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GW2's numbers on xfire

According to this http://www.mmorpg.com/discussion2.cfm/post/5277723#5277723 post, we have permission to talk about gw2's xfire stats in this and only this forum. Let's do it!

 

This is GW2's xfire page: http://beta.xfire.com/games/gw2

Now, I was advised by the mod to compare it to other games but I think it's better(more reliable) to compare it with same days of the week (for example compare this sunday to last sunday etc)

GW2 seems to have reached an all time low yesterday, and is on the 3rd consecutive day with a drop in hours played.

Sunday: 93k hours played (the peak)  17% rise compared to last sunday.

Monday: 81k hours 11% rise compared to last monday (it was labor day though)

Tuesday: 73k hours (lowest since launch) 9.9% drop compared to las tuesday.

Wednsday 68.5k hours (lowest since launch)  18% drop compared to last wednsday.

 

Here is a comparison to other games: http://www.mmorpg.com/discussion2.cfm/post/5276024#5276024 As you can see they all recovered/stabilized from tuesday to wednsday, except GW2. 

 

Remember, xfire numbers is all we have to track GW2's population as mere mortals (aka non-Anet employees).

 

So the question is: Has GW2 peaked already after 8 days?

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Comments

  • NaeviusNaevius Member UncommonPosts: 334
    Xfire is meaningless as an absolute number, and only relevant as a comparison.

    Most games dropped as school started, etc.

  • IndromeIndrome Member UncommonPosts: 292

    Drop pretty much expected. All the people that took time off from work to nerd through the first week are now back behind their desks/tools and pining.

    So far nothing shocking.

    image

  • smh_alotsmh_alot Member Posts: 976
    I think the number of hours is less important than the number of players. GW2 had 14.1k Xfire players this wednesday compared to 13.7k players last wednesday. Still, it's way too soon to draw any conclusions, it's still honeymoon period. Also it'd be better to have other tracking info outside of Xfire, to see if they wildly diverge or not. If they diverge too much, then something isn't alright with the data to be useful.
  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by krakra70

    So the question is: Has GW2 peaked already after 8 days?

    The real question is : When are the alarmists and curious chin-scratchers going to actually do some research before asking questions easily answered by a five-minute Google check of the pattern of almost every other MMO release over the past 8-9 years?

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • dumbo11dumbo11 Member Posts: 134
    Originally posted by krakra70

    So the question is: Has GW2 peaked already after 8 days?

    This thread needs notsureifserious.gif

    a) The game has ceased digital sales.

    b) The game has been out for *8* days.

    c) It's September, start of the UK school year and the weather here is "highly variable".

    d) MMO populations are rhythmic, and generally form a wave - GW2 hasn't yet reached that point.

    e) New MMOs are buggy and tend to have random downtime.

    There are a billion variables to MMO populations, short-term the populations can fluctuate wildly, especially around release/patches etc. So you filter that out by looking for long-term trends...  it's rather difficult to spot a long-term trend with 2 points of reference...

    ---

    There's a good argument that population may have already spiked, but there is no evidence on long-term population at this point.

  • alaska88alaska88 Member Posts: 6
    dont forget that they disabled digital purchase and most of the boxed version are gone by now.
  • WhiteLanternWhiteLantern Member RarePosts: 3,319
    Originally posted by Loktofeit
    Originally posted by krakra70

    So the question is: Has GW2 peaked already after 8 days?

    The real question is : When are the alarmists and curious chin-scratchers going to actually do some research before asking questions easily answered by a five-minute Google check of the pattern of almost every other MMO release over the past 8-9 years?

     

    No, the real question is: Couldn't this have been added to any of the other GW2 crossfire threads we have?

    I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  • krakra70krakra70 Member Posts: 122
    Originally posted by Loktofeit
    Originally posted by krakra70

    So the question is: Has GW2 peaked already after 8 days?

    The real question is : When are the alarmists and curious chin-scratchers going to actually do some research before asking questions easily answered by a five-minute Google check of the pattern of almost every other MMO release over the past 8-9 years?

     

    You mean almost all FAILED MMOs. WoW had a steady increase in numbers for the first 4 years. 

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by krakra70
    Originally posted by Loktofeit
    Originally posted by krakra70

    So the question is: Has GW2 peaked already after 8 days?

    The real question is : When are the alarmists and curious chin-scratchers going to actually do some research before asking questions easily answered by a five-minute Google check of the pattern of almost every other MMO release over the past 8-9 years?

     

    You mean almost all FAILED MMOs. WoW had a steady increase in numbers for the first 4 years. 

    WoW was an enigma with hardly any competition. 

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • Ethos86Ethos86 Member Posts: 124

    If you would have looked at wow's "hours played" on a day to day basis a week after release or any expantion pack... you would see the same fluctuation.

    Everyone know's there's always that initial rush on MMO releases. I don't know where the numbers will go to but if you see how high GW2 currently is (3x + than WoW), having 2nd most hours played game of all with only League of Legends (a completely free 2 play game, and a very good one) in front of it... it woudln't be strange to drop really.

    Maybe it will go up again in the next weeks. Have to wait and see.

    I do still think the average hours played / xfire gamer is high... It's like above 5 hours? Damn i never have time to play that long, defenitly not on a week day.

  • QSatuQSatu Member UncommonPosts: 1,796
    Originally posted by krakra70
    Originally posted by QSatu
    Such a typical troll topic. people don't even try any longer.

    How is it a troll if I just gave you the numbers? Did I lie about anything? Are you disputing my numbers? 

    I advice you to go to xfire and check the numbers. Only 2 game slightly recovered from tuesday to wednesday. the rest dropped. So please stop lying and creating useless threads just to troll people.

  • dave6660dave6660 Member UncommonPosts: 2,699

    A thread about GW2 and XFire.  What could go wrong?

    It doesn't matter how many people are online.  They already have your money.

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

  • krakra70krakra70 Member Posts: 122
    Originally posted by dave6660

    A thread about GW2 and XFire.  What could go wrong?

    It doesn't matter how many people are online.  They already have your money.

    That's not how it works. They still need our cash shop money and expansion money. 

  • vee41vee41 Member Posts: 191
    Originally posted by dave6660

    A thread about GW2 and XFire.  What could go wrong?

    It doesn't matter how many people are online.  They already have your money.

    I guess it could be thread about GW2, XFire and SWTOR...  ;)

    But yea, it doesn't matter. People are having fun times. Atleast I am. Don't really care about you other internet peoples.

  • krakra70krakra70 Member Posts: 122
    Originally posted by QSatu
    Originally posted by krakra70
    Originally posted by QSatu
    Such a typical troll topic. people don't even try any longer.

    How is it a troll if I just gave you the numbers? Did I lie about anything? Are you disputing my numbers? 

    I advice you to go to xfire and check the numbers. Only 2 game slightly recovered from tuesday to wednesday. the rest dropped. So please stop lying and creating useless threads just to troll people.

    I said recovered/stabilized. Only one game dropped as much as GW2 (SWTOR) and it is pretty much a dead game so I don't think GW2 wants to compare with it.

  • RyowulfRyowulf Member UncommonPosts: 664

    Yup, I don't know when the trolls will get a clue. Its NOT a subbed game. What's important is how many people bought the game. And how many people buy the expansions. That is GW2's pass or fail mark.

     

    The game is doing well enough that its sold out atm.

  • krakra70krakra70 Member Posts: 122
    Originally posted by Ryowulf

    Yup, I don't know when the trolls will get a clue. Its NOT a subbed game. What's important is how many people bought the game. And how many people buy the expansions. That is GW2's pass or fail mark.

     

    The game is doing well enough that its sold out atm.

    It's sold out because Anet didn't beta test it (we are actually beta testing it right now). Also perhaps Anet saw the low retention rate and wants to fix some of the more serious problems (http://wiki.guildwars2.com/wiki/Game_status_updates) before bringing new people in.

  • WizardryWizardry Member LegendaryPosts: 19,332
    Originally posted by alaska88
    dont forget that they disabled digital purchase and most of the boxed version are gone by now.

    Umm the thread was about Xfire users and if THOSE users were still actively playing.

    Anet stoppage of their sites digital sales has 0% bearing on the xfire numbers.

    Also the title or i mean the question of asking if GW2 has reached it's peak would of course ONLY be related to Xfire players.So you would be asking if all players using Xfire have started to play less.

    As for variables,people are 100% correct ,there are so many variables it is crazy,like school/weather/holidays all are huge factors.

    There will ALWAYS be the FACT that without a true subscription,there will never be any indication of the games true value.XFire numbers will never show retention rate as there is no subscription to cancel.Simply playing less hours as months move along would be expected in any game and give no indication of a games value or worth.

    What WOULD be interesting is if XFire gave each user a personal identity code and yo ucould see if those players are playing at all after 3 months.I don't mean playing less but ZERO hours,that would be the only indication of non retention.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • BadaboomBadaboom Member UncommonPosts: 2,380

    This thread reeks of desperation.  Why don't you wait at least a few more weeks before "claiming" anything.  Not enough data.  Of course you are going to see a drop in play time hours on a weekday.

    From my /age thread A LOT of people were playing an average of 10+ hours a day after release.  Of course that play style is not sustainable, as people are playing the shit out of it right now.  You will see a drop as people go back to their usual play style.

    If anything, you should be using a baseline of GW2 playtime as of this week going forward. 

  • MMOwandererMMOwanderer Member Posts: 415
    HEY GUYS!!!!  LOOK! It's the xfire thread again.
  • krakra70krakra70 Member Posts: 122
    Originally posted by Wizardry
    Originally posted by alaska88
    dont forget that they disabled digital purchase and most of the boxed version are gone by now.

    Umm the thread was about Xfire users and if THOSE users were still actively playing.

    Anet stoppage of their sites digital sales has 0% bearing on the xfire numbers.

    Also the title or i mean the question of asking if GW2 has reached it's peak would of course ONLY be related to Xfire players.So you would be asking if all players using Xfire have started to play less.

    As for variables,people are 100% correct ,there are so many variables it is crazy,like school/weather/holidays all are huge factors.

    There will ALWAYS be the FACT that without a true subscription,there will never be any indication of the games true value.XFire numbers will never show retention rate as there is no subscription to cancel.Simply playing less hours as months move along would be expected in any game and give no indication of a games value or worth.

    What WOULD be interesting is if XFire gave each user a personal identity code and yo ucould see if those players are playing at all after 3 months.I don't mean playing less but ZERO hours,that woudl be the only indication of non retention.

    People who get bored of a game usually play less and less every day until they stop. So when the overall hours drop it is an indication of low player retention.

  • dumbo11dumbo11 Member Posts: 134
    Originally posted by Wizardry
    Originally posted by alaska88
    dont forget that they disabled digital purchase and most of the boxed version are gone by now.

    Umm the thread was about Xfire users and if THOSE users were still actively playing.

    Anet stoppage of their sites digital sales has 0% bearing on the xfire numbers.

    Sorry, but that's wrong. 

    Churn:

    An MMO sells 1 million copies at release.  25% leave in the first week - leaving 750k.  It sells 250k further copies in the first week.  The MMO starts week 2 with 750k+250k players - a steady population.

    If that MMO had stopped digital sales, and so only sold 100k copies in the first week, then it's population would have fallen by 150k, which is a reflection of the stopsale.

    Originally posted by coretex666

    This thread will be proven wrong when / if there are higher results than the above mentioned peak again.

    Until then, it holds no matter what fans / dislikers say.

    o_O. The thread is a question on whether it's peaked, how the hell do you prove a question right or wrong?

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by krakra70
    Originally posted by Loktofeit
    Originally posted by krakra70

    So the question is: Has GW2 peaked already after 8 days?

    The real question is : When are the alarmists and curious chin-scratchers going to actually do some research before asking questions easily answered by a five-minute Google check of the pattern of almost every other MMO release over the past 8-9 years?

     

    You mean almost all FAILED MMOs. WoW had a steady increase in numbers for the first 4 years. 

    What part of "almost every other MMO release" was difficult for you? ;)

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • eGumballeGumball Member Posts: 151
    Originally posted by krakra70

    According to this http://www.mmorpg.com/discussion2.cfm/post/5277723#5277723 post, we have permission to talk about gw2's xfire stats in this and only this forum. Let's do it!

     

    This is GW2's xfire page: http://beta.xfire.com/games/gw2

    Now, I was advised by the mod to compare it to other games but I think it's better(more reliable) to compare it with same days of the week (for example compare this sunday to last sunday etc)

    GW2 seems to have reached an all time low yesterday, and is on the 3rd consecutive day with a drop in hours played.

    Sunday: 93k hours played (the peak)  17% rise compared to last sunday.

    Monday: 81k hours 11% rise compared to last monday (it was labor day though)

    Tuesday: 73k hours (lowest since launch) 9.9% drop compared to las tuesday.

    Wednsday 68.5k hours (lowest since launch)  18% drop compared to last wednsday.

     

    Here is a comparison to other games: http://www.mmorpg.com/discussion2.cfm/post/5276024#5276024 As you can see they all recovered/stabilized from tuesday to wednsday, except GW2. 

     

    Remember, xfire numbers is all we have to track GW2's population as mere mortals (aka non-Anet employees).

     

    So the question is: Has GW2 peaked already after 8 days?

     

    Are u another crying baby who is sitting here to prove that GW2 is shit, nd ur beloved mmo is th best one ?! Don´t bother urself buddy, GW2 is, by far, the best title in the industry, quality wise, so yeah ... 

  • NaughtyPNaughtyP Member UncommonPosts: 793
    Nobody wants to see people making these threads with less than 25 posts on the site. It reeks shill in here.

    Enter a whole new realm of challenge and adventure.

This discussion has been closed.