Well, I thought it might have been a local server thing, because we all know that different ones in the same game can grow very different cultures, but it seems /map chat has been good pretty much right through the game so far.
Why is this though?
The fact that PvP orientated players are not forced to endure what they consider to be 'boring' PvE content in order to fight, and so don't have to entertain themselves in other ways?
Core game design, as in the removal of many points of conflict throughout the world and the introduction of puzzle elements (the jumping challenges) to discuss?
Well, I thought it might have been a local server thing, because we all know that different ones in the same game can grow very different cultures, but it seems /map chat has been good pretty much right through the game so far.
Why is this though?
The fact that PvP orientated players are not forced to endure what they consider to be 'boring' PvE content in order to fight, and so don't have to entertain themselves in other ways?
Core game design, as in the removal of many points of conflict throughout the world and the introduction of puzzle elements (the jumping challenges) to discuss?
Active policing by the GMs?
The general lovelyness of GW players?
All of the above?
I think there is one thing that affects it a lot. The lack of global chat. 1 asshat goes a long way in global. That same asshat doesn't have the same impact in zone chat.
Originally posted by Adelbern Tarnished coast has been great and troll free. Only trolling I have seen is not in game but here from non players acting they are playing.
I'm currently playing on Tarnished Coast, and I'm really enjoying people talking WITH each other instead of AT each other.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Originally posted by Adelbern Tarnished coast has been great and troll free. Only trolling I have seen is not in game but here from non players acting they are playing.
I'm currently playing on Tarnished Coast, and I'm really enjoying people talking WITH each other instead of AT each other.
People at Tarnished Coast can feel free to friend me, I'm Meowhead @ Meowhead.5064
Yes. I doubled up on the Meowhead thing, I'm selling it pretty hard. I had hear 4chan people were planning on trolling the RPers, but I think their short attention span made that fail.
Originally posted by Adelbern Tarnished coast has been great and troll free. Only trolling I have seen is not in game but here from non players acting they are playing.
I'm currently playing on Tarnished Coast, and I'm really enjoying people talking WITH each other instead of AT each other.
People at Tarnished Coast can feel free to friend me, I'm Meowhead @ Meowhead.5064
Yes. I doubled up on the Meowhead thing, I'm selling it pretty hard. I had hear 4chan people were planning on trolling the RPers, but I think their short attention span made that fail.
Why am I distrubed by the fact that 4chan people actually think they are oool enough to gang up and troll anyone else? I guess it's true. Doctor's really do over medicate...
people actually saying thank you for reviving them
This is funny because I feel so embarrased when I am downed or defeated that I must say thank you when someone revives me. Never had that feeling in another MMO.
"I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist
Originally posted by Adelbern Tarnished coast has been great and troll free. Only trolling I have seen is not in game but here from non players acting they are playing.
I'm currently playing on Tarnished Coast, and I'm really enjoying people talking WITH each other instead of AT each other.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
Just wanted to say how impressed with the in game community I have been so far, speaking from my server on The Far Shiver Peaks at least.
Much to my worry that it wouldn't be, the chat has been constant, good natured, entertaining, and helpfull.
So much in contrast to the vile TERA community, or the overwhelmingly arrogant TSW one.
So nice to see
yep me and a guardian (engineer here) were stuck in an alcove trying to revive like five people, we held our own as they kept popping (the enemies) and took them out. We were profusely thanked for rezzing the people stuck there because the teleport was so far away.
Just wanted to say how impressed with the in game community I have been so far, speaking from my server on The Far Shiver Peaks at least.
Much to my worry that it wouldn't be, the chat has been constant, good natured, entertaining, and helpfull.
So much in contrast to the vile TERA community, or the overwhelmingly arrogant TSW one.
So nice to see
I am very happy on Far Shiverpeaks You have the occasional troll in chat but they are usually ignored or shot down very quickly. People are very helpful during events, rezzing when needed and helping out when they see others in trouble.
The fact that you are no longer each others competition while fighting, looting and gathering but get rewarded for such things as rezzing people makes for such a waaaay more friendly community.
Well, I thought it might have been a local server thing, because we all know that different ones in the same game can grow very different cultures, but it seems /map chat has been good pretty much right through the game so far.
Why is this though?
The fact that PvP orientated players are not forced to endure what they consider to be 'boring' PvE content in order to fight, and so don't have to entertain themselves in other ways?
Core game design, as in the removal of many points of conflict throughout the world and the introduction of puzzle elements (the jumping challenges) to discuss?
Active policing by the GMs?
The general lovelyness of GW players?
All of the above?
I think the primary reason is the fact that there is so little competition in the PvE environement. In other games, everytime that someone else would steal your node/boss/mob or whatever, it would just add another level to the frustration. People wanting to release that frustration take it out on others.
The other fact is that in the WvW it's promoting server pride.
Another is that it's buy2play (not free2play @#$@#$@!!!! lol ) so there is a general feeling of relaxed play rather than a rush to cap.
The last and probably biggest reason, is the types of people that really enjoy making other peoples life difficult by greifing or whatever, really don't have a part of the game that is for them. THEY don't have a reason to play GW2
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
Just wanted to say how impressed with the in game community I have been so far, speaking from my server on The Far Shiver Peaks at least.
Much to my worry that it wouldn't be, the chat has been constant, good natured, entertaining, and helpfull.
So much in contrast to the vile TERA community, or the overwhelmingly arrogant TSW one.
So nice to see
To the yellow (and red) part - You couldn't have just been happy, could you? *Facepalm*
To the red part- The irony is so big it's not even funny.
Edit: Almost forgot: "My community is better than your community"
hey, you coulda just ignored it and smiled
I was just speaking from personal experience from games I have played. I could have easily talked about the nasty assed Aion community or whatever as well. These were just two games that I have tried this year so they got used. No otyher agenda.
As for your 'irony'.. well, this thread is talking about how the /map chat isn't arrogant at all (which seems to be a very common consenus), so I am not getting your 'big irony' really
If me saying these things offended, then I apologise, but remember... No one can offend you, you can only choose to be offended.
Well, I thought it might have been a local server thing, because we all know that different ones in the same game can grow very different cultures, but it seems /map chat has been good pretty much right through the game so far.
Why is this though?
The fact that PvP orientated players are not forced to endure what they consider to be 'boring' PvE content in order to fight, and so don't have to entertain themselves in other ways?
Core game design, as in the removal of many points of conflict throughout the world and the introduction of puzzle elements (the jumping challenges) to discuss?
Active policing by the GMs?
The general lovelyness of GW players?
All of the above?
I think the primary reason is the fact that there is so little competition in the PvE environement. In other games, everytime that someone else would steal your node/boss/mob or whatever, it would just add another level to the frustration. People wanting to release that frustration take it out on others.
The other fact is that in the WvW it's promoting server pride.
Another is that it's buy2play (not free2play @#$@#$@!!!! lol ) so there is a general feeling of relaxed play rather than a rush to cap.
The last and probably biggest reason, is the types of people that really enjoy making other peoples life difficult by greifing or whatever, really don't have a part of the game that is for them. THEY don't have a reason to play GW2
All very true.
Something seems to have clicked though. I am really interested to see what tommorow brings.
Just wanted to say how impressed with the in game community I have been so far, speaking from my server on The Far Shiver Peaks at least.
Much to my worry that it wouldn't be, the chat has been constant, good natured, entertaining, and helpfull.
So much in contrast to the vile TERA community, or the overwhelmingly arrogant TSW one.
So nice to see
Some of us didnt get in, Far Shiverpeaks were full faster than a bullet... Right now 2/3s of our guild are on other servers.
On the other hand will we have that fixed eventually since there is a free home server transfer.
So far do the community seems nice though but we will see tomorrow when "normal" people will start to play unlike people who paid for the game in april. So far so good at least (except a few guys insisting to only speak german).
Just wanted to say how impressed with the in game community I have been so far, speaking from my server on The Far Shiver Peaks at least.
Much to my worry that it wouldn't be, the chat has been constant, good natured, entertaining, and helpfull.
So much in contrast to the vile TERA community, or the overwhelmingly arrogant TSW one.
So nice to see
Some of us didnt get in, Far Shiverpeaks were full faster than a bullet... Right now 2/3s of our guild are on other servers.
On the other hand will we have that fixed eventually since there is a free home server transfer.
So far do the community seems nice though but we will see tomorrow when "normal" people will start to play unlike people who paid for the game in april. So far so good at least (except a few guys insisting to only speak german).
Shiverpeaks is locked off now then?
Damn... still have RL friends coming to play... guess I will be guesting on their server a bit
So far I haven't had any real contact with the community. Maybe it's because my character is just level 10. Running around, questing, gathering, sometimes asking something, seeing other players run around nearby.
I think the best community I saw in a game so far is the one of Fallen Earth. And the worst was the one in Heroes of Newerth, during the beta test.
Either every Dbag miraculously decided to not play GW2 while all the nice people did, or the game's cooperative design actually fascilitates the niceness, bringing out the best in players. Hmmm, I wonder which it could be.
Either way, it's sooooooo refreshing to see so many players helping each other out. I've already met so many strangers and had great conversations with them. I forgot that was even possible in MMOs.
I am sure plenty of 'innocent' people (because isn't everyone innocent when they are telling their side?) will whine about it, but it is obviously paying off.
Comments
Saw something similar happen on Crystal Desert, couldn't believe my eyes! I expect this to change come to the 28th but hopefully not too much.
Well, I thought it might have been a local server thing, because we all know that different ones in the same game can grow very different cultures, but it seems /map chat has been good pretty much right through the game so far.
Why is this though?
The fact that PvP orientated players are not forced to endure what they consider to be 'boring' PvE content in order to fight, and so don't have to entertain themselves in other ways?
Core game design, as in the removal of many points of conflict throughout the world and the introduction of puzzle elements (the jumping challenges) to discuss?
Active policing by the GMs?
The general lovelyness of GW players?
All of the above?
I think there is one thing that affects it a lot. The lack of global chat. 1 asshat goes a long way in global. That same asshat doesn't have the same impact in zone chat.
I'm currently playing on Tarnished Coast, and I'm really enjoying people talking WITH each other instead of AT each other.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
People at Tarnished Coast can feel free to friend me, I'm Meowhead @ Meowhead.5064
Yes. I doubled up on the Meowhead thing, I'm selling it pretty hard. I had hear 4chan people were planning on trolling the RPers, but I think their short attention span made that fail.
Why am I distrubed by the fact that 4chan people actually think they are oool enough to gang up and troll anyone else? I guess it's true. Doctor's really do over medicate...
This is funny because I feel so embarrased when I am downed or defeated that I must say thank you when someone revives me. Never had that feeling in another MMO.
"I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist
Bull.
If you didn't "mean" to do it, then you wouldn't have done it. I also don't think that you're "sorry" about anything.
Don't just write things that hit your brain without actually thinking about what you're writing.
You started with an attempt at a kind thread and then you turned it into a negative one.
Let us know how that goes after Tuesday.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
yep me and a guardian (engineer here) were stuck in an alcove trying to revive like five people, we held our own as they kept popping (the enemies) and took them out. We were profusely thanked for rezzing the people stuck there because the teleport was so far away.
It's those little things.
I am very happy on Far Shiverpeaks You have the occasional troll in chat but they are usually ignored or shot down very quickly. People are very helpful during events, rezzing when needed and helping out when they see others in trouble.
The fact that you are no longer each others competition while fighting, looting and gathering but get rewarded for such things as rezzing people makes for such a waaaay more friendly community.
I think the primary reason is the fact that there is so little competition in the PvE environement. In other games, everytime that someone else would steal your node/boss/mob or whatever, it would just add another level to the frustration. People wanting to release that frustration take it out on others.
The other fact is that in the WvW it's promoting server pride.
Another is that it's buy2play (not free2play @#$@#$@!!!! lol ) so there is a general feeling of relaxed play rather than a rush to cap.
The last and probably biggest reason, is the types of people that really enjoy making other peoples life difficult by greifing or whatever, really don't have a part of the game that is for them. THEY don't have a reason to play GW2
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
To the yellow (and red) part - You couldn't have just been happy, could you? *Facepalm*
To the red part- The irony is so big it's not even funny.
Edit: Almost forgot: "My community is better than your community"
hey, you coulda just ignored it and smiled
I was just speaking from personal experience from games I have played. I could have easily talked about the nasty assed Aion community or whatever as well. These were just two games that I have tried this year so they got used. No otyher agenda.
As for your 'irony'.. well, this thread is talking about how the /map chat isn't arrogant at all (which seems to be a very common consenus), so I am not getting your 'big irony' really
If me saying these things offended, then I apologise, but remember... No one can offend you, you can only choose to be offended.
All very true.
Something seems to have clicked though. I am really interested to see what tommorow brings.
Some of us didnt get in, Far Shiverpeaks were full faster than a bullet... Right now 2/3s of our guild are on other servers.
On the other hand will we have that fixed eventually since there is a free home server transfer.
So far do the community seems nice though but we will see tomorrow when "normal" people will start to play unlike people who paid for the game in april. So far so good at least (except a few guys insisting to only speak german).
Shiverpeaks is locked off now then?
Damn... still have RL friends coming to play... guess I will be guesting on their server a bit
So far I haven't had any real contact with the community. Maybe it's because my character is just level 10. Running around, questing, gathering, sometimes asking something, seeing other players run around nearby.
I think the best community I saw in a game so far is the one of Fallen Earth. And the worst was the one in Heroes of Newerth, during the beta test.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
Community is very nice and friendly:)
One of two things are going on here:
Either every Dbag miraculously decided to not play GW2 while all the nice people did, or the game's cooperative design actually fascilitates the niceness, bringing out the best in players. Hmmm, I wonder which it could be.
Either way, it's sooooooo refreshing to see so many players helping each other out. I've already met so many strangers and had great conversations with them. I forgot that was even possible in MMOs.
My Guild Wars 2 blog. Read it. The bestestest and most TRUTHEST BLOG EVER!!
Can only be a good thing IMO.
I am sure plenty of 'innocent' people (because isn't everyone innocent when they are telling their side?) will whine about it, but it is obviously paying off.