People say what ever how it would help but then when they do oooooooo the game is dead they have to merge servers its all over this site makes me sick sometimes dont know why I bother.
I have to agree with the OP in regards to Bioware doing more harm then good with SWTOR. I think they have a priority problem, or a complete misguided understanding of where players want the game to go.
A few examples:
Legacy system: completely underwhelming, adds fluff to game but little in terms of real, solid content, yet it was the key piece of 1.2 and continues to be the focus of the ToR developers. Instead of adding real solid end game content which the game completely lacks they continue to spend time and resources tweaking, adjusting and adding to the legacy system.
Ilum - broken, unused, and very, very little mention of fixing it anytime soon from ToR developers, yet, this area could add some great end-game fun if it was revamped and made more complex.
Warzones/pvp gear - the grind to get this crap simply isn't fun yet we continue to see more warzones added. On my server the population is dead, I don't need more warzones I need more players to play with.
Lots and lots of problems with priority and focus from the ToR team and their chance is sliping away. Everyone except the most die-hard fanboys will admit their has been a sharp drop in population within the game and loss of intrests in it - with a few big named mmos on the horizon its very, very hard to see this game flourishing.
It is definitely a problem now, as long as the developers continue to push frther away merger dates the game will suffer, perhaps they are waiting for some miracle event (summer holidays?) when they think players will come back in droves?
From my point of view, 1.2 was the last chance to keep a somewhat healthy playerbase, promising ranked WZs and some sort of pvp mechanics engineering that would balance things out. Sadly they blew it and they will have a very hard time recovering from that.
And so, I voted YES, because that is what the game needs now. But is not what the game needed at the beginning. I understand that developers, gauging players reactions when mergers happen, do not want to consider this option at the early stages of a game's lifetime. Forum haters will always point out that as a symptom of a game dying, even if it was the game with the most subscriptors in history, which can have a bad influence on players trying to decide whether or not to buy the game. But surely there must be a developer that thinks something like this:
"Ok, at the beginning we will have tons of players so we will need many servers, but retention rate is never 100 % (despite what EA wants us to believe) so servers will empty somehow. Let's not do server mergers but let's have in place free migrations for players who are subscribing (i.e. play beyond the free month included on the package) for the game to achieve some stability.
This should be allowed from the very beginning."
I am sure that dev, if he/she ever had the cajones to express that sentiment, was demoted and now is serving coffee and fetching newspapers for an EA suit.
Yes they are doing harm by not either merging servers or allowing free transfers. Players should not have to reroll characters just to play on a popular server, and most won't.
Comments
I have to agree with the OP in regards to Bioware doing more harm then good with SWTOR. I think they have a priority problem, or a complete misguided understanding of where players want the game to go.
A few examples:
Legacy system: completely underwhelming, adds fluff to game but little in terms of real, solid content, yet it was the key piece of 1.2 and continues to be the focus of the ToR developers. Instead of adding real solid end game content which the game completely lacks they continue to spend time and resources tweaking, adjusting and adding to the legacy system.
Ilum - broken, unused, and very, very little mention of fixing it anytime soon from ToR developers, yet, this area could add some great end-game fun if it was revamped and made more complex.
Warzones/pvp gear - the grind to get this crap simply isn't fun yet we continue to see more warzones added. On my server the population is dead, I don't need more warzones I need more players to play with.
Lots and lots of problems with priority and focus from the ToR team and their chance is sliping away. Everyone except the most die-hard fanboys will admit their has been a sharp drop in population within the game and loss of intrests in it - with a few big named mmos on the horizon its very, very hard to see this game flourishing.
Launching without a working server transfer system is a sin on it's own, but hey
lighten up they are now PLANNING ONE!.
It is definitely a problem now, as long as the developers continue to push frther away merger dates the game will suffer, perhaps they are waiting for some miracle event (summer holidays?) when they think players will come back in droves?
From my point of view, 1.2 was the last chance to keep a somewhat healthy playerbase, promising ranked WZs and some sort of pvp mechanics engineering that would balance things out. Sadly they blew it and they will have a very hard time recovering from that.
And so, I voted YES, because that is what the game needs now. But is not what the game needed at the beginning. I understand that developers, gauging players reactions when mergers happen, do not want to consider this option at the early stages of a game's lifetime. Forum haters will always point out that as a symptom of a game dying, even if it was the game with the most subscriptors in history, which can have a bad influence on players trying to decide whether or not to buy the game. But surely there must be a developer that thinks something like this:
"Ok, at the beginning we will have tons of players so we will need many servers, but retention rate is never 100 % (despite what EA wants us to believe) so servers will empty somehow. Let's not do server mergers but let's have in place free migrations for players who are subscribing (i.e. play beyond the free month included on the package) for the game to achieve some stability.
This should be allowed from the very beginning."
I am sure that dev, if he/she ever had the cajones to express that sentiment, was demoted and now is serving coffee and fetching newspapers for an EA suit.
Don Quixote's Delusions
Yes they are doing harm by not either merging servers or allowing free transfers. Players should not have to reroll characters just to play on a popular server, and most won't.
Currently Playing: World of Warcraft