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Honest advice to enjoy PvE

EricDanieEricDanie Member UncommonPosts: 2,238

First, I have to say some people felt like this game was to be the "one" and obviously reality failed to meet such a high expectation. To me, I'll have to say this seems to be it, bringing MMORPGs a step closer to how single-player RPG worlds feel in a way I haven't before. Since the game does not offer the traditional MMORPG end game in the form of content designed to be grinded as much as possible on a daily or weekly basis to keep the treadmill working - raids, daily quests and traditional end game dungeons, they were smart not to charge the $15 monthly fee.

People seem to be boiling down everything to its bare mechanics - kill X, win XP, money, loot. If you feel like that, I highly recommend you to try to enjoy the lore aspect of it - storytelling, dialogues, etc. In Guild Wars 2 you will feel it has a meaning as some events feature these dialogues and then proceed into a new one, it feels like a solid single-player RPG such as Skyrim, clearly an evolution from traditional questing in my opinion.

If you still can't find enjoyment in that, you can still attempt to find fun in WvW, sPvP, crafting and the hopefully soon to be fully enabled Trading Post.

Lastly, if nothing works, I guess you can ask support for a refund, I've already seen on these forums someone that claimed  to have reached 80, voiced his complaint and got a full refund. It's like getting to eat some delicious cake in huge quick bites without tasting it and then complaining it was too small - since the baker will feel his job failed and the customer is right, he gives the refund while not getting his product back, in this case, the dozens of hours of entertainment one clearly had to reach level 80 - an amount that probably you wouldn't get out of a $60 single-player game.

And don't forget to take a break from MMORPGs in the last case - you seem to be fully missing the RPG aspect of it. Or maybe you simply haven't enjoyed GW2 lore and storytelling, in which case you definitely should go back to your previous MMO or try another one, just keep in mind if you are met with this kind of PvE frustration again, please remember my advice.

Thank you for your time reading this post, and I'm sorry in case it felt like a waste of time, I just really needed to voice this to hopefully help at least one person to either enjoy RPGs more or take a much needed break from the genre.

Comments

  • KrytycalKrytycal Member Posts: 520
    I found the storyline and dialogue to be the weakest aspect of GW2. Fortunately sPvP is pretty good.
  • bcbullybcbully Member EpicPosts: 11,843

    If there was no world v world people would be talking about this game like tera.

     

    Good thing there is. It's great when you can get in. Four hour plus wait time s and all.

  • BadaboomBadaboom Member UncommonPosts: 2,380
    Originally posted by Krytycal
    I found the storyline and dialogue to be the weakest aspect of GW2. Fortunately sPvP is pretty good.

    What storyline?  I'm Asura and like the story thus far. 

    Ps:  I love themovie quigly down under, so is it just me or doesn't the rata sum/metricca province music remind you of it?

  • DomotoDomoto Member UncommonPosts: 82
    I am actually having a blast in the PvE aspect. The character Storyline is not bad, for me at least (Asura). The hearts and DE's can be a good time, some interesting/funny, some not so much. Just the exploring alone is a good time, since I really like a lot of the areas that they put in the game. The people who seem to be the most unhappy with the game, are the ones who can't look at the game a little differently, and not treat it like a typical new age MMO. Now of course, that's not all people unhappy, the game can't please everyone, but I have been taking my time, exploring more, playing the game differently than, run to area, click NPC, get quest, don't read text, do quest, rinse repeat to get to max level asap. 

    image
  • MisarisMisaris Member Posts: 140
    Originally posted by Krytycal
    I found the storyline and dialogue to be the weakest aspect of GW2. Fortunately sPvP is pretty good.

    true. I'm shocked how bad it is but I guess money went into the huge world which is quite big to run around.. in slow motion.

    Why on earth are there no freaking puzzles in this game, every good classic RPG had puzzles. This is only collect kill deliver, rinse repeat :(

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by bcbully

    If there was no world v world people would be talking about this game like tera.

     

    Good thing there is. It's great when you can get in. Four hour plus wait time s and all.

    Tera comes no where close to what you can do PvE in GW2.  Tera has very little of anything to offer except exceptional graphics and a good combat system.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • EricDanieEricDanie Member UncommonPosts: 2,238
    Originally posted by Misaris
    Originally posted by Krytycal
    I found the storyline and dialogue to be the weakest aspect of GW2. Fortunately sPvP is pretty good.

    true. I'm shocked how bad it is but I guess money went into the huge world which is quite big to run around.. in slow motion.

    Why on earth are there no freaking puzzles in this game, every good classic RPG had puzzles. This is only collect kill deliver, rinse repeat :(

    I've seen a DE in which you have to answer riddles correctly to progress, plus there are the jumping puzzles (http://wiki.guildwars2.com/wiki/Jumping_puzzle for locations), but I guess that's it.

  • BadaboomBadaboom Member UncommonPosts: 2,380
    Originally posted by Amjoco
    Originally posted by bcbully

    If there was no world v world people would be talking about this game like tera.

     

    Good thing there is. It's great when you can get in. Four hour plus wait time s and all.

    Tera comes no where close to what you can do PvE in GW2.  Tera has very little of anything to offer except exceptional graphics and a good combat system.

    Agreed. I hated Tera for quest hubs and art style. 

  • kostoslavkostoslav Member UncommonPosts: 455
    I have a feeling that there are much less des after u hit level 20? Am I wrong? And agree with few here about personal story. It is so badly written I stop doing it. The rest of the game is great.
  • BadaboomBadaboom Member UncommonPosts: 2,380
    Originally posted by kostoslav
    I have a feeling that there are much less des after u hit level 20? Am I wrong? And agree with few here about personal story. It is so badly written I stop doing it. The rest of the game is great.

    Which one?

  • KrytycalKrytycal Member Posts: 520
    Originally posted by Badaboom
    Originally posted by Krytycal
    I found the storyline and dialogue to be the weakest aspect of GW2. Fortunately sPvP is pretty good.

    What storyline?  I'm Asura and like the story thus far. 

    Ps:  I love themovie quigly down under, so is it just me or doesn't the rata sum/metricca province music remind you of it?

    I haven't really messed around much with asura outside from the introduction stuff. I thought the whole Snaff prize thing was overly silly too, but I guess that was intentional.

    I've played the human storyline the most and it's incredibly bad so far. I don't particularly enjoy playing the bad guy in games that offer you the choice, but in GW2 I feel a strong urge to murder my allies after every cutscene.

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by kostoslav
    I have a feeling that there are much less des after u hit level 20? Am I wrong? And agree with few here about personal story. It is so badly written I stop doing it. The rest of the game is great.

    You quit the personal story but will do a DE? They are pretty much the same thing but a little more time consuming, but the XP more than makes up for it. I figure I payed $60 for a game I might as well play it! :)

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • RavenRaven Member UncommonPosts: 2,005
    Originally posted by EricDanie
    Originally posted by Misaris
    Originally posted by Krytycal
    I found the storyline and dialogue to be the weakest aspect of GW2. Fortunately sPvP is pretty good.

    true. I'm shocked how bad it is but I guess money went into the huge world which is quite big to run around.. in slow motion.

    Why on earth are there no freaking puzzles in this game, every good classic RPG had puzzles. This is only collect kill deliver, rinse repeat :(

    I've seen a DE in which you have to answer riddles correctly to progress, plus there are the jumping puzzles (http://wiki.guildwars2.com/wiki/Jumping_puzzle for locations), but I guess that's it.

    Is that the raven one? That was an interesting one "I can run but I have no legs, what am I?" a) the wind b) a pumpkin c) Jeremy Clarkson on a bus.  

    There is also another one I came accross, but its a skill challenge where they tell you a little story "This woman went on a patrol, she was some officer in some legion, she died.. now I am gonna ask you some questions.... The woman died because:" a) she was on patrol b) she was depressed that the centaurs kept coming back every 5min c) she didnt have a dog.

    Cmon we shouldnt even factor this garbage in. The jumping puzzles on the other hand are very very good. Wish they had spent more time developing other puzzles, but hopefully for an xpac.

    image

  • CastillleCastillle Member UncommonPosts: 2,679
    Originally posted by kostoslav
    I have a feeling that there are much less des after u hit level 20? Am I wrong? And agree with few here about personal story. It is so badly written I stop doing it. The rest of the game is great.

    Much more DE's. Much less hearts.

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  • Loke666Loke666 Member EpicPosts: 21,441

    Me and a buddy did a jump puzzle and got a nice chest as reward for it. There are small stuff like that hidden that makes PvE more enjoyable to me.

    To be honest is the game still somewhat rough, I think the DEs we see today are just the beginning and with some experience and a few years they will be something that feels more persistant..

    But I am having a great time so far. Also traded in some silver for gems to unlock a character slot. Not there yet but every 10 silver was 33 gems and I need 800 so the gems is far from unreachable, I only got to lvl 30 today and the marketplace is still not working so upgrades aint so expensive as many people feared. Heck, even I though it would be harder to grind up a character slot.

  • kostoslavkostoslav Member UncommonPosts: 455


    Originally posted by Badaboom


    Originally posted by kostoslav I have a feeling that there are much less des after u hit level 20? Am I wrong? And agree with few here about personal story. It is so badly written I stop doing it. The rest of the game is great.
    Which one?
     If u ask about personal story...human noble
  • KnightblastKnightblast Member UncommonPosts: 1,787
    Originally posted by Krytycal
    I found the storyline and dialogue to be the weakest aspect of GW2. Fortunately sPvP is pretty good.

    I find it is variable.  I haven't cared for the human storylines or acting, but the Norn is much better in terms of story.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by kostoslav
    I have a feeling that there are much less des after u hit level 20? Am I wrong? And agree with few here about personal story. It is so badly written I stop doing it. The rest of the game is great.

    Nah, you are thinking of heart quests. There are more DEs but they are not turned up to reappear so often as they do in the starting zones.

    But there are still enough heart quests at least in the 25-35 zone outside LA, havnt been to any higher yet. Not as many as in the noob zones though. The idea is that quest used people should have a set goal and you slowly get them into DEs instead..

  • kostoslavkostoslav Member UncommonPosts: 455


    Originally posted by Loke666


    Originally posted by kostoslav I have a feeling that there are much less des after u hit level 20? Am I wrong? And agree with few here about personal story. It is so badly written I stop doing it. The rest of the game is great.
    Nah, you are thinking of heart quests. There are more DEs but they are not turned up to reappear so often as they do in the starting zones.

    But there are still enough heart quests at least in the 25-35 zone outside LA, havnt been to any higher yet. Not as many as in the noob zones though. The idea is that quest used people should have a set goal and you slowly get them into DEs instead..


     
    I was talking about DEs. It took me few hours to complete daily achievement, so it was my personal impression about having less DEs
  • BadaboomBadaboom Member UncommonPosts: 2,380
    Originally posted by kostoslav

     


    Originally posted by Badaboom

     

     


    Originally posted by kostoslav I have a feeling that there are much less des after u hit level 20? Am I wrong? And agree with few here about personal story. It is so badly written I stop doing it. The rest of the game is great.
    Which one?
     If u ask about personal story...human noble

     

    2nd person in this thread to mention them being bad.  

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by DMKano

    The fundamental problem with PvE in GW2 is that it gets boring - the mobs are far too easy (warrior here can solo elites easy). Hearts - ugh horrible. Some DEs are ok, far too many of them are pretty meh. And this is in mid 50s. It doesnt change as you go higher up. The problem with DEs is that they are NOT dynamic - they are scripts that happen always the same way... At the same locations.  They should be called SEs - scripted events, which in reality is a nothing more than a *triggered quest* with a static script. Dynamic events is pure marketing hype.

    To each their own but IMO PvE is the weakest part of GW2 - it's easy, it's repetitive it's downright boring. Personal story is laughably bad.... I just skip through all the bad dialogue as its painful.

    If it weren't for WvW I would be playing something else.

    I applaude you, you are a superior game player. I find many to be in the same category as WoW or Rift as far as complexity goes. There are some very hard ones as well. 

    Whatever you wanna call a DE is fine by me and everyone I know playing, we just call them fun. 

    Good luck at finding something out there that will challenge someone as superior as you. /salute

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • eye_meye_m Member UncommonPosts: 3,317
    Originally posted by bcbully

    If there was no world v world people would be talking about this game like tera.

     

    Good thing there is. It's great when you can get in. Four hour plus wait time s and all.

    TERA is a pretty weak game but at least there is something else that came out this year for people that don't like GW2. It's sad though, there were other games that came out not too long ago that SHOULD have been promising but instead are nothing more than absolute crap. 

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

    I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.

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