People that feel "good" only when hating somebody or something actually really make me feel pity. They have not learned in their life that hathred is worst emotion ever, harmfull for them as for others. If I do not care for some game or was disappointed, I simply forget about, never going back on their formums to bother or being happy if condition worsen, ... I continue to live my life. But some have desperate need to always searching for something to hate and being "happy" only when condition of their "hate object" deteriorates. Pity.
WoW has been the most successful MMO of all time. It is still going strong after 8 years and while they are seeing a decline in their numbers WoW is still top dog and probably will be for quite some time.
Everyone knows about the World of Warcraft and it is that world that has shaped this genre. WoW introduced us to an MMO where you don't have play for days on end like you did in EQ and prior MMOs. WoW revamped the way you level up in a game and it made it more fun.
WoW has always been designed with fun in mind and fun it was. 90% of you will be lying if you said that you didn't LOVE WoW at some point or another. I still haven't played a game that has blown me away the way WoW did so many years ago when it launched. It was a truly epic game back then.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
I don't really care if people tell me that this game has 9 million people left; I'll point out they had roughly 11 - 12 miliion at the beginning of 2011, and that losing nearly 1/4 of your subscription base in less than 2 years is nothing to laugh at.
From what I also understand, World of Warcraft is implied to be a massive percentage (apparently 60%ish) of Activision Blizzard's profits, so if World of Warcraft doesn't stabilize, they risk losing even more of their money, which means less money will be pushed into the development of World of Warcraft, assuming they actually even put in a fraction of the money they earned into actually improving and evolving the World of Warcraft (considering the snail's pace that which they release content, probably not), which means content may start coming out in even smaller chunks and take even longer to come out, and that's not taking into consideration the fact that they are still pumping money into the development of HotS and Titan, the latter of which is still pretty much a mystery to the general public.
Also, for those who will throw the "they still have 9 million left, that's still far more than the next highest subscription MMO, which is going free to play in the fall and is failing in sub retention," I'd argue to tell that to the investors/shareholders (I forgot which one it was, someone refresh my memory); I'm willing to be that all they are seeing right now is 3 million subscriptions worth of money gone down the drain, and while Blizzard might have been able to stem the worst of the losses with their Annual Passes, Diablo 3, the profits from the cash shop, and I think Starcraft 2, the suits are very likely putting pressure on Blizzard to make sure it doesn't go down any further.
With all that said, they still maintain their throne as King of MMOs, but even then I could argue that the reason they maintained it for so long was because their competitors between the years 2005 - 2011 were mediocre at best, craptacular at worst, and marred with poor management, and because even though they probably could have put in a lot more into their game, they still put out very polished and apparently enjoyable content in comparison to existing competition.
But now that there is potential competition that might actually be able to force people to think about why they would pay a sub to a game that updates content at the pace of a snail, and whose most recent expansion was generally pretty bland at the end (Dragon Soul doesn't hold a candle to the likes of Icecrown Citadel, or even the supposed weakest raid in that expansion, Trials of the Crusader) to more recent offerings like a game that sets itself in a world of conspiracy, a future game that has a whimsical take on Sci-fi in a Pixar like manner, and a game that, while not some super revolutionary second coming of Christ, improves on many old MMO mechanics by a significant amount. Heck, I'd argue even RIFT is starting to gain some momentum, witht ehir ridiculously fast content output and general polish, although how long that lasts depends on how successful Storm Legion turns out to be.
For those who didn't read the entire thing:
We may not think it's too much of an issue because WoW has many subs left, but if it keeps going, WoW is definitely losing it's throne as the King. IT WON'T DIE, but it's past its prime.
P.S. I still like WoW, I just felt it wasn't enjoyable enough to be worth paying money for, so I talked with my wallet and left.
Blizzard will be fine. even if they never really tried they would beat all the MMOs coming and gone. I hate the game personaly.but you gotta give them props for remaing the king of subscription MMOs. if Wow was failing, they would pull the Titan card and we will be arguing about how Titan ruined the genre for the next 10 years.
They will remain the king for many many many years. might as well find a game you like and enjoy it. and try not to focus on why Titan gutted your games community.
Originally posted by Slampig OH NO! Only 9.1 million... You know how many a million is, right?
I would not be surprised if we keep hearing this kind of reaction all the way back down to 1 million subs.
True, because even at 1 million subs it would still be the largest subscription based MMORPG. You realise that yeah?
In the West...In the WESTERN world.
I get tired of repeating this...but I'll never give up.
IF and only IF WoW ever dipped to as low as 1 million subscribers it would only be a matter of time for the next MMO to snatch WoW's wig...in the West.
We've seen many P2P titles sell over 1 million units in no time flat...retention kicking in afterwards but that's beside the point.
WoW +/- 1 million subs, new kid on the block sells +1 million copies with great retention rate...bam, the true end of WoW's era in the West.
sorry but who belives at 9.1 millions subscribers?
those cafe users , even if they played for 20min are listened as subscribers, and those are over 7mil.
I doubt Europe has even 1mil subscribers, it just doesnt make sense. NA maybe 1mil, because of all english speaking people.
Comon guys, dont belive whatever they say. Its just marketing nothing more. Everyone with a smart brain knows that those numbers are nowhere real. And as i said, if i played wow in a internetcafe for just 20min and paid 0.2cent im counted as subscriber. So please bitch*
Originally posted by BarCrow I told you so. I was saying almost 8 years ago that this game was FAIL.
Probably shouldn't laugh about that. (Just think how many ex-WoW players there are and how deeply embedded "I told you so" seems to be in the gamer psyche).
They could all come here. Dooom.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
players are playing diablo 3 .that is why subs of wow dip? yeah right !!! why would anyone play a buggy game with no end content ? in other words people are leaving the sinking ship in favor of gw 2 .
Originally posted by Ovum GW2 doesn't have raids? Dude I was on a raid boss at level 10 with my Norn. It was an open world boss but still a bunch of lets say 15-17 people (can't remember exactly) were fighting one for about 15 min or something.
Don't compare GW2 events or world bosses to a real raid. They aren't even close. The GW2 events lack the organization of raids and most of them are giant spam fests. They are fun, but not anything like a raid. A raider would not find what they are looking for in a GW2 event.
Originally posted by Ovum GW2 doesn't have raids? Dude I was on a raid boss at level 10 with my Norn. It was an open world boss but still a bunch of lets say 15-17 people (can't remember exactly) were fighting one for about 15 min or something.
Don't compare GW2 events or world bosses to a real raid. They aren't even close. The GW2 events lack the organization of raids and most of them are giant spam fests. They are fun, but not anything like a raid. A raider would not find what they are looking for in a GW2 event.
But GW 2 aims for the casual player base and that is where it will hit WoW hard. A lot of WoW players are very casual in gameplay and GW2 will be a very accessible game for them, with enough content to keep them happy through to 2013 after it launches. Panda has much less content, and as for raiding Blizz only patch in a gear raid treadmill every few months, you could probably do all the Panda content pretty much from launch in a few weeks, there just isn't that much game on offer.
I think MoP will be shown to support the old adage of :
"Stories of my death are somewhat premature"
WoW has a history of population fluctuations & I think that's mostly due to the timescales in which they release content, Morhaime's assment is pretty much how I also see things, MoP will likely annoy a lot of people hoping for WoW to continue to lose subs in millions per quarter.
I really think it is just Burnout on Wow at this point. I think you will see a slow decline in Subs as time goes on. Yes it is still the Major player in the world of mmo's but nothing lasts forever. The changes they have made over the years i think has hurt them somewhat. I also think you will see a drop in subs when GW2 comes out. I really liked the game for years but i must also add that the people that play it now can be rude do to the age that play it as well as the fighting over raid content.
I think MoP will be shown to support the old adage of :
"Stories of my death are somewhat premature"
WoW has a history of population fluctuations & I think that's mostly due to the timescales in which they release content, Morhaime's assment is pretty much how I also see things, MoP will likely annoy a lot of people hoping for WoW to continue to lose subs in millions per quarter.
The King isn't dead just yet.
The quote was actually
The reports of my death are greatly exaggerated
and its by Twain after reading in a New York paper an obitury for himself.
WoW is on the downward spiral and next year, I think, we are going to see major changes at Activision/Bioware.
some people will agree with me that wow is fastly becoming a sinking ship . yes there are some hardcore type of fans of wow who will not leave the game at any cost but they are very less in quantity . my prediction is that the game will lose its subscribers and be below 1 million mark in two years time . that is my view though .
Comments
combined.
Enter the world of Magic Earth, dragona.sc.gameclub.com
i like how ppl sit saying "pfff theyve still got 9m"
while i believe blizzard are thinking "who the hell did we just loose 10% of our customers"
and any1 with a brain knows loosing that much is a bad sign... still ppl might be taking a break. who knows?
WoW has been the most successful MMO of all time. It is still going strong after 8 years and while they are seeing a decline in their numbers WoW is still top dog and probably will be for quite some time.
Everyone knows about the World of Warcraft and it is that world that has shaped this genre. WoW introduced us to an MMO where you don't have play for days on end like you did in EQ and prior MMOs. WoW revamped the way you level up in a game and it made it more fun.
WoW has always been designed with fun in mind and fun it was. 90% of you will be lying if you said that you didn't LOVE WoW at some point or another. I still haven't played a game that has blown me away the way WoW did so many years ago when it launched. It was a truly epic game back then.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
I don't really care if people tell me that this game has 9 million people left; I'll point out they had roughly 11 - 12 miliion at the beginning of 2011, and that losing nearly 1/4 of your subscription base in less than 2 years is nothing to laugh at.
From what I also understand, World of Warcraft is implied to be a massive percentage (apparently 60%ish) of Activision Blizzard's profits, so if World of Warcraft doesn't stabilize, they risk losing even more of their money, which means less money will be pushed into the development of World of Warcraft, assuming they actually even put in a fraction of the money they earned into actually improving and evolving the World of Warcraft (considering the snail's pace that which they release content, probably not), which means content may start coming out in even smaller chunks and take even longer to come out, and that's not taking into consideration the fact that they are still pumping money into the development of HotS and Titan, the latter of which is still pretty much a mystery to the general public.
Also, for those who will throw the "they still have 9 million left, that's still far more than the next highest subscription MMO, which is going free to play in the fall and is failing in sub retention," I'd argue to tell that to the investors/shareholders (I forgot which one it was, someone refresh my memory); I'm willing to be that all they are seeing right now is 3 million subscriptions worth of money gone down the drain, and while Blizzard might have been able to stem the worst of the losses with their Annual Passes, Diablo 3, the profits from the cash shop, and I think Starcraft 2, the suits are very likely putting pressure on Blizzard to make sure it doesn't go down any further.
With all that said, they still maintain their throne as King of MMOs, but even then I could argue that the reason they maintained it for so long was because their competitors between the years 2005 - 2011 were mediocre at best, craptacular at worst, and marred with poor management, and because even though they probably could have put in a lot more into their game, they still put out very polished and apparently enjoyable content in comparison to existing competition.
But now that there is potential competition that might actually be able to force people to think about why they would pay a sub to a game that updates content at the pace of a snail, and whose most recent expansion was generally pretty bland at the end (Dragon Soul doesn't hold a candle to the likes of Icecrown Citadel, or even the supposed weakest raid in that expansion, Trials of the Crusader) to more recent offerings like a game that sets itself in a world of conspiracy, a future game that has a whimsical take on Sci-fi in a Pixar like manner, and a game that, while not some super revolutionary second coming of Christ, improves on many old MMO mechanics by a significant amount. Heck, I'd argue even RIFT is starting to gain some momentum, witht ehir ridiculously fast content output and general polish, although how long that lasts depends on how successful Storm Legion turns out to be.
For those who didn't read the entire thing:
We may not think it's too much of an issue because WoW has many subs left, but if it keeps going, WoW is definitely losing it's throne as the King. IT WON'T DIE, but it's past its prime.
P.S. I still like WoW, I just felt it wasn't enjoyable enough to be worth paying money for, so I talked with my wallet and left.
Blizzard will be fine. even if they never really tried they would beat all the MMOs coming and gone. I hate the game personaly.but you gotta give them props for remaing the king of subscription MMOs. if Wow was failing, they would pull the Titan card and we will be arguing about how Titan ruined the genre for the next 10 years.
They will remain the king for many many many years. might as well find a game you like and enjoy it. and try not to focus on why Titan gutted your games community.
In the West...In the WESTERN world.
I get tired of repeating this...but I'll never give up.
IF and only IF WoW ever dipped to as low as 1 million subscribers it would only be a matter of time for the next MMO to snatch WoW's wig...in the West.
We've seen many P2P titles sell over 1 million units in no time flat...retention kicking in afterwards but that's beside the point.
WoW +/- 1 million subs, new kid on the block sells +1 million copies with great retention rate...bam, the true end of WoW's era in the West.
let me say this about WoW after being a loyal player for 8 years:
Death server <-------
transfer off to new server <--- 25 euro a char
Medium server <----- becomes a ghostown to
Death Server <-------
I need to pay a sub + 10x 25 euro to get my chararecters off to the next ghostown again ?
Yes damn man greedy motherfuckers at Blizzard HQ.
125 servers give or take atm in WoW EU
12 servers are FULL
15 / 25 servers are MEDIUM
88 SERVERS ARE EMPTY OR GHOSTOWNS
Blizzard says to those 88 servers PAY or GTFO
And they wonder why people unsub ?
Also dont forget that China / Taiwan / Korea and all those massive county's do not pay 12 euro a month, they pay per hour.
10 center per hour give or take.
So in reality they have less then 1 million or 1.5 million players here in Europe.
USA maybe 2 million playersSo lets be gentle and say wow only has 3.5 million Subs.
All the other players are from china etc etc.
GW2 will bring them to a critical point tough, and dont forget all the other MMO's that are comming out.
SWTOR ftp
Archage comming along
PS2
Etc etc etc
Blizzard is on for a world of Hurt once MoP releases, half the playerbase hate pandabears + pokemon kid shit
Game already suffers from a 8 year old playerbase.
People are fed up with Ghostcrawler and he is killing WoW himself single handedly.
sorry but who belives at 9.1 millions subscribers?
those cafe users , even if they played for 20min are listened as subscribers, and those are over 7mil.
I doubt Europe has even 1mil subscribers, it just doesnt make sense. NA maybe 1mil, because of all english speaking people.
Comon guys, dont belive whatever they say. Its just marketing nothing more. Everyone with a smart brain knows that those numbers are nowhere real. And as i said, if i played wow in a internetcafe for just 20min and paid 0.2cent im counted as subscriber. So please bitch*
/thread
thats because of the cashshop not because of the increased playerbase
Probably shouldn't laugh about that. (Just think how many ex-WoW players there are and how deeply embedded "I told you so" seems to be in the gamer psyche).
They could all come here. Dooom.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
I would link http://www.forbes.com/sites/afontevecchia/2012/08/02/world-of-warcraft-guild-wars-2-and-vivendi-activisions-achilles-heel/ but chances are most people would fail to get the salient points. (if the thread duscussing it is anything to go by). One of them is that Activision are very vulnerable to fluctuations in subscription numbers. Read he article for why.
My hunch is these guys are actually betting on Vivendi bailing or they would not be writing articles like this.
Don't compare GW2 events or world bosses to a real raid. They aren't even close. The GW2 events lack the organization of raids and most of them are giant spam fests. They are fun, but not anything like a raid. A raider would not find what they are looking for in a GW2 event.
But GW 2 aims for the casual player base and that is where it will hit WoW hard. A lot of WoW players are very casual in gameplay and GW2 will be a very accessible game for them, with enough content to keep them happy through to 2013 after it launches. Panda has much less content, and as for raiding Blizz only patch in a gear raid treadmill every few months, you could probably do all the Panda content pretty much from launch in a few weeks, there just isn't that much game on offer.
I think MoP will be shown to support the old adage of :
"Stories of my death are somewhat premature"
WoW has a history of population fluctuations & I think that's mostly due to the timescales in which they release content, Morhaime's assment is pretty much how I also see things, MoP will likely annoy a lot of people hoping for WoW to continue to lose subs in millions per quarter.
The King isn't dead just yet.
Spankthetoad
The quote was actually
The reports of my death are greatly exaggerated
and its by Twain after reading in a New York paper an obitury for himself.
WoW is on the downward spiral and next year, I think, we are going to see major changes at Activision/Bioware.