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What would it take for you to go back to SWTOR?

124

Comments

  • KhayotixKhayotix Member UncommonPosts: 231

    When you cancel your sub to SWTOR it asks you What would it take to bring you back to ToR. I answered a simple answer based on some of the poorest customer service I have ever had from a company before and after launch. From the lack of replayability, content, and challenge, and from the lack of feeling heroic because without your companion the world can destroy you pretty fast which is totally not becoming of a sith lord or jedi, let alone the baddest bounty hunters or IA's or Troopers or Smugglers. however I digress, my answer was simple.....An ACT OF GOD.


  • StoneRosesStoneRoses Member RarePosts: 1,814

    Originally posted by TROLL_HARD

    I'm thinking about this because I have a 60-day time card on my desk and I have zero incentive to use it now. But I hope I will in the not too distant future (before f2p makes it worthless, for example). This is not a troll thread. This is not a SWG/sandboxes are better thread.

     

    This is for players who have bought and played SWTOR and found it lacking, but who would  go back if certain changes were made --  with the understanding that this is a themepark game and will never be a sandbox.

     

    In my case, I don't believe this game has to be so on rails. I believe a theme park can offer an open world. I would go back if there was some real exploration potential. And I want that exploration to pay off sometimes with easter eggs. I don't see why there can't be planets added that are more open than the current available choices. I also want a more living world -- give me some improved AI, some ambient sounds (birds, water, day-night cycle?), and some better social hubs. 

     

    I'm not a raider, endgame gear-grinder. I don't mind those things and do partake of them sometimes, but I want  other things to do that are worthwhile.

     

    What would it take for you to go back to SWTOR?

    I will gladly trade you my 2 months World of Warcraft Visa rewards points for your 60 day SWTOR time card.

    MMORPGs aren't easy, You're just too PRO!
  • DecoyTrooperDecoyTrooper Member Posts: 239

    there are other MMOs I prefer to play, I doubt I will come back to SWTOR; i rather play AoC or Rift

  • DrakxiiDrakxii Member Posts: 594

    Originally posted by Saryhl

    When you cancel your sub to SWTOR it asks you What would it take to bring you back to ToR. I answered a simple answer based on some of the poorest customer service I have ever had from a company before and after launch. From the lack of replayability, content, and challenge, and from the lack of feeling heroic because without your companion the world can destroy you pretty fast which is totally not becoming of a sith lord or jedi, let alone the baddest bounty hunters or IA's or Troopers or Smugglers. however I digress, my answer was simple.....An ACT OF GOD.

    This.   It would either need a god patch that turned it in to a sandbox themepark hybrid OR bioware remembers that they are a single player game maker and have a god patch that made it a single player game for real with good stories.

    I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.

  • SorrowSorrow Member Posts: 1,195

    A total and complete rebuild by a different developer no EA or Bioware anywhere near it.

    image

  • ElikalElikal Member UncommonPosts: 7,912

    Originally posted by Sorrow

    A total and complete rebuild by a different developer no EA or Bioware anywhere near it.

    I tend to agree. SWG=2004, SWTOR=2012, so SW-theREAL-MMO is 2020. With our luck developed by Blizzard. XD

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • MorvMorv Member UncommonPosts: 331

    A completely new game. One that actually incorporates creative thought.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857

    Originally posted by Elikal

    Originally posted by Sorrow

    A total and complete rebuild by a different developer no EA or Bioware anywhere near it.

    I tend to agree. SWG=2004, SWTOR=2012, so SW-theREAL-MMO is 2020. With our luck developed by Blizzard. XD

    I have never seen an MMO based on someone else's IP done right. Or any video game for that matter. I loved SWG. To date it was my favorite. But pre CU had it's issues too. I'd go back in a heartbeat but It was far from perfect. We just remember it more fondly because it's the genre's martyr.

     

  • LoekiiLoekii Member Posts: 430

    Originally posted by raistlinm

    Originally posted by Bootez

    2) The game is so closed and linear, it makes World of Warcraft look like a Sandbox game. And that's VERY hard to do.

    I agree 100%.

    image

  • CamthylionCamthylion Member UncommonPosts: 220

    Character creation and graphics had me annoyed... I felt my characters were limited, aliens look like humans and all that jazz.  I plan to try 1.2 patch this weekend. If they wanna keep me around add DX11 option for those who can run that setting...  pazaak would be nice add on for taverns. Also more features in graphics and more finer detailed gear/more gear.

     

    I also feel social network is limited, not sure how to fix this... but there is SOMETHING missing that at times gives you a wanting for some fun factor socially.

  • CamthylionCamthylion Member UncommonPosts: 220

    Originally posted by Sorrow

    A total and complete rebuild by a different developer no EA or Bioware anywhere near it.

    Nah wouldn't fix it, probably make it worse.

  • keenberkeenber Member UncommonPosts: 438

    would only comeback if they made it a sandbox game i am so bored with quest based mmos

  • MarkuthMarkuth Member UncommonPosts: 13

    - 1.2 changes.

    - If my rl friends came  back (2 who used to play) to make the experience more enjoyable is a plus.

     The game is quite enjoyable in it's story, I have always loved BW games for it. However, I lost interest in swtor when my rl mates quit. If I can persuade to my mates that the 1.2 changes is worth resubbing, then we will have 2 people resubbing to swtor to give it another shot.

    Currently my mates and me are waiting for GW2, only for it's WvWvW content. We do not care a rat's arse for pve, we all agreed to play GW2 for the fun for it's pvp. But the release is still some time away.

    Cheers

  • XasapisXasapis Member RarePosts: 6,337

    Something that I don't see happening really. They need to fix the personal story of each player, which is now broken beyond repair as far as mmorpg goes. Instead of Bioware making an interesting background environment where players would roam the planets and explore, they've made a so much restricted story, that they rightfully earned the title of a single player game. When you see 10.000 darths per server, when the dark council can hold 12 and when you see 5000 bounty hunters winners of the annual hunt, then it's a clear indication that those people have no clue on how to design an mmorpg.

    It's also a slap in the face when you see the same companions running around, like clones of the same 20 people have invaded the sw universe, things are really bad as far as immersion goes. Of course, it doesn't help that the game is heavily instanced (as much as the original GW or worse) and the game offers no replayability besides the personal story. Which is unfortunate, because once the personal story concludes, the game basically ends.

    What's keeping them afloat right now is the IP and the marketing. Unfortunately for them, they are not Trion, so they won't fix their broken game before more people get out of the honeymoon period and realise that they've been fooled into paying a subscription for a single player game.

     

    Oh, and they still market their game with screenshots of high quality textures that are not available in game. If it was Funcom pulling this kind of scam, the forums would have errupted, but Bioware gets a free pass from the biodrone apologists.

  • Sabic133Sabic133 Member UncommonPosts: 46

    In an effort to make my first non smart ass SWTOR post..

    - Some armor that doesn't look horrible

    - Fix PVP

    - A RvR system, capturable planets

    - Crafting that is actually useful

    - New planets that are WAY more open

    - Space combat that, you know, you can actually fly the ship around

    - About 10 more warzones 

    - Ship customization

    Basically all the things that could of went into the game if they didn't blow all their cash on voice acting.

  • EmeraqEmeraq Member UncommonPosts: 1,063

    Keying in my password.

  • itgrowlsitgrowls Member Posts: 2,951

    Originally posted by DarkPony

    Pfew ... so many things ...

    - Meaningful world pvp on the actual planets and no overly powerful NPC defenses

    - Reasons for factions to run into eachother instead of being artificially restricted to their own halves of worlds

    - Less emphasis on gear-treadmills

    - Capitals on the planets; scrap the friggin' fleets.

    - Optimization efforts (less lag with many people around, shorter loading screens)

    - Crafting not suddenly tied into instanced content at max level

    - More fun and alternative content in the worlds at max level, instead of a mainly instanced endgame

    - Immersion enhancing stuff: day & night cycles, critters, swimming, etc.

    - Craft and buy other spaceships

    - Free roaming space content

    - Multiplayer spaceship flight and pvp. (Turrets, etc).

     

    I have to laugh because they disabled your signature HA

    Oh and OP nothing could get me to play that game short of an entire reworking of the game.

  • CorehavenCorehaven Member UncommonPosts: 1,533

    Mine is simple.  Either make it F2P or B2P.  Id do either one. 

     

    Its just a co op RPG.  And thats how I would play it.  But if you expect me to pay a sub fee for that,  I can only bust out in laughter.   Do either F2P or B2P and Id mess around with it for a month or so.  Just to have fun. 

     

    Do that Bioware and you wont have to change a thing about it other than that. 

  • AldersAlders Member RarePosts: 2,207

    Originally posted by Sabic133

    I

    - A RvR system, capturable planets

     

    How epic would it be to control planets as castles/keeps in other games?  You'd have to stage a large scale space invasion and try to land while you're being bombarded by cannons.

    That's Star Wars to me.

  • Sabic133Sabic133 Member UncommonPosts: 46

    Originally posted by Alders

    How epic would it be to control planets as castles/keeps in other games?  You'd have to stage a large scale space invasion and try to land while you're being bombarded by cannons.

    That's Star Wars to me.

    Yeah.. thats what I imagined the instant the game was announced.  Some bad ass space battles and 100's of people fighting it out on some planet to take a shield generator or something star warsish.  Not 40 people (stressing the server being in such proximity I might add) standing 20 feet from each other going "okay you shoot us, then we'll shoot you, GO".  

  • OpapanaxOpapanax Member Posts: 973

    I can't believe that patch hasn't come out yet. WoW that would've been 4 months that I would've been suckered by these dudes. The fact they haven't even released a date yet says enough. Been on the PTS for about 2 weeks..

    The same patch that was announced when the game went live pretty much. Crazy, and people are still saying to give them time. I agree having something stable is better than having a shitstorm patch, but even a shitstorm patch would be better than the nothing they are getting over there right now..

    LoL..

    F.. SWTOR No thank you..

    PM before you report at least or you could just block.

  • superniceguysuperniceguy Member UncommonPosts: 2,278

    If LA agreed to make SWG F2P, and they brought SWG back, that would get me to subscribe (and play) to SWTOR. In its current state I may still not play it much, but I would be so grateful to LA, that I would keep sub active even if not playing at all.

    The fact that SWG has been shut down is still good, as I save more money now, so do not mind if SWG stays shut down, but the way it got shut down has put me off getting so involved in another SW MMO. I am not spending $1440+ again and then lose it all, when SWG was still clearly making money for them, and now with it clearly being bad, SWTORs future is not looking good, and not motivating me to bother with it past just lapping up the main stories.

    The sad thing is not being able to play it again without having to pay a monthly fee, as I can still play KOTOR forever and ever and only paid about £30 or less for it.

  • TorgrimTorgrim Member CommonPosts: 2,088

    For me to come back Bioware need to make the game a MMO, I refuse to pay a sub for a singleplayer game with coop.

    Oh yeah I forgot, the game need a complete overhaul, static mobs, dead worlds,themerail dosen't cut it in the year 2012.

    If it's not broken, you are not innovating.

  • ArmyAntArmyAnt Member UncommonPosts: 23

    At this point, I dont think anything would make me go back. Got a Juggernaut to 50, then a couple alts to mid 30's, but I couldn't see any reason to continue. I think the most egregious content in SWTOR is the space game. From SWG: Jump to Light Speed... to Star Fox. Sad, truely sad. Why did they even bother? Just to say... "Hey, it's Star Wars, we space combat!!"

    I've gone back to Anarchy Online.

    AA

     

    edit:

    I reviewed all that Update 1.2  is bringing to the game. Still not enough.

  • SiveriaSiveria Member UncommonPosts: 1,421

    A complete redo of the game so its more than just yet another shitty world of warcraft exact clone with a new skin, Sadly I doubt this will happen so.. yeah.. nothing will make me go back to that steaming pile of shit. I think theonly reason is has the amount of subs it does is the stupid bioware/starwars fanboys, I can't see any real mmo player subbing to swtor, least not any in the right mind. During a 2 day beta weekend I was so bored and th egame felt so generic that I was falling asleep on the 2nd day in combat due to how boring it was. I just don't see what anyone see's in this game at all.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

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