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So, BW is probably wondering what's going wrong. A lot of us expected more from 1.2 and the legacy system. That aside, it's not the real issue. I listened to the SWTOR Podcast, and really wanted to see clues of what the team thought. They basically said they have a lot of work to do, but it's not a fast process.
There you have it. That is the #1 thing that must change for SWTOR. If I have to spell it out for you, the turnaround time is too damn slow. For as many issues as the game has, it is not keeping up with the times. Their testing, their patching, all of it needs to be sped up by a factor of 50. 1.3 should come out next week, not next month. By August, we should be on 1.5. The PTR needs to be revamped with character copies, and the team needs to take the emphasis off of content and put it on testing.
Can the game be fixed? I'd like to think so, but it needs to happen now, not next year.
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Comments
Can it be fixed? It wouldn't need fixing if they'd got it right on release. I doubt many that have left will be back no matter what they do now, especially with several other big titles coming up. Too little, too late I'm afraid.
Only fix I can see is that they drop the monthly fee and stop calling it an MMORPG and start calling it an online RPG. Anything other than that would take a massive size expansion containing all the MMO aspects this game is lacking in, removing the people who designed this game and replace them with those that know the genre and before doing that slap the people in the face that came up with the idea of social levels being forced grouping to award roleplaying items, then slap the people in the face that implimented the legacy system the way the did...then slap the people who...
Make it F2P, actually turning this into a real MMORPG would take too long.
I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson
Well dropping the fee would be the only thing to get me back anytime soon. But that would be suicide.
Honestly I don't understand why they take so long to patch SWTOR. First the patches are never well thought out, two they don't change that much of the game and three they don't listen to any of their testers.
I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.
It can't be 'fixed'. It can only be remade.
Yes the patch turn around is horrible, and they're testing management is possibly the worst I've ever seen. Limited character copies to the test realm, but only for PvE servers on a patch that completely flips PvP on it's head... whaaaaaa????
I honestly don't know what they're doing anymore, and I don't think they know what they're doing anymore. I'm subbed until June with the free month, so they have until then to turn it around. PvP is terrible, and there's no way rated warzones will improve anything, nor will the legacy changes. Legacy should have been in from the beginning, or an afterthought a year down the line.
what happened to them having an entire team devoted to pumping out content for this game? at month 6 Rift was almost at 1.5 and Trion is a new company unlike bioware who has been developing games forever, well not online games but still have a ton more history with games than trion worlds....
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Maybe quality of developers matters more than quantity of developers.
they probably listen to there testers,but they listen to the ones that provide positive feedback instead of finding 1 minor bug and raging in caps at bioware and calling them fail and then saying there gonna unsub
If you really love the game I say just wait and see. However, I personnaly don't play that game any more. Not SWOTOR, but the wait, where working on it game. That game keeps subs subed and montly rolling in. In the end they pat themselfs on the back saying what a great job we did and how proud we are bla bla..
It's not about any of that. It's about keeping the gravy train rolling for as long as possible. After about the thrid time I got burned by dev's saying "we hear you and are working on it" only to never see what was promised, I decided I would'nt ever play that game again. Oh and what a wonderful time it has been!
I would say it is probably much easier for the people at trion to actually make a decision and then act on that decision. The amount of red tape in a company as big as EA is probably horrible and they have to deal with LA. I cant imagine that anything will ever happen quickly with ToR no matter how many devs they have or how good they are.
Yeah... you must have not looked at the test fourms much nor were you in beta.
I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.
i learned a long time ago that betas are usually trash anyway.why waste my time in some half assed garbage version of the game when i can just wait til the game comes out.and no,i dont look at the test forums,its probably filled with the same whiney bunch the general discussion forums has
So you think its a waste beta testing and you call people that find bugs whiners...bad games are bad because of you, not the complainers.
You are either part of the solution, or part of the problem.
Either comment in a complaint post that you agree that it needs to be fixed/added or dont post at all in the thread...you are the one derailing the game if you dont support making it better.
I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson
It worse than that. Quantity allows you to parallelize things, but it actually slows other things down. In some ways EA shot itself in the foot by throwing so many devs at the project.
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For me, the one thing that needs fixing are the environments and npc's, that was the thing that killed the game for me. The whole thing felt so static, there was no weather, no night and day, no flocks of birds, no nature sounds, the npc's stood around fixed in one position (see the outside of Tython temple). The whole thing just felt like a painting, a photograph, and I was walking through it. Horrible horrible design.
The thing is, at its core the game wasn't too bad, the combat had a nice flow to it, the cutscenes - while overused - were quite well done. It's just the actual gaming environment that I really couldn't deal with. Plus I'd like to see more reasons to join other players, I wouldn't be happy paying monthly for a single player game.
The number 1 issue is the server population problem.
Ahnog
Hokey religions are no replacement for a good blaster at your side.
I'm having a little difficulty understanding your logic. I don't mean to sound insulting but maybe it is deserved with all do respect.
I can only guess you never realized how your part of the problem with games not being innovative and going live with beta versions?
Ever cross your mind that playing beta whenever you can gives you a leg up on what the game is actually like?
You really think forums are nothing but troll boards?
Ever think maybe when whiners out number fanboys in a forum that there actually might be a reason?
What makes you decide to buy a game? Do you only look at very short, controlled and graphically enhanced footage released by the company?
Do you only read paid reviews from gaming sites that depend on gaming companies buying advertising space?
Ever think when you buy a game while ignoring what the whiners are whining about you are actually giving companies no incentive to create a good game or even release it in a polished state? Why should they even bother with people like you, they make their investment back on box sells alone.
Dev turnaround is actually fast compared to that of most major games. We've gotten new instances, a new wz, fixes to latency and performance and the graphics engine, new gear sets, lots of class changes, the legacy system and fixes to crafting.
"Trion was up to 1.5 by now" doesn't really mean anything to me - 1.5 is a number. 1.0 - 1.5 for Trion could easily be less than 1.0 to 1.2 for SWTOR, but I guess I've have to look at that game's dev log?
I haven't seen a game dev make as many changes to a game as fast as BW has with SWTOR (but I didn't play Rift for more than a month or two).
Don't get me wrong - while I'm still playing and am happy with the updates so far, BW has made a lot of mistakes with their game and I really wish they hadn't. I don't think there's just one thing that is hurting it:
They copied Wow too much without copying enough of the recent features (cross server pvp and dungeon qs) or learning from Wow's mistakes (trinity system, aoe knockback abilities in pvp, too much healing power/dependence in pvp and pve).
Jedi should not be Strength-based and should not be built around charging enemies. It's a silly mechanic.
Shadows should not have stealth, burst, stuns/ccs, cc-breakers and tanking abilities (basically rogues + mages in plate).
Grapple/pull abilities should not exist with fire/toxic-sludge pits and numerous cliffs; it leads to undefendable one-shot kills.
Voice chat should have been built into the game since it is needed/mandatory in many raids and competitive pvp.
Some of the gear sets look horrible and there aren't enough customization options: almost all guardian armor is robes with hoods that are all raised, trooper sets have weird backpacks, shadows are mostly stuck wearing skirts, etc..
The servers should have allowed for much more players. For the first few weeks of course everyone's going to log in a lot but even then, on "packed" servers, it wasn't always easy to get into a group for any given instance or heroic and they definitely didn't have enough people on a given server to support real brackets in pvp (11-20, 21-30, 31-40, 41-50 with premade groups being placed in queues to fight other premade groups). Now, of course, that situation is much worse and BW leads are still saying they don't want cross server instances...
The game looks very bland. Other people have spelled out how and why very well so I'm not going to try.
http://en.wikipedia.org/wiki/Rift_%28video_game%29 for Rift each update not only added some big things like new raid or warfront or new features it also added a new world event to take part in which lasted several weeks. All in all the updates were impressive for how quick the turn around was
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
imo, prolly they are going back to drawing board for almost everything so as to change the whole entire game by progress and phases. I think this the real meaning for them to to say they have a lot of work to do, but not a fast process. but in reality, time is not at their side.
BW didn't listen to their testers nor had enough of to design on their own at least since beta (like talking to a brick wall. Tester: "This is not right" Developer + some fanboys: "No, it's right.") I don't see why anything would change now.
There's something wrong at the core with the developers. Usually, I am all for blaming the publisher or something. But this was developers.
Really was never my experience with any beta test. If a game is good, I can enjoy a freaking alpha of it.
If the beta is garbage, the game is garbage. That's what happened here, so I jumped ship.
This game is dead. I know, they say they have 1.3 million subs but it'll probably lose at least another 400k in this quarter too. They need to go B2P. They won't go F2P because they are fools with too much pride.
They can say they have 1.3 million subs, but who knows how much of that is the free month, and regardless of that, what is the number of concurrent users at prime time? It's probably like 200k people. If that.
I'm sorry if you're a fan of this game, it's a disaster. I played a month and I won't ever play it again, even if it's free. I've gone back and played other games in the past but this is the first game that's ever gotten a one and done from me.