I dont think its going to fall below TORtanic levels of let down but this isnt a sustainable model of game for the MMO sphere. Its an interesting single player experience but it feels a little to similar to GW 1 when it omes to the "MMO" aspects needed to sustain a community.
This game is already not living up to the hype.
GW1 sustained a solid playerbase up until GW2 launch.
As far as the mmo aspects... it has everything and then some (with the exception of raiding) so yeah wrong again.
Im no fanboy but they surpassed my expectations. I just cant find a class/weapn set combo that I really enjoy.
I guess its hard for either of you to acctually READ what I wrote?
I was talking about sustaining a community. This game will end up being a giant lobby for pvp queues and matches in 3-4 months.
No doubt the fanboi's will poo poo any opinions that run counter to thier own, it happens with every game and GW 2 will be no different but when the new car smell wears off the truth will be a painfull pill for some to swallow.
it is indeed quite possible, since it's a themepark after all, BUT, how do you for sure? Notbody as reached endgame yet, noones played more than a few days.
Before saying it won't live up to the hype, how about letting the game actually have a month of life, have it's surge of players, form community, etc before making these claims?
The fact no one knows what "End Game" is going to be like is very telling. Arena Net avoided that question like the plague during development.
You too can dust of your old alt account and do drive-by postings lol.
Thanks for the fortune telling OP. I'm sure you won't post again in this thread but you will probably read the responses:
GW2 is hardly a solo experience unless you consider "solo" to be outside a formed group. Other than personal story parts, which formed group mates can join you, and dungeons it's all shared content. Unless you actively run away from events people are right there doing events with you. Fighting side by side, resing and sharing buffs. If you look at the tooltips on boon or healing abilities you will notice they effect everyone around you, not just your group mates. I have no idea where your coming from in that regard.
It is just good for the moment, the flavor of the month. We have people already hitting max level and blown through a very good portion of the content and it is not even a week old. It is a very obvious sign this game will not last long at all as many have already said.
I dont think its going to fall below TORtanic levels of let down but this isnt a sustainable model of game for the MMO sphere. Its an interesting single player experience but it feels a little to similar to GW 1 when it omes to the "MMO" aspects needed to sustain a community.
This game is already not living up to the hype.
If GW2 is not a sustainable model for a game...then what is?
apparently there is no sustainable model. PPL have poo poo'd, Freemium, B2P, P2P, and everything else. LOL, in fact, they are all losing money and they will all be closing up shop in the next 30 days.
I guess its hard for either of you to acctually READ what I wrote?
I was talking about sustaining a community. This game will end up being a giant lobby for pvp queues and matches in 3-4 months.
No doubt the fanboi's will poo poo any opinions that run counter to thier own, it happens with every game and GW 2 will be no different but when the new car smell wears off the truth will be a painfull pill for some to swallow.
And haters will spew utter nonesense to make themselves feel warm and fuzzy at night. Get off your soap box.
I guess its hard for either of you to acctually READ what I wrote?
I was talking about sustaining a community. This game will end up being a giant lobby for pvp queues and matches in 3-4 months.
No doubt the fanboi's will poo poo any opinions that run counter to thier own, it happens with every game and GW 2 will be no different but when the new car smell wears off the truth will be a painfull pill for some to swallow.
it is indeed quite possible, since it's a themepark after all, BUT, how do you for sure? Notbody as reached endgame yet, noones played more than a few days.
Before saying it won't live up to the hype, how about letting the game actually have a month of life, have it's surge of players, form community, etc before making these claims?
The fact no one knows what "End Game" is going to be like is very telling. Arena Net avoided that question like the plague during development.
Honestly, I really think you're just trying to sling mud. You're not interested in any facts, you're only interested in proving that GW2 is going to fail.
I can't say for sure whether the end-game will be great or not, and I may not even ever get to it (I typically don't, altaholic). But I don't think that ANet "avoided that question like the plague." They even had a special article that described some endgame aspects like Orr.
Originally posted by Mephster It is just good for the moment, the flavor of the month. We have people already hitting max level and blown through a very good portion of the content and it is not even a week old. It is a very obvious sign this game will not last long at all as many have already said.
Considering your stance on GW2 by your post history I'd like to see some evidence of this.
Originally posted by Citalkay Originally posted by TekaelonAording to my guild and myself the game is by all accounts a huge success. Gear grinders won't be happy because they can no longer distinguish with gear alone. They also have to be skilled. [mod edit]
It's a shame most people find the game a disappointment.
"Most" people... LOL, the real shame is folks who make blanket hyperbole statements and don't see the fallacy behind it.
Xx19 you are talking rubbish, the end fame is very well defined and has even been discussed by Anet in published articles specifically, not to mention to death in this forum. If you don't like the game move on,being miserable and sour is not a great look.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Originally posted by Mephster It is just good for the moment, the flavor of the month. We have people already hitting max level and blown through a very good portion of the content and it is not even a week old. It is a very obvious sign this game will not last long at all as many have already said.
And those people are the ones that have issues and spend way too much time in a video game and is unhealthy. They also need to have several MMOs to sustain em as no single MMO will ever keep up with em.
Even with all the crowds and occasional bugs, I had more fun in GW2 this weekend than I've had in any other MMO I've played over the past 10 years.
The best part is that according to my character selection screen, I've only explored 2% of the map, not to mention all of the other PvE and PvP content out there.
At this point, I can see myself enjoying GW2 for a lot longer than I had originally anticipated.
Originally posted by Mephster It is just good for the moment, the flavor of the month. We have people already hitting max level and blown through a very good portion of the content and it is not even a week old. It is a very obvious sign this game will not last long at all as many have already said.
They have NOT done a good portion of the game. Max I have seen is 30% (they were crafting to hit lvl 80).
Play the game so you can have an educated opinion.
I dont think its going to fall below TORtanic levels of let down but this isnt a sustainable model of game for the MMO sphere. Its an interesting single player experience but it feels a little to similar to GW 1 when it omes to the "MMO" aspects needed to sustain a community.This game is already not living up to the hype.
We really waited for you to tells how GW2 will live... Who are you again?
I was quite suprise not to see posters say GW2 a perfect 10 since it looks like some prelauch folks including EU were having problems so you can scratch that ype of post. Last thread I participated in everyone was giving GW2 a 8.7 or 8.8 on this website through their experiences in BWE.
I do recall many of the GW2 community here over hyping the game though, but who wouldn't, if you got faith in any game, you will stick to your guns no matter what other players say and say maybe this game isn't for you.
At least we know B2P isn't the winning formula to win over players from other MMO's since players will just keeped subbed to their main MMO and hop in and out of GW2 when they please. I dont see a mass exodus of players leaving their mmo of choice right now for GW2.
The only beef I think I may have with GW2 is going to be the in game community and kinda curious what B2P format brings into GW2 world. I will give my fair shake to GW2 tomorrow with my coworkers and take it from there.
It only fails to live up to the hype if you believe the fanaical rabid fanboys who hailed it as the second coming of Jesus.
Hype is hype, im not sure how you measure it.
While some fanbois literally did call GW2 the messiah...it was called Jesus by the detractors of the game far more than the fans.
Are you refering to the literal meaning or the figurative one when you refer to "called Jesus"? Because if you are refering to the latter, I am not so sure about the accuracy of your statement.
I dont think its going to fall below TORtanic levels of let down but this isnt a sustainable model of game for the MMO sphere. Its an interesting single player experience but it feels a little to similar to GW 1 when it omes to the "MMO" aspects needed to sustain a community.
This game is already not living up to the hype.
We really waited for you to tells how GW2 will live... Who are you again?
You must be new to forums. People express opinions then others counter with their own.
As far as people hitting max level and people having done most of the content... I see reports of 80's who did it all via crfating, being fed mats the entire time. I see reports of people in the 50 - 60 level range, with 30-40% of the world complete. That's hardly seeing the majority of the content.
Sure, there'll be a few people racing to the end, but I'd love to see some screenshots of the map completeion of these people max'ing out early. They may get to the end fast, but I highly doubt that many have seen "most" of the content.
And ArenaNet never dodged the end game question either. They simply did not give the answer that some folks want to hear. WvWvW is a viable end game for a lot of people. World bosses and DE's are a viable end game for me, providing ANet keeps adding to them and keeping them fresh. Going back and doing early content that was missed, at a level appropriate challenge, is viable end game for me. There appears to be plenty to do, maybe just not what you find fun... and that's ok. i find many popular games to be very mind numbing at end game... to each their own.
I think they were very clear, what you do all along is the end game. If you don't like that, ok cool. I personally love it, it's exactly what I have been wishing for in a themepark.
As far as living up to it's hype, that will be up to each person to decide. You're view (OP) is no less valid than anyones, mainly because the deciding factor on that is 100% subjective. So far it's exceeded the hype for me. I wouldn't expect everyone to share my view though.
Time will tell, one way or the other, whether it's sustainable financially or cummunity-wise.
I dont think its going to fall below TORtanic levels of let down but this isnt a sustainable model of game for the MMO sphere. Its an interesting single player experience but it feels a little to similar to GW 1 when it omes to the "MMO" aspects needed to sustain a community.
This game is already not living up to the hype.
I must be a rare case on these forums... but I am really enjoying GW2, it is a ton of fun, and I ALSO really enjoyed SWTOR. Both games have/had elements that made them very fun. I played SWTOR for a few months, and enjoyed my time there. I hope GW2 lasts longer than that, but if not, at least I don't have to pay a sub fee =P
In fact I think both games have plenty of mmo elements, although I think GW2 has a bit more mmo-ness, or at least it feels more like an mmo since you are so often in a large group of people. I'm not a big fan of the personal story though as it seems a little bland compared to single player games and even to SWTOR's stories which were pretty good overall (I think I just don't like the voice acting and the cut scenes, but that is personal opinion).
Now days these games rarely last most players for more than a few months, but compared to most single player games that is a really long time.
I dont think its going to fall below TORtanic levels of let down but this isnt a sustainable model of game for the MMO sphere. Its an interesting single player experience but it feels a little to similar to GW 1 when it omes to the "MMO" aspects needed to sustain a community.
This game is already not living up to the hype.
I must be a rare case on these forums... but I am really enjoying GW2, it is a ton of fun, and I ALSO really enjoyed SWTOR. Both games have/had elements that made them very fun. I played SWTOR for a few months, and enjoyed my time there. I hope GW2 lasts longer than that, but if not, at least I don't have to pay a sub fee =P
In fact I think both games have plenty of mmo elements, although I think GW2 has a bit more mmo-ness, or at least it feels more like an mmo since you are so often in a large group of people. I'm not a big fan of the personal story though as it seems a little bland compared to single player games and even to SWTOR's stories which were pretty good overall (I think I just don't like the voice acting and the cut scenes, but that is personal opinion).
Now days these games rarely last most players for more than a few months, but compared to most single player games that is a really long time.
Yea, I can agree with some of what you posted. I never said that GW 2 was a bad game. I just dont think it has the staples to retain a substantial playerbase after a while. It is what it is, but a "WoW killer" and the "next great MMO" it is not.
. I just dont think it has the staples to retain a substantial playerbase after a while.
The short leveling time might hurt it, but it has the one staple absent in every single game released since LOTRo: a game world that a lot of care went into. And its the first game since WoW to have an imiginative game world. So I would say the biggest staple is indeed in place.
I dont think its going to fall below TORtanic levels of let down but this isnt a sustainable model of game for the MMO sphere. Its an interesting single player experience but it feels a little to similar to GW 1 when it omes to the "MMO" aspects needed to sustain a community.
This game is already not living up to the hype.
I must be a rare case on these forums... but I am really enjoying GW2, it is a ton of fun, and I ALSO really enjoyed SWTOR. Both games have/had elements that made them very fun. I played SWTOR for a few months, and enjoyed my time there. I hope GW2 lasts longer than that, but if not, at least I don't have to pay a sub fee =P
In fact I think both games have plenty of mmo elements, although I think GW2 has a bit more mmo-ness, or at least it feels more like an mmo since you are so often in a large group of people. I'm not a big fan of the personal story though as it seems a little bland compared to single player games and even to SWTOR's stories which were pretty good overall (I think I just don't like the voice acting and the cut scenes, but that is personal opinion).
Now days these games rarely last most players for more than a few months, but compared to most single player games that is a really long time.
Yea, I can agree with some of what you posted. I never said that GW 2 was a bad game. I just dont think it has the staples to retain a substantial playerbase after a while. It is what it is, but a "WoW killer" and the "next great MMO" it is not.
I don't think we even need to use the term WoW-Killer ever again, because WoW is in decline simply because it is so old. It isn't a bad game either, it just isn't new and shiny anymore, and a new expansion isn't going to change that. Call me when WoW 2 comes out GW2 isn't even competing for the same sub space... since well, it doesn't have a sub fee so people can keep it on the side forever once they bought it.
As for the "next great MMO"... I think people remember the early days of mmo's when everyone paid $15 a month for their one game that they played for 6 years straight and those were the glory days, when mmoers could be satisfied with just EQ or WoW or DAoC or whatever.
I think those days are over, the genre has evolved and grown into a real market where developers have to continually compete to stay on top. We witnessed the infancy of the mmo genre, and now it is becoming just like the other game markets. GW2 doesn't have to do what WoW did... it just has to be a fun game, and some people will play it. Others won't, and that is fine, more fine than people seem to be ready to realize, because the market supports that now.
Dont know, dont care. I have enjoyed myself more than in a MMO the last 10 years these 2 last days. A lot more.
If you guys bought it and decides it wasnt enough for you too bad for you.
But there is one huge difference between GW2 and TOR: You can actually feel how much work ANET put into their world and engine. In TORs case it is the VO you can feel.
Comments
GW1 sustained a solid playerbase up until GW2 launch.
As far as the mmo aspects... it has everything and then some (with the exception of raiding) so yeah wrong again.
Im no fanboy but they surpassed my expectations. I just cant find a class/weapn set combo that I really enjoy.
The fact no one knows what "End Game" is going to be like is very telling. Arena Net avoided that question like the plague during development.
You too can dust of your old alt account and do drive-by postings lol.
Thanks for the fortune telling OP. I'm sure you won't post again in this thread but you will probably read the responses:
GW2 is hardly a solo experience unless you consider "solo" to be outside a formed group. Other than personal story parts, which formed group mates can join you, and dungeons it's all shared content. Unless you actively run away from events people are right there doing events with you. Fighting side by side, resing and sharing buffs. If you look at the tooltips on boon or healing abilities you will notice they effect everyone around you, not just your group mates. I have no idea where your coming from in that regard.
Not sustainable? We'll have to see wont we?
Edit: Nevermind, you did and I am surprised
Grim Dawn, the next great action rpg!
http://www.grimdawn.com/
I disagree, I think it already did.
And haters will spew utter nonesense to make themselves feel warm and fuzzy at night. Get off your soap box.
Scoobin it up on the daily.
Honestly, I really think you're just trying to sling mud. You're not interested in any facts, you're only interested in proving that GW2 is going to fail.
I can't say for sure whether the end-game will be great or not, and I may not even ever get to it (I typically don't, altaholic). But I don't think that ANet "avoided that question like the plague." They even had a special article that described some endgame aspects like Orr.
Are you team Azeroth, team Tyria, or team Jacob?
Considering your stance on GW2 by your post history I'd like to see some evidence of this.
"Most" people... LOL, the real shame is folks who make blanket hyperbole statements and don't see the fallacy behind it.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
And those people are the ones that have issues and spend way too much time in a video game and is unhealthy. They also need to have several MMOs to sustain em as no single MMO will ever keep up with em.
CENTER][/CENTER]
Even with all the crowds and occasional bugs, I had more fun in GW2 this weekend than I've had in any other MMO I've played over the past 10 years.
The best part is that according to my character selection screen, I've only explored 2% of the map, not to mention all of the other PvE and PvP content out there.
At this point, I can see myself enjoying GW2 for a lot longer than I had originally anticipated.
They have NOT done a good portion of the game. Max I have seen is 30% (they were crafting to hit lvl 80).
Play the game so you can have an educated opinion.
Who are you again?
@ OP
I was quite suprise not to see posters say GW2 a perfect 10 since it looks like some prelauch folks including EU were having problems so you can scratch that ype of post. Last thread I participated in everyone was giving GW2 a 8.7 or 8.8 on this website through their experiences in BWE.
I do recall many of the GW2 community here over hyping the game though, but who wouldn't, if you got faith in any game, you will stick to your guns no matter what other players say and say maybe this game isn't for you.
At least we know B2P isn't the winning formula to win over players from other MMO's since players will just keeped subbed to their main MMO and hop in and out of GW2 when they please. I dont see a mass exodus of players leaving their mmo of choice right now for GW2.
The only beef I think I may have with GW2 is going to be the in game community and kinda curious what B2P format brings into GW2 world. I will give my fair shake to GW2 tomorrow with my coworkers and take it from there.
Are you refering to the literal meaning or the figurative one when you refer to "called Jesus"? Because if you are refering to the latter, I am not so sure about the accuracy of your statement.
You must be new to forums. People express opinions then others counter with their own.
Its cool, you should try it.
As far as people hitting max level and people having done most of the content... I see reports of 80's who did it all via crfating, being fed mats the entire time. I see reports of people in the 50 - 60 level range, with 30-40% of the world complete. That's hardly seeing the majority of the content.
Sure, there'll be a few people racing to the end, but I'd love to see some screenshots of the map completeion of these people max'ing out early. They may get to the end fast, but I highly doubt that many have seen "most" of the content.
And ArenaNet never dodged the end game question either. They simply did not give the answer that some folks want to hear. WvWvW is a viable end game for a lot of people. World bosses and DE's are a viable end game for me, providing ANet keeps adding to them and keeping them fresh. Going back and doing early content that was missed, at a level appropriate challenge, is viable end game for me. There appears to be plenty to do, maybe just not what you find fun... and that's ok. i find many popular games to be very mind numbing at end game... to each their own.
I think they were very clear, what you do all along is the end game. If you don't like that, ok cool. I personally love it, it's exactly what I have been wishing for in a themepark.
As far as living up to it's hype, that will be up to each person to decide. You're view (OP) is no less valid than anyones, mainly because the deciding factor on that is 100% subjective. So far it's exceeded the hype for me. I wouldn't expect everyone to share my view though.
Time will tell, one way or the other, whether it's sustainable financially or cummunity-wise.
I must be a rare case on these forums... but I am really enjoying GW2, it is a ton of fun, and I ALSO really enjoyed SWTOR. Both games have/had elements that made them very fun. I played SWTOR for a few months, and enjoyed my time there. I hope GW2 lasts longer than that, but if not, at least I don't have to pay a sub fee =P
In fact I think both games have plenty of mmo elements, although I think GW2 has a bit more mmo-ness, or at least it feels more like an mmo since you are so often in a large group of people. I'm not a big fan of the personal story though as it seems a little bland compared to single player games and even to SWTOR's stories which were pretty good overall (I think I just don't like the voice acting and the cut scenes, but that is personal opinion).
Now days these games rarely last most players for more than a few months, but compared to most single player games that is a really long time.
Yea, I can agree with some of what you posted. I never said that GW 2 was a bad game. I just dont think it has the staples to retain a substantial playerbase after a while. It is what it is, but a "WoW killer" and the "next great MMO" it is not.
The short leveling time might hurt it, but it has the one staple absent in every single game released since LOTRo: a game world that a lot of care went into. And its the first game since WoW to have an imiginative game world. So I would say the biggest staple is indeed in place.
I don't think we even need to use the term WoW-Killer ever again, because WoW is in decline simply because it is so old. It isn't a bad game either, it just isn't new and shiny anymore, and a new expansion isn't going to change that. Call me when WoW 2 comes out GW2 isn't even competing for the same sub space... since well, it doesn't have a sub fee so people can keep it on the side forever once they bought it.
As for the "next great MMO"... I think people remember the early days of mmo's when everyone paid $15 a month for their one game that they played for 6 years straight and those were the glory days, when mmoers could be satisfied with just EQ or WoW or DAoC or whatever.
I think those days are over, the genre has evolved and grown into a real market where developers have to continually compete to stay on top. We witnessed the infancy of the mmo genre, and now it is becoming just like the other game markets. GW2 doesn't have to do what WoW did... it just has to be a fun game, and some people will play it. Others won't, and that is fine, more fine than people seem to be ready to realize, because the market supports that now.
WORD! +1 rep