Its a simple and unnecessay side quest and companion, that actually shipped ON THE GAME DISK, but was sold as an optional extra for a price that is quite a good fraction of the entire games selling price. Can you imagine what it would have cost if they had charged a ten spot for EVERY story arch?
Feel free to spend your money as you see fit. But to me this shows me that Bioware is now focusing on bringing me a lesser product for more money. Instead of what they used to do which was make quality games for reasonable prices.
I understand these companies make games to make money. But in my opinion, when a company intentionally sacrifices the quality of their own product by charging extra for meaningless fluff, for the sole purpose of leeching a bit more cash out of their customers wallets ON DAY ONE, they have gone beyond merely being a business and become a disingenuous, money grubbing pack of assholes.
So their mistake was to put it on a disk?
IMHO, if the base game is enough to enjoy by about the same amount of time of your typical RPG game, I'd say it's worth its retail price. DLC are just another revenue stream for game studios. I don't see anything wrong with it, as long as the base game price is fair.
About EA/BioWare's case. The additionnal content was probably ready when it was time to send their disk image to the factory. It's cost effective since it means this DLC won't hit on their bandwith. It also means customers won't have to wait for it to download when they decide to purchase it.
And now about BioWare being greedy, let the free market do its magic! I've enjoyed Dragon Age Origin a lot, but heard DA2 was too short so I didn't buy it. Now I haven't bought Mass Effect 3... The user scores seem rather poor so it sounds like I'll pass. (3.5 on metacritics, skyrim was 8.1)
So if you paid full price for a scoop of icecream, they gave you a third of a scoop and you had to pay extra for the rest of it...you would be fine with that?
Its a simple and unnecessay side quest and companion, that actually shipped ON THE GAME DISK, but was sold as an optional extra for a price that is quite a good fraction of the entire games selling price. Can you imagine what it would have cost if they had charged a ten spot for EVERY story arch?
Feel free to spend your money as you see fit. But to me this shows me that Bioware is now focusing on bringing me a lesser product for more money. Instead of what they used to do which was make quality games for reasonable prices.
I understand these companies make games to make money. But in my opinion, when a company intentionally sacrifices the quality of their own product by charging extra for meaningless fluff, for the sole purpose of leeching a bit more cash out of their customers wallets ON DAY ONE, they have gone beyond merely being a business and become a disingenuous, money grubbing pack of assholes.
So their mistake was to put it on a disk?
IMHO, if the base game is enough to enjoy by about the same amount of time of your typical RPG game, I'd say it's worth its retail price. DLC are just another revenue stream for game studios. I don't see anything wrong with it, as long as the base game price is fair.
About EA/BioWare's case. The additionnal content was probably ready when it was time to send their disk image to the factory. It's cost effective since it means this DLC won't hit on their bandwith. It also means customers won't have to wait for it to download when they decide to purchase it.
And now about BioWare being greedy, let the free market do its magic! I've enjoyed Dragon Age Origin a lot, but heard DA2 was too short so I didn't buy it. Now I haven't bought Mass Effect 3... The user scores seem rather poor so it sounds like I'll pass. (3.5 on metacritics, skyrim was 8.1)
No their mistake was to take a small peice of content from the game that was ready at release and then charge far more than a reasonable EXTRA price for it.
See I remember the arguments back when DLC first turned up, that it would be a good thing for gamers because it would allow companies to get new content to customers much faster as they would not have to wait for one big exapansion. Now of course these companies are just using it as an excuse to sell you the game peicemeal at launch, yet still charge full price for games with less content than their predicessors.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
DLC was meant to provide gamers with "new" content developed after the game was released. (or maybe started after the gold master was created & then released after the launch day) Sure some games have extra skins but they are merely graphical and don't change the overall game.
However if content is ready at release its not "new" content. Its existing content. ergo they removed content from the game to sell as an extra cash grab. (which proves they are not BioWare anymore but wholey a part of EA)
I tend to avoid supporting games that are offering optional content at a cost at or near release.
But, let's be honest with ourselves. Everyone knows that games that are handled by the major publishers are even more business-before-gaming than those made by the few "pro-gamer" companies. They wouldn't be doing these things if it didn't look good on the bottom line.
There is a market demand for DLC, and because of that, companies like EA enter the market and meet that demand by offering DLC as long as it is profitable for them to do so.
As gamers get used to the idea, and the market for DLC grows, more and more elements of games will become downloadable options. That's not doom and gloom. That is an economic inevitability. You'll wind up with an 8-hour shell of a game where side quests, race and class options, gear, special enemies, etc. will all be purchasable through the microntransaction shop. And as a final insult to injury, you will probably have to be online to play the game -- period -- through the publisher's P2P service.
These things are the inevitable evolution of the industry because there are thousands upon thousands of gamers who won't stop playing games because a few "old timers" like me or you think they're being milked dry by EA and the like. The market already exists, they're just figuring out how to meet the demand.
That doesn't mean that a market doesn't still exist for "full-featured" games that can be bought and played forever so long as one has compatible hardware, just that it's a separate market that EA and its ilk don't participate in. IOW, if that's what you're looking for, then don't by EA games. It really does come down to that IMO. If you want a taco for dinner, go to Taco Bell...don't go to McDonalds and buy a hamburger while complaining that it's not a taco. :P If you spend your gaming dollar on the types of games you're looking for rather than half-heartedly sending it to EA, then companies will emerge that will want "in" on the profits to be made in catering to your tastes (to the degree that other gamers feel the same).
I tend to avoid supporting games that are offering optional content at a cost at or near release.
But, let's be honest with ourselves. Everyone knows that games that are handled by the major publishers are even more business-before-gaming than those made by the few "pro-gamer" companies. They wouldn't be doing these things if it didn't look good on the bottom line.
There is a market demand for DLC, and because of that, companies like EA enter the market and meet that demand by offering DLC as long as it is profitable for them to do so.
As gamers get used to the idea, and the market for DLC grows, more and more elements of games will become downloadable options. That's not doom and gloom. That is an economic inevitability. You'll wind up with an 8-hour shell of a game where side quests, race and class options, gear, special enemies, etc. will all be purchasable through the microntransaction shop. And as a final insult to injury, you will probably have to be online to play the game -- period -- through the publisher's P2P service.
These things are the inevitable evolution of the industry because there are thousands upon thousands of gamers who won't stop playing games because a few "old timers" like me or you think they're being milked dry by EA and the like. The market already exists, they're just figuring out how to meet the demand.
That doesn't mean that a market doesn't still exist for "full-featured" games that can be bought and played forever so long as one has compatible hardware, just that it's a separate market that EA and its ilk don't participate in. IOW, if that's what you're looking for, then don't by EA games. It really does come down to that IMO. If you want a taco for dinner, go to Taco Bell...don't go to McDonalds and buy a hamburger while complaining that it's not a taco. :P If you spend your gaming dollar on the types of games you're looking for rather than half-heartedly sending it to EA, then companies will emerge that will want "in" on the profits to be made in catering to your tastes (to the degree that other gamers feel the same).
Ironically this is one of the reasons i still support Nintendo as my primary console (besides having kid friendly games that I can play with my nephew). Very few Nintendo games have DLC (i think usually only those dance, rockband type games). Infact Nintendo only recently added dlc capabilities to their systems by request of some publishers. I know of no actual Nintendo made games that have DLC (pretty much everything hidden in their games is unlockable through playing).
Thats the way companies should treat players, and its up to players to support those companies.
No their mistake was to take a small peice of content from the game that was ready at release and then charge far more than a reasonable EXTRA price for it.
See I remember the arguments back when DLC first turned up, that it would be a good thing for gamers because it would allow companies to get new content to customers much faster as they would not have to wait for one big exapansion. Now of course these companies are just using it as an excuse to sell you the game peicemeal at launch, yet still charge full price for games with less content than their predicessors.
My understanding of your conclusion is the team behind this DLC's developement was unfortunately too efficient. However, if they charge too much for a DLC (or even for the base game) they'll lose customers and new game studios pick up where BioWare left it.
Dragon Age Origin had few DLCs available at launch, though if I remember it was mostly stuff already included in the CE package. Then they added few more DLCs quite fast... The base game was enough content in my opinion, though. Now if they start making a habit of creating empty shells their story will end like can any mismanaged studio in this cruel world of vide games
Ironically this is one of the reasons i still support Nintendo as my primary console (besides having kid friendly games that I can play with my nephew). Very few Nintendo games have DLC (i think usually only those dance, rockband type games). Infact Nintendo only recently added dlc capabilities to their systems by request of some publishers. I know of no actual Nintendo made games that have DLC (pretty much everything hidden in their games is unlockable through playing).
Thats the way companies should treat players, and its up to players to support those companies.
Nintendo puts out the exact same game every single year with a word in front of it.
Mario Kart
Super Mario Kart
Mario Kart 64
Mario Kart Super Circuit
Mario Kart Double Dash
Mario Kart DS
Mario Kart Arcade GP
Mario Kart Wii
Mario Kart Arcade GP2
Mario Kart 7
The first three games each cost $100 each and every other one cost $60.
If they start offering DLC at the Mario Kart Wii and just keep having downloading new features they could just not make another Mario Kart game for even longer. Instead Nintendo just makes more Mario Kart games and spits on their consumers by giving you the EXACT SAME GAME except now you get a different Bowser skin.
Bioware Montreal from what I understand (from my tour of Bioware-Edmonton) is a training facility for Bioware teams across all the various Bioware studios and is also responsible for making DLC for the game.
The actual game Mass Effect 3 was DONE 5-6 months ago and was not launched until now for quality assurance quality testing purposes. People will find very few bugs in Mass Effect 3.
The DLC was started as soon as the development cycle of Mass Effect 3 was done.
Ironically this is one of the reasons i still support Nintendo as my primary console (besides having kid friendly games that I can play with my nephew). Very few Nintendo games have DLC (i think usually only those dance, rockband type games). Infact Nintendo only recently added dlc capabilities to their systems by request of some publishers. I know of no actual Nintendo made games that have DLC (pretty much everything hidden in their games is unlockable through playing).
Thats the way companies should treat players, and its up to players to support those companies.
Nintendo puts out the exact same game every single year with a word in front of it.
Mario Kart
Super Mario Kart
Mario Kart 64
Mario Kart Super Circuit
Mario Kart Double Dash
Mario Kart DS
Mario Kart Arcade GP
Mario Kart Wii
Mario Kart Arcade GP2
Mario Kart 7
The first three games each cost $100 each and every other one cost $60.
If they start offering DLC at the Mario Kart Wii and just keep having downloading new features they could just not make another Mario Kart game for even longer. Instead Nintendo just makes more Mario Kart games and spits on their consumers by giving you the EXACT SAME GAME except now you get a different Bowser skin.
Bioware Montreal from what I understand (from my tour of Bioware-Edmonton) is a training facility for Bioware teams across all the various Bioware studios and is also responsible for making DLC for the game.
The actual game Mass Effect 3 was DONE 5-6 months ago and was not launched until now for quality assurance quality testing purposes. People will find very few bugs in Mass Effect 3.
The DLC was started as soon as the development cycle of Mass Effect 3 was done.
The DLC files are in the demo and the demo probably was a much earlier version of the final Mass Effect 3. No excuses.
Haven't bought any EA or Activision games for quite a while now, I just can't stand the way they are trying to screw customers over and over again, and this Day 1 DLC being yet another one of them. I very much despise these money grab tactics, so I'll keep on boycotting any company that pushes such scam forward. Voting with my wallet.
Not like it is any surprise. If anyone thinks that games are not developed with some DLC's then you're naive.
Some DLC's are made after game is finished for sure (monitoring community what woudl sell good) but some are surely made during main game production.
My beef isn't with Bioware for wanting to get something extra from the pockets of people in the "collectors edition" and hence pre-loaded some content into the game that collector edition members could unlock (or those who wanted to download it.)
My problem is that the actual content adds nothing. The storyline isn't very compelling. I don't find the character that strong (though getting access to dark channel is something I've found useful in a pinch)
ok so I don't own and havn't played the game. my questions is.. Can the game be played completely through without the DLC?
If the DLC had been created a few months or a year later would it have then been ok?
If yes, Then is the complaint that they devoted recourses to developing additional content at the same time as developing the game and this cost should be eaten by them and given to you for free? Just because it was developed at the same time you feel entitled to it?
Entitled.... seriously?
It's ok, you have low standards, but it's not just that, you call ENTITLED to people who actually stand up and refuse to buy a game because of shaddy bussines.
You're using platitudes to try to prove a point. The game can be played seamlessly without the DLC.
I love platitudes...
On a serious note...
Seems to me the issue is that the content is already on the disk and, presumably, installed to your system.. yet they're making you pay extra to unlock it. That does seem a bit lame to me.
Though if it's not gameplay critical content, then I would probably just pass on it, personally.
ok so I don't own and havn't played the game. my questions is.. Can the game be played completely through without the DLC?
If the DLC had been created a few months or a year later would it have then been ok?
If yes, Then is the complaint that they devoted recourses to developing additional content at the same time as developing the game and this cost should be eaten by them and given to you for free? Just because it was developed at the same time you feel entitled to it?
Entitled.... seriously?
It's ok, you have low standards, but it's not just that, you call ENTITLED to people who actually stand up and refuse to buy a game because of shaddy bussines.
You're using platitudes to try to prove a point. The game can be played seamlessly without the DLC.
I love platitudes...
On a serious note...
Seems to me the issue is that the content is already on the disk and, presumably, installed to your system.. yet they're making you pay extra to unlock it. That does seem a bit lame to me.
Though if it's not gameplay critical content, then I would probably just pass on it, personally.
Its not exactly game play critical but protheans are a rather important picture of the whole ME backstory.
In all honesty its the people who are suprised at EAs behaviour that are to blame. What did you expect from a massive business corporation? Free icecream and soda? People should rethink their reality before constantly blaming companies for their own ignorance.
Developers just want you to enjoy their games and of course pay for it. But you shouldn't confuse the EA moneygrabbing suits with the game developers. The suits make up the schemes that squeeze out max profit.
If you didn't want to pay $80 for their game... don't pay it. Nobody is forcing you or me to pay them a cent. You want to play Mass Effect... they are trying to see how badly and make the most profit possible... that's what businesses do.
Sadly, while Bioware/EA have some questionable business practices - not everyone will agree, but i think we all agree to an extent that the day 1 DLC should have been in the game to begin with. And while i personally i hate this particular practice with a passion, so much so that i so far havent bought the game (ME3) .. im in a minority, the PC version of the game sadly isnt the primary version of the game, even if it offers the best graphics/gameplay options, figures posted so far have indicated, fairly eloquently that ME3 has sold exceptionally well, and while PC gamers may have boycotted the game, XBOX players didnt, as a whopping 75 percent of overall sales of ME3 were for the XBOX360.. and i've no doubt the PS3 versions probably were a much higher proportion than the PC one, so regardless of how annoyed etc we might personally be with EA/Bioware etc, as long as the XBOX players are buying, and in large numbers, they probably won't even notice.. depressing tbh, While the PC may be the primary platform for MMO's .. their the second cousins in terms of Single player games, even ones with limited multiplayer options. The only satisfaction, slight as it may be, that PC players can take with this kind of thing, is that the PC versions are often a lot cheaper than the console ones... and the improved graphics helps of course, as DX11 will always pwn DX9 based games.
So basically they are getting away with it, because they can
That's it. Javik the Prothean is now unlocked. "From Ashes" not required."
Maybe it just unlocks the character to have it in your party? Maybe all of the DLC is there? Anyone who doesnt have the content already could try it to find out. And yeah, I cant see how this would be illegal in any way... after all: whats on the disc that you bought should be yours right?
It doesn't matter how anyone feels about it. Bottom line is bottom line. If you don't like it, don't buy it. I think we've all been on this planet long enough to know that there is no ultmate arbiter of "right" and "wrong" here.
If enough people don't like BW's approach, then their business will suffer and they will change. If they make more money this way, expect more of it in the future. Pretty simple, no? That's just how the world is, like it or not.
EDIT: I don't like it and I didn't buy that product. But like I said, it doesn't matter. There are other games to play that I do like and companies that I don't mind supporting.
That's it. Javik the Prothean is now unlocked. "From Ashes" not required."
Maybe it just unlocks the character to have it in your party? Maybe all of the DLC is there? Anyone who doesnt have the content already could try it to find out. And yeah, I cant see how this would be illegal in any way... after all: whats on the disc that you bought should be yours right?
Yes, and .. perhaps No... Sony made a case a while back about the PS3 and what is considered to be theirs, and what is considered to belong to the person who purchased the PS3, originally they came with a linux client, that quite a number enjoyed using, but .. with a patch that was removed, and without the patch you couldnt access PSN, the argument was that the people buying the PS3 owned the console 'in total' so could decide themselves what they wanted to do with it.. Sony disagreed and won i believe.. so its a case of yes, you purchased the disc, but no, you don't own it.. sort of.. its a bit of a dodgy area really.
Jus because the char is in the game assets doesnt mean that the whole story is done. Like how there were several areas in WoW that were there but theyre locke off because the content wasnt there.
Unless tey find a way to activate the dlc without downloading it then its all just assumptions.
''/\/\'' Posted using Iphone bunni ( o.o) (")(") **This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**
Comments
So if you paid full price for a scoop of icecream, they gave you a third of a scoop and you had to pay extra for the rest of it...you would be fine with that?
No their mistake was to take a small peice of content from the game that was ready at release and then charge far more than a reasonable EXTRA price for it.
See I remember the arguments back when DLC first turned up, that it would be a good thing for gamers because it would allow companies to get new content to customers much faster as they would not have to wait for one big exapansion. Now of course these companies are just using it as an excuse to sell you the game peicemeal at launch, yet still charge full price for games with less content than their predicessors.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
DLC was meant to provide gamers with "new" content developed after the game was released. (or maybe started after the gold master was created & then released after the launch day) Sure some games have extra skins but they are merely graphical and don't change the overall game.
However if content is ready at release its not "new" content. Its existing content. ergo they removed content from the game to sell as an extra cash grab. (which proves they are not BioWare anymore but wholey a part of EA)
I tend to avoid supporting games that are offering optional content at a cost at or near release.
But, let's be honest with ourselves. Everyone knows that games that are handled by the major publishers are even more business-before-gaming than those made by the few "pro-gamer" companies. They wouldn't be doing these things if it didn't look good on the bottom line.
There is a market demand for DLC, and because of that, companies like EA enter the market and meet that demand by offering DLC as long as it is profitable for them to do so.
As gamers get used to the idea, and the market for DLC grows, more and more elements of games will become downloadable options. That's not doom and gloom. That is an economic inevitability. You'll wind up with an 8-hour shell of a game where side quests, race and class options, gear, special enemies, etc. will all be purchasable through the microntransaction shop. And as a final insult to injury, you will probably have to be online to play the game -- period -- through the publisher's P2P service.
These things are the inevitable evolution of the industry because there are thousands upon thousands of gamers who won't stop playing games because a few "old timers" like me or you think they're being milked dry by EA and the like. The market already exists, they're just figuring out how to meet the demand.
That doesn't mean that a market doesn't still exist for "full-featured" games that can be bought and played forever so long as one has compatible hardware, just that it's a separate market that EA and its ilk don't participate in. IOW, if that's what you're looking for, then don't by EA games. It really does come down to that IMO. If you want a taco for dinner, go to Taco Bell...don't go to McDonalds and buy a hamburger while complaining that it's not a taco. :P If you spend your gaming dollar on the types of games you're looking for rather than half-heartedly sending it to EA, then companies will emerge that will want "in" on the profits to be made in catering to your tastes (to the degree that other gamers feel the same).
Ironically this is one of the reasons i still support Nintendo as my primary console (besides having kid friendly games that I can play with my nephew). Very few Nintendo games have DLC (i think usually only those dance, rockband type games). Infact Nintendo only recently added dlc capabilities to their systems by request of some publishers. I know of no actual Nintendo made games that have DLC (pretty much everything hidden in their games is unlockable through playing).
Thats the way companies should treat players, and its up to players to support those companies.
My understanding of your conclusion is the team behind this DLC's developement was unfortunately too efficient. However, if they charge too much for a DLC (or even for the base game) they'll lose customers and new game studios pick up where BioWare left it.
Dragon Age Origin had few DLCs available at launch, though if I remember it was mostly stuff already included in the CE package. Then they added few more DLCs quite fast... The base game was enough content in my opinion, though. Now if they start making a habit of creating empty shells their story will end like can any mismanaged studio in this cruel world of vide games
..
Nintendo puts out the exact same game every single year with a word in front of it.
Mario Kart
Super Mario Kart
Mario Kart 64
Mario Kart Super Circuit
Mario Kart Double Dash
Mario Kart DS
Mario Kart Arcade GP
Mario Kart Wii
Mario Kart Arcade GP2
Mario Kart 7
The first three games each cost $100 each and every other one cost $60.
If they start offering DLC at the Mario Kart Wii and just keep having downloading new features they could just not make another Mario Kart game for even longer. Instead Nintendo just makes more Mario Kart games and spits on their consumers by giving you the EXACT SAME GAME except now you get a different Bowser skin.
The list of games Mario is in is stunning: http://en.wikipedia.org/wiki/Mario#Appearances
Bioware Montreal from what I understand (from my tour of Bioware-Edmonton) is a training facility for Bioware teams across all the various Bioware studios and is also responsible for making DLC for the game.
The actual game Mass Effect 3 was DONE 5-6 months ago and was not launched until now for quality assurance quality testing purposes. People will find very few bugs in Mass Effect 3.
The DLC was started as soon as the development cycle of Mass Effect 3 was done.
Website: http://www.thegameguru.me / YouTube: http://www.youtube.com/users/thetroublmaker
The DLC files are in the demo and the demo probably was a much earlier version of the final Mass Effect 3. No excuses.
Really not an issue for me if I want it I will get it and if I enjoy it I will get all of the dlc.
good point.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I really like this image.
Haven't bought any EA or Activision games for quite a while now, I just can't stand the way they are trying to screw customers over and over again, and this Day 1 DLC being yet another one of them. I very much despise these money grab tactics, so I'll keep on boycotting any company that pushes such scam forward. Voting with my wallet.
Reason why i have never bought a single DLC on consoles. Only a few companies still make Expansion Packs like they're suppose to be now adays.
My beef isn't with Bioware for wanting to get something extra from the pockets of people in the "collectors edition" and hence pre-loaded some content into the game that collector edition members could unlock (or those who wanted to download it.)
My problem is that the actual content adds nothing. The storyline isn't very compelling. I don't find the character that strong (though getting access to dark channel is something I've found useful in a pinch)
I love platitudes...
On a serious note...
Seems to me the issue is that the content is already on the disk and, presumably, installed to your system.. yet they're making you pay extra to unlock it. That does seem a bit lame to me.
Though if it's not gameplay critical content, then I would probably just pass on it, personally.
Its not exactly game play critical but protheans are a rather important picture of the whole ME backstory.
In all honesty its the people who are suprised at EAs behaviour that are to blame. What did you expect from a massive business corporation? Free icecream and soda? People should rethink their reality before constantly blaming companies for their own ignorance.
http://gamepolitics.com/2012/03/12/ea-rebukes-claim-mass-effect-3-day-one-dlc-retail-disc
Granted, you probably also don't believe anything EA says, but what they say is verified by the video.
The only thing this video proves is that the character model is on the disc. That's it. Not the DLC, not the mission, not the level, an not the story.
This is a weak attempt to prove something that barely matters, and it falls flat on it's face.
The DLC is not just Javiks character model. Show me the actual proof.
Shadow's Hand Guild
Open recruitment for
The Secret World - Dragons
Planetside 2 - Terran Republic
Tera - Dragonfall Server
http://www.shadowshand.com
Developers just want you to enjoy their games and of course pay for it. But you shouldn't confuse the EA moneygrabbing suits with the game developers. The suits make up the schemes that squeeze out max profit.
Of course they are...
If you didn't want to pay $80 for their game... don't pay it. Nobody is forcing you or me to pay them a cent. You want to play Mass Effect... they are trying to see how badly and make the most profit possible... that's what businesses do.
Sadly, while Bioware/EA have some questionable business practices - not everyone will agree, but i think we all agree to an extent that the day 1 DLC should have been in the game to begin with. And while i personally i hate this particular practice with a passion, so much so that i so far havent bought the game (ME3) .. im in a minority, the PC version of the game sadly isnt the primary version of the game, even if it offers the best graphics/gameplay options, figures posted so far have indicated, fairly eloquently that ME3 has sold exceptionally well, and while PC gamers may have boycotted the game, XBOX players didnt, as a whopping 75 percent of overall sales of ME3 were for the XBOX360.. and i've no doubt the PS3 versions probably were a much higher proportion than the PC one, so regardless of how annoyed etc we might personally be with EA/Bioware etc, as long as the XBOX players are buying, and in large numbers, they probably won't even notice.. depressing tbh, While the PC may be the primary platform for MMO's .. their the second cousins in terms of Single player games, even ones with limited multiplayer options. The only satisfaction, slight as it may be, that PC players can take with this kind of thing, is that the PC versions are often a lot cheaper than the console ones... and the improved graphics helps of course, as DX11 will always pwn DX9 based games.
So basically they are getting away with it, because they can
Well, it should be easy to find out really.
Theres instructions in the video, and below it in text, on how to unlock whatever it is on the disc:
"Definitive proof that the "From Ashes" DLC character is on the disc:
1. Open Coalesced.bin with this http://wenchy.net/me3-coalesced-utility
2. Search for this:
MemberValidCID=22, MemberAvailablePlotLabel=IsSelectableProthean,
3. Replace with this:
MemberValidCID=, MemberAvailablePlotLabel=,
That's it. Javik the Prothean is now unlocked. "From Ashes" not required."
Maybe it just unlocks the character to have it in your party? Maybe all of the DLC is there? Anyone who doesnt have the content already could try it to find out. And yeah, I cant see how this would be illegal in any way... after all: whats on the disc that you bought should be yours right?
The only question here is:
Is this a successful business model for BW?
It doesn't matter how anyone feels about it. Bottom line is bottom line. If you don't like it, don't buy it. I think we've all been on this planet long enough to know that there is no ultmate arbiter of "right" and "wrong" here.
If enough people don't like BW's approach, then their business will suffer and they will change. If they make more money this way, expect more of it in the future. Pretty simple, no? That's just how the world is, like it or not.
EDIT: I don't like it and I didn't buy that product. But like I said, it doesn't matter. There are other games to play that I do like and companies that I don't mind supporting.
Yes, and .. perhaps No... Sony made a case a while back about the PS3 and what is considered to be theirs, and what is considered to belong to the person who purchased the PS3, originally they came with a linux client, that quite a number enjoyed using, but .. with a patch that was removed, and without the patch you couldnt access PSN, the argument was that the people buying the PS3 owned the console 'in total' so could decide themselves what they wanted to do with it.. Sony disagreed and won i believe.. so its a case of yes, you purchased the disc, but no, you don't own it.. sort of.. its a bit of a dodgy area really.
Unless tey find a way to activate the dlc without downloading it then its all just assumptions.
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