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GW2 - there is no grind?

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  • stayontargetstayontarget Member RarePosts: 6,519

    Originally posted by Irus

    Compared to Tera, there's indeed no grind. Lol.

    And you know this how?  buy playing a short beta...please Lol

    Every game has some form of grind, even GW2.

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • ConnmacartConnmacart Member UncommonPosts: 723

    There are 2 forms of grind, optional grind and mandatory grind. GW2 only has the former. You can grind for daily achievements, grind for dungeon gear, grind for titles, but all of these are optional as none are required to be in any form competative.

  • I would say the general leveling expereince does not feel grindy at all.  This is mainly because you almost without even trying to, wind up in a mentally of wandering over the world and doing what comes up.

     

    Normally in a quest driven MMO you have your goals setup ahead of time.  Thus you autmoatically start planning whether you realize it or not.  In fact the game has already semi-planned your route.

    This palnning makes quest intuitively a chore. and Therefore grindy.

     

    In the end the main difference is pyschological and one of timing.  But that is a HUGE difference.

     

    Now be careful though.  Because getting the absolute bestest gear may turn out grindy.  None of us here can really say its not.  There are dungeon runs and token turn in and stuff.

    GW1 was very grindy for getting the best cosmetic armor.  It was not grindy at all to get funtionally good stuff.  Maybe GW2 turn out this way may not.  I have no idea.

    Or it may be you can craft really good gear and crafting might go hand in hand withe event system really well.  And maybe its all a moot point.

     

    So yes I would say by and large 80% of the content of this game is just not that grindy when you approach from a non-gear grind perspective.  If you start gear grinding for whatever reason.  It may start feeling like other MMOs.  But I REALLY doubt that gear grinding will really be something people feel they need to rush to.


  • Originally posted by Ceromus

    Originally posted by johaocarl

    Well, the second day of last beta, my warrior norn  (that was level 7) did:

    - played snowball war with some children;

    - fought some bears that I had no idea from where they come (later I watched the youtube video that show how that bears come to village... damed children...)

    - moved to fort at north and protected a caravan to get to a tavern somewhere at all that snow... I had to fight bandits and drunkards (that guys were crazy for beer when we finally arrived at teh tavern), fighting the bandits completed one heart I had, it was a few dangerous when we get to a crossing where the bandits were using balistae against us;

    - defended Jora's statue;

    - returned south-east for fight a big boss was wandering the Icesteppes;

    - helped a boy wanted we collect pieces of armor;

    - completed other heart erasing grafitti from the walls of a ravine;

    - then a big boss spawned, it was opening gates for ice elementals invade Frusenfell Creek, we had a big battle, players from all places come for fight the mobs, it was crazyness, it was pratically a raid, players from all sides, mobs from all sides, spells hiting everyone, I was using my rifle like mad;

    - moved north, killed some worms, completed heart;

    - moved north, found a norn asking a sylvari for escort the caravan (yes, events have dialogues...), the sylvary said that it was to be fun, I joined the event, bandits all way;

    - helped norn to conquer west frotress of Svanir's Dome;

    - helped norn to conquer Svanir's Dome;

    - fought champion that tryed reconquer Svanir's Dome from us, nice mob... one hit kills... good everyone close get help us and I had a lot of ressurections each time I get down;

    Then I teleported to Hoelbrak for crafting.... I was almost level 12 and I had to craft the level 10 gear...

    I don't feel any grind and take note I had two big events before level 11.

    IT IS YOUR STORY!

    Is Norm area much funner than the Human area or is it just the way you wrote it all out?  Both my chars were human perhaps that is why I found it boring.

    I wouldn't say its more fun but that double event that triggers where two simultaneous moving assaults to take ownership of two tower in locations that were fairly well separated was pretty impressive and I didn't see an analog in the human lands.

    Both had a large "zone boss" fight.  One with a multi stage ice elemental and humans had a shadow dragon-ish thing in the swamps.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by pongdun

    Hi guys.. I'm playing Tera at the moment.. and I missed all the oportunities to play GW2 betas :(

    I would like to understand one thing, I read a guy said he liked a lot GW2 and that there was no grind or PVE at all. Is that right?

    I'm very curious about GW2 and never played GW1, its a different MMO? There's no PVE or raids, etc.. just PVP?

    ty for answering!

    Nah, that is GW1 (but it still have PvE).

    GW2 have some grind but nowhere near most games. The real grind you have in most games are gear grind after you maxed out, running the same raids over and over until you get gear for the next tier and start again.

    GW2 doesn´t have instanced raids, that is indeed true. It do have plenty of huge open world bosses that scale up to 100 players though.

    The real difference between GW2 and other MMOs grind wise is that all lvl 80 gear is balanced against other lvl 80 gear. While balanced wont mean the same there will not be the huge gap between the first max level gear and the top tier raid gear games like Wow and Rift have.

    Another difference is that GW2 have few quests as such, and they are only instanced single player quests for people who like to play through a story. Most of the game is either PvPing or walking around in the open world while you react to what is happening around you. It is rather refreshing actually. And there are of course dungeons, really hard dungeons.

    There is a lot more to say about the game, but I recommend that you watch some vids about it to get the basics (I recommend Totalbiscuits vids myself, they are on youtube).

  • Atlan99Atlan99 Member UncommonPosts: 1,332

    Originally posted by Connmacart

    There are 2 forms of grind, optional grind and mandatory grind. GW2 only has the former. You can grind for daily achievements, grind for dungeon gear, grind for titles, but all of these are optional as none are required to be in any form competative.

    This ^

    Right now there is a huge grind to get the optional cosmetic gear that drops from dungeons. It's about 20 runs per piece. So if you want a full set you will probably have to run the same dungeon somewhere  between 100-200 times. There are multiple sets.  On top of that you would need to buy transmutation stones from the gem shop or grind enough gold to buy gems to buy the stones. This is to give the gear the stats you want. This could take years for someone to get them all.

    Again this is completety optional, so if you don't want a special look you don't need to grind.

  • adam_noxadam_nox Member UncommonPosts: 2,148

    Originally posted by terrant

    As a self-professed fan of the game, allow me to say this as plainly as I can:

     

    Every game with some form of progression in it has Grind.

    GW2 is a game, therefore GW2 has grind.

     

    However.

     

    One of the hallmarks of a good MMO (or a good game) is that you genuinely enjoy playing it so much you don't notice the grind. Never did I think "OK, I need to do x more quests or kill y more mobs to ding so I do z". I usually was thinking "Ooh, what's over here?" or "Oh my god, that was friggin crazy!"   

     

    grind refers to repetitive gameplay motions to eventually achieve some measure of progress.  Not all games have it.  Two of my friends complained that the level cap in Fallout 3 was too low even at 30, because you could hit it twice over without even exploring the entire game world.  I myself prefer that to a game where you have to repeat previous actions (dailies, the same exact type of quests, killing packs of enemies over and over, etc) in order to get to max level.

  • ZylaxxZylaxx Member Posts: 2,574

    Originally posted by pongdun

    Hi guys.. I'm playing Tera at the moment.. and I missed all the oportunities to play GW2 betas :(

    I would like to understand one thing, I read a guy said he liked a lot GW2 and that there was no grind or PVE at all. Is that right?

    I'm very curious about GW2 and never played GW1, its a different MMO? There's no PVE or raids, etc.. just PVP?

    ty for answering!

    Nope not a grind at all.  You just play the game and enjoy your self through exploration and adventure, for the first time in a long time (since vanilla WoW) I felt like I was playing and not grinding trying to hit some arbitrary level so I could compete in some other activity.

    Everything you need to know about Elder Scrolls Online

    Playing: GW2
    Waiting on: TESO
    Next Flop: Planetside 2
    Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.

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  • Originally posted by Zylaxx

    Originally posted by pongdun

    Hi guys.. I'm playing Tera at the moment.. and I missed all the oportunities to play GW2 betas :(

    I would like to understand one thing, I read a guy said he liked a lot GW2 and that there was no grind or PVE at all. Is that right?

    I'm very curious about GW2 and never played GW1, its a different MMO? There's no PVE or raids, etc.. just PVP?

    ty for answering!

    Nope not a grind at all.  You just play the game and enjoy your self through exploration and adventure, for the first time in a long time (since vanilla WoW) I felt like I was playing and not grinding trying to hit some arbitrary level so I could compete in some other activity.

    Hmmm that's strange I felt that Vanilla WoW was quite grindy and obviously so.

  • niceguy3978niceguy3978 Member UncommonPosts: 2,051

    Originally posted by Jetrpg

    GW1 =/= gw2 correct. GW2 is no "grind" becuase you can pretty much do whatever where ever you want to. You just run around and it works

     

    But from what I've been reading this isn't completely true, they have "leveled" zones, meaning that you can't go from a leveling area for say levels 1-5 to one meant for 50-55.  At one point you were suppose to be able to mentor "up" to a highere level with a friend, but they scrapped that idea if i'm not mistaken.  So you can't really do it "wherever" you want to.


  • Originally posted by niceguy3978

    Originally posted by Jetrpg

    GW1 =/= gw2 correct. GW2 is no "grind" becuase you can pretty much do whatever where ever you want to. You just run around and it works

     

    But from what I've been reading this isn't completely true, they have "leveled" zones, meaning that you can't go from a leveling area for say levels 1-5 to one meant for 50-55.  At one point you were suppose to be able to mentor "up" to a highere level with a friend, but they scrapped that idea if i'm not mistaken.  So you can't really do it "wherever" you want to.

    If you are level 10 and goto an area with level 20 mobs you will most like get one shotted if anything hit you.

     

    If you are level 20 and goto a level 10 area you will be downscaled and the area will still be a challenge.  You still keep that extra utility power and traits.  So you are a good bit stronger, but its still challenging.

  • GeobardiGeobardi Member Posts: 68

    Originally posted by Atlan99

    Originally posted by Connmacart

    There are 2 forms of grind, optional grind and mandatory grind. GW2 only has the former. You can grind for daily achievements, grind for dungeon gear, grind for titles, but all of these are optional as none are required to be in any form competative.

    This ^

    Right now there is a huge grind to get the optional cosmetic gear that drops from dungeons. It's about 20 runs per piece. So if you want a full set you will probably have to run the same dungeon somewhere  between 100-200 times. There are multiple sets.  On top of that you would need to buy transmutation stones from the gem shop or grind enough gold to buy gems to buy the stones. This is to give the gear the stats you want. This could take years for someone to get them all.

    Again this is completety optional, so if you don't want a special look you don't need to grind.

    When you complete Ascalon Catacombs, that awards you with 100 Ascalonian Emblems, every 1-handed weapon and armor piece of the Ascalonian set costs 100 Ascalonian Emblems, so it's only 1 run per piece of armor, 2 runs if you want a 2-handed weapon.

  • AvatarBladeAvatarBlade Member UncommonPosts: 757

    Originally posted by Geobardi

    Originally posted by Atlan99


    Originally posted by Connmacart

    There are 2 forms of grind, optional grind and mandatory grind. GW2 only has the former. You can grind for daily achievements, grind for dungeon gear, grind for titles, but all of these are optional as none are required to be in any form competative.

    This ^

    Right now there is a huge grind to get the optional cosmetic gear that drops from dungeons. It's about 20 runs per piece. So if you want a full set you will probably have to run the same dungeon somewhere  between 100-200 times. There are multiple sets.  On top of that you would need to buy transmutation stones from the gem shop or grind enough gold to buy gems to buy the stones. This is to give the gear the stats you want. This could take years for someone to get them all.

    Again this is completety optional, so if you don't want a special look you don't need to grind.

    False, i reached level 30 in the BWE and completed Ascalon Catacombs in story mode, that awards you with 100 Ascalonian Emblems, every 1-handed weapon and armor piece of the Ascalonian set costs 100 Ascalonian Emblems, so it's only 1 run per piece of armor, 2 runs if you want a 2-handed weapon. The rewards in explorable mode will be surely higher.

    That's good to know, because the word was around here that you only get like 5 per run.

  • Atlan99Atlan99 Member UncommonPosts: 1,332

    Originally posted by Geobardi

    Originally posted by Atlan99


     

    This ^

    Right now there is a huge grind to get the optional cosmetic gear that drops from dungeons. It's about 20 runs per piece. So if you want a full set you will probably have to run the same dungeon somewhere  between 100-200 times. There are multiple sets.  On top of that you would need to buy transmutation stones from the gem shop or grind enough gold to buy gems to buy the stones. This is to give the gear the stats you want. This could take years for someone to get them all.

    Again this is completety optional, so if you don't want a special look you don't need to grind.

    When you complete Ascalon Catacombs, that awards you with 100 Ascalonian Emblems, every 1-handed weapon and armor piece of the Ascalonian set costs 100 Ascalonian Emblems, so it's only 1 run per piece of armor, 2 runs if you want a 2-handed weapon.

    Interesting.

    In the last BWE there was a post about getting 5 tokens per run. It had a Dev comment in it. Not contradicting the 5 token per run claim. It was a generic we are listening to your feedback post.

    Obviously now that the forums have been wiped it can't be linked. Just makes me wonder because there were multiple people saying they got 5 tokens per run.

    Edit.IF you read the bottom it says 5 per run.

    http://wiki.guildwars2.com/wiki/Ascalonian_Emblem

    Notes:Each completion of Ascalon Catacombs in explorable mode awards 5 tokens.

  • IrusIrus Member Posts: 774

    Originally posted by stayontarget

    Originally posted by Irus

    Compared to Tera, there's indeed no grind. Lol.

    And you know this how?  buy playing a short beta...please Lol

    Every game has some form of grind, even GW2.

    Have you seen Tera? Some video for you:

    And it goes on like that alllllllllllllllllllllllllllllllllll the way to level 60 (and it's less challenging than WoW). Compared to that, nothing is a grind.

    The only way GW2 even barely approaches that is if the entire beta test, BWE, and all GW2 videos that exist are not the real GW2 or something, which is a conspiracy I am not gonna bet my money on.

  • Eir_SEir_S Member UncommonPosts: 4,440

    No there is no typically defined grind in GW2, it's not designed that way.  In addition, it's the most fun I've had in PvE since 2006 when I was first getting into WoW.  I honestly feel that making alts will not drain my energy quite as much since there are many dynamic ways to tackle content.  Time will tell.

  • johaocarljohaocarl Member UncommonPosts: 111

    Originally posted by Ceromus

    Originally posted by johaocarl

    Well, the second day of last beta, my warrior norn  (that was level 7) did:

    - played snowball war with some children;

    - fought some bears that I had no idea from where they come (later I watched the youtube video that show how that bears come to village... damed children...)

    - moved to fort at north and protected a caravan to get to a tavern somewhere at all that snow... I had to fight bandits and drunkards (that guys were crazy for beer when we finally arrived at teh tavern), fighting the bandits completed one heart I had, it was a few dangerous when we get to a crossing where the bandits were using balistae against us;

    - defended Jora's statue;

    - returned south-east for fight a big boss was wandering the Icesteppes;

    - helped a boy wanted we collect pieces of armor;

    - completed other heart erasing grafitti from the walls of a ravine;

    - then a big boss spawned, it was opening gates for ice elementals invade Frusenfell Creek, we had a big battle, players from all places come for fight the mobs, it was crazyness, it was pratically a raid, players from all sides, mobs from all sides, spells hiting everyone, I was using my rifle like mad;

    - moved north, killed some worms, completed heart;

    - moved north, found a norn asking a sylvari for escort the caravan (yes, events have dialogues...), the sylvary said that it was to be fun, I joined the event, bandits all way;

    - helped norn to conquer west frotress of Svanir's Dome;

    - helped norn to conquer Svanir's Dome;

    - fought champion that tryed reconquer Svanir's Dome from us, nice mob... one hit kills... good everyone close get help us and I had a lot of ressurections each time I get down;

    Then I teleported to Hoelbrak for crafting.... I was almost level 12 and I had to craft the level 10 gear...

    I don't feel any grind and take note I had two big events before level 11.

    IT IS YOUR STORY!

    Is Norm area much funner than the Human area or is it just the way you wrote it all out?  Both my chars were human perhaps that is why I found it boring.

    That is the second part of norn starter zone, that is level 6+. At first day at that zone, I just saved some crowns eggs, and killed some mobs inside a cave and a mine. Saved some wolves cubs too. And when I was feeding the bear cubs, enemies attacked, in masse, a lot of players and myself died trying counter the attack.

    Anyway, it is possible there is some problem with human area, less DE were working at human area. Norn area had a lot more DE working. I know that human area have DE, I saw some ones, but I think they had lower frequency. I saw at human area an event where the centaurs try to capture peasants, if players fail you need go rescue slaves at centaur base and finally destroy centaur weapons. But I too saw a caravan at human area bugged, the caravan just stopped and not moved anymore.

    So, my guess is that human area need some tweeking and some debugging. With DE at full power at human area, that can be fun.

    I too think that some areas have some, how I can say it, "distant and fascinating land feeling". Norn area was simply "barbarous". Human area had peasants trying harvest grains... my guess is that asura area will have problems with rampanging golems and any invention that goes crazy...

    Finally, you can ever take an asura gate and go level at other race starter area.

  • johaocarljohaocarl Member UncommonPosts: 111

    Originally posted by Atlan99

    Originally posted by Connmacart

    There are 2 forms of grind, optional grind and mandatory grind. GW2 only has the former. You can grind for daily achievements, grind for dungeon gear, grind for titles, but all of these are optional as none are required to be in any form competative.

    This ^

    Right now there is a huge grind to get the optional cosmetic gear that drops from dungeons. It's about 20 runs per piece. So if you want a full set you will probably have to run the same dungeon somewhere  between 100-200 times. There are multiple sets.  On top of that you would need to buy transmutation stones from the gem shop or grind enough gold to buy gems to buy the stones. This is to give the gear the stats you want. This could take years for someone to get them all.

    Again this is completety optional, so if you don't want a special look you don't need to grind.

    Just a clarification, you gain the pieces from running ANY dungeon. You don't need run the SAME dungeon for gain the pieces. And after the story run, each dungeon offer 3 diferent "paths", so each dungeon have 4 diferent settings.

  • johaocarljohaocarl Member UncommonPosts: 111

    Originally posted by Irus

    Originally posted by stayontarget


    Originally posted by Irus

    Compared to Tera, there's indeed no grind. Lol.

    And you know this how?  buy playing a short beta...please Lol

    Every game has some form of grind, even GW2.

    Have you seen Tera? Some video for you:

    And it goes on like that alllllllllllllllllllllllllllllllllll the way to level 60 (and it's less challenging than WoW). Compared to that, nothing is a grind.

    The only way GW2 even barely approaches that is if the entire beta test, BWE, and all GW2 videos that exist are not the real GW2 or something, which is a conspiracy I am not gonna bet my money on.

    I played both, Tera and GW2 beta test. Tera is grindy, sorry. I stoped to play it this week, I was bored from have to kill more X mobs for quest.

    I don't feel any grinding at GW2 beta. But I don't get too much above level 10.

    If you try both games, you see that there is a diference. Tera is old quest system.

  • AvatarBladeAvatarBlade Member UncommonPosts: 757

    Originally posted by johaocarl

    Originally posted by Atlan99


    Originally posted by Connmacart

    There are 2 forms of grind, optional grind and mandatory grind. GW2 only has the former. You can grind for daily achievements, grind for dungeon gear, grind for titles, but all of these are optional as none are required to be in any form competative.

    This ^

    Right now there is a huge grind to get the optional cosmetic gear that drops from dungeons. It's about 20 runs per piece. So if you want a full set you will probably have to run the same dungeon somewhere  between 100-200 times. There are multiple sets.  On top of that you would need to buy transmutation stones from the gem shop or grind enough gold to buy gems to buy the stones. This is to give the gear the stats you want. This could take years for someone to get them all.

    Again this is completety optional, so if you don't want a special look you don't need to grind.

    Just a clarification, you gain the pieces from running ANY dungeon. You don't need run the SAME dungeon for gain the pieces. And after the story run, each dungeon offer 3 diferent "paths", so each dungeon have 4 diferent settings.

    Well, there was an ingame video showing explorabe dungeon gear vendors and each set had specific tokens.

  • Atlan99Atlan99 Member UncommonPosts: 1,332

    Originally posted by johaocarl

    Originally posted by Atlan99


     

    This ^

    Right now there is a huge grind to get the optional cosmetic gear that drops from dungeons. It's about 20 runs per piece. So if you want a full set you will probably have to run the same dungeon somewhere  between 100-200 times. There are multiple sets.  On top of that you would need to buy transmutation stones from the gem shop or grind enough gold to buy gems to buy the stones. This is to give the gear the stats you want. This could take years for someone to get them all.

    Again this is completety optional, so if you don't want a special look you don't need to grind.

    Just a clarification, you gain the pieces from running ANY dungeon. You don't need run the SAME dungeon for gain the pieces. And after the story run, each dungeon offer 3 diferent "paths", so each dungeon have 4 diferent settings.

    Actually certain dungeons drop certain tokens. So if you wanted a certain cosmetic armor you would have to run the dungeons that drop it. You couldn't run another dungeon that drops a different type of token.

    http://wiki.guildwars2.com/wiki/Ascalonian_Emblem

  • IrusIrus Member Posts: 774

    Originally posted by johaocarl

    Originally posted by Irus


    Originally posted by stayontarget


    Originally posted by Irus

    Compared to Tera, there's indeed no grind. Lol.

    And you know this how?  buy playing a short beta...please Lol

    Every game has some form of grind, even GW2.

    Have you seen Tera? Some video for you:

    And it goes on like that alllllllllllllllllllllllllllllllllll the way to level 60 (and it's less challenging than WoW). Compared to that, nothing is a grind.

    The only way GW2 even barely approaches that is if the entire beta test, BWE, and all GW2 videos that exist are not the real GW2 or something, which is a conspiracy I am not gonna bet my money on.

    I played both, Tera and GW2 beta test. Tera is grindy, sorry. I stoped to play it this week, I was bored from have to kill more X mobs for quest.

    I don't feel any grinding at GW2 beta. But I don't get too much above level 10.

    If you try both games, you see that there is a diference. Tera is old quest system.

    Please reply to the right person.

  • ElVisitanteElVisitante Member Posts: 44

    If you feel compelled to complete all of the heart quests and get all of the skill points, which the game gives you a counter for, it can be grindy. They're optional, but if you want to have all the options available to your character you will have to seek out some skill points which can feel like a grind.

  • johaocarljohaocarl Member UncommonPosts: 111

    Originally posted by Irus

    Originally posted by johaocarl


    Originally posted by Irus


    Originally posted by stayontarget


    Originally posted by Irus

    Compared to Tera, there's indeed no grind. Lol.

    And you know this how?  buy playing a short beta...please Lol

    Every game has some form of grind, even GW2.

    Have you seen Tera? Some video for you:

    And it goes on like that alllllllllllllllllllllllllllllllllll the way to level 60 (and it's less challenging than WoW). Compared to that, nothing is a grind.

    The only way GW2 even barely approaches that is if the entire beta test, BWE, and all GW2 videos that exist are not the real GW2 or something, which is a conspiracy I am not gonna bet my money on.

    I played both, Tera and GW2 beta test. Tera is grindy, sorry. I stoped to play it this week, I was bored from have to kill more X mobs for quest.

    I don't feel any grinding at GW2 beta. But I don't get too much above level 10.

    If you try both games, you see that there is a diference. Tera is old quest system.

    Please reply to the right person.

    sorry, my mistake.

  • niceguy3978niceguy3978 Member UncommonPosts: 2,051

    Originally posted by gestalt11

    Originally posted by niceguy3978


    Originally posted by Jetrpg

    GW1 =/= gw2 correct. GW2 is no "grind" becuase you can pretty much do whatever where ever you want to. You just run around and it works

     

    But from what I've been reading this isn't completely true, they have "leveled" zones, meaning that you can't go from a leveling area for say levels 1-5 to one meant for 50-55.  At one point you were suppose to be able to mentor "up" to a highere level with a friend, but they scrapped that idea if i'm not mistaken.  So you can't really do it "wherever" you want to.

    If you are level 10 and goto an area with level 20 mobs you will most like get one shotted if anything hit you.

     

    If you are level 20 and goto a level 10 area you will be downscaled and the area will still be a challenge.  You still keep that extra utility power and traits.  So you are a good bit stronger, but its still challenging.

    That's the way I understood it to be, but the poster I was quoting made it seem different.  To me "do whatever wherever you want to" means just that.  I suppose once you get to level 80 you can go anywhere and do whatever you want, but you can do that in any game, just with the dowscaling you won't be one shotting everything.

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