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Server Heavy Light - Some clarity for you

I have been watching all these people bouncing around 'Server heavy and Light' comments when coming to currently logged users.

 

When they launched the servers they could only fit X amount of people maximum onto any server and this would allow scaling Light/Heavy/Queue status on servers.

There was a comment in one of the interviews made by BW that indicated they have worked to enhance the servers to hold more people.

 

So (for sake of clarity these figures are made up but use to prove a point))

January - Server holds 300 Concurrently logged accounts 

           

100 denotes Light

175 Denotes Medium

350 denotes Heavy

 

April - Servers now hold 500 Concurrently logged accounts

 

175 denotes Light

350 Denotes Medium

450 Denotes Heavy

 

So as you can see by stating server states as definitve proof of falling sub figures, the same amount of players logging is staying the same. Also people peak times change. I would play all the time at launch and until Feb, Now I log in every few days for a few hours due to RL commtiment.

 

Does that mean I am not longe subscribing to the game? course I am £8.99 a month is like 2 pints of lager for a months of entertainment.

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Comments

  • djmtottdjmtott Member Posts: 177

    None of your post matters. It's not about what the server load says or or how many players that really means. What important is that it feels like the servers are less and less active each day. Perception is reality, no matter how you might want to clarify things.

    Play the game if you like it, that's fine.

  • EduardoASGEduardoASG Member Posts: 832

    How about.

    Before the first month ended:

    100 denotes Light

    175 Denotes Medium

    350 denotes Heavy

     

    After first month ended and facing the mass player exodus they changed it to something like:

    50 denotes Light

    75 Denotes Medium

    100 Denotes Heavy

     

    .. and guess what? Servers went to 'Light'.

    See theres always 2 ways of seeing the same thing.. and i bet the one im presenting is closer to reality than yours.

    Aion, AoC, AC, AO, DDO, Eve, Eq2, GW, MW3, L1&2, RF, RIFT, SWG, SWTOR, TR, UO, WOW, WAR
  • XthosXthos Member UncommonPosts: 2,740

    Links?  Proof?  I mean some have given atleast accounts of doings searches and compling information, and some claim certain servers have different levels for light/heavy...

     

    I don't really care, but people aren't going to just take you posting it, without something to back it up, or atleast you saying you did 'x' to know.

     

  • KyleranKyleran Member LegendaryPosts: 44,057

    Actually, you have no more proof of your theory than those who claim that the way it really went is like this.

    January - Server holds 500 Concurrently logged accounts 

    175 denotes Light

    350 Denotes Medium

    450 denotes Heavy

    April - Servers now hold 300 Concurrently logged accounts

    100 denotes Light

    175 Denotes Medium

    350 Denotes Heavy

    By their accounts this crossover occurred sometime around the end of January, early Feb when the servers suspiciously jumped up in usage almost enmasse yet players in game could see no visible increase in activity.

    Since then most servers are ghost towns, with many folks rerolling on a select few which gives those an appearance that the game is doing well, but only for those fortunate to be on said heavy servers.

    I'm glad you still find it worth the money, but I'm going to let my sub lapse here at the end of the month, just not enough MMORPG in the title to make it worth continuing.

    edit: ack, someone beat me to it.....

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • XthosXthos Member UncommonPosts: 2,740

    I am suprised that the servers did not hold more people, they should do what Trion did with Rift, and put in free server transfers and try to liven things up, atleast they avoid the 'merge' language that they want to avoid, so people cannot say its losing subs or whatever.

     

  • 9Prejudice9Prejudice Member Posts: 30

    The fact that SWTOR players bother to spend time posting about server populations here instead of playing it proves that they're desperate for new players to subscribe and join them.

  • PigozzPigozz Member UncommonPosts: 886

    Nice try, Bioware shareholders

    I think I actually spent way more time reading and theorycrafting about MMOs than playing them

  • BademBadem Member Posts: 830

    Originally posted by 9Prejudice

    The fact that SWTOR players bother to spend time posting about server populations here instead of playing it proves that they're desperate for new players to subscribe and join them.

    TInfoil Hat much?

     

    Actually I am in work , thus not able to play the game....

  • ManJunkManJunk Member Posts: 273

    I think the real issue at hand is...

    What was the point of this post?

    Where is the clarity?

     

    "So as you can see by stating server states as definitve proof of falling sub figures, the same amount of players logging is staying the same."

       ^ what?  o_O

  • ManJunkManJunk Member Posts: 273

    Originally posted by Obidom

    Originally posted by 9Prejudice

    The fact that SWTOR players bother to spend time posting about server populations here instead of playing it proves that they're desperate for new players to subscribe and join them.

    TInfoil Hat much?

     

    Actually I am in work , thus not able to play the game....

    ... but I will defend its honor!

    Tinfoil hat much?

  • wowfan1996wowfan1996 Member UncommonPosts: 719


    Originally posted by Obidom
    for sake of clarity these figures are made up but use to prove a point))
    And just how made up figures can prove anything? XFire statistics isn't made up and it had been showing a continuous decline since January peak till 1.2/free time giveaway in April. Worse yet, even though the number of post-1.2 players increased by ~15% according to XFire, total time played hardly increased at all.
     
    Sense, your post makes none.
     
     
     
     

    MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).

  • BademBadem Member Posts: 830

    Originally posted by wowfan1996

     




    Originally posted by Obidom

    for sake of clarity these figures are made up but use to prove a point))





    And just how made up figures can prove anything? XFire statistics isn't made up and it had been showing a continuous decline since January peak till 1.2/free time giveaway in April. Worse yet, even though the number of post-1.2 players increased by ~15% according to XFire, total time played hardly increased at all.

     

    Sense, your post makes none.

     

     

     

     

     

    your name says it all tbh...

     

    And I already dispute Xfire sas any kind of 'metrioc' for measuring player activity.

     

    my OP was to clarify that posters are going 'Ooh my server population has fallen to light, therefore the population must be smaller'

    I simply advised that due to the changes in the way the servers are managed, the population is could be staying the same, it is simply the way they calculate Light and heavy servers has changed.

     

    The times people play has probably settled, after all, if 1.7 million people purchase monthly subs , you are never going to see 1.7 million people logged in, instead you are more likely to see peaks of concurrent users (which TORhead does show)

     

    Only time will tell if the game will stay or go, personally I am enjoying the game and having fun, another MMO I tried was a bigger fail at launch, far more boring and still wont be fixed until the release 2.0 in possibly december...

     

    Opinions are like armpits, everyone has one and the stink

     

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857

    Originally posted by djmtott

    None of your post matters. It's not about what the server load says or or how many players that really means. What important is that it feels like the servers are less and less active each day. Perception is reality, no matter how you might want to clarify things.

    Play the game if you like it, that's fine.

    This.

    To the point where within one month's time a thread complaining about declining server populations in SWTOR forums reached capacity and had to be restarted in a new thread which is almost at capacity. Keeps growing daily.

     

    OP's post isn't clear. One thing is clear. People who are playing the game are leaving it.

  • firefly2003firefly2003 Member UncommonPosts: 2,527

    Originally posted by Obidom

    Originally posted by 9Prejudice

    The fact that SWTOR players bother to spend time posting about server populations here instead of playing it proves that they're desperate for new players to subscribe and join them.

    TInfoil Hat much?

     

    Actually I am in work , thus not able to play the game....

    Free Transfers In The Future???

    http://www.swtor.com/community/showthread.php?t=357566

    The end of the arguement. Is SWTOR in decline? Can it be saved?

    http://www.swtor.com/community/showthread.php?t=416704

    The question of the month: Will you keep your subscription up? and why?

    http://www.swtor.com/community/showthread.php?t=381516

    There's a ton more threads on the offical forums about server populations, game not worth subbing threads, etc. But you can get the picture.


  • BademBadem Member Posts: 830

    Originally posted by firefly2003

    Originally posted by Obidom


    Originally posted by 9Prejudice

    The fact that SWTOR players bother to spend time posting about server populations here instead of playing it proves that they're desperate for new players to subscribe and join them.

    TInfoil Hat much?

     

    Actually I am in work , thus not able to play the game....

    Free Transfers In The Future???

    http://www.swtor.com/community/showthread.php?t=357566

    The end of the arguement. Is SWTOR in decline? Can it be saved?

    http://www.swtor.com/community/showthread.php?t=416704

    The question of the month: Will you keep your subscription up? and why?

    http://www.swtor.com/community/showthread.php?t=381516

    There's a ton more threads on the offical forums about server populations, game not worth subbing threads, etc. But you can get the picture.

    Free Transfers In The Future???

    12.16.2011 , 02:43 PM | #1

    The end of the arguement. Is SWTOR in decline? Can it be saved?

    04.16.2012 , 03:35 PM | #1

    The question of the month: Will you keep your subscription up? and why

     01.17.2012 , 03:08 PM | #1

    Given you the start date for each of those threads you linked. And since then they pretty much resemble Troll threads with little to be gleaned from reading them

  • kildonaliskildonalis Member UncommonPosts: 34
    Originally posted by EduardoASG

    How about.
    Before the first month ended:
    100 denotes Light
    175 Denotes Medium
    350 denotes Heavy
     
    After first month ended and facing the mass player exodus they changed it to something like:
    50 denotes Light
    75 Denotes Medium
    100 Denotes Heavy
     
    .. and guess what? Servers went to 'Light'.
    See theres always 2 ways of seeing the same thing.. and i bet the one im presenting is closer to reality than yours.

     

    The only problem with these numbers is that on my server which is usually heavy to full has two fleet instances with around 250+ just for imp side and about 300 more on rep side. So on the fleet alone smashes your numbers not even counting the planets warzones etc.
  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    There is no reason why it couldn't be like the following:

     

     

    January - Server holds 300 Concurrently logged accounts 

               

    100 denotes Light

    175 Denotes Medium

    350+ denotes Heavy

     

    April - Servers now hold 500 Concurrently logged accounts

     

    50 denotes Light

    100 Denotes Medium

    200+ Denotes Heavy

     

     

     

  • BardusBardus Member Posts: 460

    Originally posted by kildonalis

    Originally posted by EduardoASG

    How about.

    Before the first month ended:

    100 denotes Light

    175 Denotes Medium

    350 denotes Heavy

     

    After first month ended and facing the mass player exodus they changed it to something like:

    50 denotes Light

    75 Denotes Medium

    100 Denotes Heavy

     

    .. and guess what? Servers went to 'Light'.

    See theres always 2 ways of seeing the same thing.. and i bet the one im presenting is closer to reality than yours.

     

    The only problem with these numbers is that on my server which is usually heavy to full has two fleet instances with around 250+ just for imp side and about 300 more on rep side. So on the fleet alone smashes your numbers not even counting the planets warzones etc.

    Wonder how many people rerolled to your server because their server is dead. Wonder if rerolling on other servers wasn't allowed you will still be singing the same tune. We never see any statisics for rerolling on different servers.

    image

  • TorgrimTorgrim Member CommonPosts: 2,088

    SWTOR is bleeding faster than lightspeed that's a fact we all know it, and those who still playes the game sees it ingame, hell even Bioware is trying every kind of tactics to bring players back in.

    All MMOs bleed sub after 1-3 months, but i've never seen a game bleeding this fast, usally people unsub from games due to massive bugs, preformance issues ect like AoC and Vanguard, but with SWTOR just bleeds really fast, and why is no point bringing up it here, there aare plenty of threads about players thoughts about the game.

    If it's not broken, you are not innovating.

  • gervaise1gervaise1 Member EpicPosts: 6,919

    Yes EA Bioware  increased the server load c. January; EA said so in their quarterly results at the start of February.

    So at a point in time the same people - maybe even more - could have logged into a server and that servers status was lower than it was before they increased the cap.

    However since then, since they increased the cap, the server status statistics have continued to fall. Now maybe EA Bioware are increasing the cao daily; maybe each server can now hold 1M players so they will always be light or, maybe, people are now playing less.

    Does this mean fewer subscribers? Maybe not, especially if it was an old game and/or everyone was on a 3 month sub. As someone pointed out in another thread playing les s is probably a sign  of declining interest and - especially in light of EA's marketing efforts and talk of possible future transfers / mergers I think it is a pretty sure bet that subs have declined.

  • ZaltarkZaltark Member UncommonPosts: 437


    Originally posted by GeezerGamer

    Originally posted by djmtott Perception is reality, no matter how you might want to clarify things.
    One thing is clear. People who are playing the game are leaving it.


    Perception is reality. If it 'feels' like theres less people to team up/group with. Then, there is less people to team up/group with. Statistics and theory crafting on serverloads makes no difference if I cant find someone to go do a flashpoint. Game is losing subs, no one really wants to play it. Game needs a lifepreserver.

  • JakardJakard Member Posts: 415

    I love the game but my server "Daragon's Trail" is so pathetically empty. I'm going  to travel to each planet today around peak hours and show you how empty it really is. I can almost guarnatee you that no place on the Republic side will exceed 20 people except for Republic Fleet. I'm not saying that it's this way for every server but the fact that mine is so eompty should really prompt Bioware to do something, in my opinion.

  • kildonaliskildonalis Member UncommonPosts: 34
    Originally posted by Bardus


    Originally posted by kildonalis


    Originally posted by EduardoASG

    How about.
    Before the first month ended:
    100 denotes Light
    175 Denotes Medium
    350 denotes Heavy
     
    After first month ended and facing the mass player exodus they changed it to something like:
    50 denotes Light
    75 Denotes Medium
    100 Denotes Heavy
     
    .. and guess what? Servers went to 'Light'.
    See theres always 2 ways of seeing the same thing.. and i bet the one im presenting is closer to reality than yours.

     

    The only problem with these numbers is that on my server which is usually heavy to full has two fleet instances with around 250+ just for imp side and about 300 more on rep side. So on the fleet alone smashes your numbers not even counting the planets warzones etc.

    Wonder how many people rerolled to your server because their server is dead. Wonder if rerolling on other servers wasn't allowed you will still be singing the same tune. We never see any statisics for rerolling on different servers.

     

    I didn't sing any tune I said his numbers are wrong is the game losing subs yeah are the lerver loads what he says they are not even close.
  • KitaneKitane Member Posts: 39

    Maybe if BW had spent it's time actually putting features in the game players were asking for, people wouldn't be debating server status.

    Instead BW has been trying every smoke and mirror trick in the book to make it look like the game is a success.

    RPers have consistently twisted what RPG means. In doing that, and consistently being the most vocal minority on pretty much every gaming related site, they are slowly killing the genre.

  • HeavyTrafficHeavyTraffic Member Posts: 54

    Originally posted by Obidom

    Originally posted by firefly2003


    Originally posted by Obidom


    Originally posted by 9Prejudice

    The fact that SWTOR players bother to spend time posting about server populations here instead of playing it proves that they're desperate for new players to subscribe and join them.

    TInfoil Hat much?

     

    Actually I am in work , thus not able to play the game....

    Free Transfers In The Future???

    http://www.swtor.com/community/showthread.php?t=357566

    The end of the arguement. Is SWTOR in decline? Can it be saved?

    http://www.swtor.com/community/showthread.php?t=416704

    The question of the month: Will you keep your subscription up? and why?

    http://www.swtor.com/community/showthread.php?t=381516

    There's a ton more threads on the offical forums about server populations, game not worth subbing threads, etc. But you can get the picture.

    Free Transfers In The Future???

    12.16.2011 , 02:43 PM | #1

    The end of the arguement. Is SWTOR in decline? Can it be saved?

    04.16.2012 , 03:35 PM | #1

    The question of the month: Will you keep your subscription up? and why

     01.17.2012 , 03:08 PM | #1

    Given you the start date for each of those threads you linked. And since then they pretty much resemble Troll threads with little to be gleaned from reading them

    The SWTOR forums are moderated with a very heavy hand.  That's why you see those early start dates.  Any posts that are made about any of the three subjects addressed in those threads are closed and the thread is referred to one of those three existing threads.

     

    They will not allow more than one thread on server mergers and will either delete it or close it.

     

    If you notice, most of the threads on the front page of SWTOR's general discussion forum are necro threads.  Some have hit their limit and had to be restarted many times.

     

     

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