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Massively article on GW2 cash shops

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Comments

  • Arathir86Arathir86 Member UncommonPosts: 442

     

     

     

    NEWS FLASH!

     

    YOU DONT NEED TO USE THE CASH SHOP!

     

    Everything, at least of statistical value, such as upgrades to your character's equipment are obtainable within the game, you dont ever need to use the cash shop and you can play your game like you would any Single Player game you have purchased, pay once for the box, play for life.

    As far as I can see nothing has been introduced to the cash shop which offers any statistical advantage over another player.

    And no, experience, karma and crafting boosts dont count... They are BOOSTS, temporary, not permanent.

     

    Do your research before slagging off GW2 for using a business model which has been proven to work in the past and which will allow them to sustain the game without the use of some ambigious subcription fee, which may or may not include updates to the game.

    "The problem with quotes from the Internet is that it's almost impossible to validate their authenticity." - Abraham Lincoln

  • XasapisXasapis Member RarePosts: 6,337

    I don't think that TheTrueKing has a big exposure to the GW1 model. The thing that differientate people there was not the epic raid gear or pvp, but the intricate look of the special sets. Now those intricate looks are sold in the cash shop. Can you now see why some GW1 fans may feel less than thrilled about how the cash shop is set?

  • El-HefeEl-Hefe Member UncommonPosts: 760

    Originally posted by Xasapis

    I don't think that TheTrueKing has a big exposure to the GW1 model. The thing that differientate people there was not the epic raid gear or pvp, but the intricate look of the special sets. Now those intricate looks are sold in the cash shop. Can you now see why some GW1 fans may feel less than thrilled about how the cash shop is set?

    this. 

     

    also the shop might sell a karma boost, although minor, it "cheapens" the items available thru karma. by giving people who buy the boost an advantage over those who dont. at least imo.

    I've got the straight edge.

  • evilastroevilastro Member Posts: 4,270

    I think the term "Pay to Win" is starting to be grossly twisted by Guild Wars 2 detractors. Getting a fancy costume isnt winning, getting to the level cap faster isnt winning, earning 10% more karma isnt winning (since you arent limited in how much karma you can earn, it will just take 10% longer) and having a 10% higher drop rate isnt winning.

    "Pay to Win" should exclusively relate to being able to buy items that give you an inherent bonus to character power or strength over someone who doesnt pay. The SoE F2P models for EQ1 / EQ2 are a perfect example of "Pay to Win"... you simply cannot be competitive as a free player, you have to buy the advantages like fabled / prestige gear and master spells. LOTRO is also "Pay to Win" because you are limited in traits unless you pay to unlock them. All of those effect character power, making free players less powerful and hence desirable. Many F2P games are "Pay to Win" because they force players to use the cash shop to enchant armor or weapons above what is normally possible as a free player, or some other sort of forced pay to progress your character model.

    Ressurection stones are borderline "Pay to Win" in PvE - depending on how they are implemented, I appreciate that they arent available in PvP, lets hope that they have a significantly long cooldown so that zerg PvE doesnt become a viable tactic, or even make them unusable in exploration mode for dungeons. But at the end of the day, good players wont need to rely on this crutch.

    But GW2 is not "Pay to Win" because nothing you can buy in the store will give you an advantage over another player in terms of combat effectiveness. Every character at level 80 has exactly the same potential in PvE or PvP.

     

  • jpnzjpnz Member Posts: 3,529

    Originally posted by evilastro

    I think the term "Pay to Win" is starting to be grossly twisted by Guild Wars 2 detractors. Getting a fancy costume isnt winning, getting to the level cap faster isnt winning, earning 10% more karma isnt winning (since you arent limited in how much karma you can earn, it will just take 10% longer) and having a 10% higher drop rate isnt winning.

    "Pay to Win" should exclusively relate to being able to buy items that give you an inherent bonus to character power or strength over someone who doesnt pay. The SoE F2P models for EQ1 / EQ2 are a perfect example of "Pay to Win"... you simply cannot be competitive as a free player, you have to buy the advantages like fabled / prestige gear and master spells. LOTRO is also "Pay to Win" because you are limited in traits unless you pay to unlock them. All of those effect character power, making free players less powerful and hence desirable. Many F2P games are "Pay to Win" because they force players to use the cash shop to enchant armor or weapons above what is normally possible as a free player, or some other sort of forced pay to progress your character model.

    Ressurection stones are borderline "Pay to Win" in PvE - depending on how they are implemented, I appreciate that they arent available in PvP, lets hope that they have a significantly long cooldown so that zerg PvE doesnt become a viable tactic, or even make them unusable in exploration mode for dungeons. But at the end of the day, good players wont need to rely on this crutch.

    But GW2 is not "Pay to Win" because nothing you can buy in the store will give you an advantage over another player in terms of combat effectiveness. Every character at level 80 has exactly the same potential in PvE or PvP.

     

    Getting that visually pleasing gear might not be 'winning' for you personally but it might be for others.

    In GW1 where endgame was 'getting that visually pleasing gear'; I can see those people having issues with that.

    Whether it is right/wrong of them is another issue, all i'm saying is that I can see where they are coming from.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • evilastroevilastro Member Posts: 4,270

    Originally posted by Xasapis

    I don't think that TheTrueKing has a big exposure to the GW1 model. The thing that differientate people there was not the epic raid gear or pvp, but the intricate look of the special sets. Now those intricate looks are sold in the cash shop. Can you now see why some GW1 fans may feel less than thrilled about how the cash shop is set?

    You are making it sound like there wont be any appearance options within the base game? They are releasing unique sets for every single dungeon, as well as heaps of other looks while you level that you can use transmutation stones for appearance. Thats more than enough for the release of a B2P game. Anyone expecting more is just being unrealistic and greedy.

     

  • MetentsoMetentso Member UncommonPosts: 1,437

    It doesn't matter what is exactly in the cash shop. What matters is that the cash shop has to be something appealing for the system to work. And if it's something appealing, it will lead to frustration for the people that payed for the game but don't want to pay for the items.

    Even if you accept to pay for the game and spend in the cash shop the same amount that you would pay for a subscription, this also leads to frustration because there will always be people spending more than you, that means, having an overall gaming experience better than you.

    So there is not way to win except spending five times what you would spend in a subscription MMO. And greedy developers know it.

  • nyxiumnyxium Member UncommonPosts: 1,345

    After RoM going nuclear over this matter I have some hesitation. But I am hoping ANet have already planned for it. Massively remains a huge advert for games but I do read their articles for a genuine opinion now and again when one actually surfaces, usually the ones that don't censor blog reply's, censored reply's can have the unbearable and insulting cheek to actually be truthful how very dare they.

  • xKingdomxxKingdomx Member UncommonPosts: 1,541

    So I like the starting armor for the human, sooooo no cash shop for me?

     

    nahhhhh xD

    How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
    As much WoW as a WoWhater would, if a WoWhater could hate WoW.

  • xKingdomxxKingdomx Member UncommonPosts: 1,541

    Originally posted by ariboersma

    I am surprised at how uninformed this writer is. They claim to be a long time RoM player yet they know very little about WHY RoM cash shop has failed.

    1. Most diamonds purchased are NOT tradeable. THAT alone is why diamonds cost so much from players. Basically they offer diamond specials every 2-3 weeks and none of those special diamonds are tradable.. and only when you buy them from specific sellers can they be traded. 

    You always are not the long term RoM player either, the earliest incarnation of diamonds in RoM is tradable in the Auction house, meaning everyone can put their diamonds up, sell it, and vice versa. I think the system was frozen after ch.2?

    How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
    As much WoW as a WoWhater would, if a WoWhater could hate WoW.

  • SilverbranchSilverbranch Member UncommonPosts: 195

    Originally posted by ariboersma

    I am surprised at how uninformed this writer is. They claim to be a long time RoM player yet they know very little about WHY RoM cash shop has failed.

    1. Most diamonds purchased are NOT tradeable. THAT alone is why diamonds cost so much from players. Basically they offer diamond specials every 2-3 weeks and none of those special diamonds are tradable.. and only when you buy them from specific sellers can they be traded. 

    2. RoM is a P2W system. If you want to play RoM even remotely competetively(meaning like join a guild and do raids) you can expect to pay anywhere from 30-100 RL dollars a month...this is ridiculous for a "F2P" game IMO. So when you add the lack of tradeable diamonds to the VERY high demand.

    if the writer added these very bits of info to the article I think it would have been a very different article.

    Basically this.

    1)  For everyone getting all wiggy over the words "CASH SHOP", just relax.  That's like freaking over your daughter going out on her first date in A DRESS . . . . thinking it's some mini-skirt near crotch high.  When it's not. :)

    "Cash Shops" are actually fairly complex game dynamics components and can have completely different affects / capabilities. 

    2)  I played Runes of Magic for some time.  The RoM Cash Shop is intentionally DESIGNED from the outset to be a global pay-to-win scheme integrated to foundational and basic in-game itemization artifacts.  You want gear, and the enchants / upgrades to improve that gear?  Toss Frogster real world dollars, and A LOT OF THEM, every month.  If you have willpower you can play to about level 55 near cost free.  But hit 55+ you might as well forget about RoM being a "free" game.

    The sheer COST of time and/or money to be able to play with others in RoM is staggering, once the need to be relevantly geared becomes required.  This is of course why the cheaters were living high off the hog DUPPING gear and gold to rule PvP servers, and a principal reason those have crashed into the toilet once a huge ban-hammer hit the cheaters, and a cheating/dupping Guild.

    3)  The Guild Wars 2 Cash Shop isn't designed at basic levels to be linked to standard gear/stats/capability items.  You can't buy your way to a LEET TOON, like you could in RoM.  It's not designed under the same model the Runes of Magic Cash Shop is.

    It's not the same, doesn't do the same thing regardless of it carrying the name "Cash Shop".

    My bet is non of you would hesitate being seen going into a 7-11.  Not so sure you'd be as blithe about it if it was a Porn shop.

    4)  Use the original Guild Wars Cash Shop as the real world benchmark and example for HOW the craftmen and artists at Arenanet build their bridges.  You don't need to ask questions or theorycraft.  Go look at the fruits of their labors, the operational result.

    The GW Cash Shop is what I consider entirely balanced and well thought out, and doesn't offer a blatant pay-to-win dynamic.

    I have the confidence in Arenanet they will continue to show signs of considered, mature thought in their designs and constructs . . . in service of GAMING for their players.

    Wherever you go, there you are.

  • MetentsoMetentso Member UncommonPosts: 1,437

    Originally posted by Silverbranch

    I have the confidence in Arenanet they will continue to show signs of considered, mature thought in their designs and constructs . . . in service of GAMING for their players.

    I hope you are right. But I think you are going to be disappointed. Because the door is open. And spenders will decide how far ArenaNet will go, not you or ArenaNet, the spenders.

  • evilastroevilastro Member Posts: 4,270

    Originally posted by Metentso

    So there is not way to win except spending five times what you would spend in a subscription MMO. And greedy developers know it.

    That's so untrue its not even funny.

    I played GW1 for 6 years and never paid for anything more than the game and the expansions.

    There were fancy costumes in the shop there, but I never once felt obliged to purchase them. The in game sets were good enough.

    Only a moron would spend 5 times more than a subscription on the GW2 cash shop.

  • DraftbeerDraftbeer Member UncommonPosts: 517

    Originally posted by Metentso

    Originally posted by Silverbranch



    I have the confidence in Arenanet they will continue to show signs of considered, mature thought in their designs and constructs . . . in service of GAMING for their players.

    I hope you are right. But I think you are going to be disappointed. Because the door is open. And spenders will decide how far ArenaNet will go, not you or ArenaNet, the spenders.

    I don't think the spenders going to decide anything that has major game changer effect.

    The PvP is pointed to e-sport direction so introducing 'cash is power' items would be a

    complete suicide and a huge turn off for many. Less people means less income from CS

    and future expansions.

  • SorrowSorrow Member Posts: 1,195

    Perfect World tried a system like GW2 plans to implement and it fails completely just like it will with GW2, not that I wont buy the game but the whole gem system has been tried over and over on F2P games and they always end up borked.

    image

  • MetentsoMetentso Member UncommonPosts: 1,437

    Originally posted by Draftbeer

    Originally posted by Metentso


    Originally posted by Silverbranch



    I have the confidence in Arenanet they will continue to show signs of considered, mature thought in their designs and constructs . . . in service of GAMING for their players.

    I hope you are right. But I think you are going to be disappointed. Because the door is open. And spenders will decide how far ArenaNet will go, not you or ArenaNet, the spenders.

    I don't think the spenders going to decide anything that has major game changer effect.

    The PvP is pointed to e-sport direction so introducing 'cash is power' items would be a

    complete suicide and a huge turn off for many. Less people means less income from CS

    and future expansions.

    Sorry but less non-paying people, which are the majority, means zero now to ArenaNet, after they have bought the game. Spenders will be all too happy to have bigger benefits from CS.

    Granted, if things go well, many people buy the game, spenders spend enough with vanity stuff, all will be more or less ok. But if things turn bad, OR, devs want more money, then is when it will start to get ugly.

  • xmentyxmenty Member UncommonPosts: 719

    Originally posted by Metentso

    Originally posted by Silverbranch



    I have the confidence in Arenanet they will continue to show signs of considered, mature thought in their designs and constructs . . . in service of GAMING for their players.

    I hope you are right. But I think you are going to be disappointed. Because the door is open. And spenders will decide how far ArenaNet will go, not you or ArenaNet, the spenders.

     Dude so far I have yet to hear GW players say bad thing about Anet on their game or their CS.

    All I see in this forums are people that never play GW or have any GW2 info are assuming Anet to be untrustworthy.

    Ever heard innocent until proven guilty? 

    Pardon my English as it is not my 1st language :)

  • MetentsoMetentso Member UncommonPosts: 1,437

    Originally posted by xmenty

    Originally posted by Metentso


    Originally posted by Silverbranch



    I have the confidence in Arenanet they will continue to show signs of considered, mature thought in their designs and constructs . . . in service of GAMING for their players.

    I hope you are right. But I think you are going to be disappointed. Because the door is open. And spenders will decide how far ArenaNet will go, not you or ArenaNet, the spenders.

     Dude so far I have yet to hear GW players say bad thing about Anet on their game or their CS.

    All I see in this forums are people that never play GW or have any GW2 info are assuming Anet to be untrustworthy.

    Ever heard innocent until proven guilty? 



    Fair enough. But times have changed and they have spent a lot of money in GW2. Be alert and remain skeptical, there are reasons to be, see the wording of their FAQ, which I commented in another post. I haven't played GW much, but I read GW2 info, sir.

  • BunksBunks Member Posts: 960

    Originally posted by xmenty

    Originally posted by Metentso


    Originally posted by Silverbranch



    I have the confidence in Arenanet they will continue to show signs of considered, mature thought in their designs and constructs . . . in service of GAMING for their players.

    I hope you are right. But I think you are going to be disappointed. Because the door is open. And spenders will decide how far ArenaNet will go, not you or ArenaNet, the spenders.

     Dude so far I have yet to hear GW players say bad thing about Anet on their game or their CS.

    All I see in this forums are people that never play GW or have any GW2 info are assuming Anet to be untrustworthy.

    Ever heard innocent until proven guilty? 

    I am fine with 99% of the cash shop items, there isn't any P2W in it.



    However, I don't mean to be braggish, but I had every intent on spending tons of cash for me and the family to play this game. RL money isn't a problem for me. My other hobby is boating and I spend $800 on deisel just to run to the bahamas every few weeks, so this isn't a whine about being outspent by anyone.  If fact, my bags will all be maxed out, mobile banks, crafting boosts galore for me and the family.



    What I find troubling is that Anet(IMO really NCsoft is behind this) has sunk to the corporate level of your typical sociopathic entity. Exploiting human nature, when they will easily make money off of people like myself without doing so.



    At this pont, my view of them has went from being proud of their model, to that of highly suspect of their intent, current and future. I coudn't say that two days ago.  I'm not even going to pre purchase the deluxe game if the mystic keys and lootbags are still part of the cash shop. They have damaged their reputation, but I suspect it's NCsoft behind this.

  • xmentyxmenty Member UncommonPosts: 719

    Originally posted by Metentso

    Originally posted by xmenty


    Originally posted by Metentso


    Originally posted by Silverbranch



    I have the confidence in Arenanet they will continue to show signs of considered, mature thought in their designs and constructs . . . in service of GAMING for their players.

    I hope you are right. But I think you are going to be disappointed. Because the door is open. And spenders will decide how far ArenaNet will go, not you or ArenaNet, the spenders.

     Dude so far I have yet to hear GW players say bad thing about Anet on their game or their CS.

    All I see in this forums are people that never play GW or have any GW2 info are assuming Anet to be untrustworthy.

    Ever heard innocent until proven guilty? 



    Fair enough. But times have changed and they have spent a lot of money in GW2. Be alert and remain skeptical, there are reasons to be, see the wording of their FAQ, which I commented in another post. I haven't played GW much, but I read GW2 info, sir.

     

    Yea bro but if they really need money really bad , they would already try to milk the GW players to death.

    And also as Ncsoft is their sugar daddy, I do not think they are that desperate.  

     

     

     

    Pardon my English as it is not my 1st language :)

  • BunksBunks Member Posts: 960

    Originally posted by xmenty

     

    And also as Ncsoft is their sugar daddy, I do not think they are that desperate.  

     

     

     

    Only you forget, after a sugger daddy whines and dines you, his goal is to F*#k You

  • evilastroevilastro Member Posts: 4,270

    Originally posted by xmenty

    Originally posted by Metentso


    Originally posted by xmenty


    Originally posted by Metentso


    Originally posted by Silverbranch



    I have the confidence in Arenanet they will continue to show signs of considered, mature thought in their designs and constructs . . . in service of GAMING for their players.

    I hope you are right. But I think you are going to be disappointed. Because the door is open. And spenders will decide how far ArenaNet will go, not you or ArenaNet, the spenders.

     Dude so far I have yet to hear GW players say bad thing about Anet on their game or their CS.

    All I see in this forums are people that never play GW or have any GW2 info are assuming Anet to be untrustworthy.

    Ever heard innocent until proven guilty? 



    Fair enough. But times have changed and they have spent a lot of money in GW2. Be alert and remain skeptical, there are reasons to be, see the wording of their FAQ, which I commented in another post. I haven't played GW much, but I read GW2 info, sir.

     

    Yea bro but if they really need money really bad , they would already try to milk the GW players to death.

    And also as Ncsoft is their sugar daddy, I do not think they are that desperate.  

     

     

     

     

    Well Metentso has an Everquest avatar so to be fair he or she is probably used to greedy developers (namely SoE) blatantly lying to their customers.

    Anyone who has followed ArenaNet for a long time will know that they never promise what they cannot deliver, and they are not in the business of ripping off customers. They want their brand to be respected, and for Guild Wars 2 to be considered a competitive PvP environment.

  • xmentyxmenty Member UncommonPosts: 719

    Originally posted by Bunks

    Originally posted by xmenty


    Originally posted by Metentso


    Originally posted by Silverbranch



    I have the confidence in Arenanet they will continue to show signs of considered, mature thought in their designs and constructs . . . in service of GAMING for their players.

    I hope you are right. But I think you are going to be disappointed. Because the door is open. And spenders will decide how far ArenaNet will go, not you or ArenaNet, the spenders.

     Dude so far I have yet to hear GW players say bad thing about Anet on their game or their CS.

    All I see in this forums are people that never play GW or have any GW2 info are assuming Anet to be untrustworthy.

    Ever heard innocent until proven guilty? 

    I am fine with 99% of the cash shop items, there isn't any P2W in it.



    However, I don't mean to be braggish, but I had every intent on spending tons of cash for me and the family to play this game. RL money isn't a problem for me. My other hobby is boating and I spend $800 on deisel just to run to the bahamas every few weeks, so this isn't a whine about being outspent by anyone.  If fact, my bags will all be maxed out, mobile banks, crafting boosts galore for me and the family.



    What I find troubling is that Anet(IMO really NCsoft is behind this) has sunk to the corporate level of your typical sociopathic entity. Exploiting human nature, when they will easily make money off of people like myself without doing so.



    At this pont, my view of them has went from being proud of their model, to that of highly suspect of their intent, current and future. I coudn't say that two days ago.  I'm not even going to pre purchase the deluxe game if the mystic keys and lootbags are still part of the cash shop. They have damaged their reputation, but I suspect it's NCsoft behind this.

    Hehe I agreed with you on that part too but it is not a big deal at all for me.

    Why don't we just spent $60.00 on the game and play the hell out of it like single player game.

    And at the same time we will just wait and see whether GW2 will break Anet integrity.

     

     

     

     

     

     

     

     

     

    Pardon my English as it is not my 1st language :)

  • xKingdomxxKingdomx Member UncommonPosts: 1,541

    Originally posted by Sorrow

    Perfect World tried a system like GW2 plans to implement and it fails completely just like it will with GW2, not that I wont buy the game but the whole gem system has been tried over and over on F2P games and they always end up borked.

    Hi EvE Online's PLEX system, how have you been doing?

     

     

    Comparing Perfect World's real currency system  to GW2's gem system is like comparing Digimon to Pokemon, they have similarities, but they are completely unrelated and different.

     

    Just because one company tried and fail have almost no effect on whether the next company will succeed or not.

    Microsoft displayed a potential tablet PC all the way back in 2000 (knowing all the cynics here on the forum, you will probably want sources and links, http://www.pcworld.com/article/187062/microsofts_history_with_the_tablet_pc.html) it was not until 2010 that Apple was succeed with the tablet PC technology, it has the same ideals, but executed very differently, it was built on the success of Apple's iphone and app store, without it, it probably would've failed.

    To bring it back to your point, Perfect world tried that currency trading system, it has no bearing on whether ArenaNet can pull off it off with the same idea in mind. Especially for a mechanic that has almost poses no hardware limitations, only software based mechanic. EvE was successful with it, I don't see why ArenaNet couldn't.

    How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
    As much WoW as a WoWhater would, if a WoWhater could hate WoW.

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