There I've said it .. I dont mind a challenge but as a mostly solo play its just becoming frustrating .. dont know my arse from my Elbow call me a wimp ot whatever but bring back normal leveling for me .
I've gone back to Lotro , as I have a life sub and really enjoying it :-) Not sure if to get GW2 tho ..
This game is for mature people that actually use their brain.Go to your wow or what ever other rail game u prefere.You dont belong here kid.
Perhaps you should have used your brain before you posted this rubbish ?
this is a PRIME example of north american MMO players, sumthign is too hard they quit/dont like it....look at Sandbox FFA Full loot games for instance...
I fail to see what being a North American MMO player has to do with your post. Fortunately, I don't get offended easily, but your comment is definitely racist.
don't care what you believe. you can go to my chronicle Laross on the TSW site look it up and you'll see my gear is purples and I've already been through every area, completed everything I needed to do before the game got boring since it was fairly easy once you figured out what to do. When I finished btw I had 29million pax, all gear was QL10 purple and I had 3 purple signets. After you get QL 10 and the signets you want there isn't much more to do. I was also top 15 in PVP at the time.
In the end all I did was farm the elite mobs in the final zones for signets and rare drops, and speed was the key to make it profitable and worth it.
Just out of curiosity, if you had to guess, how many hours of playtime did it take for you to essentially beat the game?
I've had some time off for awhile so I went fairly fast in terms of doing quests. I didnt' waste time on investigation ones too much, or any bugged ones, the key was I saved my tokens and bought them at the later zones to get the better gear that would get me through faster, the further you get the easier it is to get AP, but PVP I did do a lot of since you have to grind that stuff to death. Fusang for 1 week straight 14 hours a day to get all purple gear minus my weapon which i felt didn't need to be upgraded. but overall a lot of time, if I had to guess a real time in played time it would be around 15 days total actual time.
You are not an "average" MMO player if you played 14 hours a day for 7 days straight, lol
And you "didn't waste time on investigation quests too much" ? That's almost like playing GW2 and not wasting time on DE's too much...
Your whole post echoes with "I rushed through the game". I'm not surprised that you quit, TSW is clearly not aimed at players like you. If you play any modern MMO in the same way as you tackled TSW, you will "finish" them all in the first month easily.
I don't get your negativity SpottyGekko, he obviously had a great time with TSW playing it for over 360 hours. That's amazing value for money. That he got a bit burnt out of the game and doesn't want to subscribe (assumed by me) is something not really unexpected.
Agreed I actually had a lot of fun during that time, some of the best fun I had was in PVP cause of the unexpected fights and exploits that were seen in Fusan. Additionally PVE was fun too and yes well worth the money that I spent.
Make a solid solo spec get turn the tables from the heal misc area and put on tank gear. It becomes way easier. If you are DPS and you have low HPs you need to also be spending in survivability. I have a Paladin deck for example. If I have all dps gear on my hp is around 3k but if I had some tank gear and get it to around 5k between that Turn the Tables heal and Martial Stance with regen I can solo 3 non grp mobs at a time easy in Adds will happens game difficulty is a must. Face roll games get boring fast. Also this is an MMO get a group. I see so many peeps when I am out and about. I don’t even ask I just hit them with an invite.
Originally posted by laserit Originally posted by asmkm22 I don't know if "difficult" is the right word... more like "tedious." Mobs take a very long time to kill usually, once you get past kingsmouth. The problem is that you're still just spamming the same 2 buttons over and over again for 20 or 30 seconds, which isn't fun.
I find the game quite refreshing myself.
20-30 sec to kill a mob? maybe thats because your spamming the same 2 buttons over and over again? Personaly I use all 7
Oh I use all seven, just not during many individual encounters. I have a single target builder and finisher, aoe builder and finisher, a few cooldown abilities and a heal.
I don't have access to my exact loadout at the moment, but it's pretty much all AR.
I think it's great that you like the combat. I just find it tedious, although it could just be an AR issue.
Life would be easier for you if you had a single target and an AOE build, and switch between them as needed. When you try to generalize, you gimp yourself. I had that problem at first.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
don't care what you believe. you can go to my chronicle Laross on the TSW site look it up and you'll see my gear is purples and I've already been through every area, completed everything I needed to do before the game got boring since it was fairly easy once you figured out what to do. When I finished btw I had 29million pax, all gear was QL10 purple and I had 3 purple signets. After you get QL 10 and the signets you want there isn't much more to do. I was also top 15 in PVP at the time.
In the end all I did was farm the elite mobs in the final zones for signets and rare drops, and speed was the key to make it profitable and worth it.
Just out of curiosity, if you had to guess, how many hours of playtime did it take for you to essentially beat the game?
I've had some time off for awhile so I went fairly fast in terms of doing quests. I didnt' waste time on investigation ones too much, or any bugged ones, the key was I saved my tokens and bought them at the later zones to get the better gear that would get me through faster, the further you get the easier it is to get AP, but PVP I did do a lot of since you have to grind that stuff to death. Fusang for 1 week straight 14 hours a day to get all purple gear minus my weapon which i felt didn't need to be upgraded. but overall a lot of time, if I had to guess a real time in played time it would be around 15 days total actual time.
I see your problem right here..... no reason to ever play a MMO that much, I can't imagine what title will ever keep you entertained. Were you an old Lineage 2 player, that would have been right up your alley.
Nah i'm a lineage 1 player old school but no reason to assume no mmos keep me entertained. They may keep me entertained for shorter times but I had a lot of fun with this title. I actually started in game contests and gave away excellent prizes, it was a lot of fun watching players trying to find me Argartha. I was hidded underneath one of the portals on one of the branches. I could see them trying to jump down to my location but just fly by into the abyss lol.
I find it interesting how casual gamers are so despised on this website, but when a more hardcore game is released and those droves of casuals start bailing from the game, those very same hateful hardcores start pandering for fear of losing too many fellow gamers.
don't care what you believe. you can go to my chronicle Laross on the TSW site look it up and you'll see my gear is purples and I've already been through every area, completed everything I needed to do before the game got boring since it was fairly easy once you figured out what to do. When I finished btw I had 29million pax, all gear was QL10 purple and I had 3 purple signets. After you get QL 10 and the signets you want there isn't much more to do. I was also top 15 in PVP at the time.
In the end all I did was farm the elite mobs in the final zones for signets and rare drops, and speed was the key to make it profitable and worth it.
Just out of curiosity, if you had to guess, how many hours of playtime did it take for you to essentially beat the game?
I've had some time off for awhile so I went fairly fast in terms of doing quests. I didnt' waste time on investigation ones too much, or any bugged ones, the key was I saved my tokens and bought them at the later zones to get the better gear that would get me through faster, the further you get the easier it is to get AP, but PVP I did do a lot of since you have to grind that stuff to death. Fusang for 1 week straight 14 hours a day to get all purple gear minus my weapon which i felt didn't need to be upgraded. but overall a lot of time, if I had to guess a real time in played time it would be around 15 days total actual time.
You are not an "average" MMO player if you played 14 hours a day for 7 days straight, lol
And you "didn't waste time on investigation quests too much" ? That's almost like playing GW2 and not wasting time on DE's too much...
Your whole post echoes with "I rushed through the game". I'm not surprised that you quit, TSW is clearly not aimed at players like you. If you play any modern MMO in the same way as you tackled TSW, you will "finish" them all in the first month easily.
One I never said I was an average mmor player. Two, investigation quests are a waste of time if you can't figure them out right away you can spend hours on them. For example the quest called Gravity in which you have to solve and find elements in an amusement park, players were stuck on this for 7 hours. In 7 hours I could do many more quests and get way more exp by doing other quests and moving on. Additonally DE's and Investigation are completely different.
Finally I didn't rush I play games at my rate, its there to player why not enjoy it and for your information the reason I have so much time is because I am on medical leave and waiting for Major Surgery. So when I have free time I just play and it was a very fun game. So many elements I enjoyed, pve, pvp and surprisingly in the end I enjoyed doing a lot of trading (buying, trading and selling). But for the amount of time I played and the fun I had it was worth the initial box fee.
Its all about gear and skills people. I was soloing elites two at a time on me in Blue Mountain at QL6 on average. Heals/Dps/Health. Find the perfect mixture while soloing based on your skill set.
If you go all Heals or Health you will notice your DPS just dropped to squat. Throw in 2 pieces of DPS gear and you more than likely doubled your damage.
I love how you get roughly 1900 HP. Your choice on how to raise that if you choose to or to leave it and go all out. I prefer between 3-4k HP. Means I won't get one shotted in pvp, by an aoe in a dungeon, etc most of the time.
Monster density was only bad to me in one area, the filth area in Blue Mountain where you couldn't navigate without getting adds.
Its all about gear and skills people. I was soloing elites two at a time on me in Blue Mountain at QL6 on average. Heals/Dps/Health. Find the perfect mixture while soloing based on your skill set.
If you go all Heals or Health you will notice your DPS just dropped to squat. Throw in 2 pieces of DPS gear and you more than likely doubled your damage.
I love how you get roughly 1900 HP. Your choice on how to raise that if you choose to or to leave it and go all out. I prefer between 3-4k HP. Means I won't get one shotted in pvp, by an aoe in a dungeon, etc most of the time.
Monster density was only bad to me in one area, the filth area in Blue Mountain where you couldn't navigate without getting adds.
Yeah Blue Mountain was the area I decided I'd had enough , couldn't enjoy the game at all
don't care what you believe. you can go to my chronicle Laross on the TSW site look it up and you'll see my gear is purples and I've already been through every area, completed everything I needed to do before the game got boring since it was fairly easy once you figured out what to do. When I finished btw I had 29million pax, all gear was QL10 purple and I had 3 purple signets. After you get QL 10 and the signets you want there isn't much more to do. I was also top 15 in PVP at the time.
In the end all I did was farm the elite mobs in the final zones for signets and rare drops, and speed was the key to make it profitable and worth it.
Just out of curiosity, if you had to guess, how many hours of playtime did it take for you to essentially beat the game?
I've had some time off for awhile so I went fairly fast in terms of doing quests. I didnt' waste time on investigation ones too much, or any bugged ones, the key was I saved my tokens and bought them at the later zones to get the better gear that would get me through faster, the further you get the easier it is to get AP, but PVP I did do a lot of since you have to grind that stuff to death. Fusang for 1 week straight 14 hours a day to get all purple gear minus my weapon which i felt didn't need to be upgraded. but overall a lot of time, if I had to guess a real time in played time it would be around 15 days total actual time.
15 days = 360hrs and you skipped investigation quests. Quite a bargain for the box price and you must have got some enjoyment from it to play it like a drug.
Thats a decent amount of content for launch, enough to keep me busy for quite some time.
edit: Glad you enjoyed the game and I hope your surgery works out well for you.
Man, you guys make this game sound like hard work as opposed to a fun adventurous experience. That's not really what I thought the game would be. I still haven't bought it due to concerns about difficulty (for myself) and just things I have noticed that rub me the wrong way in animations mostly. But I haven't written the game off. I have to say though, that I'm more concerned about the difficulty of it now than I was before. And by difficulty I mean MOB difficulty, not the complexity of puzzles.
Anyhow....just know that people that are on the fence (like me) watch what you all say and it's hard to not take it to heart. But I do see both good and bad here, so....again I guess I'll just wait a while longer.
Man, you guys make this game sound like hard work as opposed to a fun adventurous experience. That's not really what I thought the game would be. I still haven't bought it due to concerns about difficulty (for myself) and just things I have noticed that rub me the wrong way in animations mostly. But I haven't written the game off. I have to say though, that I'm more concerned about the difficulty of it now than I was before. And by difficulty I mean MOB difficulty, not the complexity of puzzles.
Anyhow....just know that people that are on the fence (like me) watch what you all say and it's hard to not take it to heart. But I do see both good and bad here, so....again I guess I'll just wait a while longer.
When i first played the game it was hard but this was due to a couple of things. 1 I didn't do my research i just picked a weapon because I thought it was cool then combined it with another that I thought was cool as well. My first combo was Shotgun and Blood Magic. Then I threw in points where i needed to improve but I only threw in points in those trees i didn't realize it could go further so my build was stagnent and ended up being harder to kill mobs. Oh my first time playing was in a Beta, the 2nd time was when the real game began and I didn't worry about level or anything i just looked at my wheel directly and started experimenting and thats when the game started getting easier.
Once you have your skill wheel "corrected" the combat gets easier but there will be moments where itill change due to mobs resistance to certain stats etc but for the most part the only quests that were really hard were investigation. One gave a little blurb and I'd sit there think "how the f am I suppose to figure out what to do" these required readiing it several times, looking at the map and surroundings, taking in any information along the way, landmarks etc. Eventually I did solve the quest but it took a long time and a lot of effort.
Like in life try something at least once, its better to have tried then to regret not trying. But in any case if you're still on the fence i believe this weekend is a free trial weekend?
I think the whole thread proves that some games (not going to mention names) have really dumbed things down for players. The one thing I liked is that the game was challenging and you had to be careful where you walk or find yourself in real trouble. I like the some quests are hard and a challenge to work out. Mob denisty can be an issue ... or was ... Need I say more about the forest in Blue Mountain where the spawn rate was very high and you really had to be careful or you were dead in no time.
Now for one I am a casual solo player and I have no real problem with the game. I do not want to walk in facerolling everything, where is the fun in that.
In a way you could see The Secret world as a fancy meal ... not McDonald's where you can just scarf it down, you savour the time you play, enjoy the ambiance and try not to get killed when you go where you should not be (the fenced area near kingsmouth airport... OPPS)
I've made it well into transylvania almost entirely solo and the whole experience was normal difficulty for me. Comparable killing speed to a game like LOTRO fine on survivability.
I've made it well into transylvania almost entirely solo and the whole experience was normal difficulty for me. Comparable killing speed to a game like LOTRO fine on survivability.
*shrug*
yea really its about the build.. a lot don't like to hear this because they feel they should be able to play any build they want solo. Which I can kinda see since funcom sold the "play your way" marketing but you really need to pick a build that does well at soloing for the area you are in. If you do this you will have no issues with most content solo.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
I don't know if "difficult" is the right word... more like "tedious." Mobs take a very long time to kill usually, once you get past kingsmouth. The problem is that you're still just spamming the same 2 buttons over and over again for 20 or 30 seconds, which isn't fun.
I find the game quite refreshing myself.
20-30 sec to kill a mob? maybe thats because your spamming the same 2 buttons over and over again? Personaly I use all 7
Oh I use all seven, just not during many individual encounters. I have a single target builder and finisher, aoe builder and finisher, a few cooldown abilities and a heal.
I don't have access to my exact loadout at the moment, but it's pretty much all AR.
I think it's great that you like the combat. I just find it tedious, although it could just be an AR issue.
Then you should't take that long on a mob. Use more aoes and more status changing effects to make it shorter.
I've made it well into transylvania almost entirely solo and the whole experience was normal difficulty for me. Comparable killing speed to a game like LOTRO fine on survivability.
*shrug*
yea really its about the build.. a lot don't like to hear this because they feel they should be able to play any build they want solo. Which I can kinda see since funcom sold the "play your way" marketing but you really need to pick a build that does well at soloing for the area you are in. If you do this you will have no issues with most content solo.
Thre are some builds that will get you killed pretty fast. Anyone expecting different in an open build/skill system is being silly.
Some skills are also just plain inferior to others.
A crit based Chaos/AR build using burst skills and some healing/debuff passives and a couple extra damage passive with the AR heal finisher will get you through 80% of the content of the game. Just use procs off of crit because a burst that hits 4 times with a crit rate of 25% means you usually crit on each activation.
I don't even use any elites. Just one defensive active for emergencies some overtime healing a couple aoe, couple single target swap i nthe heal buidler for real tough stuff.
Now once you throw in nightmare mobs all this goes out the window. But for 80% of the solo content you can do it all just fine with that build.
There I've said it .. I dont mind a challenge but as a mostly solo play its just becoming frustrating .. dont know my arse from my Elbow call me a wimp ot whatever but bring back normal leveling for me .
I've gone back to Lotro , as I have a life sub and really enjoying it :-) Not sure if to get GW2 tho ..
MMORPG = MASS MULTI-USER online role-playing game. Try to find a party FFS...
Anyhow... GL with LotRo. I kinda dropped it when it became more and more a solo MMORPG...
I found this absolutely ironic, as if one MMO was forced grouping, until the whole revamping of old zones started, solofication of the EPIC books and the terrible RoI expansion, then it was LOTRO.
I have no problems Soloing most missions in Savage Coast, but you need to have gathered at least QL3 gear and collected enough AP and SP to get your char up to snuff.
I see too many people in Savage coast running around with less than 2000 HP in health and QL1 and QL2 gear. You are not going to survive much with your character like that.
You need to do enough missions in Kingsmouth to advance your character enough, before moving onto Savage Coast.
I made that mistake too, as I was too eagier to continue with the Storyline mission. Had to go back to Kingsmouth and quest more, do some group missions to collect some blue QL3 gear. Also buying blue QL3 weapons with Tokens. Etc.
There I've said it .. I dont mind a challenge but as a mostly solo play its just becoming frustrating .. dont know my arse from my Elbow call me a wimp ot whatever but bring back normal leveling for me .
I've gone back to Lotro , as I have a life sub and really enjoying it :-) Not sure if to get GW2 tho ..
This game is for mature people that actually use their brain.Go to your wow or what ever other rail game u prefere.You dont belong here kid.
Stop kidding yourself and stop being downright offensive and showing your ass to everyone and to the TSW community. Kiddos and adults don't have time to waste with something frustrating, not to mention it's the "kiddos" that can handle as much if not more than your avg adult gamer.
I made that mistake too, as I was too eagier to continue with the Storyline mission. Had to go back to Kingsmouth and quest more, do some group missions to collect some blue QL3 gear. Also buying blue QL3 weapons with Tokens. Etc.
After that, it went much better in Savage Coast.
I remember when I first went to Savage Coast in beta to continue the story quest. I unlocked the Illuminati door in that cellar and promptly got my face ripped off by the guardian, lol. I learned my lesson really quick after that. I went back to Kingsmouth and started speccing into a healing tree and actually started paying attention to my synergies. Once I did that, the combat got way easier.
I really don't think I would describe this game as being that difficult, combat-wise. I did get a little annoyed by the long mob leashes but I just adapted to stop zerging everything. If you are coming from a WoW/SWTOR background (maybe LOTRO too, I never played it) then it will take a little adjustment to stop trying to AoE farm mobs for fast xp like you do in those games.
I've made it well into transylvania almost entirely solo and the whole experience was normal difficulty for me. Comparable killing speed to a game like LOTRO fine on survivability.
*shrug*
yea really its about the build.. a lot don't like to hear this because they feel they should be able to play any build they want solo. Which I can kinda see since funcom sold the "play your way" marketing but you really need to pick a build that does well at soloing for the area you are in. If you do this you will have no issues with most content solo.
And so like many have forcasted cookiecutter builds will evolve. Now it is more forced if one wants to do something.
Dungeons should provide the challenge while questing shoudln't within reason. Vanilla WoW had it pretty well where there are certain areas one does not venture alone while other blatenly designated area were for groups.
An MMO should be fun and not some gruesome experience as apparently some are experiencing.
There I've said it .. I dont mind a challenge but as a mostly solo play its just becoming frustrating .. dont know my arse from my Elbow call me a wimp ot whatever but bring back normal leveling for me .
I've gone back to Lotro , as I have a life sub and really enjoying it :-) Not sure if to get GW2 tho ..
This game is for mature people that actually use their brain.Go to your wow or what ever other rail game u prefere.You dont belong here kid.
nice community.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
you aren't mashing the buttons fast enough. you have to do 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111 to make 5 builder attacks, then 2222222222222222222222222222222 to get finisher off
Comments
Perhaps you should have used your brain before you posted this rubbish ?
doesnt say that you have to group according to the cookie cutter style in every mmo.
you have been playing WOW healer-dps-tank far too long...
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
I fail to see what being a North American MMO player has to do with your post. Fortunately, I don't get offended easily, but your comment is definitely racist.
Agreed I actually had a lot of fun during that time, some of the best fun I had was in PVP cause of the unexpected fights and exploits that were seen in Fusan. Additionally PVE was fun too and yes well worth the money that I spent.
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Make a solid solo spec get turn the tables from the heal misc area and put on tank gear. It becomes way easier. If you are DPS and you have low HPs you need to also be spending in survivability. I have a Paladin deck for example. If I have all dps gear on my hp is around 3k but if I had some tank gear and get it to around 5k between that Turn the Tables heal and Martial Stance with regen I can solo 3 non grp mobs at a time easy in Adds will happens game difficulty is a must. Face roll games get boring fast. Also this is an MMO get a group. I see so many peeps when I am out and about. I don’t even ask I just hit them with an invite.
I find the game quite refreshing myself.
20-30 sec to kill a mob? maybe thats because your spamming the same 2 buttons over and over again? Personaly I use all 7
Oh I use all seven, just not during many individual encounters. I have a single target builder and finisher, aoe builder and finisher, a few cooldown abilities and a heal.
I don't have access to my exact loadout at the moment, but it's pretty much all AR.
I think it's great that you like the combat. I just find it tedious, although it could just be an AR issue.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Nah i'm a lineage 1 player old school but no reason to assume no mmos keep me entertained. They may keep me entertained for shorter times but I had a lot of fun with this title. I actually started in game contests and gave away excellent prizes, it was a lot of fun watching players trying to find me Argartha. I was hidded underneath one of the portals on one of the branches. I could see them trying to jump down to my location but just fly by into the abyss lol.
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I find it interesting how casual gamers are so despised on this website, but when a more hardcore game is released and those droves of casuals start bailing from the game, those very same hateful hardcores start pandering for fear of losing too many fellow gamers.
One I never said I was an average mmor player. Two, investigation quests are a waste of time if you can't figure them out right away you can spend hours on them. For example the quest called Gravity in which you have to solve and find elements in an amusement park, players were stuck on this for 7 hours. In 7 hours I could do many more quests and get way more exp by doing other quests and moving on. Additonally DE's and Investigation are completely different.
Finally I didn't rush I play games at my rate, its there to player why not enjoy it and for your information the reason I have so much time is because I am on medical leave and waiting for Major Surgery. So when I have free time I just play and it was a very fun game. So many elements I enjoyed, pve, pvp and surprisingly in the end I enjoyed doing a lot of trading (buying, trading and selling). But for the amount of time I played and the fun I had it was worth the initial box fee.
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Its all about gear and skills people. I was soloing elites two at a time on me in Blue Mountain at QL6 on average. Heals/Dps/Health. Find the perfect mixture while soloing based on your skill set.
If you go all Heals or Health you will notice your DPS just dropped to squat. Throw in 2 pieces of DPS gear and you more than likely doubled your damage.
I love how you get roughly 1900 HP. Your choice on how to raise that if you choose to or to leave it and go all out. I prefer between 3-4k HP. Means I won't get one shotted in pvp, by an aoe in a dungeon, etc most of the time.
Monster density was only bad to me in one area, the filth area in Blue Mountain where you couldn't navigate without getting adds.
Yeah Blue Mountain was the area I decided I'd had enough , couldn't enjoy the game at all
15 days = 360hrs and you skipped investigation quests. Quite a bargain for the box price and you must have got some enjoyment from it to play it like a drug.
Thats a decent amount of content for launch, enough to keep me busy for quite some time.
edit: Glad you enjoyed the game and I hope your surgery works out well for you.
"Be water my friend" - Bruce Lee
Man, you guys make this game sound like hard work as opposed to a fun adventurous experience. That's not really what I thought the game would be. I still haven't bought it due to concerns about difficulty (for myself) and just things I have noticed that rub me the wrong way in animations mostly. But I haven't written the game off. I have to say though, that I'm more concerned about the difficulty of it now than I was before. And by difficulty I mean MOB difficulty, not the complexity of puzzles.
Anyhow....just know that people that are on the fence (like me) watch what you all say and it's hard to not take it to heart. But I do see both good and bad here, so....again I guess I'll just wait a while longer.
President of The Marvelously Meowhead Fan Club
When i first played the game it was hard but this was due to a couple of things. 1 I didn't do my research i just picked a weapon because I thought it was cool then combined it with another that I thought was cool as well. My first combo was Shotgun and Blood Magic. Then I threw in points where i needed to improve but I only threw in points in those trees i didn't realize it could go further so my build was stagnent and ended up being harder to kill mobs. Oh my first time playing was in a Beta, the 2nd time was when the real game began and I didn't worry about level or anything i just looked at my wheel directly and started experimenting and thats when the game started getting easier.
Once you have your skill wheel "corrected" the combat gets easier but there will be moments where itill change due to mobs resistance to certain stats etc but for the most part the only quests that were really hard were investigation. One gave a little blurb and I'd sit there think "how the f am I suppose to figure out what to do" these required readiing it several times, looking at the map and surroundings, taking in any information along the way, landmarks etc. Eventually I did solve the quest but it took a long time and a lot of effort.
Like in life try something at least once, its better to have tried then to regret not trying. But in any case if you're still on the fence i believe this weekend is a free trial weekend?
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I think the whole thread proves that some games (not going to mention names) have really dumbed things down for players. The one thing I liked is that the game was challenging and you had to be careful where you walk or find yourself in real trouble. I like the some quests are hard and a challenge to work out. Mob denisty can be an issue ... or was ... Need I say more about the forest in Blue Mountain where the spawn rate was very high and you really had to be careful or you were dead in no time.
Now for one I am a casual solo player and I have no real problem with the game. I do not want to walk in facerolling everything, where is the fun in that.
In a way you could see The Secret world as a fancy meal ... not McDonald's where you can just scarf it down, you savour the time you play, enjoy the ambiance and try not to get killed when you go where you should not be (the fenced area near kingsmouth airport... OPPS)
I've made it well into transylvania almost entirely solo and the whole experience was normal difficulty for me. Comparable killing speed to a game like LOTRO fine on survivability.
*shrug*
yea really its about the build.. a lot don't like to hear this because they feel they should be able to play any build they want solo. Which I can kinda see since funcom sold the "play your way" marketing but you really need to pick a build that does well at soloing for the area you are in. If you do this you will have no issues with most content solo.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Then you should't take that long on a mob. Use more aoes and more status changing effects to make it shorter.
Thre are some builds that will get you killed pretty fast. Anyone expecting different in an open build/skill system is being silly.
Some skills are also just plain inferior to others.
A crit based Chaos/AR build using burst skills and some healing/debuff passives and a couple extra damage passive with the AR heal finisher will get you through 80% of the content of the game. Just use procs off of crit because a burst that hits 4 times with a crit rate of 25% means you usually crit on each activation.
I don't even use any elites. Just one defensive active for emergencies some overtime healing a couple aoe, couple single target swap i nthe heal buidler for real tough stuff.
Now once you throw in nightmare mobs all this goes out the window. But for 80% of the solo content you can do it all just fine with that build.
I found this absolutely ironic, as if one MMO was forced grouping, until the whole revamping of old zones started, solofication of the EPIC books and the terrible RoI expansion, then it was LOTRO.
I have no problems Soloing most missions in Savage Coast, but you need to have gathered at least QL3 gear and collected enough AP and SP to get your char up to snuff.
I see too many people in Savage coast running around with less than 2000 HP in health and QL1 and QL2 gear. You are not going to survive much with your character like that.
You need to do enough missions in Kingsmouth to advance your character enough, before moving onto Savage Coast.
I made that mistake too, as I was too eagier to continue with the Storyline mission. Had to go back to Kingsmouth and quest more, do some group missions to collect some blue QL3 gear. Also buying blue QL3 weapons with Tokens. Etc.
After that, it went much better in Savage Coast.
Stop kidding yourself and stop being downright offensive and showing your ass to everyone and to the TSW community. Kiddos and adults don't have time to waste with something frustrating, not to mention it's the "kiddos" that can handle as much if not more than your avg adult gamer.
I remember when I first went to Savage Coast in beta to continue the story quest. I unlocked the Illuminati door in that cellar and promptly got my face ripped off by the guardian, lol. I learned my lesson really quick after that. I went back to Kingsmouth and started speccing into a healing tree and actually started paying attention to my synergies. Once I did that, the combat got way easier.
I really don't think I would describe this game as being that difficult, combat-wise. I did get a little annoyed by the long mob leashes but I just adapted to stop zerging everything. If you are coming from a WoW/SWTOR background (maybe LOTRO too, I never played it) then it will take a little adjustment to stop trying to AoE farm mobs for fast xp like you do in those games.
And so like many have forcasted cookiecutter builds will evolve. Now it is more forced if one wants to do something.
Dungeons should provide the challenge while questing shoudln't within reason. Vanilla WoW had it pretty well where there are certain areas one does not venture alone while other blatenly designated area were for groups.
An MMO should be fun and not some gruesome experience as apparently some are experiencing.
nice community.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
you aren't mashing the buttons fast enough. you have to do 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111 to make 5 builder attacks, then 2222222222222222222222222222222 to get finisher off