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Guild Wars 2: It Is a Sequel

2

Comments

  • raazmanraazman Member UncommonPosts: 35

    It definately is NOT a sequel.

  • korent1991korent1991 Member UncommonPosts: 1,364

    Originally posted by Zeroxin

    Two Warrors different destinies? Are we sure about that? Are the personal story endings different from person to person?

    I'm not sure if you're being sarcastic or not since I've seen you post on GW2 forums lately and knowing a lot of it....

    But just in case you aren't sarcastic, personal stories will be different if 2 players are playing warriors and choose different choices. If they choose the exact same things they will have mostly the same things but as the story evolves it will be different again based on the choices they made during the story and who did they help or didn't help and stuff like that. 

    "Happiness is not a destination. It is a method of life."
    -------------------------------

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  • korent1991korent1991 Member UncommonPosts: 1,364

    This game isn't what you'd call a traditional sequel since GW1 isn't exactly the same type of game. To me GW2 will certanly be like a sequel regarding some thing since I'll be in the same world and I'll go trough the same cities I went trough 250 years ago (in GW1) and I'll meet some old enemies I was fighting against in GW1... 

    But the gameplay will be different and fresh, the design will be better, everything will look different and nothing will be the same. 

    The lore gap from GW1 to GW2 is explained in GW1 trough quest lines "The War in Kryta" and "The Winds of Change" which are pretty long and they explain what happened (so I could say I have characters in GW world which have over 205 years for sure) so I'll be familiar with the causes of everything and I'll continue my venture. 

    Heck, I even might go hide something cool in Tyria now with my character and try to find it later with my character in GW2! That would be so cool if it was be possible :D...

    So for me it is a sequel but yet, it isn't...

    "Happiness is not a destination. It is a method of life."
    -------------------------------

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  • VowOfSilenceVowOfSilence Member UncommonPosts: 565

    Originally posted by QSatu

    guild Wars 1 had better ui and it's customisation than gW2 so far.

    really? what's the difference?

    both seem very similar to me (clean, moving & resizing elements only?)

    or do you mean that skill icons of an enemy aren't shown anymore? That might be a good thing or not, not sure what to think.

    Hype train -> Reality

  • NailzzzNailzzz Member UncommonPosts: 515
    Look I'm sorry that so many of you didn't like GW1. It seems that alot of people want into it thinking it was an mmo and were disappointed that it didn't have all the mmo features you expected. I don't hate on every game that isn't an mmo for not being one, so I can't relate to those that do. Arenanet was rather clear on gw1 not being an mmo. If you went into it expecting one, you only set yourself up for disapointment. For my part I have yet to find an mmo that I have enjoyed as much as GW. But then again I don't enjoy pointless gear treadmills, locked in class roles, killstealing, loot ninjaing, or paying $15 a month for a bug fix.
  • aesperusaesperus Member UncommonPosts: 5,135

    Story-wise, the game is most definitely a sequel to the first. There's a ton of overlap & throwbacks to the original GW1 game. Also some of the skill names people will remember from the original.

    However, gameplay / design wise the game is completely different. Nearly everything I can think of has been overhauled in some form or another.

  • L0C0ManL0C0Man Member UncommonPosts: 1,065

    Personally I do think it's a sequel all together.

    The story not only takes place in the same universe, but follows directly the GW1 story even if it's a long time afterwards. The events follow the events in GW1, and are affected by it (Primordius awakening 200 years later because of what happens in EotN), characters are directly related (Logan Thakeray is a descendant of Gwen in GW1), and so on.

    The games being very different from each other?... they are... but I don't think that it prevents them from being sequels. Dune II (forefather of the RTS genre) was a completely different game from Dune, but still considered a sequel (old timer here, played both when they came out). The three evil dead movies are completely different from each other (first one being straight horror, second horror/comedy, third fantasy/horror/comedy), yet they're still sequels. The star wars books are in a completely different medium, yet they're still sequels to the movies (I remember reading one that actually started a day after RotJ). So as far as I'm concerned, yep, it is a sequel.

    What can men do against such reckless hate?

  • FalcomithFalcomith Member UncommonPosts: 831

    Originally posted by gaeanprayer

     

    It is a sequel. By the very definition used to say it isn't, it is. 

    "Something that takes place after or as a result of an earlier event."

     Everything that happens in GW2 is a result of GW1. Why are we even arguing about this? Stop trying to get cute with definitions >_> 




     

    Wow. Little upset are we? Who's arguing?  Can we not have opinions on the forums? Last I checked, thats what they are for.  If you want to believe its a sequel, go ahead. But dont go telling me what material I can or cant post based on my views. Yes, we can talk, debate, share opinions. And the best way to do that is in a civilized manner, rather than lash out. /end rant

  • BlakkrskyrrBlakkrskyrr Member Posts: 230
    Oh! Best ending! "it's over 9000!!!!" bahahah
  • BlueLanternBlueLantern Member Posts: 96

    good read.

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  • troublmakertroublmaker Member Posts: 337

    Originally posted by kaco

    The theme still has similarities such as the races, the world and a few other things and GW2 takes place 250 years after GW1

     

    Having similarities doesn't make it a sequel.  Final Fantasy has no sequels.  There are 13 of them, but none of them are sequels.  Final Fantasy 10-2 and Final Fantasy 13-2 are sequels to Final Fantasy 10 and Final Fantasy 13.  But none of them are sequels to Final Fantasy 1.

    What you are referring to is a "series."  A series doesn't have to have continuity in any means.  Many people refer to this as the bastardization of a great story.  It is taking something that is successful (Terminator 3) and creating another movie in the series which has nothing at all to do with the other movies (Terminator Salvation).

    With a series you can call the game anything you want.  This could have been called World of Guildcraft or Elves Shooting Lasers.  Guild Wars 2 is not Guild Wars and is not a sequel.  It can have all the similarities it wants, all it means is ArenaNet is using the good name of Guild Wars to market their next game.

    Next up Blizzard's secret project "Titan" to be renamed World of Warcraft 2.

  • GroovyFlowerGroovyFlower Member Posts: 1,245

    Originally posted by elocke

    Wouldn't being a different genre make it less of a sequel?  More of a spinoff?  The devs for GW1 have even been quoted as saying GW1 was more of a Co-op Online RPG than an MMORPG and that GW2 is a full fledged MMORPG.

    Heck, even when I think about GW2 I don't consider it a sequel to GW1 except in name.  It's just far too different and honestly, what I was hoping GW1 would have been.  But that's another topic for another day.  

    Back to my original point, it's like saying World of Warcraft is a sequel to Warcraft 3.  Yet..it's not.  Different genre, different gameplay. 

    I agree that GW2 is not a sequel its just way to much different and full fledge mmorpg while GW1 was more a solo/multiplayer co-op game.

    I dont agree with WoW vs Warcraft3. Warcraft 3 was a RTS and blizzard just took the story/lore and made mmo out of it thats all gameplay wise it had nothing to do with warcraft there 2 totally different game genres.

  • aesperusaesperus Member UncommonPosts: 5,135

    Why is this even a topic?

    It's a sequel. For those of you who disagree, go READ the lore. Much of what you find in GW2 is directly related, if not an evolution of what was going on in GW1. Is there a time jump? Yes, but it's the same world, you'll see the same areas from the first game (just updated from 100s of years). Many of the main characters in GW2 are descendants of characters from the first game. Even the enemies you fight are either directly taken from, or related to the ones you fought in the first game.

    Remember the minions you fought in GW1? Nearly all of them are minions of the elder dragons. Whats the main 'endgame' boss of GW2? The elder dragon Zhaitan, the dragon of Orr, master of the undead. Remember the main villain from the original GW1? That's right, Vizier Khilbron the undead lich who is trying to obtain the Scepter of Orr.

    Much of what happened in the original game leads up to what is happening in GW2 now. GW1 was the precursor to the elder dragon's awakening and wreacking havoc on the world. GW2 is the start of their awakening.

     - It's absolutely a sequel in any definition you can choose to use.

    That said, the gameplay is very much different from the first, but that has nothing to do with whether or not the game is a sequel.

    ** btw all of this info is easily available on the games' Wiki. It took about a minute to look up all that stuff. **

  • heartlessheartless Member UncommonPosts: 4,993

    It is a sequel. GW1 and GW2 are not like Final Fantasy games where they really have nothing to do with each other. The fact is that since the anouncement of GW2, ANet has added a lot of content to move GW1's lore closer to GW2.

    It's called Guild Wars Beyond.

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  • troublmakertroublmaker Member Posts: 337

    Originally posted by heartless

    It is a sequel. GW1 and GW2 are not like Final Fantasy games where they really have nothing to do with each other. The fact is that since the anouncement of GW2, ANet has added a lot of content to move GW1's lore closer to GW2.

    It's called Guild Wars Beyond.


     

    If it was a sequel they would have added a feature to import your character from Guild Wars 1.  A sequel implies continuity of story.  No one would call a WW2 movie a sequel to a WW1 movie because it happened 10-20 years after the fact.

    Because you have two almost totally different story arches with very little to do with each other it is presumed that they are both stand alone games that can be played and enjoyed without having any former knowledge.

    I don't know why people are so hesitant to call it a game series instead of a sequel.  If it was a sequel that would be HORRIBLE.  It would presume that everyone sort of already knows everything that is going on and leave you in a realm of uncertainty.

    If World of Warcraft a sequel to Warcraft 3?  Well no.  The problem is the story line seems to diverge whereas in Warcraft 3 is was all about Arthas and another set of woodlandy characters World of Warcraft was about a separate individual adventure in a world after Warcraft 3.  There are similarities in them but we are more likely to believe it is part of a series of games.

    This is not unlike the Red Faction games from THQ in which every single adventure had something to do with Mars, every single adventure featured a rebel (with a rebel type name like "Stone Mason"), every single game featured similar gameplay stylings, and every single game focused around similar sets of events.  But they're not sequels, they're a series.

    Being a series is not a bad thing, it is a great thing.  It means that a new gamer can jump in and play it and enjoy it.  Games that are actually sequels are notoriously terrible.

  • heartlessheartless Member UncommonPosts: 4,993

    Originally posted by troublmaker



    Originally posted by heartless



    It is a sequel. GW1 and GW2 are not like Final Fantasy games where they really have nothing to do with each other. The fact is that since the anouncement of GW2, ANet has added a lot of content to move GW1's lore closer to GW2.

    It's called Guild Wars Beyond.






     

    If it was a sequel they would have added a feature to import your character from Guild Wars 1.  A sequel implies continuity of story.  No one would call a WW2 movie a sequel to a WW1 movie because it happened 10-20 years after the fact.

    Because you have two almost totally different story arches with very little to do with each other it is presumed that they are both stand alone games that can be played and enjoyed without having any former knowledge.

    I don't know why people are so hesitant to call it a game series instead of a sequel.  If it was a sequel that would be HORRIBLE.  It would presume that everyone sort of already knows everything that is going on and leave you in a realm of uncertainty.

    If World of Warcraft a sequel to Warcraft 3?  Well no.  The problem is the story line seems to diverge whereas in Warcraft 3 is was all about Arthas and another set of woodlandy characters World of Warcraft was about a separate individual adventure in a world after Warcraft 3.  There are similarities in them but we are more likely to believe it is part of a series of games.

    This is not unlike the Red Faction games from THQ in which every single adventure had something to do with Mars, every single adventure featured a rebel (with a rebel type name like "Stone Mason"), every single game featured similar gameplay stylings, and every single game focused around similar sets of events.  But they're not sequels, they're a series.

    Being a series is not a bad thing, it is a great thing.  It means that a new gamer can jump in and play it and enjoy it.  Games that are actually sequels are notoriously terrible.

    Import your character from one MMO into another? That has got to be the silliest thing I have heard in my life. How many single player sequels let you import a character from the first game? The gameplay does not have to be the same for it to be a sequel. Besides that, the gameplay in GW1 and GW2 are close enough.

    The game is a squel because it shares the setting and the lore. Mass Effect 2 plays differently than Mass Effect 1, does that mean that it's not a sequel?

    By it's very definition, a sequel continues the story. Here is what Wikipedia has to say about it:

    "In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as a previous work, usually chronologically following the events of that work."

    The story of GW2 chronologically follows the story of GW1. The stuff that happened in GW1, is reflected in GW2. It's a sequel.

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  • Eir_SEir_S Member UncommonPosts: 4,440

    Dear diary: Today I came across a bunch of people who don't know what a sequel is.

    But seriously, it's a sequel, stop being silly.

  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by troublmaker

    Having similarities doesn't make it a sequel.  Final Fantasy has no sequels.  There are 13 of them, but none of them are sequels.  Final Fantasy 10-2 and Final Fantasy 13-2 are sequels to Final Fantasy 10 and Final Fantasy 13.  But none of them are sequels to Final Fantasy 1.

    What you are referring to is a "series."  A series doesn't have to have continuity in any means.  Many people refer to this as the bastardization of a great story.  It is taking something that is successful (Terminator 3) and creating another movie in the series which has nothing at all to do with the other movies (Terminator Salvation).

    With a series you can call the game anything you want.  This could have been called World of Guildcraft or Elves Shooting Lasers.  Guild Wars 2 is not Guild Wars and is not a sequel.  It can have all the similarities it wants, all it means is ArenaNet is using the good name of Guild Wars to market their next game.

    Next up Blizzard's secret project "Titan" to be renamed World of Warcraft 2.


     

    Bad argument is bad.  Final Fantasy X-2, for example, IS a sequel to FFX.  It involves a continuation of story involving characters from the previous title.

    From Gamespot: So the release of Final Fantasy X-2 is notable and novel not only because it's a sequel to a sequel (oddly enough), but also because it is, in fact, the first time Square has broken its custom and continued the storyline of an entry in its most hallowed RPG series. This venture into sequel territory isn't the only way FFX-2 diverges from the norm..

    From Yoshinori Kitase, developer of FFX-2: Fan reaction was larger than we expected and we decided to continue the story of Yuna and surrounding characters in a sequel. 

    Now in regards to GW2, the game is using characters and events introduced in GW1 as a continuation of a story, including but not limited to the Thackery family and King Adelbern, as well as all of the races from the first game and their involvement in the events that shaped Tyria 200 years later.  Time is not a factor in sequels, the story is sequential despite the time that has passed because it involves the same fantasy universe acting in a manner in accordance to the natural passing of time.  If your definition is to be believed, then Star Wars Episode 4 would not be sequential with Episode 3, it would be an entirely different series.  However, no one is going to agree with you that one is not a sequel/prequel to the rest.

  • dontadowdontadow Member UncommonPosts: 1,005

    Guild Wars 2 is the Chrono Cross of Guild Wars 1. Chrono Cross was not neccessarily a sequal to Chrono Trigger, though it was labeled as so. Instead it was more like another story being told in the world using some of the same stories.  In the end it proved to be the most awesome and expansive sidestory ever, that in many ways was better than its predecessor. 

  • aesperusaesperus Member UncommonPosts: 5,135

    Originally posted by troublmaker

    If it was a sequel they would have added a feature to import your character from Guild Wars 1.  A sequel implies continuity of story.  No one would call a WW2 movie a sequel to a WW1 movie because it happened 10-20 years after the fact.

    Really? How is importing a character a requirement of continuing the story? IE Dragons Age 2 is a sequel to dragon age, but you can't import your character in that game.

    Because you have two almost totally different story arches with very little to do with each other it is presumed that they are both stand alone games that can be played and enjoyed without having any former knowledge.

    I suggest reading said story before you make such assumptions about it. One absolutely does follow the other. They even released 2 books which help bridge the gap between the two a little more fully.

    I don't know why people are so hesitant to call it a game series instead of a sequel.  If it was a sequel that would be HORRIBLE.  It would presume that everyone sort of already knows everything that is going on and leave you in a realm of uncertainty.

    People are hesitant, because people are wrong about this. It's very easy to tell this game is indeed a sequel, it should be obvious. Furthermore, being a sequel or not really has nothing to do w/ how good or accessible the game is going to be. None. This is just another nonsense argument in a long trend of nonsense arguments over this game.

    If World of Warcraft a sequel to Warcraft 3?  Well no.  The problem is the story line seems to diverge whereas in Warcraft 3 is was all about Arthas and another set of woodlandy characters World of Warcraft was about a separate individual adventure in a world after Warcraft 3.  There are similarities in them but we are more likely to believe it is part of a series of games.

    The reason WoW isn't a sequel to Warcraft 3 is because it's not a continuation of the story, as much as it is an expansion of the same universe. GW2 is BOTH, in much the same way that Game of Thrones is BOTH. Neither story revolves around any one specific character, and the cast is constantly changing. It doesn't mean the story isn't on a continuous arc, even if there are multiple moving pieces to that arc.

    This is not unlike the Red Faction games from THQ in which every single adventure had something to do with Mars, every single adventure featured a rebel (with a rebel type name like "Stone Mason"), every single game featured similar gameplay stylings, and every single game focused around similar sets of events.  But they're not sequels, they're a series.

    Being a series is not a bad thing, it is a great thing.  It means that a new gamer can jump in and play it and enjoy it.  Games that are actually sequels are notoriously terrible.

    Again, this discussion has absolutely nothing to do with the game being good or bad. That's completely irrelevant and not the reason people are debating this. People are debating this because aparently we can add 'sequel' to the list of words people don't understand on this forum. Add that to the list along w/ instance, zone, etc.

    Answers above ^

    And also, for those that STILL don't understand: ** SPOILER ALERT **

    The overview of GW's story is as follows. Elder dragons are sleeping in the world, waiting to awake again to start a reign of destruction and domination like they always do. Their influence (magic) is starting to seep into the world more and more as they begin to awaken from their slumber. Heroes have to band together to deal w/ these new threats as they start to become increasingly more dangerous and numerous. (this is where GW2 comes in) The dragons have finally begun to awake.

    It's 1 cohesive story, broken up into multiple parts. How is that not a sequel again?

    A sequel is a narrative, documental, or other work of literature, Movie, Cinema, or song that continues the story of or expands upon issues presented in some previous work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as a previous work, usually chronologically following the events of that work.[1]

    - Keep in mind that a 'series' and a 'sequel' are not necessarily mutually exclusive. You can have a sequel as part of a series.

  • dontadowdontadow Member UncommonPosts: 1,005

    Originally posted by aesperus

    Originally posted by troublmaker



    If it was a sequel they would have added a feature to import your character from Guild Wars 1.  A sequel implies continuity of story.  No one would call a WW2 movie a sequel to a WW1 movie because it happened 10-20 years after the fact.

    Really? How is importing a character a requirement of continuing the story? IE Dragons Age 2 is a sequel to dragon age, but you can't import your character in that game.

    Because you have two almost totally different story arches with very little to do with each other it is presumed that they are both stand alone games that can be played and enjoyed without having any former knowledge.

    I suggest reading said story before you make such assumptions about it. One absolutely does follow the other. They even released 2 books which help bridge the gap between the two a little more fully.

    I don't know why people are so hesitant to call it a game series instead of a sequel.  If it was a sequel that would be HORRIBLE.  It would presume that everyone sort of already knows everything that is going on and leave you in a realm of uncertainty.

    People are hesitant, because people are wrong about this. It's very easy to tell this game is indeed a sequel, it should be obvious. Furthermore, being a sequel or not really has nothing to do w/ how good or accessible the game is going to be. None. This is just another nonsense argument in a long trend of nonsense arguments over this game.

    If World of Warcraft a sequel to Warcraft 3?  Well no.  The problem is the story line seems to diverge whereas in Warcraft 3 is was all about Arthas and another set of woodlandy characters World of Warcraft was about a separate individual adventure in a world after Warcraft 3.  There are similarities in them but we are more likely to believe it is part of a series of games.

    The reason WoW isn't a sequel to Warcraft 3 is because it's not a continuation of the story, as much as it is an expansion of the same universe. GW2 is BOTH, in much the same way that Game of Thrones is BOTH. Neither story revolves around any one specific character, and the cast is constantly changing. It doesn't mean the story isn't on a continuous arc, even if there are multiple moving pieces to that arc.

    This is not unlike the Red Faction games from THQ in which every single adventure had something to do with Mars, every single adventure featured a rebel (with a rebel type name like "Stone Mason"), every single game featured similar gameplay stylings, and every single game focused around similar sets of events.  But they're not sequels, they're a series.

    Being a series is not a bad thing, it is a great thing.  It means that a new gamer can jump in and play it and enjoy it.  Games that are actually sequels are notoriously terrible.

    Again, this discussion has absolutely nothing to do with the game being good or bad. That's completely irrelevant and not the reason people are debating this. People are debating this because aparently we can add 'sequel' to the list of words people don't understand on this forum. Add that to the list along w/ instance, zone, etc.

    Answers above ^

    And also, for those that STILL don't understand: ** SPOILER ALERT **

    The overview of GW's story is as follows. Elder dragons are sleeping in the world, waiting to awake again to start a reign of destruction and domination like they always do. Their influence (magic) is starting to seep into the world more and more as they begin to awaken from their slumber. Heroes have to band together to deal w/ these new threats as they start to become increasingly more dangerous and numerous. (this is where GW2 comes in) The dragons have finally begun to awake.

    It's 1 cohesive story, broken up into multiple parts. How is that not a sequel again?

    A sequel is a narrative, documental, or other work of literature, Movie, Cinema, or song that continues the story of or expands upon issues presented in some previous work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as a previous work, usually chronologically following the events of that work.[1]

    - Keep in mind that a 'series' and a 'sequel' are not necessarily mutually exclusive. You can have a sequel as part of a series.

    All jokes aside, after reading a lot of lore and the books, it is a sequel in the same sense the Elder Scrolls games are all sequels to one another.  Sure, there's a time difference, but they feed into each other as far as lore goes.  

    The dragons have something to do with that chick finding the sceptor at the end of one, we just don't know what yet.  

    I can't beleive that someone said its not a sequal if you can't import a character lol. Wow, someone should tell that to Kratos.  

  • MajinashMajinash Member Posts: 1,320

    Originally posted by Eir_S



    Originally posted by troublmaker

    Having similarities doesn't make it a sequel.  Final Fantasy has no sequels.  There are 13 of them, but none of them are sequels.  Final Fantasy 10-2 and Final Fantasy 13-2 are sequels to Final Fantasy 10 and Final Fantasy 13.  But none of them are sequels to Final Fantasy 1.





    What you are referring to is a "series."  A series doesn't have to have continuity in any means.  Many people refer to this as the bastardization of a great story.  It is taking something that is successful (Terminator 3) and creating another movie in the series which has nothing at all to do with the other movies (Terminator Salvation).





    With a series you can call the game anything you want.  This could have been called World of Guildcraft or Elves Shooting Lasers.  Guild Wars 2 is not Guild Wars and is not a sequel.  It can have all the similarities it wants, all it means is ArenaNet is using the good name of Guild Wars to market their next game.





    Next up Blizzard's secret project "Titan" to be renamed World of Warcraft 2.






     

    Bad argument is bad.  Final Fantasy X-2, for example, IS a sequel to FFX.  It involves a continuation of story involving characters from the previous title.

    From Gamespot: So the release of Final Fantasy X-2 is notable and novel not only because it's a sequel to a sequel (oddly enough), but also because it is, in fact, the first time Square has broken its custom and continued the storyline of an entry in its most hallowed RPG series. This venture into sequel territory isn't the only way FFX-2 diverges from the norm..

    From Yoshinori Kitase, developer of FFX-2: Fan reaction was larger than we expected and we decided to continue the story of Yuna and surrounding characters in a sequel. 

    Now in regards to GW2, the game is using characters and events introduced in GW1 as a continuation of a story, including but not limited to the Thackery family and King Adelbern, as well as all of the races from the first game and their involvement in the events that shaped Tyria 200 years later.  Time is not a factor in sequels, the story is sequential despite the time that has passed because it involves the same fantasy universe acting in a manner in accordance to the natural passing of time.  If your definition is to be believed, then Star Wars Episode 4 would not be sequential with Episode 3, it would be an entirely different series.  However, no one is going to agree with you that one is not a sequel/prequel to the rest.

    Now the grey area comes from FFT, FF12 and Vagrant story, and how they relate.  As they all take place in Ivalice, and both Vagrant story and FFT are related to FF12, but the creator never originally intended for Vagrant story to take place in the same universe as the other FFT, when they were originally created, years before FF12.

     

    Also red part is kinda confusing.

    Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Eir_S

    Dear diary: Today I came across a bunch of people who don't know what a sequel is.

    But seriously, it's a sequel, stop being silly.

    You realize the sky is sunny and blue here in baltimore,md at 10:50 at night don't you? Even if it's not I'll argue the point to the death.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • NailzzzNailzzz Member UncommonPosts: 515

         Incidentally as it turns out, i do get to keep my charachter names from the first one. So there is no reason i couldnt just remake my old charachters from GW in GW2 and then it would satisfy some people's requirements of a sequel. And since this is an option for everyone that played EOTN in GW, it could very well be a direct sequel for alot of people. /Argument over.

  • fivorothfivoroth Member UncommonPosts: 3,916

    Of course, it's a sequel. What does it matter that it is set 200 years later than the original? It's is still continuation of the story. It is set in the same universe. When a game is completely different from the previous game in the series, it is still considered a sequel. If it was not a sequel it wouldn't have been called Guild Wars 2. 

    @OP, I agree mostly with what you're saying but  I seriously doubt that GW2 will give us that many options for character builds. Switching your weapons, those glyphs (is that what they are called?) etc. are not going to give you that many options because a) GW1 had over 1500 skills whereas GW2 will not even have half of that probably and b) no profession mixing.

     

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

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