It looks like you're new here. If you want to get involved, click one of these buttons!
Star Wars Galaxies... Well its been an exceedingly long time since I lay down my rifle, removed my composite and ventured off into the unknown in search of a new adventure. Since my departure from the game I've played many other Massively Multiplayer Online Roleplay Games (what a mouthful), but none have kept me as involved as SWG did. When I look back and remember my time with SWG I have so many great memories, which is something I cant say about the other games I've played or beta tested.
As you may have already guessed, from the fact that im posting here, I am considering returning. However the reasons that are drawing me back are very different compared to those that kept me playing before. My 'play style' has changed dramatically, when I left I was a headstrong PvP'er only interested in accumulating mass amounts of credits to fund my expensive passion. Now I return seeking immersion, Roleplay and a good group of friends, yes of course amassing credits still does interest me but only to finance my new desire to collect.
So, if anyone would be so kind to answer some questions for me that would really be great. One thing I would like to ask is that can people that are playing or have recently played answer these questions, because if I understand correctly the game has come a long way in a very short amount of time.
Is it wise to consider coming back to Star Wars Galaxies, has really that much changed? I understand that the Combat Upgrade and new expansion is scheduled for May, but I dont really want to wait until then because as of now im without a MMORPG and I have the patience to start playing and wait until these things arrive.
How is the Roleplay, are there a lot of active Roleplayers about still? Which servers do the majority of Roleplayers reside on? Is there a Europe server where a lot of Roleplayers are? (wishful thinking I know).
Jedi... well I couldnt make this post without enquiring about Jedi now, could I? So, I have read much about the new path to becoming a Jedi and my main question is; how long will it take to unlock my Jedi Force Sensitive Slot? Im not in a hurry to do so, however I would like a rough timeframe. Also are there many Jedi Roleplayers out there, or maybe guilds (correct SWG term?) that consist of Jedi Roleplayers?
When I left the game the main source of gathering credits for me was through solo mission teams, im hoping this has changed in some way by now and these are not possible anymore. Is there a much more enjoyable way to make credits? Is it too late in the day to aim to be a successful crafter? I remember there being a few top crafters on Bloodfin when I left and not many of the others received much business.
Simply put, is Jump to Light Speed any good? What would attract me to piloting a ship up into space would be being able to stop it anywhere and just walk around in the ship looking at the views etc, is this possible?
The Galactic Civil War, it sounds very interesting in theory but did they pull it off successfully? If they did, what parts of it are you enjoying the most? I remember when the Imperial Crackdown came out and it was a huge let down.
If you had to give Star Wars Galaxies a rating out of 10, what would it be? Once again please only answer if you are playing, or have recently played the game.
Final question - Can anyone put me in contact with any Roleplay guilds or direct me to a place where I can search for some, preferably rebel.
Well thats it for now, im sure Ill think of more though.
Thanks in advance to anyone who takes the time out to answer all these questions.
__________________________
Currently Following: Roma Victor, Fallen Earth, Warhammer Online.
Comments
Yes, quite a bit has changed in SWG. Though not much has changed in terms of combat, they've made a lot of small tweaks that have really made the difference. Houses hold more and take less lots; shuttle times have been reduced; inventory space has been increased; there's more troops of both sides in their controlled cities - Theed has a ton of stormies all over now, for example. In the GCW, you are now fighting for control of planets. The TEF system is gone, and you can now be a PvE only Reb or Imp.
The roleplayers are really the ones that haven't left. On my galaxy (Kettemoor) there are tons of roleplayers all over. I'm sure this is the case in most galaxies as well.
You don't open a force-sensitive slot anymore for Jedi -your main character becomes force sensitive. This is accomplished primarily by getting a ton of badges. Then some old man visits you and sends you to a village on Dath where you complete quests to unlock force sensitive skills. When you've trained in 16 of these skills, your main character can now begin Jedi training. You get XP for these skills by converting your normal XP into force sensitive XP - for example, 30 rifles XP = 1 Force Sensitive Combat XP. So, becoming force sensitive is much quicker and easier, but becoming an actual Jedi takes longer than before. It's estimated that you'll need enough XP to master Rifleman 26 times to generate enough FS XP.
Solo missions are gone now. I didn't really do them before, so perhaps someone else can explain what the replacement is.
I never bought JTL, so I can't comment on this.
The GCW is definitely better.
I'd give it about an 8.0 out of 10, but I'm a harsh grader. The only game I'd put ahead of it of the games I've played recently is WoW, though that will change if SWG keeps up their record of great fixes and updates.
I really hope that *insert game name here* will be the first game to ever live up to all of its pre-release promises, maintain a manageable hype level and have a clean release. Just don't expect me to hold my breath.
Elaborating one what others have said before:
Roleplaying on Euro-Servers : Europe-Chimaera is often said to be one of the RP-heaviest of all servers. You can find the RP player cities/communities listed on the SOE homepage , official SWG page, forum, subsection "Roleplaying", Sticky post : Roleplaying communities per server.
Prime money maker for those who want cash quickly = Killing easy targets in space and selling the loot to NPC. As usual selling resources is always a money maker if you go for the high end stuff (check swgcraft.com for regular resource updates). For heavy combat oriented people .. killing high end mobs (aka Nightsister elders, Tusken Berserkers, Krayt, Acklay etc.) for loot is still popular.
Crafter ... lots of the old crafters have moved on to more combat related professions with the GCW changes and/or are playing WoW parttime. There is definitely room for new crafters. Depending on the crafting profession you either can sell stuff from day 1 (e.g. novice architect --> small houses) or have to master the profession and spend a few months gathering high end resources (e.g. weaponsmith, armorsmiths .. always a highly competitive field).
Jedi unlock .. minimum time 18 weeks ( 6 phases a 3 weeks). Or as long as you want .. dont grind, have fun. For many the free second character is more interesting than being a Jedi (so many are potentially Padawans but dont grind up because its too mind numbing boring and you essentially cut yourself off from the community for the next half year as you should not be seen or the BHs will come after you).
Galactic Civil War ... very well done. Some PvP people moan that they cannot save faction NPCs from being slaughtered by a enemy faction PvE player, but fact is that you now see MANY MANY more players being involved in the GCW. And it FEELS like a war nowadays.
Lets not forget all the new cool event perks which make it possible (amongst other things) to build a temporary warzone that is the PERFECT setting for an event.
And yes, with the yacht you have the perfect party ship (invulnerable, but also without weapons itself) just to fly around in space and do sightseeing, which is AWESOME. Check out some of the screenshots on the SWG website.
Have fun
Erillion
Until you cancel your subscription, you are only helping to continue the cycle of mediocrity.
there have been so much changes and more on the way... withe exp packs , jtl and rage of wookies.. and the rumored 2 other exps. The massive arrmor upgrades, and weapons changes.. there are more different and unique types coming. dances with glee
the pvp is still there, but now there are three choices..
pve, pvp, pvm...
thank god the tefs are gone, rpgers can now hunt the faction of their choice in an rpg setting without some idiot ganking them while on a time sensitive mission/quest,
the space missions are great... i keep crashing my ship. but, i will learn to fly (GET A JOYSTICK)
i have returned fully...
and will stay