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TERA still not finished.

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  • DanitaKusorDanitaKusor Member UncommonPosts: 556
    Originally posted by teakbois
    since WoW popularized BGs:

    LOTRO: not a tradtional PvP system, irrelevant

    AoC: no battlegrounds 

    WAR: Battlegrounds at launch

    Rift: Battlegrounds at launch

    SWTOR: battlegrounds at launch

     

    so 75% of MMOs where battlegrounds would be relevant have launched with them.  Therefore, most games DO launch with battlegrounds.

     

    Age of Conan also had battleground at launch so that's 100% of MMOs...

    The Enlightened take things Lightly

  • teakboisteakbois Member Posts: 2,154
    Originally posted by Laughing-man
    Originally posted by teakbois
    Originally posted by Laughing-man
    Originally posted by Neztee
    Originally posted by Honner

    What is missing on Tera? sorry i don't play it, just curious.

    BGs didnt release with it, and neither did endgame content.

    6 max level instances with hard modes and raid style nexus' are not end game content?  

    Also, most games don't launch with BG's.

    For instance, WoW didn't have BG's until over half a year after launch.

     

    since WoW popularized BGs:

    LOTRO: not a tradtional PvP system, irrelevant

    AoC: no battlegrounds 

    WAR: Battlegrounds at launch

    Rift: Battlegrounds at launch

    SWTOR: battlegrounds at launch

     

    so 75% of MMOs where battlegrounds would be relevant have launched with them.  Therefore, most games DO launch with battlegrounds.

     

    DAoC never had them, EQ2 doesn't have them, Darkfall doesn't have them, a lot of MMOs don't have them.

    Is TERA as similar to Rift as DAoC is to Rift?

    Or darkfall for that mater?

    Ah now you see the problem, the idea of a battle ground system in an action mmo hasn't been done, its not something you can just copy, they have to think of what sort of BG's they want to put in their game.

    75% of the MMOs you listed launched with BG's, there are many many more that launch without them, and never even include them years later.

    DAoC = before BGs were popularized, and it wouldnt ever need them because it has meaningful open world PvP

    EQ2 - has battlegrounds

    Darkfall - not a AAA MMORPG, plus its a sandbox so the matchmaking would be near impossible

  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Originally posted by RookofKnight
    Originally posted by Z3R01

    Is an MMO ever truly finished?

    No, some people just expect every new MMO to come with the same if not more bells and whistles as the previous MMO.

    Depending on the game they are coming from that would be impossible.

    If you came from a game like WoW you're expecting eight years of content and polish.

    Silly thing to expect tbh. 

    Playing: Nothing

    Looking forward to: Nothing 


  • AerowynAerowyn Member Posts: 7,928
    Originally posted by Z3R01
    Originally posted by RookofKnight
    Originally posted by Z3R01

    Is an MMO ever truly finished?

    No, some people just expect every new MMO to come with the same if not more bells and whistles as the previous MMO.

    Depending on the game they are coming from that would be impossible.

    If you came from a game like WoW you're expecting eight years of content and polish.

    Silly thing to expect tbh. 

    I agree you should never expect  as much content as an MMO type game that old BUT you should expect a 2012 game to have "better" content that a game from 2004. "Better" is obviously a subjective term, but Iv'e said it many times before copying games from the past is just fine but at least improve on what you are copying.. For me I just don't feel TERA did enough in this department to warrant a continued sub.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • teakboisteakbois Member Posts: 2,154
    Originally posted by Aerowyn
    Originally posted by Z3R01
    Originally posted by RookofKnight
    Originally posted by Z3R01

    Is an MMO ever truly finished?

    No, some people just expect every new MMO to come with the same if not more bells and whistles as the previous MMO.

    Depending on the game they are coming from that would be impossible.

    If you came from a game like WoW you're expecting eight years of content and polish.

    Silly thing to expect tbh. 

    I agree you should never expect  as much content as an MMO type game that old BUT you should expect a 2012 game to have "better" content that a game from 2004. "Better" is obviously a subjective term, but Iv'e said it many times before copying games from the past is just fine but at least improve on what you are copying.. For me I just don't feel TERA did enough in this department to warrant a continued sub.

    Not to mention, TERA has been out longer than Rift has

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by teakbois
    Originally posted by Aerowyn
    Originally posted by Z3R01
    Originally posted by RookofKnight
    Originally posted by Z3R01

    Is an MMO ever truly finished?

    No, some people just expect every new MMO to come with the same if not more bells and whistles as the previous MMO.

    Depending on the game they are coming from that would be impossible.

    If you came from a game like WoW you're expecting eight years of content and polish.

    Silly thing to expect tbh. 

    I agree you should never expect  as much content as an MMO type game that old BUT you should expect a 2012 game to have "better" content that a game from 2004. "Better" is obviously a subjective term, but Iv'e said it many times before copying games from the past is just fine but at least improve on what you are copying.. For me I just don't feel TERA did enough in this department to warrant a continued sub.

    Not to mention, TERA has been out longer than Rift has

    to me Rift in this respect is sort of a diamond in the rough. I can't think of any other MMO that has added as much new stuff as Rift in this timeframe.. just really depends on if you enjoy the core game to begin with.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • PivotelitePivotelite Member UncommonPosts: 2,145

    I hate how people think the launch in Korea should count as when TERA initially launced, it's well known that due to all the court troubles and lawsuits by NCsoft TERA was thrown out the door way before it was supposed to be.

     

    It launched with one endgame dungeon, no GvG or proper OWPvP, no daily quests, no cosmetic items, NOTHING.

     

    Since then it has added a lot, and this release now, I consider the real release of the game or at least the release when level cap was 58.

     

    Because honestly, do you really think TERA would have launched with 10 zones, the Aman home city of Kaiator and  four 58 endgame dungeons half finished if they didn't feel they needed to release it right away?

    image

  • teakboisteakbois Member Posts: 2,154
    Originally posted by Aerowyn
    Originally posted by teakbois

    Not to mention, TERA has been out longer than Rift has

    to me Rift in this respect is sort of a diamond in the rough. I can't think of any other MMO that has added as much new stuff as Rift in this timeframe.. just really depends on if you enjoy the core game to begin with.

    Meant it more as a 'TERA isnt really that new' comment.  After years in development with a pretty big budget, and a year in release, endgame content should be pretty robust by now.

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by teakbois
    Originally posted by Aerowyn
    Originally posted by teakbois

    Not to mention, TERA has been out longer than Rift has

    to me Rift in this respect is sort of a diamond in the rough. I can't think of any other MMO that has added as much new stuff as Rift in this timeframe.. just really depends on if you enjoy the core game to begin with.

    Meant it more as a 'TERA isnt really that new' comment.  After years in development with a pretty big budget, and a year in release, endgame content should be pretty robust by now.

    i do agree especially with how fast people are hitting endgame in this game and games in general these days.. to top if off Tera doesn't offer a slew of leveling alternatives and with the quest being so dull alt leveling to me is even more boring than it was in SWTOR you really have to love the combat in this game I guess which I found it to be just so so..

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • PivotelitePivotelite Member UncommonPosts: 2,145
    Originally posted by teakbois
    Originally posted by Aerowyn
    Originally posted by teakbois

    Not to mention, TERA has been out longer than Rift has

    to me Rift in this respect is sort of a diamond in the rough. I can't think of any other MMO that has added as much new stuff as Rift in this timeframe.. just really depends on if you enjoy the core game to begin with.

    Meant it more as a 'TERA isnt really that new' comment.  After years in development with a pretty big budget, and a year in release, endgame content should be pretty robust by now.

    But it is new, it just came out right now in NA/EU and should never have come out in Korea, you can thank NCsoft for that.

     

    Besides it has right now:

     

    Dailies/rep grind for cosmetics/mounts.

    2 main endgame dungeons with hardmode and normal mode.(Balders temple, Fane of Kaprima).

    2 sub endgame dungeons hardmode only(ebon tower, labyrinth of terror).

    1 endgame dungeon for bragging rights with normal/hardmode(kelsaik).

    Nexus for more cosmetics/mounts and PvP gear(Friday, Saturday, Sunday, 2 hours per day, subject to change).

    Then GvG/OWPvP, which is the most fun you can have in game, join a big guild and go to events, you can even just go out solo pking or with a friend.

     

    With battlegrounds, improved Nexus and two more endgame dungeon coming in let's say...2 months? I don't think TERA is horribly lacking in relation to other games shortly after their release.

     

    @Aerowyn - Leveling is fun if you group, today I found some people in area chat, we made a 5 man group and for 3 hours we strolled around doing the story quest and all the BAM quests, then engaged in some OWPvP and friendly duels afterwards. Best leveling in any game by far when done properly. TERA is not a solo friendly game.

    image

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by Pivotelite
     

     

    @Aerowyn - Leveling is fun if you group, today I found some people in area chat, we made a 5 man group and for 3 hours we strolled around doing the story quest and all the BAM quests, then engaged in some OWPvP and friendly duels afterwards. Best leveling in any game by far when done properly. TERA is not a solo friendly game.

    I have been leveling with a coulple friends last 10 levels(25-35) I wouldn't say its really that much more fun  than leveling with my friends in most other MMOs, maybe a tiny bit but for me it doesn't make up for how dull the solo game is. I also don't really care for non objective based PVP in a MMO with levels and gear progression, just never saw the fun it it so could be a big problem for me and this game.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • PivotelitePivotelite Member UncommonPosts: 2,145

    I personally can have a lot of fun in OWPvP, I know a lot can't, with that being said, i'd still rather have battlegrounds and am really hopeful they will do something good with them because who knows how much longer OWPvP will stay interesting for.

     

    If I was on a PvE server I probably wouldn't be nearly as enthusiatic about this game, especially since I don't like roleplay either, which from what I hear, is very good and heavily practiced all over Celestial Hills. I do really enjoy the BAM fights with groups and I enjoy trying to solo them as well, but all the other quests are boring. They made it a lot better in 58-60 though(newest patch) so hopefully that is a telling sign of the future.

     

    However I leveled mainly in battlegrounds in WoW/Rift because I just couldn't do PvE as it was too boring(literally leveled to 85 mainly doing battlegrounds, had like 40k honorable kills), yet I am managing to do it in TERA(I know there's no other option, but if it was WoW or Rift with no other option I would have quit). So I guess that says something...

     

    image

  • otacuotacu Member UncommonPosts: 547
    Originally posted by Pivotelite
     

    Besides it has right now:

     

    Dailies/rep grind for cosmetics/mounts.

    2 main endgame dungeons with hardmode and normal mode.(Balders temple, Fane of Kaprima).

    2 sub endgame dungeons hardmode only(ebon tower, labyrinth of terror).

    1 endgame dungeon for bragging rights with normal/hardmode(kelsaik).

    Nexus for more cosmetics/mounts and PvP gear(Friday, Saturday, Sunday, 2 hours per day, subject to change).

    Then GvG/OWPvP, which is the most fun you can have in game, join a big guild and go to events, you can even just go out solo pking or with a friend.

     

    With battlegrounds, improved Nexus and two more endgame dungeon coming in let's say...2 months? I don't think TERA is horribly lacking in relation to other games shortly after their release.

     

     

    Dailies and reputation grind is just an extra. And hardly count as endgame content. When you realize you log in just to do the dailies you realize you are going to end the subscription next.

    So in the end you have right now 4 dungeons and lackluster owpvp. That's it.

    And Nexus? well maybe in the future when they are not laggy as hell.

     

    But you know this is 2012 so a game is kinda expected to have at launch at least a good number of dungeons at max level, some battlegrounds and a couple raids. Just to begin with.

    So yeah Tera is lacking.

    Even Swtor had more. I mean.... swtor!!!

    And think about those on PVE servers that have just 4 dungeons. They don't even have the poor owpvp.

  • BigbadwlfBigbadwlf Member UncommonPosts: 117

    Well the two things I want to mention is that if you played K-Tera then your completely mind F---ed with the lack of content on the W-Tera version. They took out so much stuff, it's playing beta, and then the retail isn't even as good, lol.

    Anyway, as  grumpy as I sound, I can't argue with EME's logic. If you are looking at this game from a World PvP perspective, as everyone should, all these changes make perfect sense. Every MMO has BGs, but not every MMO has decent Open World PvP, and there's a lot of that going on in the PvP servers. Once BGs release with gear rewards Open World PvP will die instantly, and EME and the Tera community obviously doesn't want that, so just take the darn thing out at launch.

    Now the Nexus, and Training Center dungeon, this didn't make any sense to me at all because they removed endgame PvP content in a game that desperately needs more endgame PvE content. However they didn't "Remove it" but they pushed it back, just like how they were smart enough to put a hard cap of level 38 on the head start content locusts players. I know I'm insulting some of my best friends but Content Locusts are the bane of any MMO, and it's good that EME took actions against them gaining too much power over regular players.

    Even though a lot of people got burned by Tera, thanks to EME's anti-content locust stance, this game will probably survival past the first two months. World PvP will be much more fun when players that rushed to cap aren't at much advantage as players that took the time to level reguarly.

  • DraemosDraemos Member UncommonPosts: 1,521

    I'm pretty happy w/ where Tera is.  It's a little weak on end-game systems and PvP, but the foundation for the game is fantastic.  In fact, this game has the best foundation to build on of any MMO in the industry.

    I'd much rather have a good foundation and  systems implemented over time, than to have a bunch of end-game systems and a shit foundation.

    In a year or two this game has the potential to be hands down the best game on the market.

  • greenmanngreenmann Member Posts: 38
    Originally posted by Ganathar
    Originally posted by Neztee

    I agree considering Tera didnt release with PVP nor endgame, not only that but the other MMOs as well released with no end game or way to much grind... quite sad really.

    It did release with PvP, just not the type of PvP you want. There is a difference.

    Also everyone should know by now that no MMO is ever finished, since they constantly get content patches. If the only thing you don't like about TERA is the lack of BGs stop your sub until QoA2 and then resub again.

    It did not release with PvP. PvP can only be called so if it is meaningful. PvP in TERA has no meaning and no influence, which is BAAAAD.

  • XasapisXasapis Member RarePosts: 6,337
    Originally posted by greenmann
    ...

    It did not release with PvP. PvP can only be called so if it is meaningful. PvP in TERA has no meaning and no influence, which is BAAAAD.

    The only meaningful PvP is one that drags you by the nose with a carrot in a stick? You can't, say, play BF3 for example once you've unlocked everything, just for the fun of it?

    Tera right now offers open world PvP and guild wars in a factionless setting. Very few games offer such a thing at this quality level.

    I fear that once BGs are implemented and if they offer carrots with them, Tera will just become one of the run of the mill mmorpgs, you know, the ones you've already been playing and are bored of (and whine about no variety in bgs).

  • rexzshadowrexzshadow Member Posts: 1,428
    Originally posted by greenmann
    Originally posted by Ganathar
    Originally posted by Neztee

    I agree considering Tera didnt release with PVP nor endgame, not only that but the other MMOs as well released with no end game or way to much grind... quite sad really.

    It did release with PvP, just not the type of PvP you want. There is a difference.

    Also everyone should know by now that no MMO is ever finished, since they constantly get content patches. If the only thing you don't like about TERA is the lack of BGs stop your sub until QoA2 and then resub again.

    It did not release with PvP. PvP can only be called so if it is meaningful. PvP in TERA has no meaning and no influence, which is BAAAAD.

    Last time i checked PvP = player vs player, no where in that did it say it has to be meanful. And also how do you know its not meaningful? guild been hosting PvP tourments with cash prizes, thats not meaningful? Dueling or pking to get better at PvPing is not meanful? Death match for run or even for money and item is not meaningful? What hell happening to playing games for fun? When has playing a game became like work? Where if there was no award there is no point? Why not go work and you know make money rather than play game and gear these gears and item thats well worthless in a sense?

  • otacuotacu Member UncommonPosts: 547

    You don't get it

    meaningful =/= carrot or gear rewards

    It's about having objectives not gear. Like sieges, territories to control, server wars, spots to camp, ranks... even a simple guild ladder could help.

     

    You have to give people something to fight for "Look? see the gate of that castle? you can put your guild emblem on that if you capture it! go and fight for it!"

    Right now there is nothing. Nothing

     

    The "well just pvp for the sake of pvp" won't last long as it didn't last long in Korea. People will just move on.

    And the "pvp just for the sake of pvp" is plain silly and just a way to look away from the shortcomings of the game. How would you feel about "pve just for the sake of pve"? Last time i checked pve is "player vs enviroment" no where in that did it say it has to be meanful.

    No gear rewards or "carrots" at the end of the dungeons... after all you do the dungeons because they are fun right? How long do you think a game like that would last?

  • greenmanngreenmann Member Posts: 38
    Originally posted by otacu

    You don't get it

    meaningful =/= carrot or gear rewards

    It's about having objectives not gear. Like sieges, territories to control, server wars, spots to camp, ranks... even a simple guild ladder could help.

     

    You have to give people something to fight for "Look? see the gate of that castle? you can put your guild emblem on that if you capture it! go and fight for it!"

    Right now there is nothing. Nothing

     

    The "well just pvp for the sake of pvp" won't last long as it didn't last long in Korea. People will just move on.

    And the "pvp just for the sake of pvp" is plain silly and just a way to look away from the shortcomings of the game. How would you feel about "pve just for the sake of pve"? Last time i checked pve is "player vs enviroment" no where in that did it say it has to be meanful.

    No gear rewards or "carrots" at the end of the dungeons... after all you do the dungeons because they are fun right? How long do you think a game like that would last?

    Yes! Exactly what I mean.

    A few good examples for meaningful PvP IMO are: EVE Online, DAoC and Lineage II.

    Also, it is crucial for a game to have consequences for whatever action the player decides to take. You die in EVE, you lose your ship and equipment. You die in L2, you lose exp and there's even a slight possibility to drop items under special circumstances. You die in DAoC, well death penalties have been removed nowadays, but still DAoC has territory control.

    Consequences add depth to a game, this is what TERA lacks.

  • NezteeNeztee Member Posts: 4
    Originally posted by greenmann
    Originally posted by Ganathar
    Originally posted by Neztee

    I agree considering Tera didnt release with PVP nor endgame, not only that but the other MMOs as well released with no end game or way to much grind... quite sad really.

    It did release with PvP, just not the type of PvP you want. There is a difference.

    Also everyone should know by now that no MMO is ever finished, since they constantly get content patches. If the only thing you don't like about TERA is the lack of BGs stop your sub until QoA2 and then resub again.

    It did not release with PvP. PvP can only be called so if it is meaningful. PvP in TERA has no meaning and no influence, which is BAAAAD.

    Agreed man, a BG system with a honor system is more meaningful than what they currently got.

  • hesobasohesobaso Member UncommonPosts: 3

    Holy fuck, THE GAME IS FUN, they are adding new stuff, and they update the game very fast. It's like a bunch of spoiled assholes like to post about 1 or 2 things a game is missing and complain that they only got the blow job and no reach around. If you are upset that there is no content for you to play, don't play (personally i do not see how that is possible).

  • fenistilfenistil Member Posts: 3,005

    mmorpg is never finished 

  • darthmerajdarthmeraj Member Posts: 5
    Originally posted by Draemos

    I'm pretty happy w/ where Tera is.  It's a little weak on end-game systems and PvP, but the foundation for the game is fantastic.  In fact, this game has the best foundation to build on of any MMO in the industry.

    I'd much rather have a good foundation and  systems implemented over time, than to have a bunch of end-game systems and a shit foundation.

    In a year or two this game has the potential to be hands down the best game on the market.

    This view on TERA is actually giving me something to look forward to. I suppose it's best I just take my time with the current content so that way I'm not left empty handed at level 60.

  • Dahkot72Dahkot72 Member Posts: 261
    Originally posted by Draemos

    I'm pretty happy w/ where Tera is.  It's a little weak on end-game systems and PvP, but the foundation for the game is fantastic.  In fact, this game has the best foundation to build on of any MMO in the industry.

    I'd much rather have a good foundation and  systems implemented over time, than to have a bunch of end-game systems and a shit foundation.

    In a year or two this game has the potential to be hands down the best game on the market.

    This.

    While I am still pissed at the very unprofessional handling of their billing , the actual game is exactly the kind for me atm.

    I despise instances a plenty and prefer open world pvp and actual guild wars, (GW2 has no guild wars that I know of - there is no politicial system where you can fight other guilds on your server).

    TERA's combat makes most seem boring now to me , and makes the pure crap TSW calls combat even look like more of an abomination).

    It has people actually chatting , and not funneled in one way only , you can go out and grind if you want on mobs for money in multiple places ,and xps - it feels x1000 more like a virtual world than a hub with instances like SWTOR.

    Perfect no , but as an old school EQ and L2 player , it's what I prefer.

    There are plenty of other games where you can click on puzzles in a closed solo instance and pay yourself on the back for being a MENSA member because you clicked  a puzzle , others where you can be instances constantly and a fleet hub with 10 people at prime time , etc , but for something that emphasizes open world , politics , and an exciting combat system , TERA is quite enjoyable.

    And yes , I have always PVP'd to PVP , no carrot or super duper ranking points to make myself feel better needed.

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