These shops exist because it is proven that some will pay to get what they want instead of playing the game to get it.
Yes instead of playing the game people just pay money to get stuff.
Doesn't anyone else see the problem with that?
There was a time when you played the game to earn the items... honestly I would love it if they took all the items in the cash shop and put them in the game with quests and drops from bosses etc. Unless it's exp potions or more bag space or some other cooked up nickel and dime crap.
In short if your going to have a cash shop make every item in it obtainable ingame.
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Just curious. I really want to play this, but since I've already purchased GW2 and it doesn't have a subscription fee, I find it incredibly hard to justify paying a subscription fee for any other game.
Yes, I would not pay to be able to play a Funcom game with a year of its release even if GW2 was not coming out.
These shops exist because it is proven that some will pay to get what they want instead of playing the game to get it.
Yes instead of playing the game people just pay money to get stuff.
Doesn't anyone else see the problem with that?
There was a time when you played the game to earn the items... honestly I would love it if they took all the items in the cash shop and put them in the game with quests and drops from bosses etc. Unless it's exp potions or more bag space or some other cooked up nickel and dime crap.
In short if your going to have a cash shop make every item in it obtainable ingame.
Normally yes I would. The thing is in TSW clothes=/= gear. In this modern world setting for some reason the line has been blurred between buying clothes and buying clothes.
If there was a lack of in game clothing and the only way to make you character unique was to buy clothes from the cash shop, I think I would still have a problem. That's not the case though. Even with out the cash shop being open you still only see someone with the same outfit on about as much as you would IRL, once you get out of Solomon Island.
For some strange reason, In all honesty I'd be more than happy to pay 99c to buy a shirt from a virtual walk in mall for a character that I've invested a lot of time in... idk It just doesn't seem the same as buying gear or gold.
It doesn't make sense to have both without a free to play co-current model going too. It really doesn't make sense when they expect 33% of revenues to come from the cash shop when there is no free to play model going.
This is what grinded my gears, tailsman and weapon upgrades were readily available and were upgraded often. However, at the end of zone two open beta my toon looked the same as she did when I started the game. I go to the shops faction areas and the stores have the same outfits from the toon creation options. The suit was the only new options I saw and even that could have been in the toon creater.
My guess is all new clothes and styles will be put in the cash shop so my toon would always look the same if I decided to start one and play a million hours because clothes are very limited in the game, yet I'm sure will be more developed in the store. Toon looks are important, remember all the swtor rage over gear that looked like trash bags, even after it was fixed so could make any gear have the same stats.
Originally posted by Torvaldr Not every business has the same business model. I've been to theatres where I get an entire meal with the movie and theatres that are the standard mall fare where you pay for everything piece by piece (the movie, the beverage, snacks, etc). But that isn't the only way to enjoy movies. Now I can watch most movies on Netflix in my home. I can rent movies on Vudu and am allowed to use my own snacks and drinks unlike the plastic mall theatres. This is why many analogies suck and don't add much to the overall discussion. They're woefully inadequate.I don't have a metaphor or analogy, but more speaking from a more practical standpoint it comes down to total cost for the return on entertainment. We all pay varying amounts for our various forms of entertainment. So the question really comes down to: is the game worth the total cost? That answer is subjective for each game, and each person considering that game.For you the game is easily worth that for a period of time. For me no game (not even my favorites) deliver enough for me to want to pay mulitple ways (recurring fee, one off fees, and additional piece meal fees). Like I said above, at this point, I'm only really willing to pay one (or maybe a combo of two) ways at this time. I'm fickle though and that's subject to change on a whim.
I hear ya. Analogies are fun sometimes but thats about it heh. I loathe cash shops. But as always, I choose to play games on a case by case basis. In this case, I am willing to look past the cash shop because of the setting of all things. After playing TSW, I realized I need a break from games with castles and dragons and all the baggage that comes with them.
Funcom is going to alienate a lot of people because of the triple dip. Sucks because there are a few people I would have liked to play this game with that wont be buying because of it.
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
It doesn't make sense to have both without a free to play co-current model going too. It really doesn't make sense when they expect 33% of revenues to come from the cash shop when there is no free to play model going.
This is what grinded my gears, tailsman and weapon upgrades were readily available and were upgraded often. However, at the end of zone two open beta my toon looked the same as she did when I started the game. I go to the shops faction areas and the stores have the same outfits from the toon creation options. The suit was the only new options I saw and even that could have been in the toon creater.
My guess is all new clothes and styles will be put in the cash shop so my toon would always look the same if I decided to start one and play a million hours because clothes are very limited in the game, yet I'm sure will be more developed in the store. Toon looks are important, remember all the swtor rage over gear that looked like trash bags, even after it was fixed so could make any gear have the same stats.
There are several hundred articles of clothing in character creation of which you get to pick 5. If it is as you say (I haven't found all of them, the are not all in london) and all several hundred are in game, I can't see how that's a bad thing.
No game should ever have a subscription model AND a cashshop. It just screams nickle & diming. If you are paying for a service, you should get full access to that service. I'm kinda with the people that would've preferred this game as a single-player game with multiplayer features. I'm not sure what they were thinking when they decided to go w/ this business model. I really do think it's going to end up hurting the game in the long run.
eventually the game quality will suffer. updates fixing bugs and adding content will be less frequent but there will be weekly updates in their store. give it 3-6 months before there are stat bonuses or gear or potions that increase the speed of learing/mastering abilities. this is all just a theory though, funcom could surprize us all and stick to their guns about a cosmedic only shop but then again this is funcom and all other cash shop games eventually turn their game into a pay to win state.
It doesn't make sense to have both without a free to play co-current model going too. It really doesn't make sense when they expect 33% of revenues to come from the cash shop when there is no free to play model going.
This is what grinded my gears, tailsman and weapon upgrades were readily available and were upgraded often. However, at the end of zone two open beta my toon looked the same as she did when I started the game. I go to the shops faction areas and the stores have the same outfits from the toon creation options. The suit was the only new options I saw and even that could have been in the toon creater.
My guess is all new clothes and styles will be put in the cash shop so my toon would always look the same if I decided to start one and play a million hours because clothes are very limited in the game, yet I'm sure will be more developed in the store. Toon looks are important, remember all the swtor rage over gear that looked like trash bags, even after it was fixed so could make any gear have the same stats.
There are several hundred articles of clothing in character creation of which you get to pick 5. If it is as you say (I haven't found all of them, the are not all in london) and all several hundred are in game, I can't see how that's a bad thing.
Why didn't you buy some?
Weird, how your toon looks is decided in creation pretty much, and it has a hell of a lot more customisation than most other games out there, which does mean takes a bit of a while to create the look you want for your toon. Basically you get to have your 'originality' from the get go, and thats pretty much how i would expect it to stay, barring changes in weaponry etc.. i would be very surprised to see people in game looking alike.. unless it was a bunch of friends etc, that had chosen to do so deliberately.
Personally i think that degree of originality in the character creation is one of the games strong points
The main think that's keeping me away is past experiences with Funcom. The second thing would be the subscription fee and item shop. It's either one or the other, I won't except both. On top of that, I don't believe the game in it's current state merits a subscription fee.
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed: And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!" ~Lord George Gordon Byron
If you don't like the item mall then don't use it. Its not mandatory. I really don't see the issue here.
Yea don't use it and look like a clone next to everyone else in game clothing wise. There are like 4 jackets in game right now each in 6 or so colors and that's it. I have never seen or heard of a single clothing item you can craft or one that drops off mobs. As far as I can tell everything that affects your appearance is in the cash shop.
Maybe that will change by launch and maybe it won't.
They didn't add them to the beta as it would be just be bloat at this point and time. Atm they have the basics so people can beta test, find the bugs and such so they can fix them.
Its obvious that that wasn't why you played.
I have played and never once saw someone that looked like me and that was with the limited options.
Do you know that's the reason appearance gear isn't droping or are you assuming that's the reason?
Actually it does drop, ontop of that there are several locations where NPCs sell cosmetic clothes for the same currency you get from mobs and question and.. some quests DO reward cosmetic gear.
It makes perfect sense you wont have every single cosmetic piece of clothes to chose from, that and.. hardly any mmo even lets you chose a look at creation.
OmaliMMO Business CorrespondentMemberUncommonPosts: 1,177
Originally posted by Rightlov
Originally posted by fldash
Just curious. I really want to play this, but since I've already purchased GW2 and it doesn't have a subscription fee, I find it incredibly hard to justify paying a subscription fee for any other game. I would consider one that was perhaps half the cost of the traditional $15, but with a item shop, it really rubs me the wrong way...
The Secret World is targetting a small niche segment. They'll have a core fanbase that will enjoy the hell out of the game!
What do you consider a small niche? I'm just curious because in their financial statements Funcom projects its anticipated launch of The Secret World to contain 30% more initial sales than Age of Conan and a retention of 490,000 subscribers.
The model keeps me away, that's for certain. I'm perfectly okay with cosmetic shop, but sub - I'm through with subscription model. It makes the devs to artificially "slow down" the game, so that people had to play for months, turning the process of gameplay into chore. No thank you, I'm through with pay-to-play.
If you don't like the item mall then don't use it. Its not mandatory. I really don't see the issue here.
Yea don't use it and look like a clone next to everyone else in game clothing wise. There are like 4 jackets in game right now each in 6 or so colors and that's it. I have never seen or heard of a single clothing item you can craft or one that drops off mobs. As far as I can tell everything that affects your appearance is in the cash shop.
Maybe that will change by launch and maybe it won't.
They didn't add them to the beta as it would be just be bloat at this point and time. Atm they have the basics so people can beta test, find the bugs and such so they can fix them.
Its obvious that that wasn't why you played.
I have played and never once saw someone that looked like me and that was with the limited options.
Do you know that's the reason appearance gear isn't droping or are you assuming that's the reason?
Actually it does drop, ontop of that there are several locations where NPCs sell cosmetic clothes for the same currency you get from mobs and question and.. some quests DO reward cosmetic gear.
It makes perfect sense you wont have every single cosmetic piece of clothes to chose from, that and.. hardly any mmo even lets you chose a look at creation.
Theres several hundred articles of clothing in CC and in game stores. Why would you look like anyone else?
Wow has been doing this for years. Blizzard pulled that one over their players head for years before players even were aware they had a cash shop (they disguised it well but then again their player base isn't terribly smart or independent thinkers to begin with. How could they be when being around so long to aquire it's own generation of Wow only mmo players).
How is this news to anyone? Typically though there is a huge difference between a pure cash shop game and a hybrid one. True CS games have mechanics in place that force players to the CS in order to reach the highest levels of power at end game. Hybrids (or western hybrids typically) tend to have far more optional investments within the CS and alternative means within the game to aquire equal power through time investment.
Most true eastern (and Allods) CS games absolutely force you the CS in order to reach anything near BIS gear or buffs and in order to reach those levels you must exponentially invest your money.
If anyone here thinks that GW2 + CS or TSW + CS or even LoTRO + CS is equal to a true F2P game they seriously are way out of touch with the business model.
It doesn't make sense to have both without a free to play co-current model going too. It really doesn't make sense when they expect 33% of revenues to come from the cash shop when there is no free to play model going.
This is what grinded my gears, tailsman and weapon upgrades were readily available and were upgraded often. However, at the end of zone two open beta my toon looked the same as she did when I started the game. I go to the shops faction areas and the stores have the same outfits from the toon creation options. The suit was the only new options I saw and even that could have been in the toon creater.
My guess is all new clothes and styles will be put in the cash shop so my toon would always look the same if I decided to start one and play a million hours because clothes are very limited in the game, yet I'm sure will be more developed in the store. Toon looks are important, remember all the swtor rage over gear that looked like trash bags, even after it was fixed so could make any gear have the same stats.
There are several hundred articles of clothing in character creation of which you get to pick 5. If it is as you say (I haven't found all of them, the are not all in london) and all several hundred are in game, I can't see how that's a bad thing.
Why didn't you buy some?
I picked the best outfit available during toon creation, like I pointed out you can pick all of the best styles during toon creation. There is no progression in how you look without the cash shop. So my concern is those 10-15 styles of clothes per slot are the only options w/o paying for the many styles in the cash shop.
There are not many styles as many of the options are just a colour choice.
TSW = BOX + CS+ SUB + NO EXPANSION OR ONLY 1 EXPANSION
ANY SANE PERSON WILL CHOSE GW2 OVER TSW.
LOOK AT AOC HISTORY, OVER 4 YEARS FUNCOM ONLY RELEASE 1 EXPANSION FOR IT (GODSLAYER) AND THEY UPDATE / ADD CONTENT EXTREMELY SLOW, RECENTLY THEY JUST COMPLETED THEIR EXPANSION RAID AFTER 2 YEARS ALREADY BEEN OUT.
I BET THIS WILL NOT MUCH DIFFERENT WITH TSW WHERE INSTEAD OF RELEASING NEW CONTENT FUNCOM WILL ONLY BUSY FIXING BROKEN STUFFS, PATCH IT, ANOTHER STUFF BROKE DUE TO THE PATCH, PATCH IT AGAIN, ANOTHER ONE BROKE AGAIN AND SO ON.
FUNCOM'S AOC CS ALSO SELL "I WIN DPS POTION", EPIC GEAR, PVP GEAR, BEST MOUNTS AND I BELIEVE TSW WILL BE THE SAME.
LOOKING AT GW1 HISTORY, AT LEAST GW2 WILL HAVE MANY PAID EXPANSION (CONTENT) THAN ONLY 1 OR NO EXPANSION AT ALL LIKE WHAT TSW WILL BE.
It doesn't make sense to have both without a free to play co-current model going too. It really doesn't make sense when they expect 33% of revenues to come from the cash shop when there is no free to play model going.
This is what grinded my gears, tailsman and weapon upgrades were readily available and were upgraded often. However, at the end of zone two open beta my toon looked the same as she did when I started the game. I go to the shops faction areas and the stores have the same outfits from the toon creation options. The suit was the only new options I saw and even that could have been in the toon creater.
My guess is all new clothes and styles will be put in the cash shop so my toon would always look the same if I decided to start one and play a million hours because clothes are very limited in the game, yet I'm sure will be more developed in the store. Toon looks are important, remember all the swtor rage over gear that looked like trash bags, even after it was fixed so could make any gear have the same stats.
There are several hundred articles of clothing in character creation of which you get to pick 5. If it is as you say (I haven't found all of them, the are not all in london) and all several hundred are in game, I can't see how that's a bad thing.
Why didn't you buy some?
I picked the best outfit available during toon creation, like I pointed out you can pick all of the best styles during toon creation. There is no progression in how you look without the cash shop. So my concern is those 10-15 styles of clothes per slot are the only options w/o paying for the many styles in the cash shop.
There are not many styles as many of the options are just a colour choice.
It doesn't make sense to have both without a free to play co-current model going too. It really doesn't make sense when they expect 33% of revenues to come from the cash shop when there is no free to play model going.
This is what grinded my gears, tailsman and weapon upgrades were readily available and were upgraded often. However, at the end of zone two open beta my toon looked the same as she did when I started the game. I go to the shops faction areas and the stores have the same outfits from the toon creation options. The suit was the only new options I saw and even that could have been in the toon creater.
My guess is all new clothes and styles will be put in the cash shop so my toon would always look the same if I decided to start one and play a million hours because clothes are very limited in the game, yet I'm sure will be more developed in the store. Toon looks are important, remember all the swtor rage over gear that looked like trash bags, even after it was fixed so could make any gear have the same stats.
There are several hundred articles of clothing in character creation of which you get to pick 5. If it is as you say (I haven't found all of them, the are not all in london) and all several hundred are in game, I can't see how that's a bad thing.
Why didn't you buy some?
I picked the best outfit available during toon creation, like I pointed out you can pick all of the best styles during toon creation. There is no progression in how you look without the cash shop. So my concern is those 10-15 styles of clothes per slot are the only options w/o paying for the many styles in the cash shop.
There are not many styles as many of the options are just a colour choice.
So what about the cosmetic drops from dungeons and bosses? or the merchant in three starting cities? or the ones you get from your faction as you progress in ranks? you conveniently forgot to mention all that.
It doesn't make sense to have both without a free to play co-current model going too. It really doesn't make sense when they expect 33% of revenues to come from the cash shop when there is no free to play model going.
This is what grinded my gears, tailsman and weapon upgrades were readily available and were upgraded often. However, at the end of zone two open beta my toon looked the same as she did when I started the game. I go to the shops faction areas and the stores have the same outfits from the toon creation options. The suit was the only new options I saw and even that could have been in the toon creater.
My guess is all new clothes and styles will be put in the cash shop so my toon would always look the same if I decided to start one and play a million hours because clothes are very limited in the game, yet I'm sure will be more developed in the store. Toon looks are important, remember all the swtor rage over gear that looked like trash bags, even after it was fixed so could make any gear have the same stats.
There are several hundred articles of clothing in character creation of which you get to pick 5. If it is as you say (I haven't found all of them, the are not all in london) and all several hundred are in game, I can't see how that's a bad thing.
Why didn't you buy some?
I picked the best outfit available during toon creation, like I pointed out you can pick all of the best styles during toon creation. There is no progression in how you look without the cash shop. So my concern is those 10-15 styles of clothes per slot are the only options w/o paying for the many styles in the cash shop.
There are not many styles as many of the options are just a colour choice.
So what about the cosmetic drops from dungeons and bosses? or the merchant in three starting cities? or the ones you get from your faction as you progress in ranks? you conveniently forgot to mention all that.
No, I mentioned the shops having the same gear from the toon creation. I look at the quest/mob rewards when I pick them up and didn't see any shirts, shoes, or any other items. If they have new fashion models drop from bosses, that is cool.
I finished everything though and didn't see anything so checked the shop. If you made a toon in open beta 3 you could select any merchant items, beta 1 and 2 had fewer options.
Challenge or boing grinds to get an item isn't an issue, in SWTOR I did all the space missions for a helmit and ran nOObs hrough the first instance, because hard modes didn't give social points, for social points to get cosmetic gear that can be upgraded to equal the best gear in that game.
I work hard and the price of a game to pay for a month is hardly sod all. I get bloody pissed with this same topic keep coming up with regards to paying for a game with a sub. Do you all think that GW2 will not be rolling out a fair few expansions swiftly then?
Comments
Yes instead of playing the game people just pay money to get stuff.
Doesn't anyone else see the problem with that?
There was a time when you played the game to earn the items... honestly I would love it if they took all the items in the cash shop and put them in the game with quests and drops from bosses etc. Unless it's exp potions or more bag space or some other cooked up nickel and dime crap.
In short if your going to have a cash shop make every item in it obtainable ingame.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Yes, I would not pay to be able to play a Funcom game with a year of its release even if GW2 was not coming out.
Normally yes I would. The thing is in TSW clothes=/= gear. In this modern world setting for some reason the line has been blurred between buying clothes and buying clothes.
If there was a lack of in game clothing and the only way to make you character unique was to buy clothes from the cash shop, I think I would still have a problem. That's not the case though. Even with out the cash shop being open you still only see someone with the same outfit on about as much as you would IRL, once you get out of Solomon Island.
For some strange reason, In all honesty I'd be more than happy to pay 99c to buy a shirt from a virtual walk in mall for a character that I've invested a lot of time in... idk It just doesn't seem the same as buying gear or gold.
it drove me away from Lotro. it started as a non intrusive and now its in every aspect of the game.
It doesn't make sense to have both without a free to play co-current model going too. It really doesn't make sense when they expect 33% of revenues to come from the cash shop when there is no free to play model going.
This is what grinded my gears, tailsman and weapon upgrades were readily available and were upgraded often. However, at the end of zone two open beta my toon looked the same as she did when I started the game. I go to the shops faction areas and the stores have the same outfits from the toon creation options. The suit was the only new options I saw and even that could have been in the toon creater.
My guess is all new clothes and styles will be put in the cash shop so my toon would always look the same if I decided to start one and play a million hours because clothes are very limited in the game, yet I'm sure will be more developed in the store. Toon looks are important, remember all the swtor rage over gear that looked like trash bags, even after it was fixed so could make any gear have the same stats.
I am anti item shop. I refuse to play any game that chooses to bleed its consumers of more than $14.99 a month.
I hear ya. Analogies are fun sometimes but thats about it heh. I loathe cash shops. But as always, I choose to play games on a case by case basis. In this case, I am willing to look past the cash shop because of the setting of all things. After playing TSW, I realized I need a break from games with castles and dragons and all the baggage that comes with them.
Funcom is going to alienate a lot of people because of the triple dip. Sucks because there are a few people I would have liked to play this game with that wont be buying because of it.
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
There are several hundred articles of clothing in character creation of which you get to pick 5. If it is as you say (I haven't found all of them, the are not all in london) and all several hundred are in game, I can't see how that's a bad thing.
Why didn't you buy some?
The simple answer is 'yes'.
No game should ever have a subscription model AND a cashshop. It just screams nickle & diming. If you are paying for a service, you should get full access to that service. I'm kinda with the people that would've preferred this game as a single-player game with multiplayer features. I'm not sure what they were thinking when they decided to go w/ this business model. I really do think it's going to end up hurting the game in the long run.
eventually the game quality will suffer. updates fixing bugs and adding content will be less frequent but there will be weekly updates in their store. give it 3-6 months before there are stat bonuses or gear or potions that increase the speed of learing/mastering abilities. this is all just a theory though, funcom could surprize us all and stick to their guns about a cosmedic only shop but then again this is funcom and all other cash shop games eventually turn their game into a pay to win state.
Weird, how your toon looks is decided in creation pretty much, and it has a hell of a lot more customisation than most other games out there, which does mean takes a bit of a while to create the look you want for your toon. Basically you get to have your 'originality' from the get go, and thats pretty much how i would expect it to stay, barring changes in weaponry etc.. i would be very surprised to see people in game looking alike.. unless it was a bunch of friends etc, that had chosen to do so deliberately.
Personally i think that degree of originality in the character creation is one of the games strong points
The main think that's keeping me away is past experiences with Funcom. The second thing would be the subscription fee and item shop. It's either one or the other, I won't except both. On top of that, I don't believe the game in it's current state merits a subscription fee.
"For the Angel of Death spread his wings on the blast,
And breathed in the face of the foe as he passed:
And the eyes of the sleepers waxed deadly and chill,
And their hearts but once heaved, and for ever grew still!"
~Lord George Gordon Byron
Actually it does drop, ontop of that there are several locations where NPCs sell cosmetic clothes for the same currency you get from mobs and question and.. some quests DO reward cosmetic gear.
It makes perfect sense you wont have every single cosmetic piece of clothes to chose from, that and.. hardly any mmo even lets you chose a look at creation.
What do you consider a small niche? I'm just curious because in their financial statements Funcom projects its anticipated launch of The Secret World to contain 30% more initial sales than Age of Conan and a retention of 490,000 subscribers.
The model keeps me away, that's for certain. I'm perfectly okay with cosmetic shop, but sub - I'm through with subscription model. It makes the devs to artificially "slow down" the game, so that people had to play for months, turning the process of gameplay into chore. No thank you, I'm through with pay-to-play.
Yeah, it is keeping me away. I pay monthly fees so I wont have to deal with item shops.
Theres several hundred articles of clothing in CC and in game stores. Why would you look like anyone else?
Many many games have been doing this for years.
Wow has been doing this for years. Blizzard pulled that one over their players head for years before players even were aware they had a cash shop (they disguised it well but then again their player base isn't terribly smart or independent thinkers to begin with. How could they be when being around so long to aquire it's own generation of Wow only mmo players).
How is this news to anyone? Typically though there is a huge difference between a pure cash shop game and a hybrid one. True CS games have mechanics in place that force players to the CS in order to reach the highest levels of power at end game. Hybrids (or western hybrids typically) tend to have far more optional investments within the CS and alternative means within the game to aquire equal power through time investment.
Most true eastern (and Allods) CS games absolutely force you the CS in order to reach anything near BIS gear or buffs and in order to reach those levels you must exponentially invest your money.
If anyone here thinks that GW2 + CS or TSW + CS or even LoTRO + CS is equal to a true F2P game they seriously are way out of touch with the business model.
You stay sassy!
I picked the best outfit available during toon creation, like I pointed out you can pick all of the best styles during toon creation. There is no progression in how you look without the cash shop. So my concern is those 10-15 styles of clothes per slot are the only options w/o paying for the many styles in the cash shop.
There are not many styles as many of the options are just a colour choice.
Not a problem for me, as long as the cash shop doesn't contain P2W items.
GW2 = BOX + CS + MANY PAID EXPANSION
TSW = BOX + CS+ SUB + NO EXPANSION OR ONLY 1 EXPANSION
ANY SANE PERSON WILL CHOSE GW2 OVER TSW.
LOOK AT AOC HISTORY, OVER 4 YEARS FUNCOM ONLY RELEASE 1 EXPANSION FOR IT (GODSLAYER) AND THEY UPDATE / ADD CONTENT EXTREMELY SLOW, RECENTLY THEY JUST COMPLETED THEIR EXPANSION RAID AFTER 2 YEARS ALREADY BEEN OUT.
I BET THIS WILL NOT MUCH DIFFERENT WITH TSW WHERE INSTEAD OF RELEASING NEW CONTENT FUNCOM WILL ONLY BUSY FIXING BROKEN STUFFS, PATCH IT, ANOTHER STUFF BROKE DUE TO THE PATCH, PATCH IT AGAIN, ANOTHER ONE BROKE AGAIN AND SO ON.
FUNCOM'S AOC CS ALSO SELL "I WIN DPS POTION", EPIC GEAR, PVP GEAR, BEST MOUNTS AND I BELIEVE TSW WILL BE THE SAME.
LOOKING AT GW1 HISTORY, AT LEAST GW2 WILL HAVE MANY PAID EXPANSION (CONTENT) THAN ONLY 1 OR NO EXPANSION AT ALL LIKE WHAT TSW WILL BE.
Yuck.
So what about the cosmetic drops from dungeons and bosses? or the merchant in three starting cities? or the ones you get from your faction as you progress in ranks? you conveniently forgot to mention all that.
No, I mentioned the shops having the same gear from the toon creation. I look at the quest/mob rewards when I pick them up and didn't see any shirts, shoes, or any other items. If they have new fashion models drop from bosses, that is cool.
I finished everything though and didn't see anything so checked the shop. If you made a toon in open beta 3 you could select any merchant items, beta 1 and 2 had fewer options.
Challenge or boing grinds to get an item isn't an issue, in SWTOR I did all the space missions for a helmit and ran nOObs hrough the first instance, because hard modes didn't give social points, for social points to get cosmetic gear that can be upgraded to equal the best gear in that game.
In short ...... not me
I work hard and the price of a game to pay for a month is hardly sod all. I get bloody pissed with this same topic keep coming up with regards to paying for a game with a sub. Do you all think that GW2 will not be rolling out a fair few expansions swiftly then?
Everyone has there own ways of making a few.