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I have always been a big supporter or swtor on these forums but now it is time to cancel and this is why.
I started out on a heavy to full server and as a casual player got my Sith character up to lvl 25, I quit for a month to play ME3 and when i came back to swtor it was a very, very light server and there was no way to transfer. OK I said let me try a bounty hunter on a very heavy server (fat man), as usual I enjoyed the quests, voice overs etc but something was wrong I could not put my finger on it, anyway I decided to play a jedi counselor in the same server and knew right away what was wrong. SWTOR had taken the WOW, EQ2, LOTRO route and made combat to easy or the super easy mode as it is called, one swing of my light saber took 3/4 of the life off a mob and I was not even a Jedi knight! Now combat in swtor has never been super hard but i did die several times especially against bosses and somewhere along the line they made it super easy and that just kills the game for me. I was able to forgive a lack luster crafting game, a play by numbers PvP , a space game that was not as good as jump to light speed as long as the combat was decent. I cant even get my 30 days free even though i started from day 1 cause i dont have a character to 50 or several characters in the 40's. So even though I am spending $15 a month EA says tough luck.
Dont get me wrong I still love the Story, voice overs, cut scenes , companions but the super easy combat has taken me out of the game. The funny thing is a game with poor quests has I think won me over, that is right Like an old Junk Yard dog with fleas that grows on you Tera has got me. I just love the combat and I play to just play the main quest line and ignore most of the side quests. I also am looking forward to Vanguard F2P and of course Guild Wars 2, but goodbye swtor , if you happen to give character transfers for free or merge let me know and I will consider rejoining if you tweak the combat a bit toward the harder side. I fell very sad, For the first time since Shadowbane I thought I found my MMO and it was not to be.
Comments
yeah... just way too cookie cutter to be enjoyable, unfortunately.
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...
www.CeaselessGuild.com
I think they changed their mind and gave everyone free time.
yup me to, I can live with the average crafting, PvP, linear world, below average space game, because the story, quests, vo etc was so good but when they went to super easy mode I just could not stomach it. Vanguard F2P here I come , with a filler inbetween of Tera
MYSPACE ACCOUNT
http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=80721225
Which FF Character Are You?
In defense of the game, if you got hit with a lightsaber, you'd be lucky to have 1/4 of your life left
I'm sorry, but exactly how many MMOs out there are difficult sub level 25? Even the most hardcore games out there tend to take it pretty easy on you the first couple dozen of levels. Even Vanguard does this. Once you get a toon into his 30's, the difficulty of combat gets harder exponentially.
Difference is I died in Vanguard lots of times in early levels and never died in SWTOR until I came across this main NPC at level 30 which was part of my class story mission.
Ok, let's say i tell you that your server is once again super heavy!
So? What effect does that have on your game experience? Be it light or heavy you play on a ghost town a single player game with no open world pvp to at least spice up your game experience and no need to group up at all in order to level up.
There are so many things broken in this game and you tell me that if pop goes up you will play again? I think that you just search for excuses to leave it.
Because Vanguard is not the game it was intended and planned to be when it was in early beta. In some of the first MMO:s you could die over and over at level 1. You started more or less naked with a basic rusty sword. And there was a steep learning curve with no hand holding at all. In a game like that new players often died more often lv1-20 compared to lv20-40. Because there was a lot to learn and they had terrible gear and no gold.
i am ignoring that content and i am fine with game
My first toon I created at launch was a juggernaut and I only died a total of 3 times levelling from 1-50, probably one of the easiest pve games I've played. I died many many many times under level 25 in Aion before, same as pre-CU SWG where bikes weren't even added yet and you had to walk past these red aggros to get to your mission and make it back to town after- let's just say I got to know the cute entertainers well.
Games are developed these days to cater to the newbies, just look at the state of FPS games now.
Because I have found that over the years people who proclaim their farewells on forums are a dime a dozen...
Can I has your stuff???
You obviously didnt read the OP's post, or are deliberately avoiding the reason he decided to move on, which was nothing to do with server population, but was in fact, because he suddenly found himself playing a game where the combat mechanics had suddenly become too easy, so before accusing him of something at least make sure you actually understood what he has said, which you clearly didnt. Personally i can't comment on any changes in the current combat, as i left the game after 6 weeks, purely because the game wasnt 'social' enough, and focused too much on the solo experience for me to really enjoy it, and with grouping difficult for those aspects of the game that actually required it.
If i was to call out the OP though on something, it would have been that his post turned into a blatant advert for Tera, which made his initial statements somewhat suspect.
Trying to think of any recent mmo that wasn't like this. You would have to be sleeping at the keyboard to die to PvE in nearly any mainstream mmo released in the last 5 years, this is not going to change anytime soon.
I want everything right now, if I can't get it in game I want to buy it and I don't ever want to die, I want to be all powerful to everything. This is the mantra, if it keeps people playing they would have to be stupid to change it. Games change with the gamers playing them, the current new gamers come from cheats as standard and instant gratification, anything outside of this is grind and 'not fun'.
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The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
Why wait for Vanguard F2P. Sign up and join us now. I returned with my guild (about 25 active players) to VG after 2 years break and having a blast. Especially doing diplomacy missions..
Tera, although another hub-to-hub MMO, caught me off guard. Perhaps I was just used to the simplicity and smallness of SWTOR that I had forgotten what it's like to actually walk around in a large virtual world.
SWTOR honestly feels like the pre-school of MMOs. It feels like a MMO for kids.
For me it wasn't the 'easy' nature of the game. I pay to play in an MMO for the Multiplayer aspect of it. In SWTOR, that just isnt there.
Most servers are total ghost towns, WZs almost always pop with 8 Imperials versus 6 or less Republics. (Which, as you can imagine, is very frustrating to those of us trying to gear up our Republic toons).
Most, and I mean MOST, planets I end up deleting the Heroic quests becuase I can never get a team together to run them. Heck, many times I'm the ONLY person on the planet!
The only thing that will 'save' this game is server merges, there are just far too few players scattered among too many servers. Of course, Bioware will not even consider this tactic until it was too late.
Par for the course.
Goodbye we don't need you and one swing of a lightsaber does not take a mob to 90%.
Maybe a crit hit on a special skill will but a normal lightsaber hit will not.
More lies as always.
Ajax
I was going to give you my stuff but than you misspelled have
You have not recently played a Jedi consular than, one hit of my light saber took off 75% of the mobs health, I am not talking about a boss but a regular mob. 25% to me would have been acceptable but 75% is outrageous, I think if I continued to play or came back I would send my companion off all the time for loot, at least that way it would be somewhat fair. I can even take on heroic2 by myself with ease WTF. If you bothered to read my post carefully or read some of my other posts you would know I am one of the biggest supporters of the game, I love the quests, vo, cs, productions but I will not condone a mmo going to super easy mode.
with the exception of PvP . If swtor had great open world PvP than that would be fine for me but they dont
It did do a lot of hand holding
One of my problems with it was it wasn't released with features that should be standard for a game in 2011-2012, heck even Trion knew that with Rift(played beta, never subscribed), even though it was a WoW clone of sorts too, they cloned it right, and added thier own twists to the game as well. The worlds, the cities, the fleets, all feel so unlively. Lastly, I'm sick of grinding for gear. I had my fill of that for years in WoW, that's why I quit several years ago, it felt like a second job. It wasn't what I had before when I logged in to play DAOC, Asheron's Call, Ultima Online all those years ago...When I'd log in and enjoy my playtime. I wasn't being forced to do something ingame, I was having fun. I didn't have to grind dailys for gold, I didn't have to grind boring battlegrounds for tokens to afford gear, to be able to compete, I didn't have to do raid after raid after raid looking for that one last drop I needed, before the next expansion came along and made the set I just worked so hard for, obsolete, and I'd have to do it all over again,, ugh....
I get the feeling BW have such huge egos, they figured that and the voiceover would just carry them through an mmo. They seemed to have a single player game with voiceover with some other things tacked onto it at the last minute. They didn't listen to testers that weren't bum kissing and they really feel they know best, even though they've never tackled making an mmo before. Reminds me of a teen learning to drive.."I got it, I know what to do, I don't need your help, I know what I'm doing...umm..ok so I do what again, why isn't this doing what I want it to, what's this button do, where's the button for this, where's the handle, how do I adjust this???.....etc. etc. etc.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
I actually made it to 50 with my SIth Sorc on a normally above averager server pop. I loved doing Heroics and was able to do so on the first two or three planets, after that, not one, I mean not one. I wound up trying to do 2 Man Heroics solo. To me, the biggest problem was not being able to group past level 25 or so, not the ease of the leveling but the emptiness and linearity of the game. Other than the occasional Datacron hunt, there was very little enjoyment trying to create a new alt after the Legacy. How many times am I going to do the same quests without gauging my eyes out. Great solo game, very little group interaction, no replayability.... so sad, what potential this game had.
Vanguard is still pretty tough in the early levels and although i have not played AOC in awhile I remember that had somewhat difficult battles, Ryzom can be tough, Fallen earth can be tough if you stray into the wrong area, I love the fact that Vanguard did not go to the super easy mode and I hope that when it goes F2P it will not fall victim to the "popular" thing to do. Tera has a mixture of the tough and easy. So shame on you eq2, wow, Lotro, and swtor for catering to the Lazy by going on super easy mode
Ugh yes, Ryzom was tough, mobs would chase you until they died, you couldn't outrun them. I remember dying a whole day, was about 6 or 7 hours trying to make it through a zone of mobs to be able to get from I think the fyros to the matis area(the color coding on mobs was so frustrating, you didn't know what was agressiver or passive). Finally, had some guildies come over and help us through it, still took another 2 hours, lol.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot