Propably after the summer to get as much initial sales as possible, further marketing the game. I know I wont be sitting as much in front of my computer or talking about games as I do when it's not summer.
With so many students on summer break, I think to release the game just before or at the start of the summer break would be a good marketing ploy, capturing that audience
The problem Ncsoft & Arenanet are facing now is that they have customers not just potential customers and the longer they leave it the more restless those customers will get and start shouting RELEASE THE FECKING THING NOW so my guess as with others is it'll be sooner rather than later bugs or no bugs. Get ready for the rollacoaster rides guys its going to be fun to watch and read
and good riddance to the people who shout "release the game now".there probably the same bunch who are the reason why sw tor's doing so badly
but as long as its not duke nukem forever part 2 i dont care when it releases.although judging by the amount of people talking like playing video games in the summer is some abnormal thing,im probably just gonna give up the mmorpg genre altogether is gw2 is another casualfest like wow and go play somethin else.kinda tired of casuals ruining mmorpg after mmorpg
But customers have rights and they'll use them people whinging and bleating on forums don't and thats the difference when you put your game up for pre-purchase rather than pre-order. SW:TOR was released early because of a very simple thing, money, it was costing too much and EA is losing money year on year, they had to release they had no choice in the matter, they had to try and recoup their initial outlay.
with as big of a budget that bioware had that they pissed away on voice acting,i figured releasing it early because of money would be the last reason to release it early
The voice acting cost a fair few pounds I'd say but I imagine the big cost and resource drain was all the cutscenes that utilise the VO. There comes a time when you're creating something that you have to call it and release it 5+ years to develop a game seems quite enough when single player games take 2/3 years don't you think? add to that EA's money problems its obvious to me why they released it when they did and I see a similar thing happening with GW2 Ncsoft will do the same thing but probably for different reasons.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
"I've seen WAAAY too many games being released with major components missing"
i guess it depends
theres a difference between releasing it with "major components missing"and people just crying because the game doesnt have every single feature that there previous mmo had.which i bet if they did implement that.then those people would just cry everyday about the game being boring
"I've seen WAAAY too many games being released with major components missing"
i guess it depends
theres a difference between releasing it with "major components missing"and people just crying because the game doesnt have every single feature that there previous mmo had.which i bet if they did implement that.then those people would just cry everyday about the game being boring
The Game most likely is almost done, but then again we have only played 6 zones out of 25. 1 dungeon out of 8. 25% of the personal story and 2 pvp maps out of how many? There could still be tons of work to do.
The operative word being "could." I've actually never tested game in beta that opened up all of its content before release. Even up to the final day of open beta, the day before official release, games still have full zones, dungeons, raids, and pvp areas locked. None of that is necessarily an indication of how far along the game is. We do also know that the Sylvari and Asura areas have been tested by others, just not during the prepurchase BWEs.
So these areas should already have content in them. Maybe just a little polish on what is there already. Next beta will allow us to test these areas hopefully.
doubtful, the areas are probably done or near done and being tested by the private testers but Anet has stated they want to save some surprises for release.
People are going to start crying bloody murder if they leave it til Q4, and people will start to get bored, or frustrated anyway, with playing BWE's. Theres only so many times you can play through the starting zones and then get your character wiped
Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom
I rather wait a bit longer and get a full product I can enjoy right away than having to play a subpar game for 6 months, while waiting for the devs to add all of the promised content and fix all of the bugs.
Ive got a good feeling the game is just about ready for release, but I think they are waiting to see if Blizzard release a date for MoP and they wanna see what affect D3 will have on the MMO community.
They can gain alot of players if they release after MoP, if it turns into Cata 2.0 players will migrate to GW2.
Seriously do you realy think ARENANET who gave a interview how they wanne beat WoW and be number one, care what diablo3 or MoP those, i dont think so matter fact i know so.
Arenanet are convident enough of there own quality and game they don't fear any blizz move and there games, they should not concern themselfs with little maybe hickups competion makes.
Guild Wars 2 is so good it will beat the crap out of both games don't worry:)
Not sure anyone can iterate in less than three weeks so 5/19-5/20 will probably be next BWE (it's also in between two holidays). Hopefully the server issues (overflow grouping, trading post lag, and account server wonkiness) are all resolved. If any of those are not fixed they really can't release.
I think the BWE in June will happen 6/23-6/24 and depend entirely on what happens in the May BWE.
Almost done, yet so much work to do.. With Arenanet listening to people all around the globe and improving the game even more, its obvious to me that this game wil not release pre summer 2012.
Not a big problem, and Arenanet can afford it with all the money they made from the pre purchases, there is no reason to rush. Pre-purchasing was an excellent idea, because in Arenanet we can trust. Have they told how many copies they pre-sold? If they only sold as few as 200k Digital copies, it will have made them well over 10M, which is enough to pay the bills.
With this attitude, GW2 might be up to sell WoW numbers of copies. Its a game aimed at a huge group of gamers, it has a lot of refreshing game feutures and Arenanet has the dedication to make it as good as possible.
Yes, its allmost done, but it will probably not release before early 4th quarter 2012, just in time to get enough possitive player attention to make a huge christmass sale on top of the initial sales.
OP, you are making one huge mistake: AN has not yet completed the transaction i.e. delivered the game ppl have pre-ordered so the only money they can consider secure in their hand is the interest from the money they have so far received.
And frankly, if you think that 10 Mio will be enough to not just cover the bills that have stacked up till now but also the ones that are still left to come (especially for marketing), well, you don't have a clue!
Further, I don't really see in which way a pre-paid model should create an attitude that will make GW2 sell numbers equal to WoW?
Don't get me wrong, I don't give a flying ferret's floating fart about how good or bad WoW does, just as I don't give the same about how well GW2 will sell.
To me GW2 will be nothing but a McDonald's of the MMO genre: it will offer a wide range of 'dishes (read: features) but not pretty much none of them new and probably all already done much better.
So, if you want cheap with a lot to offer (with potentially cheap quality), yeah, GW2 is just the thing for you... *shrug*
On a side note: looking into your crystal ball to venture a guess at the path ahead for GW2, I think you may have failed to take a look into the rearview mirror: remember the disaster BW faced when they released SWTOR just in time for Xmas last year? I think most (smart) MMO game publishers will now try to land their game outside that hot zone...
Almost done, yet so much work to do.. With Arenanet listening to people all around the globe and improving the game even more, its obvious to me that this game wil not release pre summer 2012.
Not a big problem, and Arenanet can afford it with all the money they made from the pre purchases, there is no reason to rush. Pre-purchasing was an excellent idea, because in Arenanet we can trust. Have they told how many copies they pre-sold? If they only sold as few as 200k Digital copies, it will have made them well over 10M, which is enough to pay the bills.
With this attitude, GW2 might be up to sell WoW numbers of copies. Its a game aimed at a huge group of gamers, it has a lot of refreshing game feutures and Arenanet has the dedication to make it as good as possible.
Yes, its allmost done, but it will probably not release before early 4th quarter 2012, just in time to get enough possitive player attention to make a huge christmass sale on top of the initial sales.
OP, you are making one huge mistake: AN has not yet completed the transaction i.e. delivered the game ppl have pre-ordered so the only money they can consider secure in their hand is the interest from the money they have so far received.
And frankly, if you think that 10 Mio will be enough to not just cover the bills that have stacked up till now but also the ones that are still left to come (especially for marketing), well, you don't have a clue!
Further, I don't really see in which way a pre-paid model should create an attitude that will make GW2 sell numbers equal to WoW?
Don't get me wrong, I don't give a flying ferret's floating fart about how good or bad WoW does, just as I don't give the same about how well GW2 will sell.
To me GW2 will be nothing but a McDonald's of the MMO genre: it will offer a wide range of 'dishes (read: features) but not pretty much none of them new and probably all already done much better.
So, if you want cheap with a lot to offer (with potentially cheap quality), yeah, GW2 is just the thing for you... *shrug*
On a side note: looking into your crystal ball to venture a guess at the path ahead for GW2, I think you may have failed to take a look into the rearview mirror: remember the disaster BW faced when they released SWTOR just in time for Xmas last year? I think most (smart) MMO game publishers will now try to land their game outside that hot zone...
Da hell...
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Almost done, yet so much work to do.. With Arenanet listening to people all around the globe and improving the game even more, its obvious to me that this game wil not release pre summer 2012.
Not a big problem, and Arenanet can afford it with all the money they made from the pre purchases, there is no reason to rush. Pre-purchasing was an excellent idea, because in Arenanet we can trust. Have they told how many copies they pre-sold? If they only sold as few as 200k Digital copies, it will have made them well over 10M, which is enough to pay the bills.
With this attitude, GW2 might be up to sell WoW numbers of copies. Its a game aimed at a huge group of gamers, it has a lot of refreshing game feutures and Arenanet has the dedication to make it as good as possible.
Yes, its allmost done, but it will probably not release before early 4th quarter 2012, just in time to get enough possitive player attention to make a huge christmass sale on top of the initial sales.
OP, you are making one huge mistake: AN has not yet completed the transaction i.e. delivered the game ppl have pre-ordered so the only money they can consider secure in their hand is the interest from the money they have so far received.
And frankly, if you think that 10 Mio will be enough to not just cover the bills that have stacked up till now but also the ones that are still left to come (especially for marketing), well, you don't have a clue!
Further, I don't really see in which way a pre-paid model should create an attitude that will make GW2 sell numbers equal to WoW?
Don't get me wrong, I don't give a flying ferret's floating fart about how good or bad WoW does, just as I don't give the same about how well GW2 will sell.
To me GW2 will be nothing but a McDonald's of the MMO genre: it will offer a wide range of 'dishes (read: features) but not pretty much none of them new and probably all already done much better.
So, if you want cheap with a lot to offer (with potentially cheap quality), yeah, GW2 is just the thing for you... *shrug*
On a side note: looking into your crystal ball to venture a guess at the path ahead for GW2, I think you may have failed to take a look into the rearview mirror: remember the disaster BW faced when they released SWTOR just in time for Xmas last year? I think most (smart) MMO game publishers will now try to land their game outside that hot zone...
I think that you actually need to educate yourself before posting nonsense on the internet. That's just my opinion though.
I dunno... still feels like a late June or July to me.
November. The Secret World releases in June. Tera fans will be bored by Novemeber perhaps sooner (no offense to them I'm playing starting Tuesday), Christmas makes for a lot of sales and Novemeber is a great month to buy gifts.
I want it to be sooner like June or July but after this long I'm in no real hurry (I'm fricken lying). I just want a good launch!
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Almost done, yet so much work to do.. With Arenanet listening to people all around the globe and improving the game even more, its obvious to me that this game wil not release pre summer 2012.
Not a big problem, and Arenanet can afford it with all the money they made from the pre purchases, there is no reason to rush. Pre-purchasing was an excellent idea, because in Arenanet we can trust. Have they told how many copies they pre-sold? If they only sold as few as 200k Digital copies, it will have made them well over 10M, which is enough to pay the bills.
With this attitude, GW2 might be up to sell WoW numbers of copies. Its a game aimed at a huge group of gamers, it has a lot of refreshing game feutures and Arenanet has the dedication to make it as good as possible.
Yes, its allmost done, but it will probably not release before early 4th quarter 2012, just in time to get enough possitive player attention to make a huge christmass sale on top of the initial sales.
OP, you are making one huge mistake: AN has not yet completed the transaction i.e. delivered the game ppl have pre-ordered so the only money they can consider secure in their hand is the interest from the money they have so far received.
And frankly, if you think that 10 Mio will be enough to not just cover the bills that have stacked up till now but also the ones that are still left to come (especially for marketing), well, you don't have a clue!
Further, I don't really see in which way a pre-paid model should create an attitude that will make GW2 sell numbers equal to WoW?
Don't get me wrong, I don't give a flying ferret's floating fart about how good or bad WoW does, just as I don't give the same about how well GW2 will sell.
To me GW2 will be nothing but a McDonald's of the MMO genre: it will offer a wide range of 'dishes (read: features) but not pretty much none of them new and probably all already done much better.
So, if you want cheap with a lot to offer (with potentially cheap quality), yeah, GW2 is just the thing for you... *shrug*
On a side note: looking into your crystal ball to venture a guess at the path ahead for GW2, I think you may have failed to take a look into the rearview mirror: remember the disaster BW faced when they released SWTOR just in time for Xmas last year? I think most (smart) MMO game publishers will now try to land their game outside that hot zone...
i know is late and i need sleep, but i didnt understand anything from this post.
the only thing i got was big desire of a Big Tasty and some beautiful chips xD
OP, you are making one huge mistake: AN has not yet completed the transaction i.e. delivered the game ppl have pre-ordered so the only money they can consider secure in their hand is the interest from the money they have so far received.
And frankly, if you think that 10 Mio will be enough to not just cover the bills that have stacked up till now but also the ones that are still left to come (especially for marketing), well, you don't have a clue!
Further, I don't really see in which way a pre-paid model should create an attitude that will make GW2 sell numbers equal to WoW?
Don't get me wrong, I don't give a flying ferret's floating fart about how good or bad WoW does, just as I don't give the same about how well GW2 will sell.
To me GW2 will be nothing but a McDonald's of the MMO genre: it will offer a wide range of 'dishes (read: features) but not pretty much none of them new and probably all already done much better.
So, if you want cheap with a lot to offer (with potentially cheap quality), yeah, GW2 is just the thing for you... *shrug*
On a side note: looking into your crystal ball to venture a guess at the path ahead for GW2, I think you may have failed to take a look into the rearview mirror: remember the disaster BW faced when they released SWTOR just in time for Xmas last year? I think most (smart) MMO game publishers will now try to land their game outside that hot zone...
The money recieved from the pre-purchases is an act of faith to shareholders, It shows they will make money on the game. Shareholders will invest more now without even getting a dime of pre-purchase funds.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Almost done, yet so much work to do.. With Arenanet listening to people all around the globe and improving the game even more, its obvious to me that this game wil not release pre summer 2012.
Not a big problem, and Arenanet can afford it with all the money they made from the pre purchases, there is no reason to rush. Pre-purchasing was an excellent idea, because in Arenanet we can trust. Have they told how many copies they pre-sold? If they only sold as few as 200k Digital copies, it will have made them well over 10M, which is enough to pay the bills.
With this attitude, GW2 might be up to sell WoW numbers of copies. Its a game aimed at a huge group of gamers, it has a lot of refreshing game feutures and Arenanet has the dedication to make it as good as possible.
Yes, its allmost done, but it will probably not release before early 4th quarter 2012, just in time to get enough possitive player attention to make a huge christmass sale on top of the initial sales.
OP, you are making one huge mistake: AN has not yet completed the transaction i.e. delivered the game ppl have pre-ordered so the only money they can consider secure in their hand is the interest from the money they have so far received.
And frankly, if you think that 10 Mio will be enough to not just cover the bills that have stacked up till now but also the ones that are still left to come (especially for marketing), well, you don't have a clue!
Further, I don't really see in which way a pre-paid model should create an attitude that will make GW2 sell numbers equal to WoW?
Don't get me wrong, I don't give a flying ferret's floating fart about how good or bad WoW does, just as I don't give the same about how well GW2 will sell.
To me GW2 will be nothing but a McDonald's of the MMO genre: it will offer a wide range of 'dishes (read: features) but not pretty much none of them new and probably all already done much better.
So, if you want cheap with a lot to offer (with potentially cheap quality), yeah, GW2 is just the thing for you... *shrug*
On a side note: looking into your crystal ball to venture a guess at the path ahead for GW2, I think you may have failed to take a look into the rearview mirror: remember the disaster BW faced when they released SWTOR just in time for Xmas last year? I think most (smart) MMO game publishers will now try to land their game outside that hot zone...
I think that you actually need to educate yourself before posting nonsense on the internet. That's just my opinion though.
Says a person who is unable to provide "education" in order to show/explain where people are -supposedly - wrong... well done... or did you really just feel like posting something?
The Game most likely is almost done, but then again we have only played 6 zones out of 25. 1 dungeon out of 8. 25% of the personal story and 2 pvp maps out of how many? There could still be tons of work to do.
Also, they've promised us 30 minigames and we've seen none yet.
I just don't see them running BWE for six more months. They run a service with all of the requirements and costs associated with a service based MMO now (from servers and bandwidth to support staff). And some of these costs are persistent. You can't typically just turn them on and off. There is no money coming from the cash shop. That income offsets the normal operation service costs I just mentioned. It's why thier pricing model works.
This assumption that Anet needs our testing input for the next 6 months to be able to finish thier game is hybris. They have had thier own internal staff QAing this beast for months. They may have needed us for some stress testing but don't kid yourself into thinking that your input is much more important than stress test input. The game is done barring some minor tweaks and bug fixes. Or at least that is what they feel (I suspect). They would not have gone to these BWE without it being close to finish, there IS signifigant service costs associated with running them.
Just speaking of past game releases, I cannot imagine any company not wanting to give at least two month's warning prior to release. That release date generates even more hype, and sends the marketing machine into overdrive. It would be a foolish company that did not maximize the release date information, and the excitement it creates, and Anet is definitely not a foolish company.
Of course I could be talking out my ass too, who knows? ;-)
If the rest of the game is up to par with the content available during the BWE (it like isn't though) then I would say that all GW2 needs to be "release worthy" is finished optimization. Even during this beta, everything was more polished than the vast majority of newly released MMO's I've ever seen; the only thing holding back the fun was poor performance.
Comments
With so many students on summer break, I think to release the game just before or at the start of the summer break would be a good marketing ploy, capturing that audience
I will bet my money on August - september release.
I for one would rather not play beta weekends when I could have the game I paid for 24/7. lol
This. I enjoy the BWEs, but 3 days out of every 30 is rough when I'm seriously hooked on this game lol.
The voice acting cost a fair few pounds I'd say but I imagine the big cost and resource drain was all the cutscenes that utilise the VO. There comes a time when you're creating something that you have to call it and release it 5+ years to develop a game seems quite enough when single player games take 2/3 years don't you think? add to that EA's money problems its obvious to me why they released it when they did and I see a similar thing happening with GW2 Ncsoft will do the same thing but probably for different reasons.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
Arenanet always said that BWE where going to happen VERY close to release....
So i hope they were for real and game launches before summer !
I can´t wait
"I've seen WAAAY too many games being released with major components missing"
i guess it depends
theres a difference between releasing it with "major components missing"and people just crying because the game doesnt have every single feature that there previous mmo had.which i bet if they did implement that.then those people would just cry everyday about the game being boring
true.
doubtful, the areas are probably done or near done and being tested by the private testers but Anet has stated they want to save some surprises for release.
I think this may be the case when a game truly doesn't release until it's "Done". This is a good thing, even if it's later than sooner.
I dont think they will leave it tooo long.
People are going to start crying bloody murder if they leave it til Q4, and people will start to get bored, or frustrated anyway, with playing BWE's. Theres only so many times you can play through the starting zones and then get your character wiped
Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom
I rather wait a bit longer and get a full product I can enjoy right away than having to play a subpar game for 6 months, while waiting for the devs to add all of the promised content and fix all of the bugs.
I do want to play though.
Seriously do you realy think ARENANET who gave a interview how they wanne beat WoW and be number one, care what diablo3 or MoP those, i dont think so matter fact i know so.
Arenanet are convident enough of there own quality and game they don't fear any blizz move and there games, they should not concern themselfs with little maybe hickups competion makes.
Guild Wars 2 is so good it will beat the crap out of both games don't worry:)
I'm guessing August-September.
Not sure anyone can iterate in less than three weeks so 5/19-5/20 will probably be next BWE (it's also in between two holidays). Hopefully the server issues (overflow grouping, trading post lag, and account server wonkiness) are all resolved. If any of those are not fixed they really can't release.
I think the BWE in June will happen 6/23-6/24 and depend entirely on what happens in the May BWE.
OP, you are making one huge mistake: AN has not yet completed the transaction i.e. delivered the game ppl have pre-ordered so the only money they can consider secure in their hand is the interest from the money they have so far received.
And frankly, if you think that 10 Mio will be enough to not just cover the bills that have stacked up till now but also the ones that are still left to come (especially for marketing), well, you don't have a clue!
Further, I don't really see in which way a pre-paid model should create an attitude that will make GW2 sell numbers equal to WoW?
Don't get me wrong, I don't give a flying ferret's floating fart about how good or bad WoW does, just as I don't give the same about how well GW2 will sell.
To me GW2 will be nothing but a McDonald's of the MMO genre: it will offer a wide range of 'dishes (read: features) but not pretty much none of them new and probably all already done much better.
So, if you want cheap with a lot to offer (with potentially cheap quality), yeah, GW2 is just the thing for you... *shrug*
On a side note: looking into your crystal ball to venture a guess at the path ahead for GW2, I think you may have failed to take a look into the rearview mirror: remember the disaster BW faced when they released SWTOR just in time for Xmas last year? I think most (smart) MMO game publishers will now try to land their game outside that hot zone...
Da hell...
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
I think that you actually need to educate yourself before posting nonsense on the internet. That's just my opinion though.
November. The Secret World releases in June. Tera fans will be bored by Novemeber perhaps sooner (no offense to them I'm playing starting Tuesday), Christmas makes for a lot of sales and Novemeber is a great month to buy gifts.
I want it to be sooner like June or July but after this long I'm in no real hurry (I'm fricken lying). I just want a good launch!
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
i know is late and i need sleep, but i didnt understand anything from this post.
the only thing i got was big desire of a Big Tasty and some beautiful chips xD
The money recieved from the pre-purchases is an act of faith to shareholders, It shows they will make money on the game. Shareholders will invest more now without even getting a dime of pre-purchase funds.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Says a person who is unable to provide "education" in order to show/explain where people are -supposedly - wrong... well done... or did you really just feel like posting something?
Also, they've promised us 30 minigames and we've seen none yet.
I just don't see them running BWE for six more months. They run a service with all of the requirements and costs associated with a service based MMO now (from servers and bandwidth to support staff). And some of these costs are persistent. You can't typically just turn them on and off. There is no money coming from the cash shop. That income offsets the normal operation service costs I just mentioned. It's why thier pricing model works.
This assumption that Anet needs our testing input for the next 6 months to be able to finish thier game is hybris. They have had thier own internal staff QAing this beast for months. They may have needed us for some stress testing but don't kid yourself into thinking that your input is much more important than stress test input. The game is done barring some minor tweaks and bug fixes. Or at least that is what they feel (I suspect). They would not have gone to these BWE without it being close to finish, there IS signifigant service costs associated with running them.
Just speaking of past game releases, I cannot imagine any company not wanting to give at least two month's warning prior to release. That release date generates even more hype, and sends the marketing machine into overdrive. It would be a foolish company that did not maximize the release date information, and the excitement it creates, and Anet is definitely not a foolish company.
Of course I could be talking out my ass too, who knows? ;-)
If the rest of the game is up to par with the content available during the BWE (it like isn't though) then I would say that all GW2 needs to be "release worthy" is finished optimization. Even during this beta, everything was more polished than the vast majority of newly released MMO's I've ever seen; the only thing holding back the fun was poor performance.