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Why not having Raids in GW2 is a GREAT thing.

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  • eggy08eggy08 Member Posts: 525
    Originally posted by laokoko
    Originally posted by Enigmatus
    Originally posted by laokoko

    I really look at it as exaggeration and make up number to prove a point. 

    Another question is what exactly do people do after they reached max level in wow.  Doing the same dungeon over and over again?  Arena?  battleground all day? raid?

    If you think very small amount of people raid in wow.  What do they do all day.

     

    I don't have any data, but I would assume that most people don't even reach level cap, either due to working WoW into a busy real life schedule, or because they play at the pace of a snail. Those who do reach level cap likely still have a busy schedule and thus treat WoW in a not super serious manner, unlike the tiny minority who raid and do high end PVP.

    That's why numbers are often lies.  Look at it this way, take all the wow players that are "currently online playing", you really think only a small faction of them have raided?

    It's not even about what fraction HAVE raided, it's what fraction NEEDS raiding. You might get a lot less results from that I'm sure.

  • laokokolaokoko Member UncommonPosts: 2,004
    Originally posted by eggy08
    Originally posted by laokoko
    Originally posted by Enigmatus
    Originally posted by laokoko

    I really look at it as exaggeration and make up number to prove a point. 

    Another question is what exactly do people do after they reached max level in wow.  Doing the same dungeon over and over again?  Arena?  battleground all day? raid?

    If you think very small amount of people raid in wow.  What do they do all day.

     

    I don't have any data, but I would assume that most people don't even reach level cap, either due to working WoW into a busy real life schedule, or because they play at the pace of a snail. Those who do reach level cap likely still have a busy schedule and thus treat WoW in a not super serious manner, unlike the tiny minority who raid and do high end PVP.

    That's why numbers are often lies.  Look at it this way, take all the wow players that are "currently online playing", you really think only a small faction of them have raided?

    It's not even about what fraction HAVE raided, it's what fraction NEEDS raiding. You might get a lot less results from that I'm sure.

    ya I don't think GW2 "need" raiding.  Since a huge fraction dont' even like raiding.  And even people who liked raiding don't necessary mean they dont' like a game that don't have raiding.

  • clumsytoes44clumsytoes44 Member UncommonPosts: 463
    Kinda like all those people that scream new game need's X feature from WoW. Then the game bring's in the X feature from WoW, and then the people that need X feature quit claiming the game is too much like WoW. I would much rather play a game that is trying thing's it's own way.
  • ZzadZzad Member UncommonPosts: 1,401

    For me GW2 not having "traditional" Raid centered engame is the primary reason for what  i´ll be playing it.

    Lately (in the past 2 years) i quit every mmo when it comes to the "raid or leave" part & daylies....

    I just can´t stand that anymore.

    image

  • eggy08eggy08 Member Posts: 525
    Originally posted by laokoko
    Originally posted by eggy08
    Originally posted by laokoko
    Originally posted by Enigmatus
    Originally posted by laokoko

    I really look at it as exaggeration and make up number to prove a point. 

    Another question is what exactly do people do after they reached max level in wow.  Doing the same dungeon over and over again?  Arena?  battleground all day? raid?

    If you think very small amount of people raid in wow.  What do they do all day.

     

    I don't have any data, but I would assume that most people don't even reach level cap, either due to working WoW into a busy real life schedule, or because they play at the pace of a snail. Those who do reach level cap likely still have a busy schedule and thus treat WoW in a not super serious manner, unlike the tiny minority who raid and do high end PVP.

    That's why numbers are often lies.  Look at it this way, take all the wow players that are "currently online playing", you really think only a small faction of them have raided?

    It's not even about what fraction HAVE raided, it's what fraction NEEDS raiding. You might get a lot less results from that I'm sure.

    ya I don't think GW2 "need" raiding.  Since a huge fraction dont' even like raiding.  And even people who liked raiding don't necessary mean they dont' like a game that don't have raiding.

    Thats my point exactly. I just don't understand y people always go, well GW2 doesnt have this so clearly its "longevity" will be in question. And sadly there is no real answer to those people and they always assume they are right and it makes other as skeptical. Only time will tell and I can bet you money that there will be "at least" one to two more of those longevity threads that appear on this forum before the 28th. Just a prediction but sadly the only one for sure that we cant go "heres cold hard facts, so you're wrong" and instead go "here's facts, could contribute could not, only time will tell"

  • nolic1nolic1 Member UncommonPosts: 716
    Originally posted by clumsytoes44
    Kinda like all those people that scream new game need's X feature from WoW. Then the game bring's in the X feature from WoW, and then the people that need X feature quit claiming the game is too much like WoW. I would much rather play a game that is trying thing's it's own way.

    So true every game that comes out every one jumps cause it does not have features from WoW and when the game adds it they have already quit. AKA look at SWTOR was and is Wow 2.0 and everyone griped no end game or Group finder now that it has it they all quit and wont play it anyways point is its ture every game that comes out this happens.

    Sherman's Gaming

    Youtube Content creator for The Elder Scrolls Online

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  • clumsytoes44clumsytoes44 Member UncommonPosts: 463
    Originally posted by nolic1
    Originally posted by clumsytoes44
    Kinda like all those people that scream new game need's X feature from WoW. Then the game bring's in the X feature from WoW, and then the people that need X feature quit claiming the game is too much like WoW. I would much rather play a game that is trying thing's it's own way.

    So true every game that comes out every one jumps cause it does not have features from WoW and when the game adds it they have already quit. AKA look at SWTOR was and is Wow 2.0 and everyone griped no end game or Group finder now that it has it they all quit and wont play it anyways point is its ture every game that comes out this happens.

    Yeah personally I'm really happy there will be no raid's. I raided some in WoW, Lotro, and Rift. Seeing the content was cool, but after that didn't really care about them after running them once or twice.

  • laokokolaokoko Member UncommonPosts: 2,004
    Originally posted by eggy08
    Thats my point exactly. I just don't understand y people always go, well GW2 doesnt have this so clearly its "longevity" will be in question. And sadly there is no real answer to those people and they always assume they are right and it makes other as skeptical. Only time will tell and I can bet you money that there will be "at least" one to two more of those longevity threads that appear on this forum before the 28th. Just a prediction but sadly the only one for sure that we cant go "heres cold hard facts, so you're wrong" and instead go "here's facts, could contribute could not, only time will tell"

    Well, that's actually my question.  What do people exactly do when they are online(presume they hit max level).  WvWvW all day? Arena all day(GW2 have arena)?

  • laokokolaokoko Member UncommonPosts: 2,004
    Originally posted by Zzad

    For me GW2 not having "traditional" Raid centered engame is the primary reason for what  i´ll be playing it.

    Lately (in the past 2 years) i quit every mmo when it comes to the "raid or leave" part & daylies....

    I just can´t stand that anymore.

    image

    well, not having is not really useful.  I think the thing is you need to have things.  Maybe not raid, but you need to have other things.

  • eggy08eggy08 Member Posts: 525
    Originally posted by laokoko
    Originally posted by eggy08
    Thats my point exactly. I just don't understand y people always go, well GW2 doesnt have this so clearly its "longevity" will be in question. And sadly there is no real answer to those people and they always assume they are right and it makes other as skeptical. Only time will tell and I can bet you money that there will be "at least" one to two more of those longevity threads that appear on this forum before the 28th. Just a prediction but sadly the only one for sure that we cant go "heres cold hard facts, so you're wrong" and instead go "here's facts, could contribute could not, only time will tell"

    Well, that's actually my question.  What do people exactly do when they are online(presume they hit max level).  WvWvW all day? Arena all day(GW2 have arena)?

    Up to preference. Thats the beauty of this game. One day you want to PvP, have at it, you have no limitations or will you be speciifically gimped by gear whenever you go into it. One day you want to PvE, go do achievements, do some raid bosses, get together with some groups and do instances or Orr., go ahead, with no gear requirement or class specification, you can do that whenever you want. You want to go out and level your crafting, you got a world full of nodes that are specific to you and get gear that can have stats you want on it.

    Thats the point I'm getting at, there is no limitation and no reason you cant do or want to do things at any time. When you play WoW and ur done with getting loot in a raid long ago and you go back, its a complete face roll than before, GW2 allows you to have that same experience regardless. Thats the whole picture that most can't see because they don't want to do things for no reward. There is reward, the value of playing, maybe getting something unique or better for your playstyle, but also no requirement on anything for you to enjoy urself.

  • laokokolaokoko Member UncommonPosts: 2,004
    Originally posted by eggy08
    Originally posted by laokoko
    Originally posted by eggy08
    Thats my point exactly. I just don't understand y people always go, well GW2 doesnt have this so clearly its "longevity" will be in question. And sadly there is no real answer to those people and they always assume they are right and it makes other as skeptical. Only time will tell and I can bet you money that there will be "at least" one to two more of those longevity threads that appear on this forum before the 28th. Just a prediction but sadly the only one for sure that we cant go "heres cold hard facts, so you're wrong" and instead go "here's facts, could contribute could not, only time will tell"

    Well, that's actually my question.  What do people exactly do when they are online(presume they hit max level).  WvWvW all day? Arena all day(GW2 have arena)?

    Up to preference. Thats the beauty of this game. One day you want to PvP, have at it, you have no limitations or will you be speciifically gimped by gear whenever you go into it. One day you want to PvE, go do achievements, do some raid bosses, get together with some groups and do instances or Orr., go ahead, with no gear requirement or class specification, you can do that whenever you want. You want to go out and level your crafting, you got a world full of nodes that are specific to you and get gear that can have stats you want on it.

    Thats the point I'm getting at, there is no limitation and no reason you cant do or want to do things at any time. When you play WoW and ur done with getting loot in a raid long ago and you go back, its a complete face roll than before, GW2 allows you to have that same experience regardless. Thats the whole picture that most can't see because they don't want to do things for no reward. There is reward, the value of playing, maybe getting something unique or better for your playstyle, but also no requirement on anything for you to enjoy urself.

    ya I dont' know.  With only 9 post, and the way you talk, I can't but have a slightest guess it's possible you are a GW2 promoter.  And everything you say is there in every game. 

     

     

  • eggy08eggy08 Member Posts: 525
    Originally posted by laokoko
    Originally posted by eggy08
    Originally posted by laokoko
    Originally posted by eggy08
    Thats my point exactly. I just don't understand y people always go, well GW2 doesnt have this so clearly its "longevity" will be in question. And sadly there is no real answer to those people and they always assume they are right and it makes other as skeptical. Only time will tell and I can bet you money that there will be "at least" one to two more of those longevity threads that appear on this forum before the 28th. Just a prediction but sadly the only one for sure that we cant go "heres cold hard facts, so you're wrong" and instead go "here's facts, could contribute could not, only time will tell"

    Well, that's actually my question.  What do people exactly do when they are online(presume they hit max level).  WvWvW all day? Arena all day(GW2 have arena)?

    Up to preference. Thats the beauty of this game. One day you want to PvP, have at it, you have no limitations or will you be speciifically gimped by gear whenever you go into it. One day you want to PvE, go do achievements, do some raid bosses, get together with some groups and do instances or Orr., go ahead, with no gear requirement or class specification, you can do that whenever you want. You want to go out and level your crafting, you got a world full of nodes that are specific to you and get gear that can have stats you want on it.

    Thats the point I'm getting at, there is no limitation and no reason you cant do or want to do things at any time. When you play WoW and ur done with getting loot in a raid long ago and you go back, its a complete face roll than before, GW2 allows you to have that same experience regardless. Thats the whole picture that most can't see because they don't want to do things for no reward. There is reward, the value of playing, maybe getting something unique or better for your playstyle, but also no requirement on anything for you to enjoy urself.

    ya I dont' know.  With only 9 post, and the way you talk, I can't but have a slightest guess it's possible you are a GW2 promoter.  And everything you say is there in every game. 

     

     

    I knew someone would look at it. Been reading about and watching stuff for months, but sadly most of the time its been at work and I dont want to login my account and get into the discussion at work and by the time I get home its full of flames and the discussion is closed so meh. Not a promoter, just enjoyed what I've seen. To each his own. If I wanted to go long and hard on what I see is a problem with the game to some I could, but y fuel the fire and get told differently, Things I see as a problem are generally not actual facts till game is out so thats another reason I won't get into it since its more of a "wait and see" mentality than anything.

    As far as its in every game, ya thats true, but like I said, its a pickup game to some and a full time game for others. Saying that GW2 can give you something completely and utterly unique to the MMO genre for end game would be hard since there isn't much that hasn't been done before. But looking at the game as a whole, I think I can enjoy my character even at lvl 80 for a good amount of time. And if I cant I'll make an alt. There was plenty of classes that peeked my interest and I'm sure I'll play them all eventually. I think what will keep my playing at level 80 is friends to do stuff with. The single player experience in this game is miniscule at best, since you can always have a friend around and not "gimp" yourself like most MMOs. I'm not a GW2 or die nor am I a GW2 must die. GW2 is what it is and people need to accept that. Whether some people enjoy the end game as it is is entirely as preference and me telling you otherwise is purely false. I'm just giving you counterpoints to show that there could be enough end game content to satisfy certain peoples worries.

  • KrossliteKrosslite Member Posts: 317
    Originally posted by Enigmatus
    Originally posted by BilboDoggins

    My opinion is that GW2 PvE is NOT. VERY. GOOD. and this will NOT change because the way PvE is structured in GW2 simply isnt that great. Its not going to magically get better as you level. It will be the same stuff (heart quests, events, 5-man dungeons) with virtually no reason to keep PvEing at max level other than to go back and explore (why?), get new equipment which doesnt increase stats (why?) and do events which provide nothing important to character advancement ao why would anyone grind them?

     

    But hey man. If you have fun doing these things then by all means have it it. Im sure it will be fun...at least for awhile until you realize GW2 PVE is pointless.

    i'm willing to bet you wouldn't be saying this if the PVE dropped loot that gave you an unfair advantage over everyone else in PVP and allowed you to faceroll PVE content like WoW does nowadays.

    you figured this guy out for sure.

    I have yet to see him give any informed arguments.

    I have yet to hear him reply to an informed statement without reverting to his uninformed arguement.

    This post of his here clearly states all he wishes to do is have the biggest toy and have everyone else worship him for it.

    One reason I quit WoW in the first place

    A MMO is like life. It is something to cherish and enjoy upon in it journey. So why race to the end of it. In life at the end you die.

  • loulakiloulaki Member UncommonPosts: 944

    well i have never played WoW, but from close friends who burned down to this MMO, the fun was supposed to be that a lot of players coordinate to succeed something hard, well ok

     i prefer WvWvW tasks against other's forts and enemies who every 2 weeks change, than a dungeon which eventually after 3-4 runs will become a routine ..

    image

  • troublmakertroublmaker Member Posts: 337
    Originally posted by Enigmatus
    Raiding is a minority thing, but it's such a influential thing that nearly every MMO caters to this obnoxious minority,, and raiders love their stranglehold on MMOs. That's why you wrote this message. You don't want to lose the control you have over MMOs.

    This is just a myth.  Raiding WAS a minority thing when it was 40-60 man raids and it was inaccessible.  But when you look at WoW: Burning Crusade you found that over 80% of the player base had completed Karazhan and less than 1% had stepped foot in Sunwell Plateau.  It's an accessibility thing. Games in which raiding is highly accessible people do.  Games in which raiding is inaccessible people will not want to do.

    PvPers are the real minority in MMOs.  There may be a total demographic of 1M people who really enjoy PvP and maybe another 2-3M that will do it for rewards.... but that's it.

    The problem with Guild Wars 2 having no end game raid dungeons is that they're probably not removing it because they think having them is a bad idea.  If they had said a year ago that they'd have no end game raid content and explained why, I'd be on board.  What it looks more like is that they're running out of time and they're realizing that creating quality end game raid content takes a lot of time and too much work.

    What this tells me is that Guild Wars 2 just may add in raid content as part of an expansion pack, that is something you will have to purchase later.

    Not all that exciting to me.

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