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That they charge a monthly sub, making millions, but the only decent new content you get, is an expansion which costs the same as a full-price game. Most other MMO's give free updates all the time, yet considering the money Blizzard are raking in, there's nothing decent really between expansions.
The players are their own worst enemy - all the time they pay and accept this paltry offering, nothing will change.
Blizzard could easily put new stuff in their game every two weeks even. Let's face it, after the starting zones, it's the same respective journey for Horde or Alliance right up to cap. They could at least change the quests and content regularly. Isn't $150m a month enough to warrant giving us something new to do, or what else are the subs for?
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Lamborghini's, Ferraris and Rolex's
"Be water my friend" - Bruce Lee
its not like they are putting a gun to your head to sub
as long as Blizzard receives millions of subs, theyll do content however they please
EQ2 fan sites
Played-Everything
Playing-LoL
Not that I care about WoW or your topic much, but this isn't correct. Rift is the only MMO that does this. TSW is starting the same way, but we'll have to wait and see how that pans out for Funcom.
Regardless, 1 maybe 2 MMOs does not equal most.
I agree with you. This is exactly the type of conversation that I expect the people who are playing WoW to be talking about when comparing WoW to say GW2. I expect some to jump ship but most won't...but it is a good conversation to be had.
theres others -- EVE is best known for this
EQ2 gives content updates on a quarterly basis
EQ2 fan sites
First, you can't count the $15 per month x 9.1 million players. Asia, which has a huge number of subs don't pay monthly, they have a completely different pricing model.
Secondly, they couldn't pump out meaningful content every two weeks, even if they wanted to. During each expansion, there's a major update every 2-3 months adding a new tier of raiding and new 5 man content, plus whatever else they toss in as well (aka daily quest hubs). Granted the time between the final major patch and the next expansion has been extremely long the past two expansion packs.
Finally, almost every mmo has released expansions and those expansions have cost roughly $40-50 USD everytime. WoW isn't the only ones to do this. While charging for expansions given how much we spend on subs yearly is questionable, it's also traditional and widely accepted within the gaming genre.
Not only that, but when asked if we'd see additional content after Dragon Soul their reply was "no". Because they were moving the teams to focus on MoP. That was 9 - 10 months ago. Zero content since then. Just about every mmo adds more content than Blizzard, with much smaller capital returns.
Eve online - all updates are free. SWTOR has added content, free.
What you say is obvious - but I'm surprised they can get away with it. Shows a lack of care to te customer and the game. It's just a care for money. When you have so much money, it's surely easier to maintain a product and standards, not harder.
It's really nice of you to reply, not caring about WoW or my topic. It shows you care. Thanks.
This is pretty much it.
It doesn't matter how much they charge, how much they charge monthly, how much they charge for dlc.
It's what the market will bear.
If people think it's worth it it's worth it.
If you don't think it's worth it then move on. It's pretty simple.
But sure op, you go track down the companies in your retirment fund(s) and tell them that if there is a chance to give something away and forgo a profit they should.
I'm sure everyone who has stock in Activision/Blizzard is up in arms with all the money they are making.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
it annoys me too
Blizzard also has the highest sub price
sub for a year, pay 156.00 (WOW doesnt even offer year subs, Annual pass is 2 six month subs)
in RIFT and other mmos, sub for a year its 120.00
best a player can do is vote w their wallet
EQ2 fan sites
Theoretically you are correct in terms of profits and shareholders etc. But, if they invested a little more of their income into regular, exciting content (compared to what they currently do), they might just grab a whole load more new and returning customers, which may more than pay for itself. In simple terms, speculate to accumulate - but they won't out of laziness and apathy towards an old game and plenty of paying customers.
he said all the time. I don't count a quarterly update or 4-5 updates a year - "all the time"
I was being honest. Nothing against you personally. I just don't have a horse in this race really and it would be wrong to pretend that I do.
Well, with that point you are preaching to the choir. When I first started playing mmo's I thought that there would be regular updates, a plan for each expansion that fit into a larger vision and a push to create a huge world where players could explore all sorts of possibilities.
However, I've never seen that in any mmo I've played.
Each update usually ends up having the meaninful impact of, well, this:
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
By "all the time" I meant their updates were always free.
To the vast majority of society at certain time periods, we pretty much were basement dwelling degenerates; dunno how they feel now.
@OP
All it really shows is "What Blizzard Really Thinks of It's Customers"
"Be water my friend" - Bruce Lee
watchout presenting facts on these forums is dangerous. Just thought i'd warn you.
Been talking about this for some time now. That their sheer waste of resources is both vulgar and unnecessary and all it took was a popular game company to point out the flaws with the sub model for it to become blindingly apparent for the rest of us. Anet. Thank you oh Anet for opening our eyes to the fallacies that paying a sub means better gameplay, thanks for bringing it light that all of our past dealings with games that charge a sub were really just for the execs and investors, not for content.
In all seriousness tho, they were awesome about showing this with real data like how much it really costs to run a server.
I have to smh at those who present the argument that an optional cash shop with reasonable pricing and the ability to bypass the shop entirely in game with no gamechanging items is far far worse then a forced monthly fee with 0 updates without paying even more money and waiting over a year between content updates. Kinda makes you wonder sometimes.
In other words, your communication skills leaves everything to be desired then.
Me thinks your mom wouldn't pay your sub anymore, and that's why your whining. Blizzard is earning billions, your rant won't make them change anything at all.
Btw, WoW also have free updates. I wish they were more often, but I sure as hell didn't pay for DS or any of the other content patches.