I'm not sure why this thread was necrod but I plan on giving POE one last try. I got bored really fast the first two beta weekends I tried. I'll wait until I'm in the right mindset to give it a third shot. The art design and combat was boring but I'll try to go into it with lowered expectations.
As far as respecs go. Well most people didn't mind in D2 because it was so easy to power level to 80 in that game. I understand both sides of the coin, but I didn't really enjoy the low level combat of POE and couldn't imagine rerolling in order to min/max the characters. As far as making builds that stink at low levels but own at high levels, that's really only an issue for hardcore characters. It's also an artifact of poor class design.
I got bored with it quick as well. Was the dry, flat, and boring combat.
I know its extremely unpopular right now to like D3, but the physics engine, the entertaining combat, and the fact that i dont have to regrind a character up as the same class to get some varity in gameplay are really deal breakers for me too.
Also, i found that the overly complicated stat/skill system was just on the surface, since they combine all classes onto the same page you use to fill out your character...and without respecs its quite a risky thing to try something that doesnt make sense. I can kind of do that in D3 since its easy to swap out runes and change up gameplay...if it turns out to not work...not a big deal.
Thats all small potatoes though...the big thing was the combat. I miss the D3 physics engine that make combat have some life to it, you felt the hits almost, it was fast and exciting. POE was just kind of flat and boring compared i guess.
D3 may have some slick combat, but when you factor in the rest of that game's issues, it becomes a no brainer for the millions of D3 burnouts to try something else.
The heard of ARPG is loot whoring and action packed combat. Both games do loot whoring, yeah you can do more in POE with the loot you find. Its just...POE has some horrible combat. I thought it was just ok combat because i had been playing ranged...playing melee is fustrating, unfun, and just...boring.
I realize about 95% of this games population is on a D3 hate vendetta, and yeah the POE passive stat tree makes for some interesting things, though from what i can tell is really just a unique way to add extra stats and bonuses to your character.
The active skill system is aweful, with the gear gems and linking. Not only that but the actual skills you use in game are boring and more of a chore to use.
Yes POE is gritty, has great water reflect light effects, doesnt have an AH, has a passive skill web that looks complicated on the surface...and its not blizzard.
I really think this game would be dead in the water if D3 didnt piss off so many diehard D2 fanatics, its such a chore to actually play the game, and, again, the combat is boring and lacking of action. It does cater to the HC player i think, since a lot of the combat revolves around kiting and playing it safe, theres not any mob density, multple kills with one blow, claring a screen full of mobs in an adreneline pumping epic battle...and the multiplayer increases the fustration due to how difficult it is to even find the target in a cluster of players and minions.
Top it all off with elite mobs that are one hit more worth of HP with added effects that can be mostly ignored, and the act boss fights are a few swings and your done. Again boring.
The more i play this game the more im amazed how hate towards another game can make players go to extremes to "get back at them" Thats what im seeing POE more and more as...a game that will do ok because of angry gamers who want to get back at blizzard.
D3 has issues, imo, with repeating the game over and over to get to inferno, something POE makes you do too. That and endgame is redoing a few maps on one act basically, since theres no random map generator for a fresh experience every run. I think the D3 AH did what it was suppose to do, remove shady 3rd party RMAH sites. Yeah their itemization and loot tables need fixing. Downing elites in D3 is way more fun than downing an elite in POE, as is clearing a map. Both of which are tedious and boring in POE.
POE gets vary boring once you get past the giddy "ooh i got a point to spend i think ill add it to my 15th DEX node so i can start to fill out that crit chance node circle"
Again, i know my views are going to be very unpopular, its just even with D3's "issues" be they real or issues because you didnt get a copy and paste of D2..is just a more fun game to play, more fun to grind for loot, even more fun to mess with builds, since you dont like or the build isnt viable, you can swap quick enough to keep going. POE your deleting and rerolling...
POE needs a hell of a lot of work, specifically in the melee and general combat side, which is a major part of ARPGs.
Comments
ORB
OF
REGRET?
Granted the price of these orbs is never static, I actually think I might prefer it this way. It's a part of the economy.
The heard of ARPG is loot whoring and action packed combat. Both games do loot whoring, yeah you can do more in POE with the loot you find. Its just...POE has some horrible combat. I thought it was just ok combat because i had been playing ranged...playing melee is fustrating, unfun, and just...boring.
I realize about 95% of this games population is on a D3 hate vendetta, and yeah the POE passive stat tree makes for some interesting things, though from what i can tell is really just a unique way to add extra stats and bonuses to your character.
The active skill system is aweful, with the gear gems and linking. Not only that but the actual skills you use in game are boring and more of a chore to use.
Yes POE is gritty, has great water reflect light effects, doesnt have an AH, has a passive skill web that looks complicated on the surface...and its not blizzard.
I really think this game would be dead in the water if D3 didnt piss off so many diehard D2 fanatics, its such a chore to actually play the game, and, again, the combat is boring and lacking of action. It does cater to the HC player i think, since a lot of the combat revolves around kiting and playing it safe, theres not any mob density, multple kills with one blow, claring a screen full of mobs in an adreneline pumping epic battle...and the multiplayer increases the fustration due to how difficult it is to even find the target in a cluster of players and minions.
Top it all off with elite mobs that are one hit more worth of HP with added effects that can be mostly ignored, and the act boss fights are a few swings and your done. Again boring.
The more i play this game the more im amazed how hate towards another game can make players go to extremes to "get back at them" Thats what im seeing POE more and more as...a game that will do ok because of angry gamers who want to get back at blizzard.
D3 has issues, imo, with repeating the game over and over to get to inferno, something POE makes you do too. That and endgame is redoing a few maps on one act basically, since theres no random map generator for a fresh experience every run. I think the D3 AH did what it was suppose to do, remove shady 3rd party RMAH sites. Yeah their itemization and loot tables need fixing. Downing elites in D3 is way more fun than downing an elite in POE, as is clearing a map. Both of which are tedious and boring in POE.
POE gets vary boring once you get past the giddy "ooh i got a point to spend i think ill add it to my 15th DEX node so i can start to fill out that crit chance node circle"
Again, i know my views are going to be very unpopular, its just even with D3's "issues" be they real or issues because you didnt get a copy and paste of D2..is just a more fun game to play, more fun to grind for loot, even more fun to mess with builds, since you dont like or the build isnt viable, you can swap quick enough to keep going. POE your deleting and rerolling...
POE needs a hell of a lot of work, specifically in the melee and general combat side, which is a major part of ARPGs.