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I'd like to see a Comfort Meter on my Character. If it's too cold, wear a Wool Cloak!

DauzqulDauzqul Member RarePosts: 1,982

Would you like the idea of having a Comfort Meter and Bonus Equipment Slot that is solely used to wear items that can either warm or cool the body in extreme climates, e.g., Tundras, Deserts?

If I'm running around on a frozen area with nothing but a Metal Bikini, my Comfort Meter should be off; thus, my character should perform less than ideal. However, if I equip some type of wool cloak to keep my character warm, my character will perform much better. The same concept should apply to deserts etc.

 

I don't know. I guess I'm just a fan of the little things.

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Comments

  • AmarantharAmaranthar Member EpicPosts: 5,852

    Wholeheartedly agree. 

    Once upon a time....

  • RefMinorRefMinor Member UncommonPosts: 3,452
    +1
  • LoktofeitLoktofeit Member RarePosts: 14,247

    Something like that would work well in a game like UO or AC, where the rest of the game is designed to accommodate multiple gear sets and varying tactics based on location/condition. Would really like to see something like that added to some of the newer MMOs, although I can already see the cries from a defeated team complaining that the reason they lost is because the winning side had a GM friend press the "Sleet and Rain" button  to give them an advantage.

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  • zanebergeronzanebergeron Member UncommonPosts: 80

    LOVE the idea!

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  • EliandalEliandal Member Posts: 796

      Yeah...I don't think so.  I mean, lets just go all the way and really be realistic... This discussion was had, and killed 12 years ago.  I don't play games for their realistic depictions of living.  I don't want to have to 'warm' up, eat, sleep, etc in my games.  I get enough of that in real life.

  • WolfenprideWolfenpride Member, Newbie CommonPosts: 3,988

    Sure, but i'd sooner like to see the need for food and water again.

  • FreeBooteRFreeBooteR Member Posts: 333

    I would go much further. I really like what Discworld mud has done for their seasons and climate system. They of course have all the seasons, day, night, moon cycles. Temperature, precipitation, storms...it's pretty detailed. They have deserts, tundras, swamps, mountains...all kinds of terrains and environments. The temperature even fluctuates throughout the day and night cycles.

    In order to stay healthy you need to wear the appropriate clothing. In winter you need warm dry clothing, in summer clothing that provides cooling. If you don't wear the right kinds of clothing, you can become over heated and eventually die. Same with wet and cold conditions.

    You can get your present condition by typing 'temp' but the game gives you hints if you are feeling uncomfortable, like 'squelching' while walking if you've become wet.  So you need to really plan ahead if you are going on a trip. Knowing where shelter is is vital, as being out in nasty weather conditions for too long can lead to death.

    Here is an example of my character after typing temp.

    It's chilly here.

    Your grey travelling cloak provides a lot of cooling.

    Your grey linen shirt provides some cooling.

    Your black grflx scale helmet provides some cooling.

    Your wooden bracelet is having little or no effect.

    Your keyring necklace is having little or no effect.

    Your belt with a silver buckle is having little or no effect.

    Your gold necklace is having little or no effect.

    Your Philosophers' Society pin is having little or no effect.

    Your close-fitting black leather bag is having little or no effect.

    Your black silk backpack is having little or no effect.

    Your stealth watch is having little or no effect.

    Your pair of mirrored sunglasses are having little or no effect.

    Your pair of sturdy black grflx leather gloves provide a bit of warmth.

    Your pair of dark grflx hide boots provide a bit of warmth.

    Your leather bevor provides a bit of warmth.

    Your pair of gleaming grflx leather leggings provide some warmth.

    Your laced grflx leather jerkin provides some warmth.

    Your soft grflx leather shirt provides some warmth.

    Overall, your clothing provides quite a lot of warmth.

    On balance, you are quite comfortable and will stay pretty much as you are.

     

    Of course in a 3d mmo they would need to provide more visual representations. I think this would add a lot of playabilty to mmo's. Also a good reason to keep differents sets of clothing and armour for the conditions your likely to be in.

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  • EronakisEronakis Member UncommonPosts: 2,249

    I love the idea as well. Maybe there is a Stamina Bar that dictates fatigue. If it's it's an arctic environment and you're bare like in that picture your stamina pool decreases double by a certian interval a tick or something and vice versa for more humid climate zones.

  • OsirrusOsirrus Member Posts: 55

    Xsyon is in the process of bringing inthe whole comfort thing. 

     

     


    Comfort based on weather conditions and clothing, affecting most actions.


     

     

    ofc they are in the process of bringing many game feaures in....

  • nariusseldonnariusseldon Member EpicPosts: 27,775

    Originally posted by Eliandal

      Yeah...I don't think so.  I mean, lets just go all the way and really be realistic... This discussion was had, and killed 12 years ago.  I don't play games for their realistic depictions of living.  I don't want to have to 'warm' up, eat, sleep, etc in my games.  I get enough of that in real life.

    This ^^^

    Does addiing this warm/cold feature add to the fun? Or does it just another chore to do (remember to change clothes!)?

  • DragonantisDragonantis Member UncommonPosts: 974

    I approve of this idea, but it wouldnt work with every game. Id love to see it in a future MMO.

  • astoriaastoria Member UncommonPosts: 1,677

    Originally posted by nariusseldon

    Originally posted by Eliandal

      Yeah...I don't think so.  I mean, lets just go all the way and really be realistic... This discussion was had, and killed 12 years ago.  I don't play games for their realistic depictions of living.  I don't want to have to 'warm' up, eat, sleep, etc in my games.  I get enough of that in real life.

    This ^^^

    Does addiing this warm/cold feature add to the fun? Or does it just another chore to do (remember to change clothes!)?

    I'd like it in the right setting. E.g. in Fallen Earth, where there is a sense of, just trying to survive, it would make sense.

    Xsyon maybe too, I only beta'd it, and cant say i read any lore.

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  • RobsolfRobsolf Member RarePosts: 4,607

    While it's not related to clothing, LotRO has environmental debuffs in Forochel, where if you're out in the cold for long, you lose cold resistance; you can build a fire and stand by it for a while or drink certain drinks to temporarily remove the debuff. 

    Some places in Moria have a poison debuff that increases the longer you stay in the area...

    If they didn't go overboard with them, I'd like to see them elsewhere.

    Having a system like that based on clothing as the OP states could be cool, too, if designed well.  If you have to being 8 different outfits with you everywhere you go, that could prove to be annoying.

  • nariusseldonnariusseldon Member EpicPosts: 27,775

    Originally posted by astoria

    Originally posted by nariusseldon


    Originally posted by Eliandal

      Yeah...I don't think so.  I mean, lets just go all the way and really be realistic... This discussion was had, and killed 12 years ago.  I don't play games for their realistic depictions of living.  I don't want to have to 'warm' up, eat, sleep, etc in my games.  I get enough of that in real life.

    This ^^^

    Does addiing this warm/cold feature add to the fun? Or does it just another chore to do (remember to change clothes!)?

    I'd like it in the right setting. E.g. in Fallen Earth, where there is a sense of, just trying to survive, it would make sense.

    Xsyon maybe too, I only beta'd it, and cant say i read any lore.

     

    The question is more "if it add to the fun", not "if it makes sense". Going to toilet, exercising, sleeping .. all make sense. I certainly do not want games to have all of those.

  • OpapanaxOpapanax Member Posts: 973

    I'm all for your idea and there's definately players out there that are really eager to see a developer really take the steps needed into making our MMORPG's next generation.

    We have seen some improvements in the MMO areas as far as gameplay, grouping, dynamic events and the actual functioning of these things. I hope developers also do not forget to evolve the RPG element that truely makes our games unique. I feel that a project along those means would take a good amount of backing finacially and a group of developers that actually had a focus on providing evolutionary RPG elements.

    The game doesn't have to be entirely based on providing groundbreaking RPG elements. They would be used to support the world and breath more life into the characters. More so tertiary elements than primary or secondary to sparkle the little things in throughout much like what OP suggested are IMHO some of the concepts I'm really waiting to see in titles. Blending our games no so much to mimic life and make them like jobs or more work than fun. Those type of things can have a great draw for both the hardcore and casual and would have a good place for more social interaction in games.

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  • RefMinorRefMinor Member UncommonPosts: 3,452
    Originally posted by nariusseldon


    Originally posted by Eliandal

      Yeah...I don't think so.  I mean, lets just go all the way and really be realistic... This discussion was had, and killed 12 years ago.  I don't play games for their realistic depictions of living.  I don't want to have to 'warm' up, eat, sleep, etc in my games.  I get enough of that in real life.

    This ^^^

    Does addiing this warm/cold feature add to the fun? Or does it just another chore to do (remember to change clothes!)?

     

    Yes, it would add immensely to the fun of an MMO
  • dave6660dave6660 Member UncommonPosts: 2,699

    Originally posted by nariusseldon

    Originally posted by astoria


    Originally posted by nariusseldon


    Originally posted by Eliandal

      Yeah...I don't think so.  I mean, lets just go all the way and really be realistic... This discussion was had, and killed 12 years ago.  I don't play games for their realistic depictions of living.  I don't want to have to 'warm' up, eat, sleep, etc in my games.  I get enough of that in real life.

    This ^^^

    Does addiing this warm/cold feature add to the fun? Or does it just another chore to do (remember to change clothes!)?

    I'd like it in the right setting. E.g. in Fallen Earth, where there is a sense of, just trying to survive, it would make sense.

    Xsyon maybe too, I only beta'd it, and cant say i read any lore.

     

    The question is more "if it add to the fun", not "if it makes sense". Going to toilet, exercising, sleeping .. all make sense. I certainly do not want games to have all of those.

    Let characters get drunk and piss for distance!  It's a new PvP activity.

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  • nariusseldonnariusseldon Member EpicPosts: 27,775

    Originally posted by RefMinor

    Originally posted by nariusseldon

    Originally posted by Eliandal

      Yeah...I don't think so.  I mean, lets just go all the way and really be realistic... This discussion was had, and killed 12 years ago.  I don't play games for their realistic depictions of living.  I don't want to have to 'warm' up, eat, sleep, etc in my games.  I get enough of that in real life.

    This ^^^

    Does addiing this warm/cold feature add to the fun? Or does it just another chore to do (remember to change clothes!)?

     

    Yes, it would add immensely to the fun of an MMO

    Changing clothes according to temp is fun? I do that every morning and i feel more like a chore to me.

  • RobsolfRobsolf Member RarePosts: 4,607

    Originally posted by nariusseldon

    Originally posted by RefMinor


    Originally posted by nariusseldon


    Originally posted by Eliandal

      Yeah...I don't think so.  I mean, lets just go all the way and really be realistic... This discussion was had, and killed 12 years ago.  I don't play games for their realistic depictions of living.  I don't want to have to 'warm' up, eat, sleep, etc in my games.  I get enough of that in real life.

    This ^^^

    Does addiing this warm/cold feature add to the fun? Or does it just another chore to do (remember to change clothes!)?

     

    Yes, it would add immensely to the fun of an MMO

    Changing clothes according to temp is fun? I do that every morning and i feel more like a chore to me.

    It adds alot to RP, IMO.  It's a bit offputting to me to be up in some artic mountain area and see some girl run by in a chain mail bikini. 

    Maybe it's stuff similar to what's suggested here that's what keeps me subbed to LotRO.  With dread and hope effects where things are actually visually brighter when your hope is up, and dark and murky when dread sets in...

    Same with a suggestion like the OP's.  If there was a system that gave a visual representation of (dis)comfort coupled with buff/debuffs, and that you could choose to respond to those needs, I think it would help draw you into the environment a bit more.

    But as I was saying earlier... if it was done in a way that would have you changing clothes every 5 minutes, that would be pretty lame.  But anything that helps reflect the world environment(not taken too far) would be a positive, IMO. 

  • nariusseldonnariusseldon Member EpicPosts: 27,775

    Originally posted by Robsolf

     

    It adds alot to RP, IMO.  It's a bit offputting to me to be up in some artic mountain area and see some girl run by in a chain mail bikini. 

    Not if the chain mail bikini is glowing and obviously magical.

    Not if the girl is an non-human and don't mind the cold.

    What about a weak looking girl is wearing 100 pound worth of plate armor with a weapon double her size? Does that bother you too? Fantasy games are just fantasies. If I can ride a flying horse in RL, i don't have to play a fantasy game.

     

  • RobsolfRobsolf Member RarePosts: 4,607

    Originally posted by nariusseldon

    Originally posted by Robsolf


     

    It adds alot to RP, IMO.  It's a bit offputting to me to be up in some artic mountain area and see some girl run by in a chain mail bikini. 

    Not if the chain mail bikini is glowing and obviously magical.

    Not if the girl is an non-human and don't mind the cold.

    What about a weak looking girl is wearing 100 pound worth of plate armor with a weapon double her size? Does that bother you too? Fantasy games are just fantasies. If I can ride a flying horse in RL, i don't have to play a fantasy game.

     

    What game refers to magic armor as being complete protection from the environment?  I think there are some specific things here and there, some DnD wondrous items, perhaps.  But never have I seen anything that would make me assume that magic armor keeps you in warm/cool beyond a standard armor's physical limitations.  I suppose if I were a DM and someone's armor had cold resistance, I'd give them that.  But I'd never assume that as a base magic armor trait.

    In DnD, magic armor IS a great deal lighter, so no, I don't have trouble suspending disbelief regarding that.  Especially when you can assume that the woman has trained for years and is stronger than her 100 lbs makes her appear.

    I'm not saying everything has to be realistic.  I'm saying a game is better when it uses the environment to tell a story or indicate a bit of hardship and/or sacrifice, rather than just be some visual eye-candy.

     

     

  • kolsovokolsovo Member Posts: 74

    Maybe we should all just play minecraft and install the mods that do warmth, hunger, thirst and sleep.

    The answer is 42 you idiot!

  • MindTriggerMindTrigger Member Posts: 2,596

    Older games had features like this, as well as hindrances during severe weather.  When you are in the cold northern areas of LOTRO, you get a hindrance from the cold that has to be removed by being near a fire if memory servces.  

    I'm all for anything that adds detail like this as long as it makes sense.

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  • DragonantisDragonantis Member UncommonPosts: 974

    I like the idea of a stamina metre in an MMORPG.

    Say for example your in a raid inside a volcano, you would get a debuff that would lower your stamina and mana regeneration.

    And for a very cold area, your stamina and health regen would drop, also requiring you to move so your stats dont drop faster.

    We can all note the number of console games with this mechanic, in an MMO, I think it would be a welcome new mechanic to a game.

  • ClassicstarClassicstar Member UncommonPosts: 2,697

    This annoyed me in alot games like Skyrim where NPCs walking in spare clothes and half naked while its freezing with cold blizzards and snowing lol rediculous Bthesda did not pay attention to this kind of immersion BREAKERS.

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