I agree and disagree, I don't mind trading in town, but this game system uses the trading post ot trade, and you CAN NOT trade players normally unless YOU TRUST the player to send you money while you send item through mail. From MMO experience, I don't trust random players like that. So I NEED the trading post to trade my items unless they decide to add "regular" trading between players. So I'm stuck from making money through trade.
Don't get offended because you were called lazy in this case. I know I am lazy. Laziness is what drives the human race towards convenient solutions.
"Laziness (also called indolence) is a disinclination to activity or exertion despite having the ability to do so. It is often used as a pejorative; related terms for a person seen to be lazy include couch potato, slacker, and bludger."
Working with this wikipedia definition it's clear we are just complaining about the lack of TP while we could do like others and trade via mail and communicate to find the sellers/buyers. I bet there are people getting rich that way since the lack of a centralized pricing makes it easier to profit if you know how it works, less people actively engaged due to the reduced efficiency.
Back on the TSW comparison, so it didn't work on launch either? Plus, could you access it from anywhere or did you need to interact with specific NPCs? If so, how common were those NPCs? With this information we can draw a comparison, keep in mind Funcom released the information that their sales expectations were set too high, so we're looking at the opposite infrastructure estimative of GW2.
Saying you could just trade with other people is a cop out. I have been spamming /map in the human capital for the past day trying to sell copper ore. I have also made a thread here
Still wish it didn't to be honest, but it did launch with a means of secure trading. Something GW2 does not have until they get the AH working.
In a similar vein, I really wish they would add face to face trading.
Agree, but even then for that to work they'd need to fix moving between instances.
Basically two fundamental mechanics broken since release, i.e. being able to securely trade, and be in the same instance as the person one wants to group with.
1. Partially true. But partially false. It's been up and down. Most people have had access as they've been rotating it through the day, they just didn't know it.
2. Haven't really had that problem now that things have calmed down and people aren't playing 14-hours a day... It rarely takes more than a minute or to for everyone to spawn back to the server. Most of the time at peak when I go to a new area I bounce to over-flow and then immediately back to main server. And during late nights/work days, there's no trouble at all.
And since, in grown-up land at least, we understand trade-offs must be made... I'm very happy at the trade off that has me waiting a minute, or 15 or 30 rather than sit in a 4-hour log-in queue.
"That being said Auction house doesn't make an economy. Playres are just freaking lazy these days"
Yeah... Just like you do not any longer hunt your own meat and then barter off what you do not need with your neighbour for a sack of carrots. Neither do you stand on the plaza and try to sell your mothers handwashed turnips... People are so lazy today.
Not saying the world woudl not be a more eco-friendly place if you did but a centralized market is pretty much a staple of the western society, so i would say that it is a pretty big part of the game economy, especially when it is not working.
Originally posted by rdrpappy My entire guild can use the trade feature, only like 2 people are affected.
There's a trade feature? You don't mean the mail system right? I'm curious how many scammers have gone nuts with the auction house down.
I've just purchased some materials from some guy in /map but I have to say that in the case you get scammed, enough screenshots should be able to bring you some justice, even if it takes a while since support is probably overwhelmed.
The lack of a functioning alternative is ANet's fault, you can't simply expect people not to trade, especially with rare materials.
i understand wat has been said here, but its kinda unaceptable because many ppl will reach 1st lvl 80 faster than the trader will be back online... i mean, they could have bought better items and have a better game experience like i did cauz luckily 1 night the trader was open for me and i bought right away gold gear n stuff...
edited: ok overall im having a blast but its lame because they the dev team always said "gw2 will be released when its finished"
Ugh huh riiiiiggggghhhhhhttttttt... we sure do [need] an AH when we get higher level ATM...meanwhile I got this without AH.
Be easy fellas.
" />
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Comments
Saying you could just trade with other people is a cop out. I have been spamming /map in the human capital for the past day trying to sell copper ore. I have also made a thread here
http://www.mmorpg.com/discussion2.cfm/thread/363541/WTS-Copper-Ore.html
with no responses. That is just item #1 on a list of 20 things i need to buy / sell. Spamming WTB/WTS is incredibly innefficient.
1. Partially true. But partially false. It's been up and down. Most people have had access as they've been rotating it through the day, they just didn't know it.
2. Haven't really had that problem now that things have calmed down and people aren't playing 14-hours a day... It rarely takes more than a minute or to for everyone to spawn back to the server. Most of the time at peak when I go to a new area I bounce to over-flow and then immediately back to main server. And during late nights/work days, there's no trouble at all.
And since, in grown-up land at least, we understand trade-offs must be made... I'm very happy at the trade off that has me waiting a minute, or 15 or 30 rather than sit in a 4-hour log-in queue.
"That being said Auction house doesn't make an economy. Playres are just freaking lazy these days"
Yeah... Just like you do not any longer hunt your own meat and then barter off what you do not need with your neighbour for a sack of carrots. Neither do you stand on the plaza and try to sell your mothers handwashed turnips... People are so lazy today.
Not saying the world woudl not be a more eco-friendly place if you did but a centralized market is pretty much a staple of the western society, so i would say that it is a pretty big part of the game economy, especially when it is not working.
This have been a good conversation
There's a trade feature? You don't mean the mail system right? I'm curious how many scammers have gone nuts with the auction house down.
I've just purchased some materials from some guy in /map but I have to say that in the case you get scammed, enough screenshots should be able to bring you some justice, even if it takes a while since support is probably overwhelmed.
The lack of a functioning alternative is ANet's fault, you can't simply expect people not to trade, especially with rare materials.
Ugh huh riiiiiggggghhhhhhttttttt... we sure do [need] an AH when we get higher level ATM...meanwhile I got this without AH.
Be easy fellas.
" />
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.