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Stress test and Necromamcer review

Kykyryz-aKykyryz-a Member Posts: 113

Sadly i wasnt in BE  so was waiting for stress test  :) for me it was real stress test as im +13 hours so test started at 00-00 and was till 07-00 
i prepared my self for  wasted day at work :) 
First of all yes  i tried to start game exactly at 00 minutes  and like in fairy tale  it started right away ALL eu server very heavy already :) US were low.  But still i choose "Underworld" and started :) 
First of all Character creation i can be a bit more informative its true as while i was  choosing between Skeletal mask of demon i was thinking its some sort of tatoo :) 
so  1lvl Charr Necro :)     ( had 1 time black screen with only mouse coursor at creatino stage  reloging helped)
I read about in fight right away  abd  sure was expecting it :)
i really loved  mini DE at start with  holding ghost so npc can open gates and killing Ghost dyke at the end. (was kinda bugged i thing or maybe because of insane amount of ppl aroun But  only after like 4-5 kill quest actually counted and i was teleported to main town )
and same time this event  showed major amount of ppl how you Must play. As i saw lots of ppl were like in other MMOs with a feeling nothg bad can happen in starting zone at 1 lvl  were just face sitting huge boss, for 2 seconds before they die.  Game clearly said dont act like you are Rambo.
Sure i died 1 time and saw Downed bar :) oh i was surprised to see very helpfull abilities in it like bleeding and fear.
 
so ok "real" game started after  first boss fight :)  Still with only 2 skills opened and  feeling  from me like i was a tree while casting chanelled spell :) i was like 90% of time  Whoot why im i standing while doing it i Can run around.
i was already inside the game :) i will not lie i wasnt sure about what i was doing :) but on map i saw Some "Hearts" and unvisited places along with  "talent point"   it was easy  to decide :) as more talent point you have  better :))) chained quest with cannons was  fun and i can easily see it can be chalenging (not with 30 ppl around as it was)
after doining 2-3 hearts and partisipating in 4-5DE  i got 200+karma (if im right) some coins and no idea why i need them :))
And  as time was very limited  choice was to go for Story line :)) and i didnt regret it.  i will not write about every single quest in it  but i sure enjoyed  fighting huge Scorpion 1vs1  it was great "tutorial" mission  so you can be alone concentrate on what you was doing  Which was impossible in open world with  ppl all over the place.  i loved how my choices while creating char  really do change story (or at least it was always somethg  blood legion which i took at start)
And again im not big MMO gamer i havent seen Tera Stars or never Tried TSW.  so maybe im easy to amaze :)
 
Difficulty  some ppl are arguing about i never noticed it.  Yes some insane mobs can hit really hard and you just 1/2 hp in 1 sec (like was with be and some legion quest while i was 5lvl and npc 7lvl and i needed to fight him he just PWNED me in 1 sec)  Also can be Class related exp  as i found Necromancer insanly good for PvE :) as he had 2lifes to start with and pretty amazing downed spells. and with self healing, this part was hared as he actually dont have it and you need to summon pet to sacrifice it first (before you unlock other skills :)), it was like  kite mobs around with staff  and if thibgs  became bad  F1ed run away or finish fight or atleast  while CD on healing will be done. game always giving you an option being a Hero and die or to be a bit smarter and hide for 5 sec  or brake LoS  Come back and finish your job :)

Weapons  i think i tried them all and LOved all :)) it was exactly what i wanted from Necro after reading some articles. (haven't tried other profesions so dont know if its a deal for every1 :)) but it was soo Clear  with weapons choices--- Staff long range auto attack and very good CC and support marks. yes at 10 lvl the were not Very helpfull (Healing) but still i can see how later it can easily save lifes.  Scepter with offhand  also very good was my favorite :)  and Daggers  Who ever can imagine necromance master of melee combat :)) i found daggers very fun but  its for sure you need right Gear and talents for them as with cloth and only +power on items  Hp was dropping equally fast on me and mobs :))
by the end of my stress test at 06-00 i loged out from game with 10lvl necromancer and feeling good about  the night. 
bottom line game was great for me  i loved music enviroment  I dont really care about animations or graphic (it was also great) or some not voiced cut scenes.  For me MMO is feeling about game after i loged off.

And if true i was sold  right after i logged to main town at 1lvl and no CHAT with  "give me some love" ppl. WIN.

and not to mention very smart "lets be 1 good community" idea  to give XP for reviving fallen players.  i was dead like 10 times  and never was  really dead as some1  was reviing me right away  During downed or max 10 sec after i died.
i havent tried PVP as its more "i tried all dungeons lets see pvp"  and sure it was only few hours test.
Questing: Hearts is the only "quests" i found and i can partly agree with ppl who saying its  kill 10x bring 5x. but i really dont thing any game will and want to fully remove them.  and in GW  you dont feel like you  really up for gathering  somethg or killing (at least at Charr zone) as i never saw  progression bar  with 5x 10x   because its same  as for DE  you starting to things its same thing  and not to say you almost all the time not just gathering items but doing some DE in same zone. i found it  very intertainment  and if its true about leveling curve till 80 i cant see how i can be bored with such quests. if i only will do 1 time each
Crafting:  only tried cooking as trainer said it was most hard one to take -- chalenge accepted--- lvl to 35 or so didnt get evet 1 eatable  only ingredients  but like  lvling idea with XP and crits :) 
Things i dont like about game  is a fear what their over done coolness... for example for the 6 hours while i was playing i never even started to worry about Gear i still was with mostly crappy starting ones and some rewards from Story line.
the game was soo smooth i never  got  sweet feeling of gaining new lvl :) actually they could easily  make it like TSW "no lvl" game  still give  Xp for quests lvlup rewars with skill point and just hide actuall XP bar  :))
all other aspects of the game is too early to judge as all this "New" will be same old very fast and  only game content will show how GW will do in a long run. as PvE for sure ^) PvP will be all over the game for looong time :)
Kinda long :))

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