I started off playing StoneHenge PvP and for what it was it was ok, this is the easiest to get into as it simply a 3 way death match while trying to hug the inner circle.
I then tried El Dorado, thats is when i noticed the smoothness of the pvp, there was no lag in a 10 v 10 v 10. I have only really rexperienced this smoothness in FPS and it was quite an experence to play an MMO pvp match with 30 players without lagging.
I really enjoyed it, as more strategy was involved in El Dorado, at one point we were holding 3 of the 4 peices and protecting them in one corner of the map. We sent out runners to try and steal the last peice(if you hold all 4 peices then the game ends in 2 minutes). Dynamic and fluid game play.
I then tried Fusang, which is a jump in/jump out massive map.
I found again that I did not lag at all in big battles (however i did lag yesterday, Sunday, badly, hopefully a one off). This reminded me of the pvp in Warhammer, running around capturing defending in a never ending battle. No one ever wins, but that's the point I guess, its the actual battles that you are there for. You can do things alone and in small groups. You can take Res Wells that are not protected.
I do like the uniforms in pvp, makes everyone look anonymous, just like being in a secret society lol, looking forward to new maps, hopefully there will a map similar to Fusang based on London and another based on New York, which will rotate with Fusang.
Comments
I am sorry OP but that's just your opinion, also reading through the posts it seems that most of the people don't really share it.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
I started off playing StoneHenge PvP and for what it was it was ok, this is the easiest to get into as it simply a 3 way death match while trying to hug the inner circle.
I then tried El Dorado, thats is when i noticed the smoothness of the pvp, there was no lag in a 10 v 10 v 10. I have only really rexperienced this smoothness in FPS and it was quite an experence to play an MMO pvp match with 30 players without lagging.
I really enjoyed it, as more strategy was involved in El Dorado, at one point we were holding 3 of the 4 peices and protecting them in one corner of the map. We sent out runners to try and steal the last peice(if you hold all 4 peices then the game ends in 2 minutes). Dynamic and fluid game play.
I then tried Fusang, which is a jump in/jump out massive map.
I found again that I did not lag at all in big battles (however i did lag yesterday, Sunday, badly, hopefully a one off). This reminded me of the pvp in Warhammer, running around capturing defending in a never ending battle. No one ever wins, but that's the point I guess, its the actual battles that you are there for. You can do things alone and in small groups. You can take Res Wells that are not protected.
I do like the uniforms in pvp, makes everyone look anonymous, just like being in a secret society lol, looking forward to new maps, hopefully there will a map similar to Fusang based on London and another based on New York, which will rotate with Fusang.