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Just a place to find all the good videos about World of Darkness.
July Edit:
«Left in the dust» by acubano
Other random info... short interview that doesn't say much!
http://www.gamasutra.com/view/news/165808/World_of_Darkness_is_CCPs_bid_for_the_MMO_mainstream.php
Edit April 13th
Added link from MelAngel (Poetic UI)
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Edit April 2nd 2012, added:
PC Gamer article about the game (vamps, humans, the game begins when you die)
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Here's the trailer:
http://www.youtube.com/watch?v=dos40CtRf5g&feature=related
Zoomed:
http://www.youtube.com/watch?v=4DVx51VoQ5I&feature=related
In-Game Footage:
http://www.youtube.com/watch?v=a6PZBSxspvc
Here is a preview of the engine used for hair and cloth collisions:
http://www.youtube.com/watch?v=Tr_KVNrxtRI&feature=related
Inerview about where the game is going (vampires):
http://www.youtube.com/watch?v=OkjRgVC-Xqc&feature=related
Machinima's interview:
Comments
Thanks lunatis
the poster formerly known as melangel :P
hmmm the gameplay footage seems to be missing the "gameplay" part of it.
Whatever happens, just dont mess it up CCP!
Grim Dawn, the next great action rpg!
http://www.grimdawn.com/
Not videos but info
Guns and humans
http://www.pcgamer.com/2012/03/29/world-of-darkness-players-can-try-to-stay-human-but-guns-are-only-good-as-a-fashion-accessory/
poetic UI
http://www.pcgamer.com/2012/04/02/world-of-darkness-will-feature-a-poetic-ui-its-not-going-to-look-like-a-game/
P.S. What does a poetic UI look like?
the poster formerly known as melangel :P
Could the "poetic" UI be something that gives you visual cues in your current surroundings based on your skills?
Maybe you assign hotkeys to Celerity Hostile and Celerity Beneficial. When moving your character, you can visually see some type of cue, maybe some blurring of your character, where you hit your Celerity Beneficial button which then gives you increased speed for a duration based on your Celerity power. The Celerity Hostile could be visual cue for introducing blocks and attacks during combat that you must manage to hit the hotkey at the right time to perform an action to counter-attack someone at lightning speed.
At least that is what I think of a "poetic" UI. Basically, your environment gives you the cues based on the current "plot" of the environment.
MMOs Played: I can no longer list them all in the 500 character limit.
The graphics look great.
Can't wait to try it when it's ready.
It's not about fighting, it's about balance. It's not about enlightenment, it's about balance. It's not about balance.
Wow, the graphics are amazing. Looking forward tot his one in a few years!
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