kind of jumping off the complaints that many people already had about most MMOs. Going back to what I already said, it's important to grab people's attention. See, I saw the manifesto before I really got into GW2, and I rolled my eyes at it. However, it was on my radar at that point, because they made it seem like a big deal. I, like many other people, follow things that make a big splash... just like I followed SWTOR. Although, the more I found out about TOR, the less interested I became. It was the opposite with GW2.

     

    At the end of the day, ArenaNet is a company that needs to pay the bills. I think that as long as they deliver on what they promise and they give a good value for the game, then it doesn't really bother me how they promote it.

  • WolfenprideWolfenpride Member, Newbie CommonPosts: 3,988

    Good read, explains a lot of the hype I guess.

  • RefMinorRefMinor Member UncommonPosts: 3,452
    Good post Danny (You may be that bit closer to dying on the toilet now though)

     

    I hated the SWTOR, Biocrap about innovation and revolutionising and the mindless trashing of every opinion that was not slavish from the fanatics last year.

     

    GW2 fanatics are in danger of going that route, I remember someone saying just "I don't get why this game is so hyped" just that nothing else, they were then labelled as "hating on the game", it's just dumb.

     

    Sadly I can see Archeage going down hat route closer to release.
  • CalerxesCalerxes Member UncommonPosts: 1,641

    It will be fun when GW2 releases for many reasons but mainly for the drama that will ensue on these and other boards around the t'internet, I'll certainly be here with a large bag of popcorn watching the many have a reality check. It looks like a good game but I will not know that until I play it unlike the AN minions that populate these boards and constantly tell us exactly what it will do to all the known competition and the future of gaming as if it is a known quantity. So Mr Glover thanks for giving me a rye smile and nod to the future of these boards, I cannot wait for the fallout.  

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • DannyGloverDannyGlover Member Posts: 1,277


    Originally posted by BarCrow
    Come on now...aren't you too old for this shit?

    Nevaaaaaaaah!

    I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.

  • SuperXero89SuperXero89 Member UncommonPosts: 2,551

    Originally posted by DannyGlover

     






    I would say GW2 is mostly hyped by players not the developers. The developers has been so transparent with their work and the amount of footage  you can watch and read, this hype is not based on basless assumptions/hype.  



     



    Think so?

    Anet opened up the hate with the manifesto video. They basically trash talk the genre under a thinly veiled "we're here to innovate" theme.

    You have to realize how much this has shaped the attitude of so many GW2 fanboys.

    "If you hate mmos, you'll really wanna play GW2" Really? This is like a war cry for every troll and hater to bandwagon GW2 and trash everything else.

    And you wonder why we have threads about people not wanting to play this game because they are wary of being stuck with a community of douchebags.

    Anet validated every jaded, burnt out, treadmill slave and basically said its not your fault for playing that way, its the game's fault for allowing it. So much easier to not have to take responsibility for your own actions when you can just blame the developer. Its Blizzard's fault that you jumped on the gear treadmill right? You had no choice, and no other gameplay options were viable. Not because you wanted the best gear. No. Its because you were forced to repeat content because of bad game design.

    Don't worry, Anet will liberate you from those awful companies with their evil agendas. They remove instanced raiding and progressive gear stats and say "We fixed it". IMO fixing a game mechanic by removing it really isn't innovative. There isn't anything wrong with raid progression through attaining stronger gear. Its when people compulsively play this way without any self regulation that it can be problematic. So Anet removes it and the blind can suddenly see. Its a miracle!

    Play for fun is their mantra. Has this really become such a groundbreaking idea? I'm pretty sure tens of millions of gamers around the world do this already. So why does GW2 get to tout this as their innovation? They are catering to a group of gamers that haven't played a game for fun in years. Now these people have been reminded that games are meant to be fun and feel the need to save us all. Because if they weren't having fun, then surely the rest of us were just as miserable.

    I agree with this.  I think the thing that a lot of GW2 fans are most incapable of understanding is that different people have a different oppinion on what exactly "play for fun" means.  For some people, playing for fun means rolling alts after your first toon hits the level cap.  For others, playing for fun means constantly engaging in PvP.  Some people think playing for fun means gear progression.  A lot of people will say exploring the gameworld is playing for fun.

    I've been here long enough to know that what I'm about to say doesn't apply to everyone, but at least for me, I don't want to see a game fail.  I want to see a game appeal to the largest amount of players possible, because quite frankly, I'm sick and tired of returning to World of Warcraft, which is basically the only MMORPG on the market with a sustainably large population.  A large population means a thriving in-game community.  A thriving in-game community means revenue generation.  Revenue generation means content patches and expansion packs.  The glorified live updates that pass for expansions in games like LotRO and EQ2 simply do not even compare to the likes of Burning Crusade, Wrath of the Lich King, or even Cataclysm.  I don't doubt that there will be a large number of people who will play GW2 exclusively for a number of years just as they did Guild Wars, but those players alone aren't enough to cause GW2 to have a lasting impact on the genre.

    I don't want GW2 to be a game that I enjoy for two months then put down because I have exhausted all the content.  I've done that in SW:TOR and Rift.  Interestingly, the same people that trash those games for their lack of content are the ones promoting the fact that one can easily stop playing GW2 and pick it up again later -- all of which I can do in any other MMORPG on the market, the only difference being a 15 dollar sub fee which will likely be offset by GW2 cash shop purchases.  If GW2 doesn't have the content to sustain me for the long term, it is no different than SW:TOR, Rift, or any other supposed "failed" MMORPG released lately.

    Now that I've said that, let me say that by and large, I agree with Arenanet's philosophy.  MMORPGs often feel like jobs.  My daily routine in WoW last summer is a proof enough of that. You reach max level and you get stuck in a rut of farming gold, running dailies, queuing for a couple dungeons a day to max valor by the end of the week, and raiding.  If GW2 is a game that I can pick up and enjoy without having to do months worth of grinding or devoting 4 and 5 hours of my day to endgame raiding, then I'm excited about it.  My one issue has always been what GW2 can do in place of gear grinding.  It seems as if they have the right idea by taking the focus off repetitive grinding, but they really haven't come up with any other solutions that are going to encourage players to keep playing long after they've reached the level cap.  Explorable mode dungeons sound a lot like 5-man raids to me, only they drop appearance armor rather than armor with worthwhile stat buffs.  I'm not sure how many people are going to care devoting such a chunk of their day to clear said dungeons (which are reportedly very difficult) for some pretty looking pixels.  Dynamic events are leveling content.  What is my motivation to continue doing them over and over again once I have reached the cap and finished my personal story?  Even if every zone is still a challenge thanks to level scaling, the idea isn't exactly a new one.  EQ2 implemented a form of level scaling almost eight years ago.  Now you can even visit NPCs to manually reduce your level when before you had to be grouped with a low level player.  The major difference is one game gives you the option to reduce your level if you want to and the other forces that style of play on you.  Don't bring up minigames.  I can play minigames on facebook or flash arcade websites without spending 50 dollars on a video game.  

    It seems that, like it's predecessor, GW2 is going to be designed for a very specific type of gamer one that's somewhat casual yet one that also enjoys a challenge without jumping through all the hoops found in a game like WoW.  I have yet to play GW2 (though I am excited about getting that opportunity), but judging from what I have seen, Anet hasn't shown me anything to convince me that the game will have much more longterm viability than the original.  I think the game's rampant popularity on this website is simply a case of Anet stating that GW2 "will" be a persistent MMORPG, but what most people are forgetting is that in it's day, there were a large portion of players who considered the original Guild Wars an MMORPG.  Only now that Anet has officially stated that GW2 is an MMORPG have people retconned history and use that as amunition to defend against any criticism brought on by comparing GW2 to the original.  "GW1 was never an MMORPG!" they shout, "GW1 was a cooperative online roleplaying game,a nd GW2 is a fully functional persistant world!"  Even though they should this, I have seen little to convince me that GW2 is any less instanced than most other themepark MMORPGs.  The success of dynamic events as a mechanic to encourage cooperation is going to depend on a lot of variables.  At launch, Rift felt a lot different than a traditional WoW clone because you had full rift raids scouring every zone, closing rifts for experience points; however, closing Rifts is now largely a solo affair due to the fact that the majority of the game's population is now sitting at the level cap.  What sort of motivation will max level players to participate in the dynamic events popping up all over the world even after they've cleared the content the first time around?  Will the game even sustain a large enough population to make large dynamic events viable months and years after launch?  These are all questions that in my oppinion need answering before I fully devote myself to becoming a GW2 fanboy.

    But how do you convince people that they aren't having fun and GW2 will save them? Talk as much shit about the people who are having fun with mmos that are currently out. Call them sheep, mindless, rabid fanboys. Whatever it takes to convince themselves that they are making the right choice.

    Sorry, just needed to get that off my chest. I feel better haha. Sometimes a good rant clears the cobwebs for a while.

     

  • DannyGloverDannyGlover Member Posts: 1,277


    Originally posted by SuperXero89
    red wall of truth

    well said!

    I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.

  • AIMonsterAIMonster Member UncommonPosts: 2,059

    I don't even get this.  Where are all this rapid GW2 fanboys everyone keeps speaking of?  I see people who are extremely excited about the game put out criticisms on the forums of features they don't like or are unsure about on the forums.  I don't see the trash talking of the genre you are talking about as I know plenty of GW2 fans who are also excited for games like TSW and Archeage and are even playing various MMOs right now including *gasp* SW:TOR and WoW.

    I have a healthier suggestion for you then publically ranting about Guild Wars 2 fanboys, how about just ignoring them?  If someone can see absolutely no wrong with any particular game whether it's FFXIV, Guild Wars 2, WoW, or SW:TOR there is no reasoning or discussing that so just ignore the person and doing so is toxic to everyone involved.  The same way having someone basically group anyone excited about GW2 into the same group as them.  It's all basically one form of trolling or another.

    Another suggestion is if you don't like a particular game avoid threads about them.  I don't go wandering on the SW:TOR forums looking to start trouble because I don't like or have any interest in playing SW:TOR.  If I saw a thread on general discussion related to SW:TOR I wouldn't get involved.  People really enjoy that game and who the hell am I to tell them otherwise?  If you are excited about a game that hasn't released yet or enjoy a game that has released then that's good for you and it shouldn't matter what someone else says.

     

  • fonyfony Member Posts: 755

    Originally posted by Magnum2103

    I don't even get this.  Where are all this rapid GW2 fanboys everyone keeps speaking of?  I see people who are extremely excited about the game put out criticisms on the forums of features they don't like or are unsure about on the forums.  I don't see the trash talking of the genre you are talking about as I know plenty of GW2 fans who are also excited for games like TSW and Archeage and are even playing various MMOs right now including *gasp* SW:TOR and WoW.

    I have a healthier suggestion for you then publically ranting about Guild Wars 2 fanboys, how about just ignoring them?  If someone can see absolutely no wrong with any particular game whether it's FFXIV, Guild Wars 2, WoW, or SW:TOR there is no reasoning or discussing that so just ignore the person and doing so is toxic to everyone involved.  The same way having someone basically group anyone excited about GW2 into the same group as them.  It's all basically one form of trolling or another.

    Another suggestion is if you don't like a particular game avoid threads about them.  I don't go wandering on the SW:TOR forums looking to start trouble because I don't like or have any interest in playing SW:TOR.  If I saw a thread on general discussion related to SW:TOR I wouldn't get involved.  People really enjoy that game and who the hell am I to tell them otherwise?  If you are excited about a game that hasn't released yet or enjoy a game that has released then that's good for you and it shouldn't matter what someone else says.

     

    every single person who voices their displeasure with the same recycled mmo design and of course every single person who dislikes SWOTR is a rabid, evil, spiteful, hurtful, dilusional, crazed, hypocritical, butt-bruising Guild Wars 2 fan.

  • DannyGloverDannyGlover Member Posts: 1,277


    Originally posted by Magnum2103
    I don't even get this.  Where are all this rapid GW2 fanboys everyone keeps speaking of?  I see people who are extremely excited about the game put out criticisms on the forums of features they don't like or are unsure about on the forums.  I don't see the trash talking of the genre you are talking about as I know plenty of GW2 fans who are also excited for games like TSW and Archeage and are even playing various MMOs right now including *gasp* SW:TOR and WoW.
    I have a healthier suggestion for you then publically ranting about Guild Wars 2 fanboys, how about just ignoring them?  If someone can see absolutely no wrong with any particular game whether it's FFXIV, Guild Wars 2, WoW, or SW:TOR there is no reasoning or discussing that so just ignore the person and doing so is toxic to everyone involved.  The same way having someone basically group anyone excited about GW2 into the same group as them.  It's all basically one form of trolling or another.
    Another suggestion is if you don't like a particular game avoid threads about them.  I don't go wandering on the SW:TOR forums looking to start trouble because I don't like or have any interest in playing SW:TOR.  If I saw a thread on general discussion related to SW:TOR I wouldn't get involved.  People really enjoy that game and who the hell am I to tell them otherwise?  If you are excited about a game that hasn't released yet or enjoy a game that has released then that's good for you and it shouldn't matter what someone else says.
     

    I can see why you don't get it. You kind of missed the point. But that's ok, its just a rant. Not really worth explaining anyway :)

    I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.

  • KakkzookaKakkzooka Member Posts: 591

    As a counter-point, I do want to see games fail. In particular, I want to see shoddily conceived, ill-crafted and ill-executed games fail.  I want to see the games that are only made for the quick buck fail. EA is squarely alligning itself in this camp of game companies.

    There was a thread on these boards a while back that makes this same argument. If people are going to accept crap and pay for it, what incentive is there for the game companies to strive to make something innovative? We're all lucky that ANet is around, because at least they're honestly attempting a new model and they are showing us in demos and videos and betas that it works.

    Hype generally comes from the companies. We saw it with AoC, we saw it with Rift, we recently saw it with SWTOR. We see talking head videos telling us (not showing us) about the alleged innovation. ArenaNet has said, "We're doing A, B & C," and then we, the players, are shown A, B & C.

    Re: SWTOR

    "Remember, remember - Kakk says 'December.'"

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