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Why such strong feelings about SWTOR?

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  • ignore_meignore_me Member, Newbie CommonPosts: 1,987

    Originally posted by GMan3

    Originally posted by FrodoFragins

    It's the perfect target for all ten sandbox MMO fans to take out their rage.

        Oh come on now, there are more than 10 sandbox fans . . . 15 at least.

    good thing you guys have those 15. They are the Reds to your Blue. They give you guys something to oppose.

    Survivor of the great MMORPG Famine of 2011

  • grimfallgrimfall Member UncommonPosts: 1,153

    Originally posted by waynejr2

    Originally posted by Robsolf


     

     

    You can't forget the butt-sore swgers who will never grow up and just move on from their NGE hatred and who are putting on swtor.

    This is basically the problem, plus the 30% of the community here who just bitch about anything.   Did all these "Star Wars" Fans ever watch any of the movies or play any of the Old Republc games?  I don't remember Han Solo dancing in a lot of cantinas or Annakin going out into the wilderness to build  a house for himself.  The game is exactly what any reasonable person should have expected - a Knights of the Old Republic game, with lots of multiplayer elments... oh yeah, and it's got tunnel shooter gameplay, which KOTR didn't have... so let's bitch about it because it's not X-Wing vs Tie Fighter.

    If they closed down your SWG, because it wasn't making enough money, you should have got your friends to play it. 

  • adam_noxadam_nox Member UncommonPosts: 2,148

    this piece of garbage is nothing like a kotor game, give me a break.

  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by Elikal

    Ok, I have to admit, I have strong feelings about SWTOR, negative one, and more than with any other MMO.

    I have been a Star Wars fan for 25 years or so, so for me living in a Star Wars persistent online world was a dream since I was a kid. Now with the Bioware super stories and 100-300 million Dollars involved I expected it to be THE UBER MMO! And by all we know about MMOs and what works and what doesn't by all means it SHOULD have been the uber MMO. I like SWG a lot, it was the way best time I ever had in a MMO, and even though I liked a general themepark approach now, the fact SWTOR took NOTHING, not a single thing from SWG, and didn't make a themepark/sandbox mix, but the purest themepark ever, which even makes WOW look like a sandbox, angers me to no end. We have so much experience with MMOs in 2012, we know so many things, so many possible ways to make a MMO cool, and Bioware learned from NONE of them.

    All these things make me considerably more angry about SWTOR and Bioware than any other game.

        Now let's be completely honest Elikal, you were a fan of this game with only VERY minor gripes right up until you found out that the game would not launch with homosexual relationships to go along with the heterosexual ones that were announced.  Then all the sudden you started bashing this game in almost every post and almost every thread you possibly could.

        SWG?  Seriously, you are surprised that BioWare did not follow the SWG model and design a game to go straight down the toilet?  SWG has been dead for years.  Finally pulling the plug on life support last year was just the final straw.  I actually am sorry that they did so.  I am not a fan of SWG, though I did try it during each of it's three phases, and would not play it since SOE owned and ran it, but I know that it did have a few thousand (maybe) fans and I feel bad that they lost something they were having fun with.  Trying to be nostalgic with this game though is idiocy since it was poorly designed / incomplete at release and almost completely redesigned twice after that, yet still had many of the same bugs five years after release that it had on release day.  Idiocy.

        Oh and I love how you go back to the PROVEN false claims of the game having a $300 million budget.  You of course know that was debunked a LONG time ago, but whatever supports your angst . . . right?

    "If half of what you tell me is a lie, how can I believe any of it?"

  • GolelornGolelorn Member RarePosts: 1,395

    1) BioWare

    2) 59.99

    3) Star Wars

  • Cthulhu23Cthulhu23 Member Posts: 994

    Originally posted by adam_nox

    this piece of garbage is nothing like a kotor game, give me a break.

    Nice contribution to the thread, as always.   Thanks for your pearls of wisdom.

  • ComafComaf Member UncommonPosts: 1,150

    Originally posted by TROLL_HARD

    This game has way many more threads than you would think for a mediocre game launched back in December.

     

    I went to the original Star Wars movie when it launched in the summer of 1977. Star Wars has been a part of our culture for 35 years. That's a long time  in relation to pop culture and media. 

     

    In my opinion, this IP goes beyond Lucas Arts and EA's legal rights to it, in the public mind at least, if not legally. It has become a part of the popular culture.  A lot of people don't like what's been done to it and how it's been exploited. So people are responding to SWTOR as something beyond the genre of mmorpgs.

     

    If this was just a shoddy game issue, people would be done with it by now and move on to other games to talk about. But that doesn't seem to be the case here.

     

    Why do you think people are responding so strongly to SWTOR, either positively or negatively? How do you feel about the way Lucas Arts and EA have dealt with this IP?

    It's not bad - if you like video games and some of the instancing in WoW.  But a lot of us felt SWG (pre screw up) was the real Star Wars game.  Just had more to it, you could build your own bases with turrets for god's sakes, and use your crafted droids to fight off the enemy as well hehe.  It was like Shadowbane but sci fi.  Real star WARS feel.

     

    My opinion.  SWTOR lasted a week for me - I was bored silly.  Looking forward to GW2 though :) and for Sci Fi - Definitely Dominus (ex Mythic employee 3 faction sci fi game with NO MIRRORED CLASSES).  A real mmorpg.

    image
  • ignore_meignore_me Member, Newbie CommonPosts: 1,987

    Originally posted by grimfall

    Originally posted by waynejr2


    Originally posted by Robsolf


     

     

    You can't forget the butt-sore swgers who will never grow up and just move on from their NGE hatred and who are putting on swtor.

    This is basically the problem, plus the 30% of the community here who just bitch about anything.   Did all these "Star Wars" Fans ever watch any of the movies or play any of the Old Republc games?  I don't remember Han Solo dancing in a lot of cantinas or Annakin going out into the wilderness to build  a house for himself.  The game is exactly what any reasonable person should have expected - a Knights of the Old Republic game, with lots of multiplayer elments... oh yeah, and it's got tunnel shooter gameplay, which KOTR didn't have... so let's bitch about it because it's not X-Wing vs Tie Fighter.

    If they closed down your SWG, because it wasn't making enough money, you should have got your friends to play it. 

    The movies don't support gameplay because they are fast-paced, don't have much exposition, and follow a linear narrative. MMOs typically need a space you spend time, non-linear activities, and need the blanks filed in that the movies should not (details of life etc.) They didn't depict the guy who built anakin's house, but somebody built the damn thing, so if houses go up someone will have to build it. I always like the "It wasn't in the movies" argument. If you had to do it that way the game would last about 10 hours. The "I am the star of the galaxy 100% of the time" thing doesn't work either. You need contrasts that is why there are other characters in the movies besides the 4 or 5 main characters, to make them look special. Narcissism is fantastic.

    It's easy to kick the dead game, so good for you on that one. I played the game, at one time had four accounts running at once, all my friends played, and I was in a large guild. Guess that didn't work. Probably because the answer isn't as simple as you suggest.

    Survivor of the great MMORPG Famine of 2011

  • lucasdeislucasdeis Member Posts: 59

    i dont understand why all attack to swtor, i love swtor, i played SWG and was horrible for me, i was in the level 34 and i couldn't more, i love Star Wars the best film ever!, i play kotor I and II and i say that swtor is best for me, i dont understand why all attack to swtor, for me swtor isnt a 10 is a 11 of a 10

  • DrakxiiDrakxii Member Posts: 594

    Kotor = good

    Bioware = good (or did)

    So Kotor + bioware + $200 million + 5 years + pre made engine + years of mmo data out there of what fails and what doesn't  = shit game...  uhh how?

    I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.

  • grimfallgrimfall Member UncommonPosts: 1,153

    Originally posted by ignore_me

    Originally posted by grimfall


    Originally posted by waynejr2


    Originally posted by Robsolf


     

     

    You can't forget the butt-sore swgers who will never grow up and just move on from their NGE hatred and who are putting on swtor.

    This is basically the problem, plus the 30% of the community here who just bitch about anything.   Did all these "Star Wars" Fans ever watch any of the movies or play any of the Old Republc games?  I don't remember Han Solo dancing in a lot of cantinas or Annakin going out into the wilderness to build  a house for himself.  The game is exactly what any reasonable person should have expected - a Knights of the Old Republic game, with lots of multiplayer elments... oh yeah, and it's got tunnel shooter gameplay, which KOTR didn't have... so let's bitch about it because it's not X-Wing vs Tie Fighter.

    If they closed down your SWG, because it wasn't making enough money, you should have got your friends to play it. 

    The movies don't support gameplay because they are fast-paced, don't have much exposition, and follow a linear narrative. MMOs typically need a space you spend time, non-linear activities, and need the blanks filed in that the movies should not (details of life etc.) ..They didn't depict the guy who built anakin's house, but somebody built the damn thing, so if houses go up someone will have to build it. I always like the "It wasn't in the movies" argument. Sorry, there is a reason that they don't build houses in movies... it's boring If you had to do it that way the game would last about 10 hours. But the game doesn't last 10 hours, so you know what you're talking about?  There is some running around in the game, but there's still more than 10 hours of PVE and diagloge content.  The "I am the star of the galaxy 100% of the time" thing doesn't work either. You need contrasts that is why there are other characters in the movies besides the 4 or 5 main characters, to make them look special. Narcissism is fantastic.  But what does that have to do with anything, because, you're not the star in either game, right?  You were the guy doing shit too boring to show in a movie in one game, and a guy doing the more interesting things in the 2nd game.

    It's easy to kick the dead game, so good for you on that one. I played the game, at one time had four accounts running at once, all my friends played, and I was in a large guild. Guess that didn't work. Probably because the answer isn't as simple as you suggest.

    If all your friends are playing an MMO, you need to get out of the house, man.  Had everyone cancelled their account at the time of the NGE, they would have changed it back.  It's pretty simple.  Corporations sole reason for existence is to make money for their owners.  You've quite clearly identified yourself as a "butt hurt NGE player", so what are you arguing?   Bioware didn't make SWG.

     

  • CorehavenCorehaven Member UncommonPosts: 1,533

    Sure a lot of it has to do with the Star Wars IP.  No doubt. 

     

    But lets not leave out the game itself had one of the hugest budgets of all time.   Along with the fact its Bioware.  

     

    People expected more from such a huge budget.   They expected more of Bioware, although Im not sure so many people expect as much from them as they once did.   I know I dont. 

     

    So I figure it comes down to those three things.   Dissapointed at the use of the Star Wars IP, dissapointed in a game with a budget the size of a small moon (pun intended), and dissapointed that Bioware, the once king of innovation some what failed to deliver.    

     

    With the fact it was Star Wars, and with such a huge budget to work with, Bioware put out a mediocre mmorpg that could easily have been made ten years ago and looked and felt about the same.   The game isnt a fail in itself but with all things considered, the fact its not ten times better than it is, is a major fail across the board. 

  • eddieg50eddieg50 Member UncommonPosts: 1,809

       I dont see why people are surprised or dissapointed, if you played bg2, da, me 1 2 3, kotar 1 2 you would know that Bioware develops its games through STORY and Voice overs with big production, why would you think they would change it and make a traditional mmo?  They did exactly what I expected them to do with the exception of Space (thought tht would be a little more fleshed out) and I am enjoying it quite a bit. I am so sick of the old traditional mmo with bad quest lines , no story , no production , no cut scenes and that horrible wall of text

  • dannydeucedannydeuce Member Posts: 310

    Here are 10 short-answered reasons for the hate according to most people...

    1. Budget

    2. Star Wars

    3. Bioware

    4. Self-created hype

    5. It's not SWG.

    6. People hate on forums...you're on a forum.

    7. WoW clone

    8. Sandbox vs Themepark

    9. It is the newest game out...so it's easy and convenient prey.

    10. Follow the leader.
  • StekkyStekky Member Posts: 36

    They axed SWG for this?

    How much money was spent on yet another barely different WoW clone?

    Hype!

    EA sucks.  

     

     

  • eddieg50eddieg50 Member UncommonPosts: 1,809

    Originally posted by Comaf

    Originally posted by TROLL_HARD

    This game has way many more threads than you would think for a mediocre game launched back in December.

     

    I went to the original Star Wars movie when it launched in the summer of 1977. Star Wars has been a part of our culture for 35 years. That's a long time  in relation to pop culture and media. 

     

    In my opinion, this IP goes beyond Lucas Arts and EA's legal rights to it, in the public mind at least, if not legally. It has become a part of the popular culture.  A lot of people don't like what's been done to it and how it's been exploited. So people are responding to SWTOR as something beyond the genre of mmorpgs.

     

    If this was just a shoddy game issue, people would be done with it by now and move on to other games to talk about. But that doesn't seem to be the case here.

     

    Why do you think people are responding so strongly to SWTOR, either positively or negatively? How do you feel about the way Lucas Arts and EA have dealt with this IP?

    It's not bad - if you like video games and some of the instancing in WoW.  But a lot of us felt SWG (pre screw up) was the real Star Wars game.  Just had more to it, you could build your own bases with turrets for god's sakes, and use your crafted droids to fight off the enemy as well hehe.  It was like Shadowbane but sci fi.  Real star WARS feel.

     

    My opinion.  SWTOR lasted a week for me - I was bored silly.  Looking forward to GW2 though :) and for Sci Fi - Definitely Dominus (ex Mythic employee 3 faction sci fi game with NO MIRRORED CLASSES).  A real mmorpg.

      SWG had the potential to be very good, but it reminded me of a big chat room wiht every one hanging out in the cantina, combat was not very good with the exception of your character could drop to his stomach and fire at different body parts of mobs, crafting was good but the questing in a game like star wars was way below averaage and they did not do a very good job on the story line. They did do a great job on the planets and I thought the space game was above average, but the fact is no one liked the game so Sony changed it and still no one liked the game. Also there was unplayable lag at times.....What is amazing is SWG got this huge build up and was even featured in Time Mag on the cover and you people all the time praising it and yet it failed and it failed before Sony came up with their NGE.   OH by the way SWG was nothing like Shadowbane LOL, I played Shadowbane from the beginning and it was a very different game than SWG

  • ignore_meignore_me Member, Newbie CommonPosts: 1,987

    Originally posted by grimfall

    Originally posted by ignore_me


    Originally posted by grimfall


    Originally posted by waynejr2


    Originally posted by Robsolf


     

     

    You can't forget the butt-sore swgers who will never grow up and just move on from their NGE hatred and who are putting on swtor.

    This is basically the problem, plus the 30% of the community here who just bitch about anything.   Did all these "Star Wars" Fans ever watch any of the movies or play any of the Old Republc games?  I don't remember Han Solo dancing in a lot of cantinas or Annakin going out into the wilderness to build  a house for himself.  The game is exactly what any reasonable person should have expected - a Knights of the Old Republic game, with lots of multiplayer elments... oh yeah, and it's got tunnel shooter gameplay, which KOTR didn't have... so let's bitch about it because it's not X-Wing vs Tie Fighter.

    If they closed down your SWG, because it wasn't making enough money, you should have got your friends to play it. 

     Sorry, there is a reason that they don't build houses in movies... it's boring 

    No, it's not an apporpriate activity to depict in a sci-fi movie.

    But the game doesn't last 10 hours, so you know what you're talking about?  There is some running around in the game, but there's still more than 10 hours of PVE and diagloge content.  

    What are you talking about? I am saying that strictly movie-based content would require getting rid of stuff that was at all mundane, "boring" as you put it but even more so. The comparison was about the movie, I think you interjected SWTOR into that as a comparison, but I wasn't doing that.

      But what does that have to do with anything, because, you're not the star in either game, right?  You were the guy doing shit too boring to show in a movie in one game, and a guy doing the more interesting things in the 2nd game.

    Now addressing SWTOR

    In your class story in SWTOR you save the universe, you are the main character. In multi-player activities you are not always identified as the special snowflake, but you do have to do such 'boring" things as walk to your ship, use the bank, delete gold spammer emails. They should get rid of that stuff because it wasn't in the movies. You want to fool yourself into thinking your a fucking hero because you didn't build a house, go ahead man.

    If all your friends are playing an MMO, you need to get out of the house, man.  Had everyone cancelled their account at the time of the NGE, they would have changed it back.  It's pretty simple.  Corporations sole reason for existence is to make money for their owners.  You've quite clearly identified yourself as a "butt hurt NGE player", so what are you arguing?   Bioware didn't make SWG.

     

    All the friends who play games, played that game with me. You are the one who suggested I get them to play in the first place. You only play alone so youre better? wtf 

    Being called a "butt hurt NGE player" by you is a badge of honor, and btw I typed slow when I wrote this so it would be easier to understand.

     

     

    Survivor of the great MMORPG Famine of 2011

  • wrekognizewrekognize Member UncommonPosts: 388

    Because EA had the resources to make a groundbreaking virtual world. Instead they put all their money into voice acting and cut scenes. It's a sad story in the end.

  • bestman22bestman22 Member UncommonPosts: 93

    because  after 5 years of development we have a game with nothing but voice overs that make the game extremely monotonous if you want to play a faction 2 times

    no space exploration/combat, crafting that isnt really crafting and doesnt make gear, makes mods instead (or at least thats whats useful from it)

    that just like SWG, someone in some office said bah no one wants to be Uncle Owen

    that for 5 years of development you have a game that makes wow look like a sandbox (at least with wow at level 20 you have like 5 different zones to choose from, not 1)

    that not one good thing was taken from SWG like the crafting system for a huge one(swg had best crafting system I have seen in a game ever!... everything changed with quality of mats, quality of clothes you wore making stuff, and everything came from crafting... hardly anything was a drop and mostly drops were sub standard.... CRAFTING MATTERED)

     

    that the game we got doesnt feel like star wars... its wow with lightsabers......

  • URMAKERURMAKER Member UncommonPosts: 671

    Originally posted by wrekognize

    Because EA had the resources to make a groundbreaking virtual world. Instead they put all their money into voice acting and cut scenes. It's a sad story in the end.

    which is pretty much what they advertised. a story driven mmo...i suppose the numbers show/prove theres an audience for it but yea far from groundbreaking.

    image

  • Twisted77Twisted77 Member UncommonPosts: 89
    Op- bottom line. Buyers remorse quickly turns many against this game.

  • RefMinorRefMinor Member UncommonPosts: 3,452
    Originally posted by GMan3


    Originally posted by Elikal

    Ok, I have to admit, I have strong feelings about SWTOR, negative one, and more than with any other MMO.
    I have been a Star Wars fan for 25 years or so, so for me living in a Star Wars persistent online world was a dream since I was a kid. Now with the Bioware super stories and 100-300 million Dollars involved I expected it to be THE UBER MMO! And by all we know about MMOs and what works and what doesn't by all means it SHOULD have been the uber MMO. I like SWG a lot, it was the way best time I ever had in a MMO, and even though I liked a general themepark approach now, the fact SWTOR took NOTHING, not a single thing from SWG, and didn't make a themepark/sandbox mix, but the purest themepark ever, which even makes WOW look like a sandbox, angers me to no end. We have so much experience with MMOs in 2012, we know so many things, so many possible ways to make a MMO cool, and Bioware learned from NONE of them.
    All these things make me considerably more angry about SWTOR and Bioware than any other game.

        Now let's be completely honest Elikal, you were a fan of this game with only VERY minor gripes right up until you found out that the game would not launch with homosexual relationships to go along with the heterosexual ones that were announced.  Then all the sudden you started bashing this game in almost every post and almost every thread you possibly could.

        SWG?  Seriously, you are surprised that BioWare did not follow the SWG model and design a game to go straight down the toilet?  SWG has been dead for years.  Finally pulling the plug on life support last year was just the final straw.  I actually am sorry that they did so.  I am not a fan of SWG, though I did try it during each of it's three phases, and would not play it since SOE owned and ran it, but I know that it did have a few thousand (maybe) fans and I feel bad that they lost something they were having fun with.  Trying to be nostalgic with this game though is idiocy since it was poorly designed / incomplete at release and almost completely redesigned twice after that, yet still had many of the same bugs five years after release that it had on release day.  Idiocy.

        Oh and I love how you go back to the PROVEN false claims of the game having a $300 million budget.  You of course know that was debunked a LONG time ago, but whatever supports your angst . . . right?

     

    EA reported $200m costs to their shareholders, so the quote of 100-300m you turned into 300m to make your point was closer to the truth than your twisting of the comment.
  • quseioquseio Member UncommonPosts: 234

    i just saw this thread and  i got to say this   theres such strong feelings because... wait for it..... Its  The New hope  .... Badum tssss

  • evilastroevilastro Member Posts: 4,270

    Originally posted by TROLL_HARD

    This game has way many more threads than you would think for a mediocre game launched back in December.

     

    I went to the original Star Wars movie when it launched in the summer of 1977. Star Wars has been a part of our culture for 35 years. That's a long time  in relation to pop culture and media. 

     

    In my opinion, this IP goes beyond Lucas Arts and EA's legal rights to it, in the public mind at least, if not legally. It has become a part of the popular culture.  A lot of people don't like what's been done to it and how it's been exploited. So people are responding to SWTOR as something beyond the genre of mmorpgs.

     

    If this was just a shoddy game issue, people would be done with it by now and move on to other games to talk about. But that doesn't seem to be the case here.

     

    Why do you think people are responding so strongly to SWTOR, either positively or negatively? How do you feel about the way Lucas Arts and EA have dealt with this IP?

    Main reasons:

    - SW fans are very demanding, although most SW games end up being terrible.

    - SWG was closed just before SWTOR opened, so SWTOR got more hate than usual from the sandbox crowd.

    - Higher expectations of the game than Bioware promised.

    Bioware was pretty open and honest about what the game would be like, but people had unrealistic expectations. I am with you on this and fairly indifferent to the game. Its not great, its not bad, its just a bit of mindless fun. Is that enough for me to stick around longer than a few months? No. But I dont feel the need to bash it for what it is.

  • ZaltarkZaltark Member UncommonPosts: 437

    It was toted as one of the most expensive MMOs to create. And it was still lacking in all sorts of things even free mmorpgs have. We dont hate starwars, we hate the fact that this game is so very UN-like starwars or an MMO.

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