Business kills games, not devs and not players. I was tempted to say publishers kill games but that isn't even true, it's just plain old business.
Players getting excited about a game is one thing. Investors getting stoked about a game is another. I think there really is some kind of fairy dust being sprinkled around that MMOs are easy games to make and that MMO players like to jump from game to game. When investors expectations aren't met then things go south fast.
Everything is subjective with this kind of question. Will the new Microsoft Surface kill the iPad? No, it won't if you are an Apple fanboi! I'm a WoW fan but I am also swaying towards the new thing and I myself believe that will be GW2. With every other game that has come out since WoW I have always gone back to Azeroth for my mmorpg fix. Hopefull I can play in a new land for a few years!
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
To start, I already pre-purchased GW2 and I like what I've seen so far.
But, I've seen many instances of when people talking about "Maybe this game will be the one that kills WoW or Tera or SWTOR or whatever". No, it will not happen. No game kills another game. Ever. Period.
1. To each their own.
Only those who have already quit WoW, or have already been planning to quit, will switch over to GW2. If someone still enjoys playing WoW, why would they switch to GW2 and stop playing WoW? If they enjoy both then they will just play both. No one quits WoW when another game releases unless they already stopped enjoying WoW.
2. Games only kill themselves.
I cannot imagine any successful game in history that died because another game released that was more popular, unless it was made by the same publisher (and therefore they're not competitors anyways). Every game that is dying or has died is because of itself, whether the mechanics are out of date, or the publishers pissed on the players. So the only way WoW will die is when its population slowly dwindles to a very low state, or if Blizzard start shoving poop down their players throads. Not because of another game releasing.
So did Rift/SWTOR/TERA etc.etc. kill WoW? No. Are they successful games? Sure. If some population of WoW switched over to those games, it's because they were going to quit anyways. These people weren't "stolen" from WoW. Blizzard would have lost those subs regardless of those games releasing.
So, please stop saying things like "GW2 will kill WoW", or any game killing any other game. It won't happen. You will look like a jerk and you will be embarrassed when it doesn't happen, like it never does.
I have always been vague by the definition of "x game will kill WoW". Sure, maybe a few years after the release of GW2, GW2 is pretty likely to have a greater playerbase than WoW just by looking at the current trends in the market. That is however not to say that GW2 will "kill" WoW as WoW will still have its own very VERY healthy subscription base (and will still probably stay as leader in terms of subscription base). That is ofc on top of the fact that both games can co-exist together due to b2p model of GW2.
I can definately see how Titan or whatever the next Blizzard's mmo can kill WoW though (maybe a few more years after the release of THAT game) which is really a non-brainer.
Two standards will never be seen with these two games.
1 the mass influx of NEW MMORPG gamers when Wow arrived.This is SHEER luck that will never happen again.When you have 12 million NEW MMO gamers that have never played a MMO before,it is pretty easy to hook them in when all they have to compare it to was their cheap console or single player games.I know a friend of mine was blown away by even the simplest things ,just because he had never seen it before,for myself it was a been there done that already.
2 GW an GW2 can never be judged on an even playing field because without a subscription we truly will never know how people really feel about the game.I think most agree that IF they had a subscription ,numbers would be MUCH smaller.
Never forget 3 mile Island and never trust a government official or company spokesman.
Two standards will never be seen with these two games.
1 the mass influx of NEW MMORPG gamers when Wow arrived.This is SHEER luck that will never happen again.When you have 12 million NEW MMO gamers that have never played a MMO before,it is pretty easy to hook them in when all they have to compare it to was their cheap console or single player games.I know a friend of mine was blown away by even the simplest things ,just because he had never seen it before,for myself it was a been there done that already.
2 GW an GW2 can never be judged on an even playing field because without a subscription we truly will never know how people really feel about the game.I think most agree that IF they had a subscription ,numbers would be MUCH smaller.
Yeah, that 12-million number. It's not that many, but even worse, half of them are Chinese and who play on game cards that are charged by the hour. You play one-hour in China, you are a 'subscriber' for the quarter.
Don't get me wrong, WoW is a big, big game. But 12 million is more fiction than fact. It's more 5 million western subscribers, who, frankly, are the important ones because that's where 94% of WoWs revenue comes from. Those 5 million Western players. The money they get from China is a just a royalty from a licensing agreement from a bunch of casual players who, like I said, if they play for an hour, they count as a sub for that quarter.
I, btw, don't blame Blizzard for this quasi-fiction. I'd do the same thing too! It's not a 'lie' per se, but it sucks in the ill-informed and gullible and makes you look like King Kong instead of 'just' an 800lb gorilla.
To start, I already pre-purchased GW2 and I like what I've seen so far.
But, I've seen many instances of when people talking about "Maybe this game will be the one that kills WoW or Tera or SWTOR or whatever". No, it will not happen. No game kills another game. Ever. Period.
1. To each their own.
Only those who have already quit WoW, or have already been planning to quit, will switch over to GW2. If someone still enjoys playing WoW, why would they switch to GW2 and stop playing WoW? If they enjoy both then they will just play both. No one quits WoW when another game releases unless they already stopped enjoying WoW.
2. Games only kill themselves.
Agreed...
Nothing can "kill" WoW except WoW itself, period.
I quit WoW a while back for my own reasons but still I can't say it wasnt enjoyable while it lasted for me.
Makes me laugh to to even that people still use the phrase "WoW killer". I can agree with the phrase "WoW clone" but only to an extent. It's true that WoW did set a standard for other games but that's pretty much it imo.
I don't think GW2 will kill anything however, i DO know that it will begin a chain reaction where players having played GW2 will begin demanding of other game devs certain features they find in GW2 as standard. This will begin to force some developers after having lost some subscribers because they were too arrogant to actually listen to their playerbase, to begin to look at their games mechanics and features and begin to add new ways of doing things trying to keep the playerbase they have, this of course happening only in the subscription model games because their membership numbers effectively directly affects the amount of revenue they receive each month/year.
So while it won't cause an exodus big enough to crash a game title, it will cause a few large ones if the subscription game developers refuse, as they have in the past, to listen to their playerbase about what makes their game lame compared to the features in GW2.
It's already started and GW2 hasn't even been released yet.
Of course it won't. The people who enjoy playing GW2 will play GW2, the ones who enjoy WoW will continue to play WoW, and the same applies for every other game. The people running the servers have more say in how a game does, if they fail give players what they want, they'll soon find themselves pulling the plug.
To start, I already pre-purchased GW2 and I like what I've seen so far.
But, I've seen many instances of when people talking about "Maybe this game will be the one that kills WoW or Tera or SWTOR or whatever". No, it will not happen. No game kills another game. Ever. Period.
1. To each their own.
Only those who have already quit WoW, or have already been planning to quit, will switch over to GW2. If someone still enjoys playing WoW, why would they switch to GW2 and stop playing WoW? If they enjoy both then they will just play both. No one quits WoW when another game releases unless they already stopped enjoying WoW.
2. Games only kill themselves.
I cannot imagine any successful game in history that died because another game released that was more popular, unless it was made by the same publisher (and therefore they're not competitors anyways). Every game that is dying or has died is because of itself, whether the mechanics are out of date, or the publishers pissed on the players. So the only way WoW will die is when its population slowly dwindles to a very low state, or if Blizzard start shoving poop down their players throads. Not because of another game releasing.
So did Rift/SWTOR/TERA etc.etc. kill WoW? No. Are they successful games? Sure. If some population of WoW switched over to those games, it's because they were going to quit anyways. These people weren't "stolen" from WoW. Blizzard would have lost those subs regardless of those games releasing.
So, please stop saying things like "GW2 will kill WoW", or any game killing any other game. It won't happen. You will look like a jerk and you will be embarrassed when it doesn't happen, like it never does.
To start, I already pre-purchased GW2 and I like what I've seen so far.
But, I've seen many instances of when people talking about "Maybe this game will be the one that kills WoW or Tera or SWTOR or whatever". No, it will not happen. No game kills another game. Ever. Period.
This is not true. All new games kill all other games. Period.
To start, I already pre-purchased GW2 and I like what I've seen so far.
But, I've seen many instances of when people talking about "Maybe this game will be the one that kills WoW or Tera or SWTOR or whatever". No, it will not happen. No game kills another game. Ever. Period.
1. To each their own.
Only those who have already quit WoW, or have already been planning to quit, will switch over to GW2. If someone still enjoys playing WoW, why would they switch to GW2 and stop playing WoW? If they enjoy both then they will just play both. No one quits WoW when another game releases unless they already stopped enjoying WoW.
2. Games only kill themselves.
I cannot imagine any successful game in history that died because another game released that was more popular, unless it was made by the same publisher (and therefore they're not competitors anyways). Every game that is dying or has died is because of itself, whether the mechanics are out of date, or the publishers pissed on the players. So the only way WoW will die is when its population slowly dwindles to a very low state, or if Blizzard start shoving poop down their players throads. Not because of another game releasing.
So did Rift/SWTOR/TERA etc.etc. kill WoW? No. Are they successful games? Sure. If some population of WoW switched over to those games, it's because they were going to quit anyways. These people weren't "stolen" from WoW. Blizzard would have lost those subs regardless of those games releasing.
So, please stop saying things like "GW2 will kill WoW", or any game killing any other game. It won't happen. You will look like a jerk and you will be embarrassed when it doesn't happen, like it never does.
Comments
Business kills games, not devs and not players. I was tempted to say publishers kill games but that isn't even true, it's just plain old business.
Players getting excited about a game is one thing. Investors getting stoked about a game is another. I think there really is some kind of fairy dust being sprinkled around that MMOs are easy games to make and that MMO players like to jump from game to game. When investors expectations aren't met then things go south fast.
Everything is subjective with this kind of question. Will the new Microsoft Surface kill the iPad? No, it won't if you are an Apple fanboi! I'm a WoW fan but I am also swaying towards the new thing and I myself believe that will be GW2. With every other game that has come out since WoW I have always gone back to Azeroth for my mmorpg fix. Hopefull I can play in a new land for a few years!
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
If it bleeds, we can kill it.
i ain't got time ta bleed...
I make spreadsheets at work - I don't want to make them for the games I play.
I have always been vague by the definition of "x game will kill WoW". Sure, maybe a few years after the release of GW2, GW2 is pretty likely to have a greater playerbase than WoW just by looking at the current trends in the market. That is however not to say that GW2 will "kill" WoW as WoW will still have its own very VERY healthy subscription base (and will still probably stay as leader in terms of subscription base). That is ofc on top of the fact that both games can co-exist together due to b2p model of GW2.
I can definately see how Titan or whatever the next Blizzard's mmo can kill WoW though (maybe a few more years after the release of THAT game) which is really a non-brainer.
Looking forward to EQL and EQN.
hmmm .. about mmorpgs when i saw few videos of guild wars 2 i quit all rpgs i played (''guild wars 2 killed them'')
but i play other kind of games for now...
Two standards will never be seen with these two games.
1 the mass influx of NEW MMORPG gamers when Wow arrived.This is SHEER luck that will never happen again.When you have 12 million NEW MMO gamers that have never played a MMO before,it is pretty easy to hook them in when all they have to compare it to was their cheap console or single player games.I know a friend of mine was blown away by even the simplest things ,just because he had never seen it before,for myself it was a been there done that already.
2 GW an GW2 can never be judged on an even playing field because without a subscription we truly will never know how people really feel about the game.I think most agree that IF they had a subscription ,numbers would be MUCH smaller.
Never forget 3 mile Island and never trust a government official or company spokesman.
Yeah, that 12-million number. It's not that many, but even worse, half of them are Chinese and who play on game cards that are charged by the hour. You play one-hour in China, you are a 'subscriber' for the quarter.
Don't get me wrong, WoW is a big, big game. But 12 million is more fiction than fact. It's more 5 million western subscribers, who, frankly, are the important ones because that's where 94% of WoWs revenue comes from. Those 5 million Western players. The money they get from China is a just a royalty from a licensing agreement from a bunch of casual players who, like I said, if they play for an hour, they count as a sub for that quarter.
I, btw, don't blame Blizzard for this quasi-fiction. I'd do the same thing too! It's not a 'lie' per se, but it sucks in the ill-informed and gullible and makes you look like King Kong instead of 'just' an 800lb gorilla.
Thus why WoW has been king for so long...
Queue up Carley Simon song "Nobody Does it Better..."
Tell it to him http://www.youtube.com/watch?v=eNr0WXQ3Ho4
GW2 will kill WoW :P
Advertising has us chasing cars and clothes, working jobs we hate so we can buy shit we don't need.
I don't think GW2 will kill anything however, i DO know that it will begin a chain reaction where players having played GW2 will begin demanding of other game devs certain features they find in GW2 as standard. This will begin to force some developers after having lost some subscribers because they were too arrogant to actually listen to their playerbase, to begin to look at their games mechanics and features and begin to add new ways of doing things trying to keep the playerbase they have, this of course happening only in the subscription model games because their membership numbers effectively directly affects the amount of revenue they receive each month/year.
So while it won't cause an exodus big enough to crash a game title, it will cause a few large ones if the subscription game developers refuse, as they have in the past, to listen to their playerbase about what makes their game lame compared to the features in GW2.
It's already started and GW2 hasn't even been released yet.
well its true but as youc an see lot of p2p games are dying whitin this year and so on but the future will be like gw2 and no sub
later games will become f2p whit CS to suport staff and maint the game and patch and im so glad thing already begun and more p2p game are dying
GW2 doesnt need to kill WOW and it wont, it will do well on his part of the market, just like they did with GW 2. Many will play bot games probably.
Knowledge is power, guard it well.
FMMOS
Of course it won't. The people who enjoy playing GW2 will play GW2, the ones who enjoy WoW will continue to play WoW, and the same applies for every other game. The people running the servers have more say in how a game does, if they fail give players what they want, they'll soon find themselves pulling the plug.
i would say true, but its just a new game, with no competition atm ...
edit: it might not drain players from WoW in order to kill, but it will stop new players for WoW ...
@Red: no thats not true. SWTOR killed SWG
Philosophy of MMO Game Design
This is not true. All new games kill all other games. Period.
oh wow, actually when you mention it, I havnt seen this WoW KILLER talk lately ether.
perhaps MMORPG.com staff are deleting those post?
Philosophy of MMO Game Design
Haha true!
Though I'm sure someone will argue that LA killed SWG by revoking SOE's license or whatever they did.
Are you team Azeroth, team Tyria, or team Jacob?
i would also like to add that WoW killed EQ2 and L2
after WoW the most games jsut suicided