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-A new video card
-5 Awesome gaming keyboards
-A new monitor
-A new HDD
-A new gaming motherboard
-3 Awesome gaming headsets
-10 pizzas
-20 movie theatre visits
-Netflix for 2yrs
-My power bill for a month
-A month of Gas for my car
-18 pay-per-view movies
-New Headlights for my car
-An awesome Gil Hibben Combat Machete
-Pay my internet bill for 2months
OR
360days of unlimited access to any MMORPG of my choosing without concern.
I honestly believe people whom complain about a quality MMO that has a sub fee that does NOT have a cash-shop have their priorities wrong, and shouldn't be complaining in the first place as that MMO most likely never interested them in the first place.
Now, granted there hasn't been a quality MMO in the past 5years to begin with that is worth a sub fee, but that is besides the point. I still pay for a yearly subscription to DAOC & have fun playing a couple times a week. I also don't have money to throw aruond as I don't make anywhere near even 60,000 a year. However, I have my priorities in order with regard to what I want my entertainment to be. I don't go and see every movie that releases each month in the movie theatres, nor do I go out drinking every week since I don't personally enjoy getting shitfaced.
If you enjoy games, and you work for a living, then properly done sub-fees are not the issue for you. However, if you still believe all games should be like consoles (buy to play, or Pay for Content [aka: F2P]) then PC gaming isn't for you my friend , or at least that's how I feel.
Seriously, I'll never understand the notion that "Free to Play", aka: Pay As You Go, is better by any measure. I've yet to ever see a F2P game even worth playing for free let alone have any real investment in it. Buy-To-Play games like GW2 also aren't better as they plan the game around limiting your experience overall if you don't spend any money post-purchase. Inventory, Bank Slots, Character Slots, etc etc are key examples. Working in a technology background I can tell you these "extras" don't cost them the money they charge you for even in a single year of running costs. I'm not saying it's a bad thing with their given model, but it would have leant itself so much better to a sub-fee without the cash-shop.
The only difference, in my eyes, between P2P & PASG is that the latter gives you a false sense of a higher control over your money & how it's spent rather than blindly throwing $15 at them expecting a service in return.
What are your justifications for P2P, or PASG? (I refuse to call it Free To Play anymore, company's don't run on 'Free'!!!)
The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.
Comments
No they're not. You can buy any of them with in-game gold. How is it limiting or require you to spend real money?
But seriously, i have no issue with subs on quality games but i've supported Anets B2P model ever since GW1 released.
I am preferring P2P model now, as when F2P games shut down, or have some kind of cash shop, where you can buy items for real money, you can be left shafted.
With a game that has a $15 monthly fee, you either pay it or not, and get the whole game. When they decide to shut down the game, then you no longer have to pay that fee. Any items you get in game are acquired through questing and playing the game, not spending it in a cash shop, so the item is bought through having fun, not through wasting money.
Star Trek Online - Best Free MMORPG of 2012
wtf?.....you are getting hosed my friend.
I have 20Mb/s cable, that's why it's so high :P! Priorities my friend !
Keep in mind guys that I'm not bashing GW2. Instead, what I'm talking about primarily has to do with people who constantly bash anything non-GW2 or non-PASG. Stay on topic !
The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.
I have slightly higher speeds then that and pay about 60 a month
Considering scarcity of resources, it would limit you if the value of these cash shop items rises to a point where you would have to spend much of your time farming for in game gold. This is common among the infamous "F2P" Korean grinders. You can buy some things in their cash shop for in-game currency, but the price of those items are so high you would have to spend all of your in game time farming for those items, essentially limiting your experience.
Its not about being impatient, its about having enough time to play the game. So essentially, you *are* being forced to spend money - or suffer.
....Fact?
Well you're right about Korean grinders, but as I don't play them I don't have first-hand experience.. only what people have posted or reviews I've read. I was mainly referring to GW2 and their B2P direction. If you can't afford 80 silver once the economy is up and running in GW2, then I'd say complaints are valid, otherwise, you probably shouldn't be playing MMOs if you can't afford to put in the time. I know people who had full time jobs and did WoW raids for dozens of hours a week for maybe a piece of gear here and there. GW2's model is not that harsh IMO.
Either way, the other side of the coin is, why should people who don't want extra bag space or character slots be forced to pay a sub just to have these things? My best friend is only going to concentrate on two characters for the foreseeable future and everything that GW2 offers that he wants, he has access to.
In all probability, he won't spend a dime for months, and he's not being limited or being forced to pay.
I got a Bank updgrade and mini pets for like 3G in the exchange! I is happy ^__^
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Awesome. A conspiracy theorist would wonder if ANet left the TP down for those first few weeks to increase cash shop sales... lol. Now that it's back up, I see no reason not to believe people will make a fortune selling things like mats. 3G is a lot for a game that had no real way of earning income other than questing.
I agree GW2's system ATM is not that harsh. ATM. But they can increase the prices of those in game items anytime they want to.
With a sub fee you're technically not being forced to pay. You agree to pay when signing up. You're paying for, with the right company:
1) Upkeep of the servers
2) Release of new content
3) The garuntee that every player gets the same features and is on an even playing ground
4) the garuntee that there isnt any virtual "bribery" for powerul in game items
5) A relatively finanically satiated company
The thing is this: If people dont want those extra slots, or that extra bag space, or whatever, then fine. they dont have to pay, go play another game. But its more stable and ultimately more safe to go with a sub fee. With a sub fee, you dont really have to worry about the cash shop going Pay 2 Win. Now yes, whats to stop the sub fee company from putting in a cash shop anyway? Well, nothing again - but companies are usually happy with the profits from a sub fee. Even one of the most notorious companies - EA - took some time before implementing the cash shop, and only after TOR started doing horribly.
And with evidence with games such as Allods, which is P2W, you'll usually end up paying the same to keep up with other players in one month than you would pay with a sub fee in one year.