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To buy or not to buy.........

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Comments

  • GargolaGargola Member Posts: 356

    I'm still considering the GM pack, but i have no rush on it, and i have to think if i want the stipend on item-shop that come with subscription.  The game has nowhere near the hype most major releases have had in the past 5 years, nowhere near the levels of AoC, much less those os SWTOR, so hype is not a problem people considering the game should worry about much.

     

    Majority of player reviews of the game are very positive, and more importantly... being a FC game, and with all the huge hate train it had long before release (being a FC game and FC having a hate bandwaggon of huge proportions)  there's little forum activity agianst the game.  That's telling.

     

    By now AoC was being flamed in here on epic proportions.  The little sustained negativity is telling.

     

    FC will publish their first update before the free month ends for the launch day players, which is a nice move.  they could have gone the usual "you wanna see anything new, you pay for a new month"

    They have sorted most bugs, and are working on the ones that still are there.  losing sub to chat channels and having to resub manually after major zonning is currently the most notorious one.

    They have a very good laid out plan for monthly updates, and as time passes they will have to deal less with post launch fixes (present in every single MMO)  and will have more resources for their monthly "issues" with new content.  we'll see how that works.

    In any case, those that might want to know better before buying (a regular game costs more and has less content for the box price) should try and grab a buddy key.  Even if i consider it a good game i know it's not for everyone, and some people might not enjoy it.

    Heck i know people that has stated the game is very good, but it's not for them.

  • MMOSavantMMOSavant Member Posts: 170
    After playing TSW I've gone back to ToR and am enjoying the ingame freedom. I think that tells you what TSW is like...

     

  • UsualSuspectUsualSuspect Member UncommonPosts: 1,243
    It's the first MMO in years I've found to be worth bothering with. Original Lord of the Rings Online was my last interest. It has a nice balance of being cautiously solo while alerting people that grouping would make things go smoother. I think it's the first theme park to ever strike that balance, most are all simple to solo with a few group quests.

    I do like this game and have no concerns about end game. After all, I have a variety of skill set ups to play around with and two other main storylines to look at.
  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by Gargola

    They have sorted most bugs, and are working on the ones that still are there.  losing sub to chat channels and having to resub manually after major zonning is currently the most notorious one.

     Honestly, the gear management one is pretty annoying too. I know to some they find that more annoying than the chat one. Woth mentioning at least. Overall though I agree with what you had to say and considering it did just launch it has gone rather smooth.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • BigCountryBigCountry Member Posts: 478

    It's a good game. Worth every bit of 50 bucks atm. Your a gamer. This is what gamers do, we buy games and we play them. Don't worry about 3+ months from now. Enjoy it while it's hot. This game has 1 month of content built in already easily for 50 dollars, and that's if your playing it 6-8 hours a day.

    :D

    BigCountry | Head Hunters | www.wefarmpeople.com

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    Originally posted by MMOSavant

    After playing TSW I've gone back to ToR and am enjoying the ingame freedom. I think that tells you what TSW is like...

     

    That tells me nothing, but it certainly puzzles me. I've played both games, and my experience was totally the opposite. I'd love to know where you found more "freedom" in SW:TOR. To each his own, I guess...

     

     

    Originally posted by Wickedjelly

    Originally posted by Gargola

    They have sorted most bugs, and are working on the ones that still are there.  losing sub to chat channels and having to resub manually after major zonning is currently the most notorious one.

     Honestly, the gear management one is pretty annoying too. I know to some they find that more annoying than the chat one. Woth mentioning at least. Overall though I agree with what you had to say and considering it did just launch it has gone rather smooth.

    The chat disconnect bug bothers me far less that the dicky Gear Manager. I typically stay in one zone during a play session, so I only have channel disconnect issues if I decide to pop over to the bank in London.

    There's a player GUI mod that apparently works very well for saving and recalling skill decks (actives/passives only), so I'll be trying that today as an interim solution. Talismans and weapons are easy to swop manually.

  • DragviperDragviper Member UncommonPosts: 100
  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by MMOSavant
    After playing TSW I've gone back to ToR and am enjoying the ingame freedom. I think that tells you what TSW is like...

     

     Tells me you have different tastes I suppose. Played both games myself and can't say I have any desire to go back to SWTOR. Can't say I get the in game freedom rationale either. How anyone could think TSW is somehow more linear than SWTOR is pretty amusing.

     Actually straight up fucking hilarious now that I think about it.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • GargolaGargola Member Posts: 356
    Originally posted by Wickedjelly
    Originally posted by Gargola

    They have sorted most bugs, and are working on the ones that still are there.  losing sub to chat channels and having to resub manually after major zonning is currently the most notorious one.

     Honestly, the gear management one is pretty annoying too. I know to some they find that more annoying than the chat one. Woth mentioning at least. Overall though I agree with what you had to say and considering it did just launch it has gone rather smooth.

    That's true, it doesn't bother me as much as i resave my builds first thing when i log in, and it only drops gear (always the same pieces per build) after logging in, so i take a minute or two starting my session and i'm set for the day.

     

    Also there has been a solution, in the form of a custom UI manager mod that worked correctly.  that's why it didn't come to my mind, but's something they gotta sort out properly.

  • D-weenD-ween Member Posts: 1

    Hi there,

    I do have the same concerns, and unfortunately I haven't made the Beta so...

     

    Any nice soul to share a "recommend to a friend" 24 hours trial key please ?

     

    Cheers,

     

    D-ween

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