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Wait Till The True DAoC Fans and MMO'ers Get Behind This Game.

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Comments

  • fanglofanglo Member UncommonPosts: 314

    actually this is ludacris http://www.youtube.com/watch?v=5yt849wJyVk

    I healed Mistwraith and all I got was this stupid tee-shirt!

  • QallidexzQallidexz Member Posts: 253
    Originally posted by Ramanadjinn
    Originally posted by rawfox

    The day i read, it sits on the Hero engine, was the day i ignored this game.

    I just played a great LMMO game with that engine.

     

     

     

    The engine does not make the game what it is.

    Tera and Mortal Online are both made with the same engine.  explain to me how someone could examine Mortal Online and predict the shortcomings and successes of Tera Online.  That is ludicrous.

    Well put. The game engine is fine. I didn't play SWTOR, but the graphics are good enough, and if the game fails, it will be on account of it's gameplay, not its graphics engine.

  • ShakyMoShakyMo Member CommonPosts: 7,207
    Tes pve (no quest hubs, open dungeons, freedom to explore, the guilds, the birth stones, soul gems)
    Meets daoc pvp (3 separate pve areas, shared pvp area, actually knowing your enemy, no stupid 2 week reset)

    It sounds good. Only annoyance I have is classes, now the tes system probably wouldn't work in a mmo as seen with afk swimmers in darkfall, but the should copy the eve or tsw system of character progression imo, they would be a better fit to the tes universe.
  • QallidexzQallidexz Member Posts: 253
    Originally posted by ext1

     


    Originally posted by Qallidexz

     


    I'm a hardcore MMO fan and I'm making a point, all you hardcore ES fans are going to cry and cry while the popularity of this game simply on it's MMO merits continues to rise, and give the PvP-hungry public what it's been waiting for. I don't think a paid advertiser would say what I have to say, I think they'd try to convince you more of how ESO stands by it's old ES standards, rather than trying to explain how that doesn't matter a great deal to the core of the MMO-loving community.


     


    Why is this the only voice i hear while reading your posts....

    image

    LOL. Funny. I hear that when I read many of the rebuttals to my posts as well. It's like many people just don't get that ESO is a different LINE of games, seperate from the current Elder Scrolls Series... ESO DOES NOT Equal ES6.

     

    It's like comparing WoW to Warcraft 3, two totally different types of games.

  • LawlmonsterLawlmonster Member UncommonPosts: 1,085
    Originally posted by Qallidexz
    Originally posted by ext1

     


    Originally posted by Qallidexz

     


    I'm a hardcore MMO fan and I'm making a point, all you hardcore ES fans are going to cry and cry while the popularity of this game simply on it's MMO merits continues to rise, and give the PvP-hungry public what it's been waiting for. I don't think a paid advertiser would say what I have to say, I think they'd try to convince you more of how ESO stands by it's old ES standards, rather than trying to explain how that doesn't matter a great deal to the core of the MMO-loving community.


     


    Why is this the only voice i hear while reading your posts....

    image

    LOL. Funny. I hear that when I read many of the rebuttals to my posts as well. It's like many people just don't get that ESO is a different LINE of games, seperate from the current Elder Scrolls Series... ESO DOES NOT Equal ES6.

     

    It's like comparing WoW to Warcraft 3, two totally different types of games.

    How's that go? A sucker's born every day?

    "This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)

  • VocadiVocadi Member UncommonPosts: 205

    WTB a crystal ball that will forsee the future of pending MMORPG titles. I hear the OP has a few in stock....

    image
  • ThaneThane Member EpicPosts: 3,534
    Originally posted by Vocadi

    WTB a crystal ball that will forsee the future of pending MMORPG titles. I hear the OP has a few in stock....

    yea, same thought. pure attention whoring imo ^^

    all we know is, some guy who worked on daoc is working on ESO. so what?

     

    seems to be the new thing lately, first it was "from the makers of diablo!!!!" over like 3 years, now its "from the makers of daoc RVR" in every game that's gonna be released ^^

     

     

    seriously, the hard core daoc fans are by now old enough to realize they better wait for a game to decide if they like it or not. the random newcommer will most likely skip that point and go straight to "UUUUH SO COOL I MAKE FORUM POST NAO ABOUT A THING I DONT REALLY KNOW ANYTHING ABOUT!"

     

     

    uh, and yes, i played daoc since beta, and no, i am not 22 years old, how could i be???? daoc beta was nearly over 10 years ago.. i dont think 12 year olds should get hooked up in mmos that much ^^  there is better stuff to do at that age

    "I'll never grow up, never grow up, never grow up! Not me!"

  • busdriverbusdriver Member Posts: 859

    Tab-targeting pvp? No thanks, it was ok 10 years ago, today I wouldn't even play one for free.

    Faction pvp? You can shove your forced factions up your ass.

    Solo story in MMO? GTFO.

    Elder Scrolls MMO that has instances, forced classes, raped lore, no housing because (and I quote) "it's too difficult to implement in a MMORPG", tab-fucking-targeting...

    It's very easy to fix all this, just change the name to DAoC 2 or GayFest or whatever, and let someone who understands wtf ES games are all about make new TESO. That would be just awesome.

    Right now I really hope someone pours gasoline over this project and lets it burn.

  • itgrowlsitgrowls Member Posts: 2,951

    As with all games, i'll reserve judgement when i see actual gameplay footage showing me what features are available, how they handle their fees for playing (B2P or the ever aging and archaic monthly fee system) whether it is worth my time, ie immersion, living world, number of choices of things to do, Dev griefing control etc. 

    Used this method ever since GW2 was announced and haven't looked back since. It's working, GW2 beta is awesome and informed decisions based on fact are better then speculation about titles anyday. 

    Other manufacturers are going to have to do more then slap a name on a game in order to get my attention for years to come thanks to Devs like Arenanet simply because I demand higher quality and not just some IP that was once popular to bide my time while they play catchup with patches after launch on a game they still are charging people for post launch.

     

    Sorry if this seems jaded but it's the developers of other title's fault at this point. They have their work cutout for them when it comes to players like me, and my type is a growing breed.

  • vee41vee41 Member Posts: 191
    Originally posted by Qallidexz

    Everyone here seems to be the real hardcore single-player based ES fans, not wanting it to convert into an MMO.  Well guess what? It is converting into an MMO, and it can't be a perfect little single-player game like you've always wanted, because it's not. That's just not what MMO means.

    Personally, I and many others seem to hate the fact that AGAIN it seems to be another single player game (you go through the 'story' alone) dressed as MMO. My impression is that PvP is some sort of glorified lobby system tagged on. Nothing that hasn't been done before, same formula that has failed many times already. 

    I just get big 'mneh'-feeling out of the whole game.

  • SEANMCADSEANMCAD Member EpicPosts: 16,775

    To the statements that ES fans dont like MMOs', here is my response.

     

    I played Darkfall for 3 years. why? because its like ES.

     

    done.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Trol1Trol1 Member Posts: 175
    Originally posted by itgrowls

    As with all games, i'll reserve judgement when i see actual gameplay footage showing me what features are available, how they handle their fees for playing (B2P or the ever aging and archaic monthly fee system) whether it is worth my time, ie immersion, living world, number of choices of things to do, Dev griefing control etc. 

    Used this method ever since GW2 was announced and haven't looked back since. It's working, GW2 beta is awesome and informed decisions based on fact are better then speculation about titles anyday. 

    Other manufacturers are going to have to do more then slap a name on a game in order to get my attention for years to come thanks to Devs like Arenanet simply because I demand higher quality and not just some IP that was once popular to bide my time while they play catchup with patches after launch on a game they still are charging people for post launch.

     

    Sorry if this seems jaded but it's the developers of other title's fault at this point. They have their work cutout for them when it comes to players like me, and my type is a growing breed.

    Bravo itgrowls, you know that you have just perfectly sided with the OP... right?

    This is not a question of the IP - which most hate posters here turn the whole thing into - but of the features (and potentially feel) the game offers.

    I assume nobody would really care if a game is using Alice's Adventures in Wonderland as an IP or some Korean legend from the 13th century, as long as it offers the gamer the same fun gameplay style as he had with DAoC, he'll probably play it - unless he has a deeper reason to not like Alice in Wonderland of Korean legends ;-)

    In this case the OP feels that a game that happens to be based on the Elder Scrolls IP may just be the right game for him.

    And he points out that other players looking for gameplay similar to DAoC may pass up on TESO just because it is based on that IP (and what people feel it stands for) rather than consider the game an option just based on its features.

    This is very much like saying that any (MMO) game that features Midgard should be burned to a crisp just because it's not like DAoC!

  • QallidexzQallidexz Member Posts: 253
    Originally posted by Trol1
    Originally posted by itgrowls

    As with all games, i'll reserve judgement when i see actual gameplay footage showing me what features are available, how they handle their fees for playing (B2P or the ever aging and archaic monthly fee system) whether it is worth my time, ie immersion, living world, number of choices of things to do, Dev griefing control etc. 

    Used this method ever since GW2 was announced and haven't looked back since. It's working, GW2 beta is awesome and informed decisions based on fact are better then speculation about titles anyday. 

    Other manufacturers are going to have to do more then slap a name on a game in order to get my attention for years to come thanks to Devs like Arenanet simply because I demand higher quality and not just some IP that was once popular to bide my time while they play catchup with patches after launch on a game they still are charging people for post launch.

     

    Sorry if this seems jaded but it's the developers of other title's fault at this point. They have their work cutout for them when it comes to players like me, and my type is a growing breed.

    Bravo itgrowls, you know that you have just perfectly sided with the OP... right?

    This is not a question of the IP - which most hate posters here turn the whole thing into - but of the features (and potentially feel) the game offers.

    I assume nobody would really care if a game is using Alice's Adventures in Wonderland as an IP or some Korean legend from the 13th century, as long as it offers the gamer the same fun gameplay style as he had with DAoC, he'll probably play it - unless he has a deeper reason to not like Alice in Wonderland of Korean legends ;-)

    In this case the OP feels that a game that happens to be based on the Elder Scrolls IP may just be the right game for him.

    And he points out that other players looking for gameplay similar to DAoC may pass up on TESO just because it is based on that IP (and what people feel it stands for) rather than consider the game an option just based on its features.

    This is very much like saying that any (MMO) game that features Midgard should be burned to a crisp just because it's not like DAoC!

    /clap. Well put Trol, you have me to a tee. That's EXACTLY what I'm saying, and I'm saying that, assuming it is the great game that I anticipate it will be, the hardcore MMO'ers, DAoC'ers etc., who'd be willing to play any great game of that sort, regardless of IP, would be able to keep the game alive and thriving, even in spite of the multitudes of hardcore ES fans who turn their back on it, simply because it doesn't fit into their perfect model of what an ES game should be.

  • karmathkarmath Member UncommonPosts: 904
    Originally posted by Qallidexz

    So, after years of bleakness, and not really bothering to check out what games are coming up in the near future, just yesterday, I discovered ESO, and I am EXCITED.

    FINALLY, A REAL PvP-Based DAoC Game has come back to engage gamers in REAL exciting, REALLY meaningful, and REALLY enjoyable PvP.  Then I checked the fourums...

    Everyone here seems to be the real hardcore single-player based ES fans, not wanting it to convert into an MMO.  Well guess what? It is converting into an MMO, and it can't be a perfect little single-player game like you've always wanted, because it's not. That's just not what MMO means.

    It has to make some changes in order to be an MMO, yea. It has grouping, it has PvP, it has a 3rd person view, but so what? Does this mean the game is a guaranteed failure because it doesn't please you whiny little hardcore single player ES fans? HELLZ No. Guess what? It doesn't matter if you hardcore single-player fans aren't going to get into it, because you're not the target market...

    The target market is MMO fans, period. There's plenty of overlap between MMO fans and fans of the Elder Scrolls series, and if the game good, they'll no doubt enjoy it. IT DOESN'T HAVE TO BE JUST LIKE THE OTHER ELDER SCROLLS GAMES...

    You have to think of it as being an MMO set in the Elder Scrolls universe, rather than an Elder Scrolls game jammed into an MMO-style gameplay.

    Yes, it'll obviously be like DAoC, but guess what you Elder Scrolls fans... DAoC was a great game. Considered among many true hardcore MMO fans (not the second generation WoW'ers mind you), but the true fans, as being one of the great MMO's of all time AND having the greatest PvP system of all time.

    Right now, the only people who've seen the game "Elder Scrolls Online" are the Elder Scrolls fans, the DAoC fans and other true MMO'ers haven't really had the time to see what Elder Scrolls is all about, because the only people clicking on "Elder Scrolls Online", are the fans of THAT universe.

    Most MMO'ers would quickly assume the game was going to just be another WoW-like dissapointment, but guess what? I played Rift since Beta 2, and ALL I heard on the forums was how the PvP was dissapointing, and boring, and the world DESPERATELY needed another game with the badass 3 faction, stronghold-conquering style that was DAoC.

    Once the DAoC fans realize the similarites, THEY will propel the games to new heights while the hardcore ES fans sit on the site and whine about how the game isn't Elder Scrollsey enough for them, period.

    No amount of paid marketing posts is going to save another tired clone. Please stop posting, your only making ESO look even more pathetic.

This discussion has been closed.