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Guild Wars 2: The Thief Preview

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  • AldersAlders Member RarePosts: 2,207

    People fighting for perma-stealth are still thinking of mechanics from other MMO's.

    Those games fail to give assassin/thief any survival tools other than stealth/sap.  This is why they're typically useless in anything other than open world PVP.  Once you break stealth, you're a sitting duck.  Taugrim's video explains it all beautifully.

    It drove me absolutely fucking nuts when i saw players using assassin builds in Warfronts in Rift.  It pretty much guaranteed we'd lose because those people contributed nothing to the team and spent 80% of their time in stealth trying to find that perfect target.  Sure you could annoy people, but i'd rather have warriors or mages actually killing people.

    Having to rely on perma-stealth for everything is a horrible mechanic.  Is it fun?  Hell yes it's fun, but i'd rather not have that crutch and actually contribute to my team.

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