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Will Blizzard patch-out the DRM?

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Comments

  • fenistilfenistil Member Posts: 3,005
    Originally posted by expresso
    Originally posted by ShakyMo
    Originally posted by aesperus

    While I wish this game had an offline mode, they've kinda commited themselves down a path that's kinda difficult to turn back from. I don't see them doing this anytime soon.

    However, I think they are going to have a hard time justifying this business decision going forward. So far the DRM / AH has done absolutely nothing to deal w/ the problems they claimed it would fix. There are still gold farmers, accounts are still being hacked, and the game has already been cracked. I haven't seen rampant duping yet, but I'd only give it a matter of time before that starts to appear as well.

     

    does the crack let you play offline?

     

    I never used pirate stuff before, but i might make an exception for D3, seen as ive paid for a game i cant bloody play half the time.

    No there are no Cracks, Hacks or Magical Sparkle ponies that will let you play Diablo 3 offline, any that claim they do are just viruses and other nasties.  Sure the Game is up on Torrents sites but withot a Bnet account that had diablo3 activated on all you'll get is the login screen.

    I will not call any names or anything like it cause it would be bad - there ARE pirate D3 servers already.

    They popped up few days after release. They work. (they have been worked on since first beta game leak)

     

    Of course playing on them is still playing online AND It could be dangerous in some sort.

  • AqueAque Member Posts: 118
    Originally posted by fenistil

    I will not call any names or anything like it cause it would be bad - there ARE pirate D3 servers already.

    They popped up few days after release. They work. (they have been worked on since first beta game leak)

     

    Of course playing on them is still playing online AND It could be dangerous in some sort.

    I dont recommend doing the above^^^^^^

    Just a bad idea

  • Yoottos'HorgYoottos'Horg Member UncommonPosts: 297
    Originally posted by expresso
     

    No there are no Cracks, Hacks or Magical Sparkle ponies that will let you play Diablo 3 offline, any that claim they do are just viruses and other nasties.  Sure the Game is up on Torrents sites but withot a Bnet account that had diablo3 activated on all you'll get is the login screen.

     I would take a torrent client because as it is right now I've purchased the game but can't even download the effin client through b.net Yes, I've tried all the "solutions" but none of them work. It shouldn't be so damned hard to download and play a game!

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Yoottos'Horg

     I would take a torrent client because as it is right now I've purchased the game but can't even download the effin client through b.net Yes, I've tried all the "solutions" but none of them work. It shouldn't be so damned hard to download and play a game!

    Here you are. 

    Nothing official or anything but over 300 seeders. You are not the only one with the issue it seems.

  • CookieTimeCookieTime Member Posts: 353

    I lol'd.

    No.

    It's Blizz-Activision we're talking about..

    Eat me!

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by Loke666
    Originally posted by Yoottos'Horg

     I would take a torrent client because as it is right now I've purchased the game but can't even download the effin client through b.net Yes, I've tried all the "solutions" but none of them work. It shouldn't be so damned hard to download and play a game!

    Here you are. 

    Nothing official or anything but over 300 seeders. You are not the only one with the issue it seems.

    And people keep wondering how they get their account hacked. /shrug

  • ShaunJ1380ShaunJ1380 Member Posts: 77

    They will not.

     

    THIS IS THE WAY BUSINESS IS GOING. You have two choices. Stop fighting it or stop playing games.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by JeroKane
    Originally posted by Loke666
    Originally posted by Yoottos'Horg

     I would take a torrent client because as it is right now I've purchased the game but can't even download the effin client through b.net Yes, I've tried all the "solutions" but none of them work. It shouldn't be so damned hard to download and play a game!

    Here you are. 

    Nothing official or anything but over 300 seeders. You are not the only one with the issue it seems.

    And people keep wondering how they get their account hacked. /shrug

     Actually, it makes me wonder what the hell is going on with Blizzard at the moment. Pretty disgraceful really that people would be having the problem and even have to consider resorting to those types of measure to...you know...be able to play the fucking game they paid for.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • JakardJakard Member Posts: 415

    I've said it once and I'll say it again. ONline Only is here to stay and it's just the first of many games that are going to take this position. This is about protecting their game form piracy and also protecting it's customers. With Real Cash Auction House on the horizon, there is no way that Blizzard opens things up to the possibility of someone exploting this system in offline play. Blizzard will sort out these problems in Korea but it's not going to back away from DRM and I don't think it should. It works well and if it protecects the game and it's customers... then it's not a bad thing.

  • Yoottos'HorgYoottos'Horg Member UncommonPosts: 297
    Originally posted by JeroKane
    Originally posted by Loke666
    Originally posted by Yoottos'Horg

     I would take a torrent client because as it is right now I've purchased the game but can't even download the effin client through b.net Yes, I've tried all the "solutions" but none of them work. It shouldn't be so damned hard to download and play a game!

    Here you are. 

    Nothing official or anything but over 300 seeders. You are not the only one with the issue it seems.

    And people keep wondering how they get their account hacked. /shrug

    Worst case? My account gets hacked and I can't play a game I couldnt play before...

     

    Best case? It works, I get to play (for free by the way becase I returned the game to the store I purchased it at), and eventually get bored with it as I do most other games I play.

     

    Only stand to gain, not lose. ;)

  • paroxysmparoxysm Member Posts: 437
    Originally posted by Jakard

    I've said it once and I'll say it again. ONline Only is here to stay and it's just the first of many games that are going to take this position. This is about protecting their game form piracy and also protecting it's customers. With Real Cash Auction House on the horizon, there is no way that Blizzard opens things up to the possibility of someone exploting this system in offline play. Blizzard will sort out these problems in Korea but it's not going to back away from DRM and I don't think it should. It works well and if it protecects the game and it's customers... then it's not a bad thing.

    I do not think it has anything to do with piracy or protecting their customers.  They could have kept an offline mode and still kept the online character profiles server side.  It was done for profit.  As said above, the RMAH is their real desire.  They haven't implemented it yet because of the slew of other problems they've had and they probably hoped people would expose all their exploit plans upon launch and give them a chance to shore up security before RMAH launch.  Wait til the first exploit after RMAH launches.  The storm will be massive.  I do agree that D3 is the testing ground for RMAH and they plan to put it in every future release.

  • DarkmothDarkmoth Member Posts: 174
    Originally posted by ShaunJ1380

    They will not.

     

    THIS IS THE WAY BUSINESS IS GOING. You have two choices. Stop fighting it or stop playing games.

     

    I agree that Blizzard won't patch out the DRM. They've decided to die on that hill. However, I disagree that this is the way games are going to be in the future. The presence of online-only DRM in AAA titles presents indie shops with an opportunity to service people who dislike DRM. Torchlight 2, for example, is explicitly NOT online-only, and they made that as one of their main selling points.
     
    Let's be clear about the cost of online-only DRM...you need a significant infrastructure to support it. Blizzard may have the most powerful set of gaming servers on the planet, and yet they're struggling to handle the requirements of their own game. Can you imagine if Minecraft had adpoted that model? Minscraft sold nine million copies - I doubt Notch is going to spring for the server infrastructure to handle that.
     
    DRM will become pervasive only when it is completely unobtrusive. Very few people complain about Steam's DRM because you don't notice it. Blizzard's problem is that their particular implementation is so clunky and in-your-face.
  • DarkmothDarkmoth Member Posts: 174
    Originally posted by Jakard

    I've said it once and I'll say it again. ONline Only is here to stay and it's just the first of many games that are going to take this position. This is about protecting their game form piracy and also protecting it's customers. With Real Cash Auction House on the horizon, there is no way that Blizzard opens things up to the possibility of someone exploting this system in offline play. Blizzard will sort out these problems in Korea but it's not going to back away from DRM and I don't think it should. It works well and if it protecects the game and it's customers... then it's not a bad thing.

    Online-only is WAY too expensive for most titles to include it. In addition to all the other costs of creating a game, you now have to pay for servers in perpetuity...that's not going to happen for sub-AAA games. Minecraft, for example, would need enough capacity to authenticate 9 million people - I doubt Notch is rushing to buy up any EC2 capacity. Blizzard can do it because they make a billion dollars a month.

  • SouldrainerSouldrainer Member Posts: 1,857
    Originally posted by Darkmoth

    Originally posted by ShaunJ1380
    They will not.   THIS IS THE WAY BUSINESS IS GOING. You have two choices. Stop fighting it or stop playing games.

     

    I agree that Blizzard won't patch out the DRM. They've decided to die on that hill. However, I disagree that this is the way games are going to be in the future. The presence of online-only DRM in AAA titles presents indie shops with an opportunity to service people who dislike DRM. Torchlight 2, for example, is explicitly NOT online-only, and they made that as one of their main selling points.
     
    Let's be clear about the cost of online-only DRM...you need a significant infrastructure to support it. Blizzard may have the most powerful set of gaming servers on the planet, and yet they're struggling to handle the requirements of their own game. Can you imagine if Minecraft had adpoted that model? Minscraft sold nine million copies - I doubt Notch is going to spring for the server infrastructure to handle that.
     
    DRM will become pervasive only when it is completely unobtrusive. Very few people complain about Steam's DRM because you don't notice it. Blizzard's problem is that their particular implementation is so clunky and in-your-face.

     

    Blizzard? Clunky? 10 years ago, you would have been stoned to death for saying such a thing. Today? It has become their trademark. Ready when it's done? Nope, ready when investors pressure them enough... Oh, how the mighty have fallen...

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  • Superman0XSuperman0X Member RarePosts: 2,292
    Originally posted by Fadedbomb

    Now that Blizzard has started to take more and more heat, and now even having their Seoul South Korea office raided due to customer complaints over a bandwidth limit reach for the region. Do you believe that Blizzard will patch-out the DRM online only aspect of Diablo 3, or will they stand firm in their conviction that DRM online-only somehow protects the game more than it hurts it from Piracy?

     

    Furthermore, if they DO patch-out the DRM system to allow for true offline play would they ever consider adding back in LAN play? 

     

     

    Thoughts :)?

     

    Blizzard deserves all of the blame for this.. and any penalties that are deemed justified. They made one simple mistake....they allowed this to be marketted as a single player game with DRM... instead of an online game.  They can no more patch this out, than they can patch out the DRM for WoW... oh, wait, the same thing is not considered DRM in WoW.. it is considered an online game.

     

    The bottom line is that Blizzard got greedy. They could just as easily have marketted this as an online game. However, they were afraid that less people would want to play it, so instead they chose to market it as a single player game with DRM. This is all their fault, because they tried to trick people... and now they have a lot of upset customers. They get what they deserve here.

     

  • joocheesejoocheese Member Posts: 845
    Originally posted by Souldrainer
    Originally posted by Darkmoth
    Originally posted by ShaunJ1380

    They will not.

    THIS IS THE WAY BUSINESS IS GOING. You have two choices. Stop fighting it or stop playing games.

    I agree that Blizzard won't patch out the DRM. They've decided to die on that hill. However, I disagree that this is the way games are going to be in the future. The presence of online-only DRM in AAA titles presents indie shops with an opportunity to service people who dislike DRM. Torchlight 2, for example, is explicitly NOT online-only, and they made that as one of their main selling points.
     
    Let's be clear about the cost of online-only DRM...you need a significant infrastructure to support it. Blizzard may have the most powerful set of gaming servers on the planet, and yet they're struggling to handle the requirements of their own game. Can you imagine if Minecraft had adpoted that model? Minscraft sold nine million copies - I doubt Notch is going to spring for the server infrastructure to handle that.
     
    DRM will become pervasive only when it is completely unobtrusive. Very few people complain about Steam's DRM because you don't notice it. Blizzard's problem is that their particular implementation is so clunky and in-your-face.
    Blizzard? Clunky? 10 years ago, you would have been stoned to death for saying such a thing. Today? It has become their trademark. Ready when it's done? Nope, ready when investors pressure them enough... Oh, how the mighty have fallen...

    It is somewhat sad, but to me, it appears that Blizzard is becoming more and more like EA.

  • troublmakertroublmaker Member Posts: 337
    Originally posted by joocheese
    Originally posted by Souldrainer
    Originally posted by Darkmoth
    Originally posted by ShaunJ1380

    They will not.

    THIS IS THE WAY BUSINESS IS GOING. You have two choices. Stop fighting it or stop playing games.

    I agree that Blizzard won't patch out the DRM. They've decided to die on that hill. However, I disagree that this is the way games are going to be in the future. The presence of online-only DRM in AAA titles presents indie shops with an opportunity to service people who dislike DRM. Torchlight 2, for example, is explicitly NOT online-only, and they made that as one of their main selling points.
     
    Let's be clear about the cost of online-only DRM...you need a significant infrastructure to support it. Blizzard may have the most powerful set of gaming servers on the planet, and yet they're struggling to handle the requirements of their own game. Can you imagine if Minecraft had adpoted that model? Minscraft sold nine million copies - I doubt Notch is going to spring for the server infrastructure to handle that.
     
    DRM will become pervasive only when it is completely unobtrusive. Very few people complain about Steam's DRM because you don't notice it. Blizzard's problem is that their particular implementation is so clunky and in-your-face.
    Blizzard? Clunky? 10 years ago, you would have been stoned to death for saying such a thing. Today? It has become their trademark. Ready when it's done? Nope, ready when investors pressure them enough... Oh, how the mighty have fallen...

    It is somewhat sad, but to me, it appears that Blizzard is becoming more and more like EA.

    So although it appears that Blizzard publishses their own games they only self-publish through digital distribution.  They are still owned and published by Activision and have to meet the demands of the publisher that owns them.  Electronic Arts on the other hand is not a studio like Blizzard Entertainment is.  Blizzard is so much apart of the system now that they manage to spin decisions from Activision as their own.

    A number of studios are moving away from DRM largely because it does not stop hacking and pirating at all.  It's a bad model and it will eventually go away.  It's like how hiring more police officers and putting up more speed cameras should stop people from speeding.... but it doesn't.

  • expressoexpresso Member UncommonPosts: 2,218
    Originally posted by troublmaker
    Originally posted by joocheese
    Originally posted by Souldrainer
    Originally posted by Darkmoth
    Originally posted by ShaunJ1380

    They will not.

    THIS IS THE WAY BUSINESS IS GOING. You have two choices. Stop fighting it or stop playing games.

    I agree that Blizzard won't patch out the DRM. They've decided to die on that hill. However, I disagree that this is the way games are going to be in the future. The presence of online-only DRM in AAA titles presents indie shops with an opportunity to service people who dislike DRM. Torchlight 2, for example, is explicitly NOT online-only, and they made that as one of their main selling points.
     
    Let's be clear about the cost of online-only DRM...you need a significant infrastructure to support it. Blizzard may have the most powerful set of gaming servers on the planet, and yet they're struggling to handle the requirements of their own game. Can you imagine if Minecraft had adpoted that model? Minscraft sold nine million copies - I doubt Notch is going to spring for the server infrastructure to handle that.
     
    DRM will become pervasive only when it is completely unobtrusive. Very few people complain about Steam's DRM because you don't notice it. Blizzard's problem is that their particular implementation is so clunky and in-your-face.
    Blizzard? Clunky? 10 years ago, you would have been stoned to death for saying such a thing. Today? It has become their trademark. Ready when it's done? Nope, ready when investors pressure them enough... Oh, how the mighty have fallen...

    It is somewhat sad, but to me, it appears that Blizzard is becoming more and more like EA.

    So although it appears that Blizzard publishses their own games they only self-publish through digital distribution.  They are still owned and published by Activision and have to meet the demands of the publisher that owns them.  Electronic Arts on the other hand is not a studio like Blizzard Entertainment is.  Blizzard is so much apart of the system now that they manage to spin decisions from Activision as their own.

    A number of studios are moving away from DRM largely because it does not stop hacking and pirating at all.  It's a bad model and it will eventually go away.  It's like how hiring more police officers and putting up more speed cameras should stop people from speeding.... but it doesn't.

    Ahem.. Blizzard are NOT owned by Activision.

    As to the DRM I dont see it as DRM as D3 is an online game that can be solo'd.  Other will see D3 as a single player game with co-op and will concider it DRM.  Each to their own.

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