That no matter how good you game is, the internet will still hate it. I mean FFS since when did optional content mean the difference between one of the greatest games ever made and a 2.2 on metacritic? You guys did a good job coming up with excuses for TOR and Ill give you DA2, but FUCK YOU INTERNET ME3 is right up there with Skyrim and Half-Life 2.
What you call "optional content" is something that, 8 years ago would have been included in the main game. And I'd hardly call Mass Effect one of the greatest games ever. Not by a long shot. And Skyrim isn't even in the same atmosphere as Half Life 2. If Skyrim is your barometer for what's a masterpiece then you must fine a new "BEST GAME EVARRR" every day.
Lol I wouldn't bother responding to the OP. He can't be serious. If someone can put Mass Effect 3 in the same league as Half Life 2 they have a warped sense of what a good video game is. Fun is always subjective, always, but there are some things that are generally accepted as being great, and HL2 is one of them.
Does anyone think in ten years we are going to be talking about this game, ME3? Maybe about how EA nickel and dimed the game, but not how great it was. Just a troll, move a long folks.
While I agree that taste is a subjective thing, I don't see why the Mass Effect franchise wouldn't be regarded on the same level as the Half-Life series or the Halo franchise, or why people wouldn't talk about it 10 years later. Don't see why this would be trolling from the OP. I'd personally rank ME3 higher than ME2 at the least.
That no matter how good you game is, the internet will still hate it.
I mean FFS since when did optional content mean the difference between one of the greatest games ever made and a 2.2 on metacritic?
You guys did a good job coming up with excuses for TOR and Ill give you DA2, but FUCK YOU INTERNET ME3 is right up there with Skyrim and Half-Life 2.
What you call "optional content" is something that, 8 years ago would have been included in the main game. And I'd hardly call Mass Effect one of the greatest games ever. Not by a long shot. And Skyrim isn't even in the same atmosphere as Half Life 2. If Skyrim is your barometer for what's a masterpiece then you must fine a new "BEST GAME EVARRR" every day.
Lol I wouldn't bother responding to the OP. He can't be serious. If someone can put Mass Effect 3 in the same league as Half Life 2 they have a warped sense of what a good video game is. Fun is always subjective, always, but there are some things that are generally accepted as being great, and HL2 is one of them.
Does anyone think in ten years we are going to be talking about this game, ME3? Maybe about how EA nickel and dimed the game, but not how great it was. Just a troll, move a long folks.
While I agree that taste is a subjective thing, I don't see why the Mass Effect franchise wouldn't be regarded on the same level as the Half-Life series or the Halo franchise, or why people wouldn't talk about it 10 years later. Don't see why this would be trolling from the OP. I'd personally rank ME3 higher than ME2 at the least.
Because Half Life 1 and 2 were massively innovative and influential FPS games that were literally the first of their kind and did amazing things. Whereas Mass Effect just has a decent story. No exciting gameplay. Nothing particularly standoutish.
Halo is a bit of an outlier because, while it did nothing for the genre as a whole, it was one of the first FPS games on CONSOLES to use LAN which was its only real call to fame.
That no matter how good you game is, the internet will still hate it.
I mean FFS since when did optional content mean the difference between one of the greatest games ever made and a 2.2 on metacritic?
You guys did a good job coming up with excuses for TOR and Ill give you DA2, but FUCK YOU INTERNET ME3 is right up there with Skyrim and Half-Life 2.
What you call "optional content" is something that, 8 years ago would have been included in the main game. And I'd hardly call Mass Effect one of the greatest games ever. Not by a long shot. And Skyrim isn't even in the same atmosphere as Half Life 2. If Skyrim is your barometer for what's a masterpiece then you must fine a new "BEST GAME EVARRR" every day.
Lol I wouldn't bother responding to the OP. He can't be serious. If someone can put Mass Effect 3 in the same league as Half Life 2 they have a warped sense of what a good video game is. Fun is always subjective, always, but there are some things that are generally accepted as being great, and HL2 is one of them.
Does anyone think in ten years we are going to be talking about this game, ME3? Maybe about how EA nickel and dimed the game, but not how great it was. Just a troll, move a long folks.
While I agree that taste is a subjective thing, I don't see why the Mass Effect franchise wouldn't be regarded on the same level as the Half-Life series or the Halo franchise, or why people wouldn't talk about it 10 years later. Don't see why this would be trolling from the OP. I'd personally rank ME3 higher than ME2 at the least.
I just don't think these games have been important to PC gaming, or can be considered some of the greatest of all time. The are not even some of Biowares best games. I guess that is my opinion of course, but since you mentioned Halo, can you say that the Mass Effect series, has had the same effect on gaming that Halo has? No offense, but both Halo and Half LIfe 1&2 have paved the way for FPS games we have today, ME has done nothing of the sort.
Having played the DLC, I can honestly say those who don't have it, aren't missing anything. Yes, it's a Prothean, yes he's the last surviving member but (SPOILERS) he's a Soldier who knows nothing of his people's technology because his only reason to exist was to kill. So, other than a few blurbs about culture and the cool "touch you and know everything about you" think, he doesn't add anything to the story. He also dies a lot : I used him for a few missions but afterward I'd had enough of him, EDI/James ftw.
Most of those bad reviews btw, are not about the DLC, they're about the game itself. You're entitled to your opinion, but putting ME3 up there with Skyrim is kind of a joke to me. The story in Skyrim wasn't as deep, but the ending was far more gratifying and the gameplay was waaaaaay better. I didn't mind running around shooting things but really, there's not much "RPG" left in the Mass Effect series, far less than DA2 and you saw how many people were bitching that DA2 wasn't all fun and tactical like Origins was. For me, ME3 gets a 7 for story (endings, once again, were wack and had 0 to do with anything to did up to that point), a 6 for gameplay. Skyrim gets a 6 for story from me, a 9 for gameplay. That's just me, though.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Here's a hypothesis I've been working on. Games typically have a set budget, right? And the sequels are likely to have similar budgets, as there is no clear incentive to increase the budget if the previous arrangement worked.
But what changes is largely due to a games success. If it is successful, the people working on the title seem likely, and rightuly so, to demand a pay increase for the sequel. The company has an incentive to keep the team together, so they pay the higher wages.
But then something has to give if the budget remains the same, but within that budget wages are higher. What suffers is the amount of content produced.
The only way to prove my hypothesis would be to acquire company accounting, or to speak with lead designers, etc. Barring that, we see indicators, I believe, of his inflationary effect in action. Elder Scrolls games getting progressively smaller; Mass Effect 3 having fewer hours of content, while adding a day 1 DLC packet. I imagine I could recall similar cases if given more time than this brief posting.
Of course there are some companies that don't fit this hypothesis.
Also, people would like to simply dismiss this, or replace this hypothesis with 'greedy' company. Well, to the extent that paying the employees and developers more for their passed successes is greedy, I guess one could use that term. But I think that's an over-simplification.
The only thing that really troubles me, is that the game is out for like half a day and people already reporting they finished it?? I mean.... really??! How is that possible?? This would mean that ME3 has like only 10% of the content and story length as what ME2 has, as I spend nearly two weeks on ME2 (only doing obligatory side missions) to finish the main story.
It took me 18 hours to play though (started at 7am monday [used a vpn program to switch up my ip]) and I barely did any side quests.
My biggest game is with the ending - totally contrived and overly depressing. The rest of the game is excellent however.
You do understand that doing the least possible in game gets you the worst ending right? to get better endings you actually have to do the side quests. Sounds like you kinda ruined your game by playing it non-stop for 18 hours nd sjkipping side quests that would have gotten you more galaxy prepardness points.
The only thing that really troubles me, is that the game is out for like half a day and people already reporting they finished it?? I mean.... really??! How is that possible?? This would mean that ME3 has like only 10% of the content and story length as what ME2 has, as I spend nearly two weeks on ME2 (only doing obligatory side missions) to finish the main story.
It took me 18 hours to play though (started at 7am monday [used a vpn program to switch up my ip]) and I barely did any side quests.
My biggest game is with the ending - totally contrived and overly depressing. The rest of the game is excellent however.
You do understand that doing the least possible in game gets you the worst ending right? to get better endings you actually have to do the side quests. Sounds like you kinda ruined your game by playing it non-stop for 18 hours nd sjkipping side quests that would have gotten you more galaxy prepardness points.
As I was watching the cutscene from one of the endings I chose, I was watching the youtube video for the other ending because I did not want to go through the game all over again just to see another 2 minute video which is almost the same anyways
ME3 is very good so far, but it feels more like a movie than a game most of the time.
This is really how I felt. I'm not saying it's ipso facto a positive or a negative thing. Some ways I like it, others I don't. It is what it is.
I think the action has improved a little better (even on simple normal difficulty you aren't putting someone out with 2 shots from your assault rifle like in ME2, and the AI is a bit more fun to fight this time). I like the grittier look compared to ME2. For a suicide mission, ME2 didn't seem that desperate. Like the return of upgrades, and I like that the story is tighter around a smaller crew. Didn't care one way or the other about the platforming part, though I did like the fighting on more levels part. (you can be a lot more deadly sniping when you reach the high ground)
For the things I don't like? I don't like that if your internet is being a bit choppy, you can't even launch the game, or if you can start Origin, if the EA servers were having trouble being accessed, I couldn't launch the game with the Ashes DLC for some odd reason. (Would've thought it got validated already.)
I don't like the way they changed their journal with the interface. It is just incredibly lazy. And I think the scan/reaper mechanic is just way too annoying. They aren't going to catch me. Ever. It is just boring. I'll admit, I'm using a trainer from Cheathappens just to avoid that mechanic.
I also don't like the rather mysognist view of women in the game. Now I think that term is overused. But when a character is in the hospital in a skin tight shirt that only covers half her stomach, and showing off her gigantic breasts...... patients in a hospital are not dressed like that. We are getting into Evony territory, and Bioware should be above that.
In the end I give it an 8. The first Mass Effect I gave an 8.5. I actually think ME2 was worth a 9.5. Not a bad game by any stretch of the imagination, and one I will have a ton of fun playing.
As far as the DLC, I really don't see what the big freaking deal is. Gives you an option to play the game another way. Zaeed was around pretty close to launch, and that's basically what the Prothean is. Without spoiling too much, he's a Prothean Wrex without the humor. Now Origin, that's really another story. I really don't see how long EA can keep Origin up, considering how it is universally loathed.
the same people who hate this are the same ones who hate SWTOR, they have no patience for story or cut scenes or voice overs, they skip over everything and then say " hey what happened the game was'nt very long"
Actually not true. I'm a "hater" of TOR, and I still enjoy myself with the ME games, including this one.
The difference? ME3 at least has a compelling story, and there is real choice beyond the cosmetic. The cutscenes in ME3 are about more than "kill 10 rats", and there isn't a constant overusage in dialogue.
Not to get too far off path here, but they are different genres and types of games. One can easily hate one and love the other.
That no matter how good you game is, the internet will still hate it.
I mean FFS since when did optional content mean the difference between one of the greatest games ever made and a 2.2 on metacritic?
You guys did a good job coming up with excuses for TOR and Ill give you DA2, but FUCK YOU INTERNET ME3 is right up there with Skyrim and Half-Life 2.
Seems the community on Metacritic liked ME2 and ME1. So no thats not flying. Your opinion doesnt seem to be matching with most of the players have bought it. Every fan boy just loves to blame negative comments about a game on senseless haters. People do not go out and spend hard earned cash on a game only to totally bomb it and hate it. Im sure there are things they would have rather bought.
So is it them thats senseless? Or could Bioware have sold you a steaming pile inside an ME3 box and you would have clapped and cheered no matter what? One has to wonder.
This absolutely does not make sense. I can understand if people who loved ME1 don't care for ME2 or ME3, but if those same people who loved ME2 absolutely despise ME3 then there is something strange going on. If they hate the business model fine, but to rate the gameplay so much lower then ME2 makes absolutely no sense at all! I've been sticking to this point because ME3 is literally ME2 gameplay with more bells and whistles.
So to hate one is to hate both in terms of gameplay alone. You can't love the gameplay of one and then trash it with a 2 later....I guess you could its just absurd. I'd be amazed if a large number of those day 1, metacric reviews were even from customers.
That no matter how good you game is, the internet will still hate it.
I mean FFS since when did optional content mean the difference between one of the greatest games ever made and a 2.2 on metacritic?
You guys did a good job coming up with excuses for TOR and Ill give you DA2, but FUCK YOU INTERNET ME3 is right up there with Skyrim and Half-Life 2.
so that day one DLC don't bother you at all? not even a little?
and only think bioware proves me is when a bigger company buy a good small one, they really mess things up.
Day 1 DLC doesn't bother me at all. I mean, they could just not release that DLC for a couple of months, is that what you would prefer? I think what some people are failing to see is that things are don't differently than they were done 10, 5 or even 2 years ago. The gaming industry is changing and people are willing to play for DLC so why not have DLC on day #1?
That no matter how good you game is, the internet will still hate it.
I mean FFS since when did optional content mean the difference between one of the greatest games ever made and a 2.2 on metacritic?
You guys did a good job coming up with excuses for TOR and Ill give you DA2, but FUCK YOU INTERNET ME3 is right up there with Skyrim and Half-Life 2.
so that day one DLC don't bother you at all? not even a little?
and only think bioware proves me is when a bigger company buy a good small one, they really mess things up.
Day 1 DLC doesn't bother me at all. I mean, they could just not release that DLC for a couple of months, is that what you would prefer? I think what some people are failing to see is that things are don't differently than they were done 10, 5 or even 2 years ago. The gaming industry is changing and people are willing to play for DLC so why not have DLC on day #1?
That no matter how good you game is, the internet will still hate it.
I mean FFS since when did optional content mean the difference between one of the greatest games ever made and a 2.2 on metacritic?
You guys did a good job coming up with excuses for TOR and Ill give you DA2, but FUCK YOU INTERNET ME3 is right up there with Skyrim and Half-Life 2.
so that day one DLC don't bother you at all? not even a little?
and only think bioware proves me is when a bigger company buy a good small one, they really mess things up.
Day 1 DLC doesn't bother me at all. I mean, they could just not release that DLC for a couple of months, is that what you would prefer? I think what some people are failing to see is that things are don't differently than they were done 10, 5 or even 2 years ago. The gaming industry is changing and people are willing to play for DLC so why not have DLC on day #1?
Because it's bad for the consumer.
I'm curious if people would of just preferred to price the game at $70 standard. I know the devs are trying to do it, and I'm surprised they haven't. Most likely due to the potential backlash, but with inflation I'm surprised the price has remained for so long.
Other people have mentioned it, but I find myself more in a movie then a game and what I want is a game. I am enjoying it, but the fights are already getting on my nerves, they seem to be designed to make the game seem longer then it really is as you have to wade through millions of soldiers as far as I have seen. Sure it hasn't been much yet.
Other things I miss are all the little tidbits through out the game that ME1 had and to a lesser degree ME2. Like computer consoles with info. It's small details that raise games to higher levels.
Lastly I really hope the Citadel is now fleshed out again. I hated the excrusiating small area you were allowed to explore in ME2. They now have 2 games to take Citadel designs from so why not make use of them, but I doubt I will. Just looking at how small the hospital and ambassador areas were.
Would probably rate it 8 for now, unless things drastically pick up there will be a good chance it will be lower.
That no matter how good you game is, the internet will still hate it.
I mean FFS since when did optional content mean the difference between one of the greatest games ever made and a 2.2 on metacritic?
You guys did a good job coming up with excuses for TOR and Ill give you DA2, but FUCK YOU INTERNET ME3 is right up there with Skyrim and Half-Life 2.
so that day one DLC don't bother you at all? not even a little?
Not any more then when GW1 was selling Mission packs.
The idea that a game is (quality wise) worse because of optional content is idiotic.
GW1 mission pack? how does that relate to content for ME3 that was obviously ready for release but held back as DLC? The mission pack was an incentive to purchase direct from the NCSoft store, it wasn't part of any chapter and bore no relation to any specific chapter, it encompassed them all. Sorrows Furnace was a free content patch released just after Prophecies, something that wasn't ready for release, If that had been paid DLC I could see the relevance. The mission pack was free during the promotion if you bought direct from the store, it only became available as DLC because there was so much whinging about players not being able to access the weapon skins (bear in mind here they are only cosmetic) and Anet saw the business sense, I don't think anybody thought that they were being double dipped like EA are obviously doing with ME.
The mission pack was a DLC which was available at launch to encourage people to buy from the store. Bioware are doing exactly the same thing. With the day 1 DLC they are encouraging people to buy the CE edition. IF you bought the CE edition, you get the DLC for free. Buying from their store DID make the purchase more expensive. Because the retail game was about 10 pounda cheaper than what was on their store. So you would end up paying 10 pounds more if you bought from their store which can be considered to be the cost of the mission pack (DLC).
GW1 missions packs werent available at launch of the game (2005). Originally they werent even purchasable but only available as bonus through a promotion of the ingame store(2007). Because of demand they became available later on as purchase in the ingame store (early 2008). All campains and EotN expansion were released already. Not to mention that they added free missions during the years with as last the Guild Wars Beyond campaign. They are still not done with adding free content.
So dont even try to compare this with how EA handles DLC with ME3.
Words cannot describe how sheepish you look right now.
I mean I really can't.
You're angry at EA because they added a day 1 DLC, there is nothing more too it. Mass Effect 3 will be one of the greatest games of the year.
Think about it for five seconds.
And here I thought the gaming world was mature.
Sorry but the only childish behavior I'm seeing here is yours. Hold what ever opinion of EA, Bioware, and ME3 you like, but who the f*ck are you to tell anyone else what their own opinion should be, and what they should decide to buy or not buy with their own money?
That no matter how good you game is, the internet will still hate it.
I mean FFS since when did optional content mean the difference between one of the greatest games ever made and a 2.2 on metacritic?
You guys did a good job coming up with excuses for TOR and Ill give you DA2, but [Mod Edit] ME3 is right up there with Skyrim and Half-Life 2.
Sometimes you just have to let go (specially on a forum). Most haters will always hate whatever you will tell them! Enjoy the game and the important thing is that you know what's the real value of the game and that the haters on this forum are not representative of the population playing the game!
the same people who hate this are the same ones who hate SWTOR, they have no patience for story or cut scenes or voice overs, they skip over everything and then say " hey what happened the game was'nt very long"
Actually not true. I'm a "hater" of TOR, and I still enjoy myself with the ME games, including this one.
The difference? ME3 at least has a compelling story, and there is real choice beyond the cosmetic. The cutscenes in ME3 are about more than "kill 10 rats", and there isn't a constant overusage in dialogue.
Not to get too far off path here, but they are different genres and types of games. One can easily hate one and love the other.
Me2 is a great game and the best game I have ever played, SWTOR is very good and so far the 2nd best mmo I have ever played (the first being Shadowbane with Vanguard being a close 3rd) , an MMO is very different than a single player game but I think bioware did a good job getting swtor as close as possible within limitations to me2, kotar and me1. The mmo genre has to have some throw away quests to move the game along (although swtor does the best job of any mmo hiding the kill 10 rats thing, and does a good job of integrating it into the story) Lotro is filled and I mean filled with kill ten boar, bears, rats etc and still manages to be a pretty good mmo because of the story it presents-Swtor does have some kill 10 rats quests but does a much better job than Lotro in presenting a overall story with cut scenes and voice overs.
Me2 and me3 do a great job in presenting story but lets face it they are kind of light RPG experience (although me1 does a better RPG ) SWTOR does a great job in presenting a story (especially the dark side) filled with political intrigue, back stabbing, betrayal and loyalty. voce overs are great, RPG elements are good as is combat. Where it currently falls short is PvP, crafting, and space needs to be more free form, but what it does well it does very well and the same could be said for me2 and 3.
Have you read all the hatred about me3? It is so hard to please people today as expectations are so high. The only problems I have with me3 is it is very similar to me2 (maybe that is a good thing. look at da2) the $60 buck price tag could be called excessave considering it feels like a great expansion pack to me2, the greedy DLC coming out on the same day as the main game (money grab). I am only 5 hours in and me3 is a lot of fun and that is what you want in a game
To the people saying ME3 is a perfect or awesome addition to the series, are you guys really not bothered by just how much Shepard responds with no player input?
By the reduced dialogue choices?
By the pacing of the story and how it cuts to different places so much?
By the god awful squadmate AI pathfinding (do you guys know how many times I've seen them go completely around the map just to get to a spot 2 feet in front of me?)
I won't agree with 0 score or anything, but I think dismissing any negative feelings towards this entry as simply haters or bandwagon people is way too extreme. There are things I'm enjoying of ME3, but I definitely think there's some really bad flaws in the game. Some people may not care about these particular flaws - and that's fine - but I can see how some people see these flaws as game breaking to them.
Personally, Shepard auto responding so damn much has completely ruined my sense that this is my Shepard. And that was a core part of the original vision for this series.
To the people saying ME3 is a perfect or awesome addition to the series, are you guys really not bothered by just how much Shepard responds with no player input?
By the reduced dialogue choices?
By the pacing of the story and how it cuts to different places so much?
By the god awful squadmate AI pathfinding (do you guys know how many times I've seen them go completely around the map just to get to a spot 2 feet in front of me?)
I won't agree with 0 score or anything, but I think dismissing any negative feelings towards this entry as simply haters or bandwagon people is way too extreme. There are things I'm enjoying of ME3, but I definitely think there's some really bad flaws in the game. Some people may not care about these particular flaws - and that's fine - but I can see how some people see these flaws as game breaking to them.
Personally, Shepard auto responding so damn much has completely ruined my sense that this is my Shepard. And that was a core part of the original vision for this series.
Is it just me or people hate on SWTOR because there is way too much voice over and convo, and now they hate on Me3 cuz there is far too less convo... I think i am getting on something now...
Other people have mentioned it, but I find myself more in a movie then a game and what I want is a game. I am enjoying it, but the fights are already getting on my nerves, they seem to be designed to make the game seem longer then it really is as you have to wade through millions of soldiers as far as I have seen. Sure it hasn't been much yet.
Other things I miss are all the little tidbits through out the game that ME1 had and to a lesser degree ME2. Like computer consoles with info. It's small details that raise games to higher levels.
Lastly I really hope the Citadel is now fleshed out again. I hated the excrusiating small area you were allowed to explore in ME2. They now have 2 games to take Citadel designs from so why not make use of them, but I doubt I will. Just looking at how small the hospital and ambassador areas were.
Would probably rate it 8 for now, unless things drastically pick up there will be a good chance it will be lower.
They are still there in ME3. I see datapads and consoles to interact with all the time.
And if you really like codex stuff from those consoles, have fun reading Liara's console for hours. Honestly. Tons of little things like that.
I think the Citadel for the most part is bigger than ME1. While it looked cool, it was really a glorified quest hub in ME1. It still is in ME3. In the first the ambassador offices were just about the same size. Fire it up.
At the end of Act 1 the story is pretty cool, but I honestly question how someone who is new to the series would get anything out of it. It is pure fanboi butter to bathe in if you are a fanboi.
Comments
What you call "optional content" is something that, 8 years ago would have been included in the main game. And I'd hardly call Mass Effect one of the greatest games ever. Not by a long shot. And Skyrim isn't even in the same atmosphere as Half Life 2. If Skyrim is your barometer for what's a masterpiece then you must fine a new "BEST GAME EVARRR" every day.
Lol I wouldn't bother responding to the OP. He can't be serious. If someone can put Mass Effect 3 in the same league as Half Life 2 they have a warped sense of what a good video game is. Fun is always subjective, always, but there are some things that are generally accepted as being great, and HL2 is one of them.
Does anyone think in ten years we are going to be talking about this game, ME3? Maybe about how EA nickel and dimed the game, but not how great it was. Just a troll, move a long folks.
Because Half Life 1 and 2 were massively innovative and influential FPS games that were literally the first of their kind and did amazing things. Whereas Mass Effect just has a decent story. No exciting gameplay. Nothing particularly standoutish.
Halo is a bit of an outlier because, while it did nothing for the genre as a whole, it was one of the first FPS games on CONSOLES to use LAN which was its only real call to fame.
I just don't think these games have been important to PC gaming, or can be considered some of the greatest of all time. The are not even some of Biowares best games. I guess that is my opinion of course, but since you mentioned Halo, can you say that the Mass Effect series, has had the same effect on gaming that Halo has? No offense, but both Halo and Half LIfe 1&2 have paved the way for FPS games we have today, ME has done nothing of the sort.
Having played the DLC, I can honestly say those who don't have it, aren't missing anything. Yes, it's a Prothean, yes he's the last surviving member but (SPOILERS) he's a Soldier who knows nothing of his people's technology because his only reason to exist was to kill. So, other than a few blurbs about culture and the cool "touch you and know everything about you" think, he doesn't add anything to the story. He also dies a lot : I used him for a few missions but afterward I'd had enough of him, EDI/James ftw.
Most of those bad reviews btw, are not about the DLC, they're about the game itself. You're entitled to your opinion, but putting ME3 up there with Skyrim is kind of a joke to me. The story in Skyrim wasn't as deep, but the ending was far more gratifying and the gameplay was waaaaaay better. I didn't mind running around shooting things but really, there's not much "RPG" left in the Mass Effect series, far less than DA2 and you saw how many people were bitching that DA2 wasn't all fun and tactical like Origins was. For me, ME3 gets a 7 for story (endings, once again, were wack and had 0 to do with anything to did up to that point), a 6 for gameplay. Skyrim gets a 6 for story from me, a 9 for gameplay. That's just me, though.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Here's a hypothesis I've been working on. Games typically have a set budget, right? And the sequels are likely to have similar budgets, as there is no clear incentive to increase the budget if the previous arrangement worked.
But what changes is largely due to a games success. If it is successful, the people working on the title seem likely, and rightuly so, to demand a pay increase for the sequel. The company has an incentive to keep the team together, so they pay the higher wages.
But then something has to give if the budget remains the same, but within that budget wages are higher. What suffers is the amount of content produced.
The only way to prove my hypothesis would be to acquire company accounting, or to speak with lead designers, etc. Barring that, we see indicators, I believe, of his inflationary effect in action. Elder Scrolls games getting progressively smaller; Mass Effect 3 having fewer hours of content, while adding a day 1 DLC packet. I imagine I could recall similar cases if given more time than this brief posting.
Of course there are some companies that don't fit this hypothesis.
Also, people would like to simply dismiss this, or replace this hypothesis with 'greedy' company. Well, to the extent that paying the employees and developers more for their passed successes is greedy, I guess one could use that term. But I think that's an over-simplification.
You do understand that doing the least possible in game gets you the worst ending right? to get better endings you actually have to do the side quests. Sounds like you kinda ruined your game by playing it non-stop for 18 hours nd sjkipping side quests that would have gotten you more galaxy prepardness points.
As I was watching the cutscene from one of the endings I chose, I was watching the youtube video for the other ending because I did not want to go through the game all over again just to see another 2 minute video which is almost the same anyways
This is really how I felt. I'm not saying it's ipso facto a positive or a negative thing. Some ways I like it, others I don't. It is what it is.
I think the action has improved a little better (even on simple normal difficulty you aren't putting someone out with 2 shots from your assault rifle like in ME2, and the AI is a bit more fun to fight this time). I like the grittier look compared to ME2. For a suicide mission, ME2 didn't seem that desperate. Like the return of upgrades, and I like that the story is tighter around a smaller crew. Didn't care one way or the other about the platforming part, though I did like the fighting on more levels part. (you can be a lot more deadly sniping when you reach the high ground)
For the things I don't like? I don't like that if your internet is being a bit choppy, you can't even launch the game, or if you can start Origin, if the EA servers were having trouble being accessed, I couldn't launch the game with the Ashes DLC for some odd reason. (Would've thought it got validated already.)
I don't like the way they changed their journal with the interface. It is just incredibly lazy. And I think the scan/reaper mechanic is just way too annoying. They aren't going to catch me. Ever. It is just boring. I'll admit, I'm using a trainer from Cheathappens just to avoid that mechanic.
I also don't like the rather mysognist view of women in the game. Now I think that term is overused. But when a character is in the hospital in a skin tight shirt that only covers half her stomach, and showing off her gigantic breasts...... patients in a hospital are not dressed like that. We are getting into Evony territory, and Bioware should be above that.
In the end I give it an 8. The first Mass Effect I gave an 8.5. I actually think ME2 was worth a 9.5. Not a bad game by any stretch of the imagination, and one I will have a ton of fun playing.
As far as the DLC, I really don't see what the big freaking deal is. Gives you an option to play the game another way. Zaeed was around pretty close to launch, and that's basically what the Prothean is. Without spoiling too much, he's a Prothean Wrex without the humor. Now Origin, that's really another story. I really don't see how long EA can keep Origin up, considering how it is universally loathed.
Actually not true. I'm a "hater" of TOR, and I still enjoy myself with the ME games, including this one.
The difference? ME3 at least has a compelling story, and there is real choice beyond the cosmetic. The cutscenes in ME3 are about more than "kill 10 rats", and there isn't a constant overusage in dialogue.
Not to get too far off path here, but they are different genres and types of games. One can easily hate one and love the other.
This absolutely does not make sense. I can understand if people who loved ME1 don't care for ME2 or ME3, but if those same people who loved ME2 absolutely despise ME3 then there is something strange going on. If they hate the business model fine, but to rate the gameplay so much lower then ME2 makes absolutely no sense at all! I've been sticking to this point because ME3 is literally ME2 gameplay with more bells and whistles.
So to hate one is to hate both in terms of gameplay alone. You can't love the gameplay of one and then trash it with a 2 later....I guess you could its just absurd. I'd be amazed if a large number of those day 1, metacric reviews were even from customers.
Day 1 DLC doesn't bother me at all. I mean, they could just not release that DLC for a couple of months, is that what you would prefer? I think what some people are failing to see is that things are don't differently than they were done 10, 5 or even 2 years ago. The gaming industry is changing and people are willing to play for DLC so why not have DLC on day #1?
Because it's bad for the consumer.
I'm curious if people would of just preferred to price the game at $70 standard. I know the devs are trying to do it, and I'm surprised they haven't. Most likely due to the potential backlash, but with inflation I'm surprised the price has remained for so long.
Other people have mentioned it, but I find myself more in a movie then a game and what I want is a game. I am enjoying it, but the fights are already getting on my nerves, they seem to be designed to make the game seem longer then it really is as you have to wade through millions of soldiers as far as I have seen. Sure it hasn't been much yet.
Other things I miss are all the little tidbits through out the game that ME1 had and to a lesser degree ME2. Like computer consoles with info. It's small details that raise games to higher levels.
Lastly I really hope the Citadel is now fleshed out again. I hated the excrusiating small area you were allowed to explore in ME2. They now have 2 games to take Citadel designs from so why not make use of them, but I doubt I will. Just looking at how small the hospital and ambassador areas were.
Would probably rate it 8 for now, unless things drastically pick up there will be a good chance it will be lower.
lol best argument ever. Well posted
Dont mind if i keep reposting this as my final argument for most discussions :P
All this has confirmed to me is my suspicion that publicly traded companies are bad for creative industries.
GW1 missions packs werent available at launch of the game (2005). Originally they werent even purchasable but only available as bonus through a promotion of the ingame store(2007). Because of demand they became available later on as purchase in the ingame store (early 2008). All campains and EotN expansion were released already. Not to mention that they added free missions during the years with as last the Guild Wars Beyond campaign. They are still not done with adding free content.
So dont even try to compare this with how EA handles DLC with ME3.
@ Tardcore - ' Slow CLAP '
Pardon my English as it is not my 1st language
You're not lying about this, for sure. I would have been seriously disappointed if I paid for the CE and this is what I got: http://www.youtube.com/watch?v=WXg1459BbkQ
Sometimes you just have to let go (specially on a forum). Most haters will always hate whatever you will tell them! Enjoy the game and the important thing is that you know what's the real value of the game and that the haters on this forum are not representative of the population playing the game!
Me2 is a great game and the best game I have ever played, SWTOR is very good and so far the 2nd best mmo I have ever played (the first being Shadowbane with Vanguard being a close 3rd) , an MMO is very different than a single player game but I think bioware did a good job getting swtor as close as possible within limitations to me2, kotar and me1. The mmo genre has to have some throw away quests to move the game along (although swtor does the best job of any mmo hiding the kill 10 rats thing, and does a good job of integrating it into the story) Lotro is filled and I mean filled with kill ten boar, bears, rats etc and still manages to be a pretty good mmo because of the story it presents-Swtor does have some kill 10 rats quests but does a much better job than Lotro in presenting a overall story with cut scenes and voice overs.
Me2 and me3 do a great job in presenting story but lets face it they are kind of light RPG experience (although me1 does a better RPG ) SWTOR does a great job in presenting a story (especially the dark side) filled with political intrigue, back stabbing, betrayal and loyalty. voce overs are great, RPG elements are good as is combat. Where it currently falls short is PvP, crafting, and space needs to be more free form, but what it does well it does very well and the same could be said for me2 and 3.
Have you read all the hatred about me3? It is so hard to please people today as expectations are so high. The only problems I have with me3 is it is very similar to me2 (maybe that is a good thing. look at da2) the $60 buck price tag could be called excessave considering it feels like a great expansion pack to me2, the greedy DLC coming out on the same day as the main game (money grab). I am only 5 hours in and me3 is a lot of fun and that is what you want in a game
To the people saying ME3 is a perfect or awesome addition to the series, are you guys really not bothered by just how much Shepard responds with no player input?
By the reduced dialogue choices?
By the pacing of the story and how it cuts to different places so much?
By the god awful squadmate AI pathfinding (do you guys know how many times I've seen them go completely around the map just to get to a spot 2 feet in front of me?)
I won't agree with 0 score or anything, but I think dismissing any negative feelings towards this entry as simply haters or bandwagon people is way too extreme. There are things I'm enjoying of ME3, but I definitely think there's some really bad flaws in the game. Some people may not care about these particular flaws - and that's fine - but I can see how some people see these flaws as game breaking to them.
Personally, Shepard auto responding so damn much has completely ruined my sense that this is my Shepard. And that was a core part of the original vision for this series.
Is it just me or people hate on SWTOR because there is way too much voice over and convo, and now they hate on Me3 cuz there is far too less convo... I think i am getting on something now...
too busy playing Skyrim to buy ME3 and their DLC. lol. Oh, and when I am done playing Skyrim, I still wont be buying ANY EA/bioware games.
They are still there in ME3. I see datapads and consoles to interact with all the time.
And if you really like codex stuff from those consoles, have fun reading Liara's console for hours. Honestly. Tons of little things like that.
I think the Citadel for the most part is bigger than ME1. While it looked cool, it was really a glorified quest hub in ME1. It still is in ME3. In the first the ambassador offices were just about the same size. Fire it up.
At the end of Act 1 the story is pretty cool, but I honestly question how someone who is new to the series would get anything out of it. It is pure fanboi butter to bathe in if you are a fanboi.