I'm sorry but I liked it during BWE1 when you couldn't tell and had to learn by trial and error.
There is a range finder. It may or may not have worked during the stress test but it's there. Lots of things weren't working properly during the stress test and ANet said that'd be the case. They didn't lie.
One thing I didn't like, and perhaps it was just beta related? Even when out of range it would let me use the skill. Putting it on cool down. Skill would fire I would see "out of range" and then 19, 18, 17... ugh.
Could have been lag too I guess?
I saw red/white on icons today for things in and out of range. Would really prefer the icons dim when out of range instead, as other games have done.
Tera's range feedback system was nice, if a bit immersion breaking.
Thats a feature not a bug, because you can use your skills without any targets, just like in a true action game... So you better learn to use this to your advantage.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
I absolutely need to know when an enemy is within range of my skill. It's really annoying to cast a skill and not hit because the enemy's out of range. .... The game used to tell you whether something's within range before, what the heck happened? Is there a setting I'm not seeing? Either a color/visual cue or at least distance indicator (e.g. 'xxx yards' on the enemy's health bar) will do. Without these, combat feel broken to me.
Any thoughts?
Whatever, we will learn to see after we played a while.
Originally posted by PalmyCloud Under the skill button there is a red number, once you are in range to your target it might be turning white, if I remember correctly. But I am not 100% sure^^
Comments
I'm sorry but I liked it during BWE1 when you couldn't tell and had to learn by trial and error.
There is a range finder. It may or may not have worked during the stress test but it's there. Lots of things weren't working properly during the stress test and ANet said that'd be the case. They didn't lie.
Thats a feature not a bug, because you can use your skills without any targets, just like in a true action game... So you better learn to use this to your advantage.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Whatever, we will learn to see after we played a while.
It was in the stress test here is a pic for you so you know what to look for
^ this